Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

GTA V Remastered: Enhanced + LSPDFR = crash

Featured Replies

Hi Guys and Girls,

I really would like to play LSPDFR in Single Player (initially) and im a little graphics whore thats why i can not think of playing LSPDFR without  the Remastered: Enhanced mod but LSPDFR crashes when i use this mod.

Please, is there something i can do or the creators of LSPDFR to make both mods working together.

It really gives so much more atmophere to the Game.

I also tryed to contact the Author of the Mod but he couldn't help thats why i ask you here in this forum.

Here is the link to the Mod.

Maybe someone with knowledge knows what the Author can change to make both work together so i can ask him to change things.

 

https://www.gta5-mods.com/maps/gta-v-remastered-enhanced

 

Pleeeeaaaassseeee HAAALLLPPP ioioioioioio

 

 

  • Author

 @Cyan

Hi there,

first for some clarification i tried some things like changing Plugin Timeout Threshold from 10000 to 60000 and also the Main.PreloadAllModels in the lspdfr.ini from true to false as someone mention.

The Game is on a external drive that is exFAT and i tried it from a normal SSD because i had some troubles with another Game where the ModManager had some problems with exFAT but that didnt solve the problem.

And like i sayed LSPDFR is working without the Remastered: Enhanced mod and vice versa, but both together crashed the Game.

 

So here is the log:

