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texture buildup slow

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hey guys, these are the mods I have:


-Simple Native Trainer 6.5

-LCPDFR 0.95 RC2 R2


-Multiple vehicle mods, the police cruiser, police patrol, fbi, noose, noose patrol, landstalker, taxi, taxi2 are only modded

-Current version of trafficflow

-ALPR script

-baseball bat replaced as a asp baton

-more vehicles by Custo (the police3 is only modded)


I got a command line.txt loaded with -fulllspecaudio -norestrictions -nomemrestrict -refreshrate 50 -framelimit 1 -reservedApp 0 -percentvidmem100 -noprecache -novblank -windowed


My texture buildup (when driving by buildings, streets) it fails to create or builds up very slow sometimes. Also, trying to call backup noose or police support becomes disabled, the police computer returns to the GTA IV original police computer. Right after that happens, it crashes sometimes. Here are my specs 



Windows 7 Ultimate 64-bit

ATI Radeon 5970

Intel i7 Extreme Edition 3.33 Ghz (Liquid Cooled)

24 GB of RAM

RevoDrive X2 PCIe Solid State Drive Read: 740 MB/s Write: 720MB/s

ASUS Motherboard P6X58D Premium Xtreme Design

Edited by wteoh1

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Is this GTA IV or EFLC? GTA IV worked stably with all of those slots modded on my older system with an AMD Phenom II 955BE X4, 6GB of RAM and a GeForce GTX570. My newer one with an Intel Core i7 3770K, 6GB of RAM and a GeForce GTX670 has texture issues. GTA IV now gives me problems and I've had to switch to EFLC to use my Police, Police 2, Police 3, NOOSE and FBI slots modded. I don't crash much anymore, but I can get texture drop out when a lot of squad cars pile up. I also can't insert a Chevy Tahoe into the PolPatriot slot any longer, or the game freezes on the vehicle selection screen. EFLC manages RAM better I'd say, but it's still not perfect. GTA IV doesn't care that you have 24GB of RAM, I'm sorry to say. I can't comment much on video RAM, since GTA IV performs WORSE now that I have more video RAM on my current graphics card than on my previous one.

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I would personally try removing your police, police2, taxi and taxi2 mods and return them to stock cars and see if the game runs better.  If it does, then you can try replacing police and police2 and then see how it does.  It's likely that your car mods are the final "nail" in your GTA's RAM coffin.

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