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Reverse lights becoming red/blue strobes when else activated?

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They need to be set up as an extra_* in the model inside zmodeler to enable any lights to flash when ELS is enabled.

Aussie.

They need to be set up as an extra_* in the model inside zmodeler to enable any lights to flash when ELS is enabled.

Aussie.

Not only this but they need to be mapped to the red/blue color texture for each one. If your talking about doing it on a locked car it might not be possible. Depends on how it was mapped but you might be able to do it through texture changes. Is this car already released or are you creating it in zmod?

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i only do skins, with permission from original creators of course, bu i have one squad thats 9 out of 10 but all i need is tailight strobes that are red/blue lol thanks for the help tho!

also if anyone wants to make me a squad to my specs let me know ;) ill take care of the skin for ya!! lol

also also if anyine has just the template for a 2013 ford explorer (police) thats would be sweet to!!

Edited by Nightranger205

I have the same question, I am going to make and map a car later today but I'd like to know how I can map the tail lights blue/red on a vanilla model (Unlocked Victoria, etc.).

And that's also his question.

I suppose its possible.

But you'd need to make a copy of the taillight and then map the copy to an ELS material.

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

I suppose its possible.

But you'd need to make a copy of the taillight and then map the copy to an ELS material.

Exactly, plus you need to slightly move the copy off of the original, like when you make a copy they lay right on top of eachother, You need to move the copy slightly off. Otherwise it won't always show up in-game.

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