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AussieMerc

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Reputation Activity

  1. Like
    AussieMerc got a reaction from OblongGaming in LSPDFR 0.4 - Pursuits & Intervention   
    At the same time though, the beauty of LSPDFR is that it is compatible with so many addons. It could be completely opposite and force you to use it on its own. A lot of people bash on stability etc, but that isn't the case, like Giordano said.
     
    Hyped up for the next reveal post, look forward to seeing the magic.
  2. Like
    AussieMerc reacted to Reddington in LSPDFR 0.4 - Pursuits & Intervention   
    The FPS drops and crashes are a result of third party plugins such as callouts.  LSPDFR by itself is stable both with FPS and no crashes.
  3. Like
    AussieMerc got a reaction from Deactivated Member in Car spawning without some parts and its floating   
    Have you checked your zmodeler output logs? It nearly always tells you that something is wrong on the exporting, which in turns tells you what you need to look at. Might be something in there that is breaking due to an id or part name or what not. Have a bit of a look, may be something very simple.
     
    Good luck,
    Merc.
  4. Like
    AussieMerc got a reaction from fourseven in Lighting showing behind vehicle   
    Don't know if you have already solved this issue, however to fix it when I had this problem, I had to manually rotate the dummies for the lights that were backwards. I tried doing one dummy at a time to ensure it worked and that ended up fixing it for me.
     
    Again not sure if you managed to fix this already with Caffeinated's help.
  5. Like
    AussieMerc got a reaction from krul in Car spawning without some parts and its floating   
    Have you checked your zmodeler output logs? It nearly always tells you that something is wrong on the exporting, which in turns tells you what you need to look at. Might be something in there that is breaking due to an id or part name or what not. Have a bit of a look, may be something very simple.
     
    Good luck,
    Merc.
  6. Like
    AussieMerc got a reaction from Pipeline in LSPDFR 0.4 - Pursuits & Intervention   
    Very very much looking forward to seeing more previews, this has bought be back into the fold with a passion, had to reinstall GTA 5 and LSPDFR just for the nostalgia, might even look into picking up my old modding again, especially with the new features that 0.4 will bring to the game.
     
    Can't wait for more details and eventually a round-a-bout release date. Keep up the amazing work with this mod.
  7. Like
    AussieMerc got a reaction from Officer Gryphon in Share your Youtube/Twitch links   
    https://www.youtube.com/user/AAustin2k8
     
    LSPDFR, Ghost Recon, ArmA and a few other random games.
  8. Like
    Update:

     
    Completed:
    Rear side window lighting added (Whelen ION Low-Poly by HDgamerzPC)
     
    Still to do:
    Middle side window lighting
    Rear lighting
    Props inside vehicle
    Front seat setup (console/light panel)
    LOD compounding
     
    Comments/critique/suggestions welcome.
  9. Like
    Update:
     
    Completed:
    Emissive lighting on bumper fixed
    Dashlight by Beuno added
    Custom cargo divider added
     
    Still to do:
    Side window lighting
    Rear lighting
    Props inside vehicle
    Figure out how to set up front seats of the vehicle (siren controller/console/radio)
    LOD compounding
     

     
    Comments welcome. Hopefully have a version available for download within the next weeks, depending on how long it takes to model an outer edge from scratch.
  10. Like
    AussieMerc reacted to AR15wielder in ELS problems, help please!   
    I actually just got it to work I uninstalled my asi loaders in OpenIV then reinstalled them and its back to normal, thanks for the help.
  11. Like
    AussieMerc got a reaction from AR15wielder in ELS problems, help please!   
    Did you put the els VCF files in for the vehicles you have installed?
  12. Like
    Been a bit of time since my last post here on my thread however I have decided to create a Suburban based on my favourite TV show Flashpoint. I have been unable to find an accurate year model of the Suburban for GTA 5 and have no idea how to bring a GTA IV model to GTA V so instead it will be based on:
    So far I have successfully added a ram-bar with lights added, along with lights set up on the bull-bar itself. I have gotten it into game (FBI2) for testing it out and so far it works well enough, while it is still in it's early stages and very much a WIP here's the first screenshots showing the current model status. Please note that the interior dash-light does work correctly, however it is set as Extra_1 and Extra_4 and I didn't realise it hadn't captured it on quickly enough (the exterior lights are Extra_2 and Extra_3).
     