Spoiler

[23.12.2022 15:14:22.767] Started new log on 23.12.2022 15:14:22.767
[23.12.2022 15:14:22.768] ====================================================================================================
[23.12.2022 15:14:22.735] Log path: G:\Launcher\Grand Theft Auto V\RagePluginHook.log
[23.12.2022 15:14:22.768] Log verbosity: Trivial
[23.12.2022 15:14:22.770] Initializing input system
[23.12.2022 15:14:22.772] Initializing game console
[23.12.2022 15:14:22.778] Console key has been set to F4 (key code: 115)
[23.12.2022 15:14:22.841] Initializing console variable "ConsoleScrollAmount".
[23.12.2022 15:14:22.841] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[23.12.2022 15:14:22.849] Read value: <null>
[23.12.2022 15:14:22.850] Initializing console variable "ConsoleKey".
[23.12.2022 15:14:22.850] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[23.12.2022 15:14:22.850] Read value: <null>
[23.12.2022 15:14:22.850] Initializing console variable "PluginTimeoutThreshold".
[23.12.2022 15:14:22.850] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[23.12.2022 15:14:22.854] Read value: 60000
[23.12.2022 15:14:22.854] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[23.12.2022 15:14:22.854] Initializing console variable "AlwaysShowConsoleOutput".
[23.12.2022 15:14:22.854] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[23.12.2022 15:14:22.854] Read value: <null>
[23.12.2022 15:14:22.854] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[23.12.2022 15:14:22.854] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[23.12.2022 15:14:22.854] Read value: <null>
[23.12.2022 15:14:22.854] Initializing console variable "ShowOnScreenWarnings".
[23.12.2022 15:14:22.854] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[23.12.2022 15:14:22.855] Read value: <null>
[23.12.2022 15:14:22.855] Console initialized
[23.12.2022 15:14:22.855] Initializing forms manager
[23.12.2022 15:14:22.856] Cleaning temp folder
[23.12.2022 15:14:22.858] Version: RAGE Plugin Hook v1.102.1322.16448 for Grand Theft Auto V
[23.12.2022 15:14:22.881] ================ RAGE Plugin Hook ================
[12/23/2022 3:14:22 PM.890] Detected Windows 10 Professional (64-bit) (10.0.19044.0)!
[12/23/2022 3:14:22 PM.891] Checking game support
[12/23/2022 3:14:23 PM.031] Product name: Grand Theft Auto V
[12/23/2022 3:14:23 PM.031] Product version: 1.0.2802.0
[12/23/2022 3:14:23 PM.031] Is steam version: True
[12/23/2022 3:14:23 PM.032] Initializing DirectX
[12/23/2022 3:14:23 PM.033] Initializing Direct3D
[12/23/2022 3:14:23 PM.034] Getting game swap chain
[12/23/2022 3:14:23 PM.062] Swap Chain created: 0x7FF6DC54AE50
[12/23/2022 3:14:23 PM.062] Swap Chain VTable: 0x18F2E5BE9B0
[12/23/2022 3:14:23 PM.062] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[12/23/2022 3:14:23 PM.062] D3D11Present: 0x7FFB07795860
[12/23/2022 3:14:23 PM.062] D3D11ResizeBuffers: 0x7FFB06FBB980
[12/23/2022 3:14:23 PM.062] D3D11ResizeTarget: 0x7FFB06FBBFD0
[12/23/2022 3:14:23 PM.062] D3D11SetFullscreenState: 0x7FFB06FBB5B0
[12/23/2022 3:14:23 PM.062] Getting device
[12/23/2022 3:14:23 PM.062] Retrieved device
[12/23/2022 3:14:23 PM.062] Creating wrapper
[12/23/2022 3:14:23 PM.063] Direct3D initialized
[12/23/2022 3:14:23 PM.063] Initialized DirectX
[12/23/2022 3:14:23 PM.063] Direct3D watcher thread spawned
[12/23/2022 3:14:23 PM.135] Wrapper created
[12/23/2022 3:14:23 PM.141] Effect created
[12/23/2022 3:14:23 PM.141] Creating buffer
[12/23/2022 3:14:23 PM.141] Created buffer
[12/23/2022 3:14:23 PM.141] Creating blend state
[12/23/2022 3:14:23 PM.141] Created blend state
[12/23/2022 3:14:23 PM.141] Done with creation
[12/23/2022 3:14:23 PM.203] Initializing texture system.
[12/23/2022 3:14:23 PM.203] Initializing texture system; phase 1
[12/23/2022 3:14:23 PM.203] Initializing texture system; phase 2
[12/23/2022 3:14:23 PM.211] Initializing texture system; phase 3
[12/23/2022 3:14:23 PM.212] Initializing texture system; phase 4
[12/23/2022 3:14:23 PM.223] Initializing texture system; phase 5
[12/23/2022 3:14:23 PM.224] Initializing texture system; phase 6
[12/23/2022 3:14:23 PM.226] Initializing texture system; phase 7
[12/23/2022 3:14:23 PM.227] Initializing texture system; phase 8
[12/23/2022 3:14:23 PM.229] Initializing texture system; phase 9
[12/23/2022 3:14:23 PM.230] Initializing texture system; phase 10
[12/23/2022 3:14:23 PM.233] Initializing texture system; phase 11
[12/23/2022 3:14:23 PM.233] Initializing texture system; phase 12
[12/23/2022 3:14:23 PM.235] Initializing texture system; phase 13
[12/23/2022 3:14:23 PM.235] Initializing texture system; phase 14
[12/23/2022 3:14:28 PM.064] Direct3D watcher thread ended
[12/23/2022 3:14:45 PM.617] LoadingScreenMsg: Initializing game support
[12/23/2022 3:14:45 PM.868] Initializing game support
[12/23/2022 3:14:51 PM.422] LoadingScreenMsg: Velocity limit removed
[12/23/2022 3:14:51 PM.746] Compatibility level: 0
