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The perfect graphics

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Hello Everyone so I was playing around with shaders from enbs and I found out how to get wonderful graphics without enbs and even boost fps and stabilize the game. 

 

Step1: Download this enb:  http://www.gta4-mods.com/misc/simple-enb-for-natural-and-realistic-lighting-f20765

Step2: Take only the shaders and replace these with the original shaders. REMEMBER TO BACKUP ORIGINAL.

Step 3 copy the visualsettings as well. or vegetation (your choice)

Step4: Enjoy I had to edit the visual settings to make my lights a bit brighter but once you have done this eveyrthing is perfect. try it and let me know how it turned out. 

 

You can't use the entire enb because it has only been programmed for version 1.0.4.0 However you can use shaders and visual settings. 

 

This ENB is more than one year old, you can find a lot better ENBs out there. Without talking about the fact it's working on the 1.0.4.0 version of GTA when we need the 1.0.7.0 to run LCPDFR, and that this ENB uses probably the 0.083 version of ENB which is known to actually melt GPUs.

This ENB is more than one year old, you can find a lot better ENBs out there. Without talking about the fact it's working on the 1.0.4.0 version of GTA when we need the 1.0.7.0 to run LCPDFR, and that this ENB uses probably the 0.083 version of ENB which is known to actually melt GPUs.

 

It's written in the name it uses 0.079.

 

The point is, that the shaders are the main differences between the 2 patches, so your statement of the rest of the ENB not being compatible is half right. Those shaders have been optimized to work with that patch, which were different obviously. So I don't know how "well" they work for you: I stand with the rest of the guys asking for screenshots.

If you want my attention, quote me.

 

dae1089b7c4b80df4e988fc8d8c6841b.png

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This file has been  been updated since then the readme is not the same any longer. I does have a shaders folders in the common folder. If you don't  believe so I will upload it to lcpdfr


People I am so sorry My correction the enb I posted use only the visual settings, yes it has no shaders. The shaders I used for this was from this file:'?do=embed' frameborder='0' data-embedContent>>

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