     
    I am hoping to be able to find a Whelen Outer Edge DEV model somewhere made for GTA 5 (only one I have found so far is from GTA IV) other wise I will have to try my hand at modelling on myself (which I am terrible at lol). If anyone knows of someone that might have one that is usable for DEV purposes please let me know.
     
    Next task on the Suburban will be adding the side interior lights along with the lights on the left and right side of the vertical ram-bar mounting. I also need to see how to go about removing the back seats (the vehicle has 6 seats built into it default which I will be trying to remove the rear most seats to place equipment and a cage divider).
     
    I have been using the full show (S1 through S5 and have decided to base it on the later vehicles however may do the older one as well).
     
    Will be released here on LSPDFR once I am comfortable with it's progress.
  13. Like
    AussieMerc reacted to OfficerFive0 in [WIP] Las Vegas Metro SWAT Bearcat   
    its a whelen edge 
    you can find one here
     
  14. Like
    AussieMerc got a reaction from SoleJakey in [WIP] Las Vegas Metro SWAT Bearcat   
    Doesn't look like a justice in this shot here from google.
     
    But I gave you a link to a Justice dev model here on the site that you can try putting on the Bearcat.
     
    Look forward to seeing how this progresses.
  15. Like
    Hello all, decided to undertake some customised textures for my YouTube channel and once done if anyone is interested I am likely going to release them. So far I am moving reasonably slowly however my first custom skin is completed and working in-game.
     
    Once I have more time to spare, I will be looking into creating vehicle mods, not just skins.
     
    I have used parts out of the LAPD Template pack here on LCPDFR.com so credits to:
    vladimir850
    fcvp71
     
    Skins are mostly going to be based on 
     
    So far I have 3 liveries for Police4 - Slicktop Taurus. Two liveries are car #89024 Division 10, car #88982 Division 09, one Stealth livery without numbering and limited markings to ID as a PD unit.



     
    Comments welcome, critique. Will be working on the rest of the vehicle skins and posting updates as I complete more of the vehicles.
     
  16. Like
    So, I was thinking that after a day of April fools jokes and such that perhaps a few people would appreciate some real news regarding our community, LCPDFR and our plans for the future.  I used to do something like this at the beginning of the year however we were a little sidetracked and honestly didn't have much news that we were ready to share - something which has changed considerably.
     
    The first thing that I want to say is that right now, as I speak, we're actually in the middle of a huge surge in popularity, traffic and activity and although the numbers are still a little rough, I can quite confidently say that the past few days have been our most active ever.  Yesterday alone we saw over 400 registrations - a phenomenal number for one day.  Today, we've had 414 so far.  Put simply, we're doing our biggest numbers ever and as the guy that sat for years and watched this project grow slowly, the past few days have been really exciting for me.
     
    We have now surpassed GPM in total member count, which I'm pretty sure was the only thing that was left to surpass them on.  Indeed, just a year ago when we really started to expand and grow I don't really think anyone expected that we'd do so well in the long term.  Back at the time, we understood the surge of traffic, all the new content and our sudden boost in popularity, but we didn't really think that it would continue that way - we thought of it as something that would come and stay, or even go, but certainly not come and then keep coming and coming (don't read that the wrong way please!).  Back in late summer 2011, all I could hope for was that we could be a viable and progressive alternative, and now I feel pretty silly for setting my expectations so low.
     