[12/23/2022 3:14:51 PM.746] Supported version detected
[12/23/2022 3:14:51 PM.746] ==================================================
[12/23/2022 3:14:51 PM.746] LoadingScreenMsg: Patching code
[12/23/2022 3:14:51 PM.997] LoadingScreenMsg: Waiting for game initialization
[12/23/2022 3:14:52 PM.248] Waiting for game initialization
[12/23/2022 3:14:52 PM.349] LoadingScreenMsg: Initializing core
[12/23/2022 3:14:52 PM.599] Initializing hook
[12/23/2022 3:14:57 PM.632] LoadingScreenMsg: Completing interoperability
[12/23/2022 3:14:57 PM.883] Completing interoperability
[12/23/2022 3:14:57 PM.883] Initialization code 1.
[12/23/2022 3:14:57 PM.883] Initialization code 2.
[12/23/2022 3:14:57 PM.883] Initialization code 3.
[12/23/2022 3:14:57 PM.891] 1 Address: 0x00007FF6DA3253F4
[12/23/2022 3:14:57 PM.891] Calling func 1
[12/23/2022 3:14:57 PM.906] 2 Address: 0x00007FF6DAED1E26
[12/23/2022 3:14:57 PM.907] 3 Address: 0x00007FF6D98E5EAA
[12/23/2022 3:14:57 PM.936] Address: 0x00007FF6DAED1DD0
[12/23/2022 3:14:57 PM.936] Unknown var: 0x00007FF6DBF20B90
[12/23/2022 3:14:57 PM.936] Initialization code 4.
[12/23/2022 3:14:57 PM.936] Initialization code 5.
[12/23/2022 3:14:57 PM.936] Completing interoperability, phase 1
[12/23/2022 3:14:57 PM.937] Completing interoperability, phase 2
[12/23/2022 3:14:57 PM.937] Completing interoperability, phase 3
[12/23/2022 3:14:57 PM.937] Completing interoperability, phase 4
[12/23/2022 3:14:57 PM.937] Completing interoperability, phase 5
[12/23/2022 3:14:57 PM.937] Completing interoperability, phase 6
[12/23/2022 3:14:57 PM.937] Completing interoperability, phase 7
[12/23/2022 3:14:57 PM.937] LoadingScreenMsg:
[12/23/2022 3:14:58 PM.188] LoadingScreenMsg: Loading Story Mode
[12/23/2022 3:14:58 PM.439] LoadingScreenMsg: Loading and Populating Game World
[12/23/2022 3:14:58 PM.690] LoadingScreenMsg:
[12/23/2022 3:15:16 PM.223] Initializing console variable "IsDeveloperModeEnabled".
[12/23/2022 3:15:16 PM.223] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/23/2022 3:15:16 PM.223] Read value: <null>
[12/23/2022 3:15:16 PM.223] Initializing console variable "TimeScale".
[12/23/2022 3:15:16 PM.223] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/23/2022 3:15:16 PM.223] Read value: <null>
[12/23/2022 3:15:16 PM.235] Loading plugin from path: G:\Launcher\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/23/2022 3:15:19 PM.633] <UNLOADED PLUGIN>: Initializing input system
[12/23/2022 3:15:19 PM.634] <UNLOADED PLUGIN>: Initializing game console
[12/23/2022 3:15:19 PM.636] <UNLOADED PLUGIN>: Initializing forms manager
[12/23/2022 3:15:19 PM.757] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/23/2022 3:15:20 PM.038] LSPD First Response: [TRACE] Started loading LSPDFR
[12/23/2022 3:15:20 PM.039] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8382.41446)
[12/23/2022 3:15:20 PM.040] LSPD First Response: [INFO] Compiled on 14 Dec 2022 04:01:32 UTC
[12/23/2022 3:15:20 PM.041] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/23/2022 3:15:24 PM.000] LSPD First Response:
[12/23/2022 3:15:24 PM.000] LSPD First Response: ==============================
[12/23/2022 3:15:24 PM.000] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/23/2022 3:15:24 PM.000] LSPD First Response: ------------------------------
[12/23/2022 3:15:24 PM.000] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[12/23/2022 3:15:24 PM.000] LSPD First Response: ------------------------------
[12/23/2022 3:15:24 PM.000] LSPD First Response: Exception type: System.AccessViolationException
[12/23/2022 3:15:24 PM.000] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[12/23/2022 3:15:24 PM.000] LSPD First Response: ------------------------------
[12/23/2022 3:15:24 PM.000] LSPD First Response: Inner exceptions:
[12/23/2022 3:15:24 PM.000] LSPD First Response: ------------------------------
[12/23/2022 3:15:24 PM.000] LSPD First Response: Stack trace:
[12/23/2022 3:15:24 PM.000] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[12/23/2022 3:15:24 PM.000] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[12/23/2022 3:15:24 PM.000] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[12/23/2022 3:15:24 PM.000] at rajJKinHjHzInQgFvJQNKLrDrWBP.hocZEkCTZkhSaEkdlTWtWpiWcEjR() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 456
[12/23/2022 3:15:24 PM.000] at rajJKinHjHzInQgFvJQNKLrDrWBP.RQSQAENPdCMzakaLZxaxFRVhlcFw() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 165
[12/23/2022 3:15:24 PM.000] at Rage.GameFiber.Main()
[12/23/2022 3:15:24 PM.000] LSPD First Response: ==============================
[12/23/2022 3:15:24 PM.000] LSPD First Response:
[12/23/2022 3:15:24 PM.003] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[12/23/2022 3:15:24 PM.006] LSPD First Response: [FATAL] Forced termination
[12/23/2022 3:15:24 PM.010] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[12/23/2022 3:15:24 PM.690] LSPD First Response: [INFO] LSPDFR has shut down

