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Crazy Callouts! 0.6.1.1

(46 reviews)

2 Screenshots

NOTE: All Callouts are now enabled! Remade the famous Kidnap Callout!
 

 

 

 

 

 

FEATURES:thumbsup:

  • Aggravated Assault Callout!
  • Driver on Drugs Callout!
  • Kidnapping Callout!
  • Active Shooters Callout!

General:

  • Keep checking for updates!!
  • This mod will update more frequently!

 

THANK YOU for all the help everyone has given me!

Edited by TitanSloth
Update

What's New in Version 0.6.1.1

Released

Release Notes for V0.6.1.1:

  • Fixed a bug with the kidnap callout & aggravated assault callout!
  • Minor bug fixes!

Future Developments:

  • Complete modification overhaul

 

 

**NOTE: All Callouts should be enabled now!

 

RagePluginHook.log


Short Description

If you want some crazy callouts, this is it!

User Feedback

Recommended Comments

Uhnother Gamer

Members

Still loving the callouts. Something you should know though on Terrorist callout. When the suspects spawn...say 4 or 5 spawn..like, 3 or 4 of them will just run away and when you reach them they dont shoot or anything they just run lol. Maybe you can force them to shoot things? And on armed driver..maybe have 2--3 of them in the car shooting. and not just at cops, they could be shootin in the ghetto causing an all out war, that would be so much fun. and thinking of shots fired at an officer, maybe spawn a couple cop cars and some dead cop bodies if possible because ovethe radio dispatch says multiple officers down then you get there and it's just a lone person standing there till they see you, then they start shooting. I STILL LOVE AND USE IT THOUGH!! <3 Awaiting your next update..hopefully soon? im really hoping for RPG's with terrorists.

TitanSloth

Members Author

13 hours ago, OfficerBurningBowl said:

Still loving the callouts. Something you should know though on Terrorist callout. When the suspects spawn...say 4 or 5 spawn..like, 3 or 4 of them will just run away and when you reach them they dont shoot or anything they just run lol. Maybe you can force them to shoot things? And on armed driver..maybe have 2--3 of them in the car shooting. and not just at cops, they could be shootin in the ghetto causing an all out war, that would be so much fun. and thinking of shots fired at an officer, maybe spawn a couple cop cars and some dead cop bodies if possible because ovethe radio dispatch says multiple officers down then you get there and it's just a lone person standing there till they see you, then they start shooting. I STILL LOVE AND USE IT THOUGH!! <3 Awaiting your next update..hopefully soon? im really hoping for RPG's with terrorists.

Thank you so much!, i'm really glad you enjoy my Callouts!, the next update will most likely be very soon because there are a few bugs that i need to fix, but there will definitely be a change in "Terrorist Activity" Callout(This Callout is a tad bit buggy, just excuse that for now :tongue:), and thanks for the suggestion for the "Armed Driver" Callout, i will definitely do that:smile:, I am so grateful for everyone's suggestions, cause that's what makes this community thrive!:thumbsup:

Uhnother Gamer

Members

7 hours ago, TitanSloth said:

Thank you so much!, i'm really glad you enjoy my Callouts!, the next update will most likely be very soon because there are a few bugs that i need to fix, but there will definitely be a change in "Terrorist Activity" Callout(This Callout is a tad bit buggy, just excuse that for now :tongue:), and thanks for the suggestion for the "Armed Driver" Callout, i will definitely do that:smile:, I am so grateful for everyone's suggestions, cause that's what makes this community thrive!:thumbsup:

If you need a tester just let me know :P I know my viewers will be stoked for updated callouts

vodkapom

Members

Hi, il love these callouts, but the kidnapCallout cause crash of  LSPD First Response.dll

I know it's not easy, i have a lot of callouts packs installed ;)

 

[26/12/2015 23:27:40.359] LSPD First Response: Driving task assigned
[26/12/2015 23:27:40.362] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[26/12/2015 23:27:40.364] LSPD First Response: No more suspects useable, aborting chase
[26/12/2015 23:27:40.364] LSPD First Response: Aborted chase

 

[26/12/2015 23:30:32.058] LSPD First Response: Creating KidnapCallout
[26/12/2015 23:30:32.200] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_STREET
[26/12/2015 23:30:36.261] LSPD First Response: Created new chase
[26/12/2015 23:30:36.262] LSPD First Response: Suspect added to chase
[26/12/2015 23:30:36.273] LSPD First Response: Cop added to chase
[26/12/2015 23:30:36.274] LSPD First Response: Added cop to existing chase
[26/12/2015 23:30:36.275] LSPD First Response: Cop added to chase
[26/12/2015 23:30:36.275] LSPD First Response: Added cop to existing chase
[26/12/2015 23:30:39.539] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[26/12/2015 23:31:18.547] LSPD First Response: Error while processing callout: KidnapCallout: Operation is not valid because the specified  this->GetType()->FullName is invalid.   à Rage.Entity.get_IsDead()
[26/12/2015 23:31:18.548] à CrazyCallouts.Callouts.KidnapCallout.Process()
[26/12/2015 23:31:18.548] à ?.?()

 

Spoiler

567f1d31d0a2e_ScreenShot12-27-15at12.03A

 

Thank you for your work!