    On the subject of all this development and activity, 2013 is shaping up to be quite a big year for us.  Aside from the blockbuster release of GTA V later on in September, there's a lot more going on closer to home with the recently announced ELS v7 coming out, for the first time ever on LCPDFR.com, in a little bit and also with LCPDFR and another project I've been working on for the past couple of months in close collaboration with Lt.Caine and LMS.  Basically, as a lot of you will know, I've always wanted to make a lighting system that's a decent alternative to ELS.  Years ago I put out a small and unfinished script called Illumination which used GTA IV's native method to draw light coronas in the game world, making a decent LED lightbar and an absolutely horrible traffic advisor.  This didn't really go anywhere because of how bad it was, the complications of the whole thing and the popularity of ELS at the time.  A while back I decided to revisit it, and didn't really get much closer although I did come up with some ways of making things look a whole lot better but nonetheless it was scrapped and forgotten about.  The real breakthrough came early this year, however, when Lt.Caine sent me a message after something like 2 years of being away.  After a few days, we had a basic plan put together, which brings me to the first announcement I have for everyone:
     
    Emergency Lighting System (ELS) Dot Net
     

     
    ELS Dot Net is a special version of ELS, running on the .Net Framework and being developed primarily by myself.  It is a corona based system, like a few of the ones that have been shown of recently, although it has several key differences:
    Fully customisable and distributable patterns and vehicle configurations The ELS interface everybody knows and loves Several different light types, such as LEDs and halogen bulbs Realistic rotator lightbar emulation (with rotating beacons and environmental lighting) Built-in visibility checks for coronas shining through solid objects and such AdvancedHook integration for flashing headlights and taillights (agan, these are customisable) I hope to get some video of some of the cool features of ELS.Net released in the next week.
     
     
    The next thing I want to address is LCPDFR, and where we're headed with it.  For the past few months, LMS has been really hard at work with the mod, doing his best to write a whole host of new systems for it which I'll talk about a little later on this year - most likely in a couple of months.  All of our development energy and focus as far as LCPDFR is concerned has, however, been directed towards these improvements which I suppose you could describe better as a complete rewrite, because that, to be quite frank, is what they are.  We wanted to go further with the mod in the sense that instead of adding new callouts or pursuit features, we wanted to make the very core of it much more powerful and easy to build on.  After many months, we're finally almost there with almost all of the features of the ever elusive 0.95 RC3 ported over and re-worked for the new engine.  I thought that instead of waffling about the things LMS has been doing, it would be better to briefly list some examples of the new functionality present:
    PedIntelligence class - it handles AI for peds, meaning that now instead of people not giving a damn that you're pursuing a highly armed suspect right in front of them, they'll actually notice and care about it! Pursuits - We have some really powerful stuff for all sorts of chases, both in cars and on foot.  Instead of using ranges and distance checks, officers can now lose sight of the suspects, and if they do, will spread out and search a perimeter like in real life (helicopters are really useful now). Drastically improved Police AI - Suspect with a gun?  Cops will start shouting at him to drop it. Misc. Improvements - New tasks for things like pulling over (they do it a lot better now), ability to get the side of the street that a vehicle is on (useful for traffic stops) and full support for controllers. All in all, we're trying our best to make the next version of LCPDFR (which is most likely going to be 1.0) as powerful as we can given our limited resources not to mention all of our other commitments.  I'm sorry that it has taken this long for us to provide some concrete information about the state of the project - we've just been incredibly busy with all sorts of other things and only a few weeks ago were we anywhere near certain of what direction we were headed in with it.  That being said, the one thing I can say with confidence is that you will see a release of LCPDFR this year, unless of course LMS gest run over by a bus or something and my screen spontaneously combusts sending highly charged lethal glass shards through my body, but that won't happen hopefully!
     
    To conclude, I'm feeling really optimistic about the next 8 months.  I think we've got a lot of exciting things on the way and from what we can tell, we're obviously doing something right on the community side of things given our recent statistics.  I think we've all proven that LCPDFR, both the mod and this awesome website, has been nothing short of a total game-changer.
     
    On behalf of the entire team here, I'd like to thank everyone for their continued support, even after 3 and a half long years.  We've really made something special here, and it's not going to stop anytime soon.
     