 

 

I just sit here in this cold dark corner of my Room and quietly Cry the whole day...

i just want to drive through this beautiful moded 🌃 with my new ELS 🚓 and give some speedingtickets 🛂 or shoot some🕵️‍♂️

Edited by Frogger

  • Author

OK i made a second clean log:

Spoiler
Spoiler

[23.12.2022 16:05:31.113] Started new log on 23.12.2022 16:05:31.113
[23.12.2022 16:05:31.114] ====================================================================================================
[23.12.2022 16:05:31.109] Log path: G:\Launcher\Grand Theft Auto V\RagePluginHook.log
[23.12.2022 16:05:31.114] Log verbosity: Trivial
[23.12.2022 16:05:31.116] Initializing input system
[23.12.2022 16:05:31.118] Initializing game console
[23.12.2022 16:05:31.125] Console key has been set to F4 (key code: 115)
[23.12.2022 16:05:31.191] Initializing console variable "ConsoleScrollAmount".
[23.12.2022 16:05:31.191] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[23.12.2022 16:05:31.194] Read value: <null>
[23.12.2022 16:05:31.194] Initializing console variable "ConsoleKey".
[23.12.2022 16:05:31.194] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[23.12.2022 16:05:31.194] Read value: <null>
[23.12.2022 16:05:31.194] Initializing console variable "PluginTimeoutThreshold".
[23.12.2022 16:05:31.194] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[23.12.2022 16:05:31.198] Read value: 60000
[23.12.2022 16:05:31.199] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[23.12.2022 16:05:31.199] Initializing console variable "AlwaysShowConsoleOutput".
[23.12.2022 16:05:31.199] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[23.12.2022 16:05:31.199] Read value: <null>
[23.12.2022 16:05:31.199] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[23.12.2022 16:05:31.199] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[23.12.2022 16:05:31.199] Read value: <null>
[23.12.2022 16:05:31.199] Initializing console variable "ShowOnScreenWarnings".
[23.12.2022 16:05:31.199] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[23.12.2022 16:05:31.199] Read value: <null>
[23.12.2022 16:05:31.199] Console initialized
[23.12.2022 16:05:31.199] Initializing forms manager
[23.12.2022 16:05:31.201] Cleaning temp folder
[23.12.2022 16:05:31.202] Version: RAGE Plugin Hook v1.102.1322.16448 for Grand Theft Auto V
[23.12.2022 16:05:31.211] ================ RAGE Plugin Hook ================
[12/23/2022 4:05:31 PM.222] Detected Windows 10 Professional (64-bit) (10.0.19044.0)!
[12/23/2022 4:05:31 PM.222] Checking game support
[12/23/2022 4:05:31 PM.357] Product name: Grand Theft Auto V
[12/23/2022 4:05:31 PM.357] Product version: 1.0.2802.0
[12/23/2022 4:05:31 PM.357] Is steam version: True
[12/23/2022 4:05:31 PM.359] Initializing DirectX
[12/23/2022 4:05:31 PM.361] Initializing Direct3D
[12/23/2022 4:05:31 PM.361] Getting game swap chain
[12/23/2022 4:05:31 PM.389] Swap Chain created: 0x7FF6DC54AE50
[12/23/2022 4:05:31 PM.389] Swap Chain VTable: 0x18C7CA41A90
[12/23/2022 4:05:31 PM.389] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[12/23/2022 4:05:31 PM.389] D3D11Present: 0x7FFB26895860
[12/23/2022 4:05:31 PM.389] D3D11ResizeBuffers: 0x7FFB0826B980
[12/23/2022 4:05:31 PM.389] D3D11ResizeTarget: 0x7FFB0826BFD0
[12/23/2022 4:05:31 PM.389] D3D11SetFullscreenState: 0x7FFB0826B5B0
[12/23/2022 4:05:31 PM.389] Getting device
[12/23/2022 4:05:31 PM.389] Retrieved device
[12/23/2022 4:05:31 PM.389] Creating wrapper
[12/23/2022 4:05:31 PM.390] Direct3D initialized
[12/23/2022 4:05:31 PM.390] Initialized DirectX
[12/23/2022 4:05:31 PM.390] Direct3D watcher thread spawned
[12/23/2022 4:05:31 PM.455] Wrapper created
[12/23/2022 4:05:31 PM.460] Effect created
[12/23/2022 4:05:31 PM.461] Creating buffer
[12/23/2022 4:05:31 PM.461] Created buffer
[12/23/2022 4:05:31 PM.461] Creating blend state
[12/23/2022 4:05:31 PM.461] Created blend state
[12/23/2022 4:05:31 PM.461] Done with creation
[12/23/2022 4:05:31 PM.516] Initializing texture system.
[12/23/2022 4:05:31 PM.516] Initializing texture system; phase 1
[12/23/2022 4:05:31 PM.516] Initializing texture system; phase 2
[12/23/2022 4:05:31 PM.523] Initializing texture system; phase 3
[12/23/2022 4:05:31 PM.523] Initializing texture system; phase 4
[12/23/2022 4:05:31 PM.534] Initializing texture system; phase 5
[12/23/2022 4:05:31 PM.535] Initializing texture system; phase 6
[12/23/2022 4:05:31 PM.537] Initializing texture system; phase 7
[12/23/2022 4:05:31 PM.539] Initializing texture system; phase 8
[12/23/2022 4:05:31 PM.541] Initializing texture system; phase 9
[12/23/2022 4:05:31 PM.542] Initializing texture system; phase 10
[12/23/2022 4:05:31 PM.545] Initializing texture system; phase 11
[12/23/2022 4:05:31 PM.545] Initializing texture system; phase 12
[12/23/2022 4:05:31 PM.546] Initializing texture system; phase 13
[12/23/2022 4:05:31 PM.546] Initializing texture system; phase 14
[12/23/2022 4:05:36 PM.392] Direct3D watcher thread ended
[12/23/2022 4:05:49 PM.082] LoadingScreenMsg: Initializing game support
[12/23/2022 4:05:49 PM.333] Initializing game support