Rushaa11

Members

My GTA 5 is crashing, when i press y to confirm a callout? please help

TitanSloth

Members Author

49 minutes ago, Rushaa11 said:

My GTA 5 is crashing, when i press y to confirm a callout? please help

can you show me your crash log?

Kal74

Members

(edited)

Thanks for the new release Titan Sloth.. Appreciate it!

Edited by Kal74

TitanSloth

Members Author

3 minutes ago, Kal74 said:

Thanks for the new release Titan Sloth.. Appreciate it!

No Problem man!!!

GoldMeteora

Members

Excellent callout! Maybe you should add some particular events at metro stations,crowded areas and etc.

officerAMR

Members

Terrorists have RPG's?

Starts game

Mashes X 

Goes to callout

Gets blown up in cop car 

TitanSloth

Members Author

2 hours ago, officerAMR said:

Terrorists have RPG's?

Starts game

Mashes X 

Goes to callout

Gets blown up in cop car 

xD, I know right!!!

TheDude

Members

(edited)

not sure if crash is related to this mod but just started getting it tonight and this is the only mod I updated today. not entirely sure what E_call is. sort of sounds like something associated with protection squad though, maybe a conflict? I didnt get a lspdfr crash it was a full game lockup.

Edit: Second Crash Different report

Spoiler

 