    Sam.
  17. Like
    AussieMerc reacted to cp702 in Announcing ELS V7 (UPDATE 02/05)   
    The thing is, asking for release dates is one of the things modders hate. It's sort of like asking "are we there yet?"
  18. Like
    AussieMerc reacted to NicolaiB in Announcing ELS V7 (UPDATE 02/05)   
    I'm more than pleased to break the news that Lieutenant Caine's ELS mod will make a fantastic comback with a new release soon, Caine has been hard at work at improving stability and add a bunch of nice features to the mod
     
    http://www.youtube.com/watch?v=C4FmtFu2o78
     
    Keep your eyes peeled on my channel for more ELS v7 videos, I'll be sure to go in-depth with the changes.
     
    I'd like to thank Caine for giving me this opportunity to help improve the mod as well as being given the honour of announcing version 7 to all of you, I've seen the mod change into something version 6 can only dream of, he's a super guy.
     
    It will be released here on LCPDFR.com and select other modding sites soon.
     
    15/04 UPDATE!!!

  19. Like
    AussieMerc got a reaction from AndyMcL74 in Traffic Control Mod?   
    The closest I have seen is Policehelper from Abraxas. It hasn't got the ability to redirect around a street but you can place down roadblocks and remove them, place down cones that most AI go around and a few other nice features.
     
    -Aussie.
  20. Downvote
    You might want to fix your Capslock.
  21. Like
    AussieMerc got a reaction from TheDanishGuy in Livery help   
    Did you modify your trainer.ini file to enable livery selections? There's a line with LiveryEnable in it that will likely be set to 1, set that to 0 to enable manual livery selection.

    Aussie.

    EDIT: Incorrect information, view post 4 for the correct line.
  22. Like
    AussieMerc got a reaction from cp702 in Mall Mass Shooting Discussion   
    Tragedy about the mass-shooting, not sure how an argument (not looking like a discussion from the politics involved) pertains to the shooting discussion but have fun all.

    Aussie.
  23. Downvote
    AussieMerc got a reaction from CrazyPanda1234 in Mall Mass Shooting Discussion   
    Tragedy about the mass-shooting, not sure how an argument (not looking like a discussion from the politics involved) pertains to the shooting discussion but have fun all.

    Aussie.
  24. Like
    AussieMerc reacted to Abraxas in vdH METT/Coroner Mod v.1.0.0 [REL]   
    vdH METT/Coroner Mod





    I planned to make it after TowScript, but working on PoliceHelper was so intense that I had to leave it for a while. But now it's finished. The METT/Coroner Mod, made only for one purpose - clean dead bodies off the streets of Liberty City... and New York, because you will find in the pack everything to set it as LC or NYC Medical Examiner Transportation Team.

    Features: Call for METT/Coroner to get rid of bodies 2 Speedo models for METT/Coroner van, with and without lightbar 4 skin packs for Speedo (11 skins!) LC without lightbar LC METT Pizza This! (changeable colour) RS Haul clear (changeablecolour) LC with lightbar LC METT Whiz repair unit deepHole Road Works (changeable colour) clear (changeable colour) NYC with lightbar NYC METT DHL FedEx Home Delivery clear (changeable colour) NYC with lightbar NYC METT ConEdison NationalGrid clear (changeable colour) Body bag models for both Liberty and New York Works also indoors, on roofs, with victims in cars etc. Examiners will try to tell the cause of death (not always successfully) They will try to rescue victim if he/she is still alive Highly customisable Teleport system to prevent van or examiners from being stuck PoliceHelper support (with next version of PH) SafeMode for people with memory overload issues Here are some screens. My PC is unable to record videos.
     

     
     

     
     
     
     
    And here are all skins available for METT/Coroner Speedo:

  25. Like
    AussieMerc reacted to Yard1 in vdH PoliceHelper 1.2.0 beta   
    That's awesome! Expect a big pack coming up soon!

    And now, Weazel News!

    The recent rumors about a huge contract between AbraxasTech and Fruit are true - photos of new, Fruit designed (based on their iFruit Phones) famous "PoliceHelper" devices, dubbed "PoliceHelper 6" have been leaked. It's also confirmed that those devices are now field tested by few LCPD and ASP officers.





    BTW. Would it be possible to add a backup menu to PoliceHelper?

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