[12/23/2022 4:05:54 PM.889] LoadingScreenMsg: Velocity limit removed
[12/23/2022 4:05:55 PM.205] Compatibility level: 0
[12/23/2022 4:05:55 PM.206] Supported version detected
[12/23/2022 4:05:55 PM.206] ==================================================
[12/23/2022 4:05:55 PM.206] LoadingScreenMsg: Patching code
[12/23/2022 4:05:55 PM.457] LoadingScreenMsg: Waiting for game initialization
[12/23/2022 4:05:55 PM.708] Waiting for game initialization
[12/23/2022 4:05:55 PM.809] LoadingScreenMsg: Initializing core
[12/23/2022 4:05:56 PM.059] Initializing hook
[12/23/2022 4:06:01 PM.088] LoadingScreenMsg: Completing interoperability
[12/23/2022 4:06:01 PM.339] Completing interoperability
[12/23/2022 4:06:01 PM.339] Initialization code 1.
[12/23/2022 4:06:01 PM.339] Initialization code 2.
[12/23/2022 4:06:01 PM.339] Initialization code 3.
[12/23/2022 4:06:01 PM.347] 1 Address: 0x00007FF6DA3253F4
[12/23/2022 4:06:01 PM.347] Calling func 1
[12/23/2022 4:06:01 PM.366] 2 Address: 0x00007FF6DAED1E26
[12/23/2022 4:06:01 PM.366] 3 Address: 0x00007FF6D98E5EAA
[12/23/2022 4:06:01 PM.400] Address: 0x00007FF6DAED1DD0
[12/23/2022 4:06:01 PM.400] Unknown var: 0x00007FF6DBF20B90
[12/23/2022 4:06:01 PM.400] Initialization code 4.
[12/23/2022 4:06:01 PM.400] Initialization code 5.
[12/23/2022 4:06:01 PM.400] Completing interoperability, phase 1
[12/23/2022 4:06:01 PM.400] Completing interoperability, phase 2
[12/23/2022 4:06:01 PM.400] Completing interoperability, phase 3
[12/23/2022 4:06:01 PM.400] Completing interoperability, phase 4
[12/23/2022 4:06:01 PM.400] Completing interoperability, phase 5
[12/23/2022 4:06:01 PM.400] Completing interoperability, phase 6
[12/23/2022 4:06:01 PM.400] Completing interoperability, phase 7
[12/23/2022 4:06:01 PM.400] LoadingScreenMsg:
[12/23/2022 4:06:01 PM.651] LoadingScreenMsg: Loading Story Mode
[12/23/2022 4:06:01 PM.902] LoadingScreenMsg: Loading and Populating Game World
[12/23/2022 4:06:02 PM.153] LoadingScreenMsg:
[12/23/2022 4:06:19 PM.359] Initializing console variable "IsDeveloperModeEnabled".
[12/23/2022 4:06:19 PM.359] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/23/2022 4:06:19 PM.359] Read value: <null>
[12/23/2022 4:06:19 PM.359] Initializing console variable "TimeScale".
[12/23/2022 4:06:19 PM.359] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/23/2022 4:06:19 PM.360] Read value: <null>
[12/23/2022 4:06:19 PM.373] Loading plugin from path: G:\Launcher\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/23/2022 4:06:22 PM.723] <UNLOADED PLUGIN>: Initializing input system
[12/23/2022 4:06:22 PM.725] <UNLOADED PLUGIN>: Initializing game console
[12/23/2022 4:06:22 PM.727] <UNLOADED PLUGIN>: Initializing forms manager
[12/23/2022 4:06:22 PM.843] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/23/2022 4:06:23 PM.141] LSPD First Response: [TRACE] Started loading LSPDFR
[12/23/2022 4:06:23 PM.142] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8382.41446)
[12/23/2022 4:06:23 PM.142] LSPD First Response: [INFO] Compiled on 14 Dec 2022 04:01:32 UTC
[12/23/2022 4:06:23 PM.142] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/23/2022 4:06:27 PM.004] LSPD First Response:
[12/23/2022 4:06:27 PM.004] LSPD First Response: ==============================
[12/23/2022 4:06:27 PM.004] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/23/2022 4:06:27 PM.004] LSPD First Response: ------------------------------
[12/23/2022 4:06:27 PM.004] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[12/23/2022 4:06:27 PM.004] LSPD First Response: ------------------------------
[12/23/2022 4:06:27 PM.004] LSPD First Response: Exception type: System.AccessViolationException
[12/23/2022 4:06:27 PM.004] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[12/23/2022 4:06:27 PM.004] LSPD First Response: ------------------------------
[12/23/2022 4:06:27 PM.004] LSPD First Response: Inner exceptions:
[12/23/2022 4:06:27 PM.004] LSPD First Response: ------------------------------
[12/23/2022 4:06:27 PM.005] LSPD First Response: Stack trace:
[12/23/2022 4:06:27 PM.005] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[12/23/2022 4:06:27 PM.005] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[12/23/2022 4:06:27 PM.005] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[12/23/2022 4:06:27 PM.005] at rajJKinHjHzInQgFvJQNKLrDrWBP.hocZEkCTZkhSaEkdlTWtWpiWcEjR() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 456
[12/23/2022 4:06:27 PM.005] at rajJKinHjHzInQgFvJQNKLrDrWBP.RQSQAENPdCMzakaLZxaxFRVhlcFw() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 165
[12/23/2022 4:06:27 PM.005] at Rage.GameFiber.Main()
[12/23/2022 4:06:27 PM.005] LSPD First Response: ==============================
[12/23/2022 4:06:27 PM.005] LSPD First Response:
[12/23/2022 4:06:27 PM.007] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[12/23/2022 4:06:27 PM.011] LSPD First Response: [FATAL] Forced termination
[12/23/2022 4:06:27 PM.015] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[12/23/2022 4:06:27 PM.694] LSPD First Response: [INFO] LSPDFR has shut down