[1/12/2016 12:48:14 AM.723] Started new log on 1/12/2016 12:48:14 AM.723
[1/12/2016 12:48:14 AM.725] ====================================================================================================
[1/12/2016 12:48:14 AM.702] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/12/2016 12:48:14 AM.726] Log verbosity: Verbose
[1/12/2016 12:48:14 AM.727] Initializing input system
[1/12/2016 12:48:14 AM.730] Initializing game console
[1/12/2016 12:48:14 AM.737] Console key has been set to F4 (key code: 115)
[1/12/2016 12:48:14 AM.770] Initializing console variable "SkipGameIntro".
[1/12/2016 12:48:14 AM.771] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/12/2016 12:48:14 AM.775] Read value: <null>
[1/12/2016 12:48:14 AM.775] Initializing console variable "DisableRenderVersionText".
[1/12/2016 12:48:14 AM.775] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/12/2016 12:48:14 AM.781] Read value: True
[1/12/2016 12:48:14 AM.781] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/12/2016 12:48:14 AM.782] Initializing console variable "ConsoleKey".
[1/12/2016 12:48:14 AM.782] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/12/2016 12:48:14 AM.783] Read value: F4
[1/12/2016 12:48:14 AM.783] Setting value of console variable "ConsoleKey" to stored value.
[1/12/2016 12:48:14 AM.783] Console key has been set to F4 (key code: 115)
[1/12/2016 12:48:14 AM.783] Initializing console variable "PluginTimeoutThreshold".
[1/12/2016 12:48:14 AM.783] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/12/2016 12:48:14 AM.784] Read value: 10000
[1/12/2016 12:48:14 AM.784] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/12/2016 12:48:14 AM.784] Initializing console variable "AlwaysShowConsoleOutput".
[1/12/2016 12:48:14 AM.784] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/12/2016 12:48:14 AM.785] Read value: <null>
[1/12/2016 12:48:14 AM.785] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/12/2016 12:48:14 AM.785] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/12/2016 12:48:14 AM.785] Read value: <null>
[1/12/2016 12:48:14 AM.785] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/12/2016 12:48:14 AM.785] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/12/2016 12:48:14 AM.786] Read value: <null>
[1/12/2016 12:48:14 AM.786] Initializing console variable "ShowOnScreenWarnings".
[1/12/2016 12:48:14 AM.786] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/12/2016 12:48:14 AM.786] Read value: <null>
[1/12/2016 12:48:14 AM.787] Console initialized
[1/12/2016 12:48:14 AM.787] Initializing forms manager
[1/12/2016 12:48:14 AM.789] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[1/12/2016 12:48:14 AM.795] ================ RAGE Plugin Hook ================
[1/12/2016 12:48:14 AM.802] Checking game support
[1/12/2016 12:48:14 AM.885] Product name: Grand Theft Auto V
[1/12/2016 12:48:14 AM.886] Product version: 1.0.573.1
[1/12/2016 12:48:14 AM.887] Is steam version: True
[1/12/2016 12:48:14 AM.887] Initializing DirectX
[1/12/2016 12:48:14 AM.889] Initializing Direct3D
[1/12/2016 12:48:14 AM.891] Loading C:\Windows\system32\d3d11.dll
[1/12/2016 12:48:14 AM.892] Loaded at 0x7FEF9140000
[1/12/2016 12:48:14 AM.892] D3D11CreateDeviceAndSwapChain at 0x7FEF91600F8
[1/12/2016 12:48:14 AM.892] Creating Direct3D 11 device and swap chain
[1/12/2016 12:48:14 AM.902] Attempting feature level 10_1
[1/12/2016 12:48:14 AM.911] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[1/12/2016 12:48:14 AM.920] Swap Chain created: 0x52F207C0
[1/12/2016 12:48:14 AM.921] Swap Chain VTable: 0x52F207C0
[1/12/2016 12:48:14 AM.921] Swap Chain VTable_2: 0x7FEF9345AE0
[1/12/2016 12:48:14 AM.922] 0x4856410448564DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[1/12/2016 12:48:14 AM.922] D3D11Present: 0x7FEF936B2F8
[1/12/2016 12:48:14 AM.922] D3D11ResizeBuffers: 0x7FEF936F97C
[1/12/2016 12:48:14 AM.923] D3D11ResizeTarget: 0x7FEF93707D8
[1/12/2016 12:48:14 AM.923] D3D11SetFullscreenState: 0x7FEF9370B64
[1/12/2016 12:48:14 AM.929] Direct3D initialized
[1/12/2016 12:48:14 AM.930] Initialized DirectX
[1/12/2016 12:48:14 AM.930] Direct3D watcher thread spawned
[1/12/2016 12:48:15 AM.045] Getting device
[1/12/2016 12:48:15 AM.046] Retrieved device
[1/12/2016 12:48:15 AM.046] Creating wrapper
[1/12/2016 12:48:15 AM.124] Wrapper created
[1/12/2016 12:48:15 AM.129] Effect created
[1/12/2016 12:48:15 AM.129] Creating buffer
[1/12/2016 12:48:15 AM.130] Created buffer
[1/12/2016 12:48:15 AM.130] Creating blend state
[1/12/2016 12:48:15 AM.130] Created blend state
[1/12/2016 12:48:15 AM.130] Done with creation
[1/12/2016 12:48:15 AM.180] Initializing texture system.
[1/12/2016 12:48:15 AM.180] Initializing texture system; phase 1
[1/12/2016 12:48:15 AM.180] Initializing texture system; phase 2
[1/12/2016 12:48:15 AM.187] Initializing texture system; phase 3
[1/12/2016 12:48:15 AM.187] Initializing texture system; phase 4
[1/12/2016 12:48:15 AM.197] Initializing texture system; phase 5
[1/12/2016 12:48:15 AM.199] Initializing texture system; phase 6
[1/12/2016 12:48:15 AM.200] Initializing texture system; phase 7
[1/12/2016 12:48:15 AM.202] Initializing texture system; phase 8
[1/12/2016 12:48:15 AM.204] Initializing texture system; phase 9
[1/12/2016 12:48:15 AM.205] Initializing texture system; phase 10
[1/12/2016 12:48:15 AM.211] Pixel Shader 5.0 not supported. Falling back to 4.0.
[1/12/2016 12:48:15 AM.213] Initializing texture system; phase 11
[1/12/2016 12:48:15 AM.213] Initializing texture system; phase 12
[1/12/2016 12:48:15 AM.215] Initializing texture system; phase 13
[1/12/2016 12:48:15 AM.216] Initializing texture system; phase 14
[1/12/2016 12:48:19 AM.931] Direct3D watcher thread ended
[1/12/2016 12:48:47 AM.696] Initializing game support
[1/12/2016 12:48:48 AM.248] Compatibility level: 0
[1/12/2016 12:48:48 AM.248] Supported version detected
[1/12/2016 12:48:48 AM.250] ==================================================
[1/12/2016 12:48:48 AM.500] Patched IsDebuggerPresent
[1/12/2016 12:48:48 AM.750] Waiting for game initialization
[1/12/2016 12:48:49 AM.100] Initializing hook
[1/12/2016 12:48:49 AM.350] Completing interoperability
[1/12/2016 12:48:49 AM.350] Initialization code 1.
[1/12/2016 12:48:49 AM.351] Initialization code 2.
[1/12/2016 12:48:49 AM.351] Initialization code 3.
[1/12/2016 12:48:49 AM.360] 1 Address: 0x000000013FB00AE0
[1/12/2016 12:48:49 AM.361] Calling func 1
[1/12/2016 12:48:49 AM.379] 2 Address: 0x00000001405B56DA
[1/12/2016 12:48:49 AM.380] 3 Address: 0x000000013F135D36
[1/12/2016 12:48:49 AM.413] Address: 0x00000001405B5678
[1/12/2016 12:48:49 AM.414] Unknown var: 0x00000001414818D0
[1/12/2016 12:48:49 AM.414] Initialization code 4.
[1/12/2016 12:48:49 AM.415] Completing interoperability, phase 1
[1/12/2016 12:48:49 AM.415] Completing interoperability, phase 2
[1/12/2016 12:48:49 AM.415] Completing interoperability, phase 3
[1/12/2016 12:48:49 AM.416] Completing interoperability, phase 4
[1/12/2016 12:48:49 AM.416] Completing interoperability, phase 5
[1/12/2016 12:48:49 AM.416] Completing interoperability, phase 6
[1/12/2016 12:48:49 AM.416] Completing interoperability, phase 7
[1/12/2016 12:49:05 AM.771] Initializing console variable "TimeScale".
[1/12/2016 12:49:05 AM.772] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/12/2016 12:49:05 AM.772] Read value: <null>
[1/12/2016 12:49:07 AM.714] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[1/12/2016 12:49:07 AM.725] Unknown command or variable "consolekey=f4"
[1/12/2016 12:49:07 AM.729]
[1/12/2016 12:49:07 AM.730] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[1/12/2016 12:49:09 AM.571] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:09 AM.574] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:09 AM.577] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:09 AM.586] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[1/12/2016 12:49:09 AM.587]
[1/12/2016 12:49:09 AM.588] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[1/12/2016 12:49:11 AM.462] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:11 AM.466] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:11 AM.469] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:11 AM.531] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[1/12/2016 12:49:11 AM.533]
[1/12/2016 12:49:11 AM.533] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[1/12/2016 12:49:13 AM.367] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:13 AM.371] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:13 AM.373] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:13 AM.382] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[1/12/2016 12:49:13 AM.384]
[1/12/2016 12:49:13 AM.384] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[1/12/2016 12:49:15 AM.234] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:15 AM.238] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:15 AM.241] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:15 AM.290] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[1/12/2016 12:49:15 AM.291]
[1/12/2016 12:49:15 AM.292] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FPLightIndicator.dll
[1/12/2016 12:49:17 AM.138] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:17 AM.141] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:17 AM.144] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:17 AM.215] Plugin "FP Light Indicator" was loaded from "FPLightIndicator.dll".
[1/12/2016 12:49:17 AM.216]
[1/12/2016 12:49:17 AM.216] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[1/12/2016 12:49:19 AM.096] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:19 AM.099] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:19 AM.102] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:19 AM.170] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[1/12/2016 12:49:19 AM.171]
[1/12/2016 12:49:19 AM.171] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/12/2016 12:49:21 AM.032] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:21 AM.036] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:21 AM.039] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:21 AM.055] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/12/2016 12:49:21 AM.057]
[1/12/2016 12:49:21 AM.057] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
[1/12/2016 12:49:22 AM.905] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:22 AM.909] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:22 AM.912] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:22 AM.921] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
[1/12/2016 12:49:22 AM.922]
[1/12/2016 12:49:22 AM.923] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[1/12/2016 12:49:24 AM.800] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:24 AM.803] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:24 AM.807] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:24 AM.814] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[1/12/2016 12:49:24 AM.815]
[1/12/2016 12:49:24 AM.815] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[1/12/2016 12:49:26 AM.671] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:26 AM.674] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:26 AM.677] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:26 AM.685] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[1/12/2016 12:49:26 AM.686]
[1/12/2016 12:49:26 AM.687] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
[1/12/2016 12:49:28 AM.548] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:28 AM.551] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:28 AM.555] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:28 AM.615] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
[1/12/2016 12:49:28 AM.616]
[1/12/2016 12:49:28 AM.617] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.dll
[1/12/2016 12:49:30 AM.458] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:30 AM.462] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:30 AM.464] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:30 AM.472] Plugin "RageShowMyLocation" was loaded from "RageShowMyLocation.dll".
[1/12/2016 12:49:30 AM.473]