 

 

 

i read a bit through the log and there are two questions.

First RPH think it is the Steam version of the Game but it is the Rockstar Launcher.

Second at the end of the Log its D:\GTA V\....

Like i sayed i tested it on D:\ but now its back on G:\ and there is nothing left on drive D:\

Whatever i dont thing it has something do with this.

Edited by Frogger

  • Management Team
7 hours ago, Frogger said:

OK i made a second clean log:

  Hide contents
  Reveal hidden contents

 

 

 

i read a bit through the log and there are two questions.

First RPH think it is the Steam version of the Game but it is the Rockstar Launcher.

Second at the end of the Log its D:\GTA V\....

Like i sayed i tested it on D:\ but now its back on G:\ and there is nothing left on drive D:\

Whatever i dont thing it has something do with this.

The file location is developer output referring to the machine it was built on.

 

Unfortunately this error means GTA V returned an error to LSPDFR whilst LSPDFR asked it to load the multiplayer map. Your game files are corrupt in some way.

  • Author

OK next days i make a new Gamedownload and try a clean installment of OpenIV, VisualV, Remstered:Evolved and LSPDFR and see what happen.

 

But i think last time i did a clean Gamedownload too and it also chrashes the Game but im not 100% shure.

 

For now i wish you and everybody happy Holidays and i keep you inform when i downloaded all new.

I think i do it in the next two-three days.

 

  • 3 weeks later...
  • Author

Hi Guys just wanted to let you know that i was a bit busy last days and i dont know when i have time to test the Game with the mods.

I allready downloaded GTA5 a day after last reply but wasnt able to check things out because my Life turn a bit upside down (down udpside ;) )

And i believe the next view days ill be stressed out too.

But hopefully next week i can give you some news. Sorry for that.

And thanks for your helpings!

This is a support topic.
Only reply here to offer help or assistance to Frogger. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Similar Content

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.