[1/12/2016 12:49:30 AM.474] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[1/12/2016 12:49:32 AM.317] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:32 AM.321] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:32 AM.323] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:32 AM.334] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[1/12/2016 12:49:32 AM.336]
[1/12/2016 12:49:32 AM.337] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpikesBarrier.dll
[1/12/2016 12:49:34 AM.183] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:34 AM.187] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:34 AM.190] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:34 AM.197] Plugin "Spikes Barrier Mod" was loaded from "SpikesBarrier.dll".
[1/12/2016 12:49:34 AM.199]
[1/12/2016 12:49:34 AM.199] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[1/12/2016 12:49:36 AM.069] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:36 AM.073] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:36 AM.076] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:36 AM.087] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[1/12/2016 12:49:36 AM.088]
[1/12/2016 12:49:36 AM.089] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[1/12/2016 12:49:37 AM.929] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:37 AM.933] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:37 AM.935] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:37 AM.996] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[1/12/2016 12:49:37 AM.998]
[1/12/2016 12:49:37 AM.998] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Unarmed Arrests.dll
[1/12/2016 12:49:39 AM.846] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:39 AM.849] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:39 AM.852] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:39 AM.901] Plugin "Unarmed Arrests" was loaded from "Unarmed Arrests.dll".
[1/12/2016 12:49:39 AM.903]
[1/12/2016 12:49:39 AM.903] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[1/12/2016 12:49:41 AM.759] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 12:49:41 AM.763] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 12:49:41 AM.766] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 12:49:41 AM.774] Plugin "Vehicle Search v2.0.6" was loaded from "VehicleSearch.dll".
[1/12/2016 12:49:42 AM.533] FootPursuitAid: Foot Pursuit Aid 1.1 by Albo1125 has been loaded successfully.
[1/12/2016 12:49:42 AM.764] FP Light Indicator: Loaded v0.13.5730.37209
[1/12/2016 12:49:42 AM.808] Keep Calm: [Keep Calm] v0.7.1 Loaded
[1/12/2016 12:49:43 AM.075] ---------------------------------------------------------------------
[1/12/2016 12:49:43 AM.075] LSPD FIRST RESPONSE
[1/12/2016 12:49:43 AM.075] Version 0.2b
[1/12/2016 12:49:43 AM.075] A G17 Media Modification
[1/12/2016 12:49:43 AM.075] - Developed by LMS & Sam
[1/12/2016 12:49:43 AM.075] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/12/2016 12:49:43 AM.075] © Copyright 2015, G17 Media, www.lspdfr.com
[1/12/2016 12:49:43 AM.075] ---------------------------------------------------------------------
[1/12/2016 12:49:43 AM.075] LSPD First Response: Running LSPD First Response 0.2b
[1/12/2016 12:49:43 AM.076] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[1/12/2016 12:49:43 AM.264] Cached police
[1/12/2016 12:49:43 AM.265] Cached police2
[1/12/2016 12:49:43 AM.265] Cached policet
[1/12/2016 12:49:43 AM.265] Cached sheriff2
[1/12/2016 12:49:43 AM.265] Cached sheriff
[1/12/2016 12:49:43 AM.265] Cached police4
[1/12/2016 12:49:43 AM.265] Cached policeb
[1/12/2016 12:49:43 AM.265] Cached policeb
[1/12/2016 12:49:43 AM.265] Cached policeb
[1/12/2016 12:49:43 AM.265] Cached fbi2
[1/12/2016 12:49:43 AM.265] Cached policeold1
[1/12/2016 12:49:43 AM.265] Cached policeold2
[1/12/2016 12:49:43 AM.265] Cached policeold2
[1/12/2016 12:49:43 AM.265] Cached buzzard
[1/12/2016 12:49:43 AM.265] Cached polmav
[1/12/2016 12:49:43 AM.265] Cached frogger2
[1/12/2016 12:49:43 AM.265] Cached ambulance
[1/12/2016 12:49:43 AM.265] Cached firetruk
[1/12/2016 12:49:43 AM.334] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[1/12/2016 12:49:43 AM.357] LSPD First Response: Arrest Manager, Version=4.2.1.26, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.361] LSPD First Response: ArrestWarrantCallout, Version=0.3.17.1843, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.361] LSPD First Response: AssortedCallouts, Version=0.0.4.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.363] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.364] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.370] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.371] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.372] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.373] LSPD First Response: ProtectionSquad, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.374] LSPD First Response: RAGEComputer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.379] LSPD First Response: RAGENativeUI, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.381] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.382] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.382] LSPD First Response: Traffic Policer, Version=5.2.0.27, Culture=neutral, PublicKeyToken=null
[1/12/2016 12:49:43 AM.384] LSPD First Response: Creating plugin: MoreJailPoints.Main
[1/12/2016 12:49:43 AM.499] LSPD First Response: Creating plugin: ArrestWarrantCallout.ArrestWarrantClass+Main
[1/12/2016 12:49:43 AM.500] LSPD First Response: Creating plugin: AssortedCallouts.Main
[1/12/2016 12:49:43 AM.561] LSPD First Response: Creating plugin: CalloutsV.Main
[1/12/2016 12:49:43 AM.589] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[1/12/2016 12:49:43 AM.647] LSPD First Response: Creating plugin: CrazyCallouts.Main
[1/12/2016 12:49:43 AM.649] LSPD First Response: Creating plugin: APIExample.Main
[1/12/2016 12:49:43 AM.649] LSPD First Response: Creating plugin: PoliceRadio.Main
[1/12/2016 12:49:43 AM.705] LSPD First Response: Creating plugin: Protection_Squad.Main
[1/12/2016 12:49:43 AM.757] LSPD First Response: Creating plugin: RAGEComputer.Main
[1/12/2016 12:49:43 AM.758] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[1/12/2016 12:49:43 AM.759] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[1/12/2016 12:49:43 AM.759] LSPD First Response: Creating plugin: Traffic_Policer.Main
[1/12/2016 12:49:43 AM.814] LSPD First Response: Arrest Manager 4.2.1.26, developed by Albo1125, loaded successfully!
[1/12/2016 12:49:43 AM.814] LSPD First Response: Please go on duty to start Arrest Manager.
[1/12/2016 12:49:43 AM.815] LSPD First Response: Arrest Warrant Callout 0.3.17.1843loaded!
[1/12/2016 12:49:43 AM.818] LSPD First Response: Assorted Callouts 0.0.4.0, developed by Albo1125, has been initialised.
[1/12/2016 12:49:43 AM.818] LSPD First Response: Go on duty to start Assorted Callouts.
[1/12/2016 12:49:43 AM.818] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[1/12/2016 12:49:43 AM.819] LSPD First Response: [CalloutsV] Detecting player name from config file as: Officer Sandals
[1/12/2016 12:49:43 AM.819] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[1/12/2016 12:49:43 AM.833] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[1/12/2016 12:49:43 AM.841] LSPD First Response: [Code 3 Callouts] Settings loaded
[1/12/2016 12:49:43 AM.842] LSPD First Response: CrazyCalloutsV0.4.9 Plugin loaded!
[1/12/2016 12:49:43 AM.842] LSPD First Response: Callouts Plugin loaded!
[1/12/2016 12:49:43 AM.843] LSPD First Response: Police Radio Loaded
[1/12/2016 12:49:43 AM.848]                                                  [Los Santos Protection Squad]
[1/12/2016 12:49:43 AM.848] -> Plugin initialized.
[1/12/2016 12:49:44 AM.433] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[1/12/2016 12:49:44 AM.433] StraysCallouts initialized
[1/12/2016 12:49:44 AM.436] LSPD First Response: Traffic Policer 5.2.0.27, developed by Albo1125, has been initialised.
[1/12/2016 12:49:44 AM.437] LSPD First Response: Go on duty to start Traffic Policer.
[1/12/2016 12:49:44 AM.438] LSPD First Response: We have 1 callouts registered
[1/12/2016 12:49:44 AM.438] LSPD First Response: CalloutManager initialized
[1/12/2016 12:49:44 AM.488] ==================================================
[1/12/2016 12:49:44 AM.488] [MoreControlV] Loading Plugin: MoreControlV.dll
[1/12/2016 12:49:44 AM.488] [MoreControlV] Developed By: LukeD
[1/12/2016 12:49:44 AM.495] [MoreControlV] Configuration file has loaded with 0 errors.
[1/12/2016 12:49:44 AM.495] [MoreControlV] A gamepad has been detected during intialization.
[1/12/2016 12:49:44 AM.495] [MoreControlV] MoreControlV is now running, version: 0.6.1.1
[1/12/2016 12:49:44 AM.495] ==================================================
[1/12/2016 12:49:45 AM.118] [PoliceToolbox v2.31]
[1/12/2016 12:49:45 AM.119] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ?
[1/12/2016 12:49:45 AM.119] PoliceToolbox has recently reached 10k downloads ! Thank you very much !
[1/12/2016 12:49:45 AM.119] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[1/12/2016 12:49:45 AM.119] -------------------------------------------
[1/12/2016 12:49:45 AM.149] RageShowMyLocation: RageShowMyLocation 0.3.11.2051 : Added event handler for FrameRender
[1/12/2016 12:49:45 AM.150] RageShowMyLocation: RageShowMyLocation 0.3.11.2051 : found settings file, adjusting settings.
[1/12/2016 12:49:45 AM.150] RageShowMyLocation: RageShowMyLocation 0.3.11.2051 : Settings File path : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\RageShowMyLocation.ini
[1/12/2016 12:49:45 AM.151] RageShowMyLocation: RageShowMyLocation 0.3.11.2051 : Plugin loaded !
[1/12/2016 12:49:45 AM.549] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[1/12/2016 12:49:45 AM.767] Unarmed Arrests: Unarmed Arrests 0.1.1.2, developed by Albo1125, loaded successfully!
[1/12/2016 12:49:46 AM.167] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
[1/12/2016 12:49:46 AM.168] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
[1/12/2016 12:49:48 AM.169] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/12/2016 12:49:48 AM.170] LSPD First Response: Arrest Manager INI found.
[1/12/2016 12:49:48 AM.172] LSPD First Response: Not checking for Arrest Manager updates, 4.
[1/12/2016 12:49:48 AM.177] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/12/2016 12:49:48 AM.177] LSPD First Response: AssortedCalloutsIni found.
[1/12/2016 12:49:48 AM.178] LSPD First Response: Not checking for Assorted Callouts updates, 4.
[1/12/2016 12:49:48 AM.226] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.29
[1/12/2016 12:49:48 AM.229] ______________________________________________________________________________________________
[1/12/2016 12:49:48 AM.229] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[1/12/2016 12:49:48 AM.229] [Created by : FinKone]
[1/12/2016 12:49:48 AM.229] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[1/12/2016 12:49:48 AM.229]
[1/12/2016 12:49:48 AM.229] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[1/12/2016 12:49:48 AM.231] Audio loaded...
[1/12/2016 12:49:48 AM.273] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[1/12/2016 12:49:48 AM.378] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/12/2016 12:49:48 AM.378] LSPD First Response: Traffic Policer INI found.
[1/12/2016 12:49:48 AM.381] LSPD First Response: Not checking for Traffic Policer updates, disabled.
[1/12/2016 12:49:48 AM.817] Unarmed Arrests: Unarmed Arrests modifier keys registered successfully
[1/12/2016 12:50:02 AM.153] _____________________________________________________________________
[1/12/2016 12:50:02 AM.153]                                                  [PoliceToolbox v2.31]
[1/12/2016 12:50:02 AM.153]                                             PoliceToolbox 2 is loading.
[1/12/2016 12:50:02 AM.154] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[1/12/2016 12:50:02 AM.154] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
[1/12/2016 12:50:02 AM.154] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :)
[1/12/2016 12:50:02 AM.154] ---------------------------------------------------------------------------------------------------------
[1/12/2016 12:50:02 AM.636]                                    Have fun, unit 1-ADAM-12 !
[1/12/2016 12:50:02 AM.636]                                Or should I say, have fun Jesse ? ;)
[1/12/2016 12:50:02 AM.636] ---------------------------------------------------------------------------------------------------------
[1/12/2016 12:51:43 AM.796] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[1/12/2016 12:51:43 AM.797] LSPD First Response: GAME VERSION: 1.0.573.1
[1/12/2016 12:51:43 AM.820] LSPD First Response: Transport Vehicle attempted set to: POLICE3
[1/12/2016 12:51:43 AM.821] LSPD First Response: Spawning & Checking Transport Vehicle
[1/12/2016 12:51:44 AM.140] LSPD First Response: Setting transport vehicle to POLICE3
[1/12/2016 12:51:44 AM.141] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[1/12/2016 12:51:44 AM.141] LSPD First Response: Spawning & Checking Transport Vehicle
[1/12/2016 12:51:44 AM.141] LSPD First Response: Setting transport vehicle to SHERIFF2
[1/12/2016 12:51:44 AM.142] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[1/12/2016 12:51:44 AM.146] Police Station Jail blips created.
[1/12/2016 12:51:44 AM.169] LSPD First Response: Registering callout ArrestWarrantCallout.ArrestCallout
[1/12/2016 12:51:44 AM.172] LSPD First Response: Registering callout ArrestWarrantCallout.PrisonEscape
[1/12/2016 12:51:44 AM.178] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[1/12/2016 12:51:44 AM.179] LSPD First Response: GAME VERSION: 1.0.573.1
[1/12/2016 12:51:44 AM.180] LSPD First Response: Assorted Callouts not in beta.
[1/12/2016 12:51:44 AM.183] LSPD First Response: Assorted Callouts is not in beta.
[1/12/2016 12:51:44 AM.192] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 12:51:44 AM.193] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 12:51:44 AM.193] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 12:51:44 AM.193] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 12:51:44 AM.193] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 12:51:44 AM.194] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[1/12/2016 12:51:44 AM.194] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[1/12/2016 12:51:44 AM.194] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[1/12/2016 12:51:44 AM.194] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[1/12/2016 12:51:44 AM.194] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[1/12/2016 12:51:44 AM.195] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[1/12/2016 12:51:44 AM.196] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[1/12/2016 12:51:44 AM.202] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[1/12/2016 12:51:44 AM.204] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[1/12/2016 12:51:44 AM.204] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[1/12/2016 12:51:44 AM.204] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[1/12/2016 12:51:44 AM.204] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[1/12/2016 12:51:44 AM.205] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[1/12/2016 12:51:44 AM.205] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[1/12/2016 12:51:44 AM.205] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[1/12/2016 12:51:44 AM.205] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[1/12/2016 12:51:44 AM.205] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[1/12/2016 12:51:44 AM.206] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[1/12/2016 12:51:44 AM.206] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[1/12/2016 12:51:44 AM.206] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[1/12/2016 12:51:44 AM.206] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[1/12/2016 12:51:44 AM.206] LSPD First Response: [Code 3 Callouts] All callouts registered
[1/12/2016 12:51:44 AM.207] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[1/12/2016 12:51:44 AM.207] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[1/12/2016 12:51:44 AM.207] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[1/12/2016 12:51:44 AM.207] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[1/12/2016 12:51:44 AM.208] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[1/12/2016 12:51:44 AM.208] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[1/12/2016 12:51:44 AM.208] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[1/12/2016 12:51:44 AM.208] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[1/12/2016 12:51:44 AM.208] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[1/12/2016 12:51:44 AM.209] LSPD First Response: Registering callout APIExample.Callouts.VehicleFire
[1/12/2016 12:51:44 AM.209] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[1/12/2016 12:51:44 AM.209] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[1/12/2016 12:51:44 AM.209] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[1/12/2016 12:51:44 AM.209] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[1/12/2016 12:51:44 AM.209] LSPD First Response: Registering callout APIExample.Callouts.EasterEgg
[1/12/2016 12:51:44 AM.210] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[1/12/2016 12:51:44 AM.210] LSPD First Response: Registering callout APIExample.Callouts.SuspectinCustody
[1/12/2016 12:51:44 AM.214] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_ARC_GOC
[1/12/2016 12:51:44 AM.214] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_KOR_GAL
[1/12/2016 12:51:44 AM.215] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_ARC
[1/12/2016 12:51:44 AM.215] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_GAL
[1/12/2016 12:51:44 AM.215] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_NOO
[1/12/2016 12:51:44 AM.215] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_UDP
[1/12/2016 12:51:44 AM.215] LSPD First Response: Registering callout Protection_Squad.Callouts.PCALL_DWT_BBP
[1/12/2016 12:51:44 AM.215] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_MZB_NOO
[1/12/2016 12:51:44 AM.215] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_MZB
[1/12/2016 12:51:44 AM.216] _____________________________________________________________________
[1/12/2016 12:51:44 AM.216]                                                  [Los Santos Protection Squad]
[1/12/2016 12:51:44 AM.216] Your candidacy of motorcade driver has been accepted.
[1/12/2016 12:51:44 AM.216] From now, you will be called when a driver on a motorcade is needed.
[1/12/2016 12:51:44 AM.216] © DemNinjas - 01/03/2015
[1/12/2016 12:51:44 AM.216] ---------------------------------------------------------------------------------------------------------
[1/12/2016 12:51:44 AM.597] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[1/12/2016 12:51:52 AM.546] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[1/12/2016 12:51:52 AM.547] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[1/12/2016 12:51:52 AM.547] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[1/12/2016 12:51:52 AM.547] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[1/12/2016 12:51:52 AM.547] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[1/12/2016 12:51:52 AM.547] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[1/12/2016 12:51:52 AM.547] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[1/12/2016 12:51:52 AM.548] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[1/12/2016 12:51:52 AM.548] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[1/12/2016 12:51:52 AM.548] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[1/12/2016 12:51:52 AM.548] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[1/12/2016 12:51:52 AM.548] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[1/12/2016 12:51:52 AM.548] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[1/12/2016 12:51:52 AM.548] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[1/12/2016 12:51:52 AM.548] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[1/12/2016 12:51:52 AM.549] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[1/12/2016 12:51:52 AM.549] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[1/12/2016 12:51:52 AM.549] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[1/12/2016 12:51:52 AM.550] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[1/12/2016 12:51:52 AM.554] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[1/12/2016 12:51:52 AM.555] LSPD First Response: GAME VERSION: 1.0.573.1
[1/12/2016 12:51:52 AM.577] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/12/2016 12:51:52 AM.577] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/12/2016 12:51:52 AM.577] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/12/2016 12:51:52 AM.578] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[1/12/2016 12:51:52 AM.578] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[1/12/2016 12:52:04 AM.604] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[1/12/2016 12:54:45 AM.653] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 12:54:45 AM.736] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GENTRY_LANE
[1/12/2016 12:54:49 AM.048] LSPD First Response: SituationNumber: 7
[1/12/2016 12:56:08 AM.291] LSPD First Response: Randomroll:4
[1/12/2016 12:56:11 AM.948] LSPD First Response: Created new chase
[1/12/2016 12:56:11 AM.950] LSPD First Response: Suspect added to chase
[1/12/2016 12:56:13 AM.455] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GENTRY_LANE
[1/12/2016 12:56:31 AM.900] LSPD First Response: GetAudioFileForAction: No file found for: STREET_VINEWOOD_BLVD
[1/12/2016 12:56:31 AM.953] LSPD First Response: Cop added to chase
[1/12/2016 12:56:31 AM.953] LSPD First Response: Added cop to existing chase
[1/12/2016 12:56:31 AM.956] LSPD First Response: Cop added to chase
[1/12/2016 12:56:31 AM.956] LSPD First Response: Added cop to existing chase
[1/12/2016 12:56:32 AM.588] LSPD First Response: Cop added to chase
[1/12/2016 12:56:32 AM.589] LSPD First Response: Added cop to existing chase
[1/12/2016 12:56:32 AM.590] LSPD First Response: Cop added to chase
[1/12/2016 12:56:32 AM.590] LSPD First Response: Added cop to existing chase
[1/12/2016 12:57:02 AM.215] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MIRROR_PARK_BLVD
[1/12/2016 12:57:02 AM.223] LSPD First Response: Cop added to chase
[1/12/2016 12:57:02 AM.224] LSPD First Response: Added cop to existing chase
[1/12/2016 12:57:08 AM.072] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE4
[1/12/2016 12:57:09 AM.478] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/12/2016 12:58:08 AM.063] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CAPITAL_BLVD
[1/12/2016 12:58:08 AM.082] LSPD First Response: Cop added to chase
[1/12/2016 12:58:08 AM.082] LSPD First Response: Added cop to existing chase
[1/12/2016 12:58:08 AM.084] LSPD First Response: Cop added to chase
[1/12/2016 12:58:08 AM.084] LSPD First Response: Added cop to existing chase
[1/12/2016 12:58:44 AM.452] LSPD First Response: No more suspects useable, aborting chase
[1/12/2016 12:58:44 AM.455] LSPD First Response: Aborted chase
[1/12/2016 12:58:48 AM.592] LSPD First Response: Creating drug driver event
[1/12/2016 12:58:53 AM.984] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[1/12/2016 12:59:09 AM.566] Relocating to a close position
[1/12/2016 12:59:42 AM.592] LSPD First Response: Creating PCALL_DWT_BBP
[1/12/2016 12:59:43 AM.096] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SINNER_ST
[1/12/2016 1:00:52 AM.220] LSPD First Response: <<<< Los Santos Protection Unit >>>> Please stay close to your team members to ensure their security.
[1/12/2016 1:04:14 AM.121] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE4
[1/12/2016 1:07:30 AM.271] LSPD First Response: > Callout has ended.
[1/12/2016 1:09:28 AM.868] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 1:09:31 AM.426] LSPD First Response: SituationNumber: 7
[1/12/2016 1:10:12 AM.970] LSPD First Response: Randomroll:0
[1/12/2016 1:10:28 AM.203] LSPD First Response: Creating drunk driver event
[1/12/2016 1:11:45 AM.138] LSPD First Response: Mimicking
[1/12/2016 1:11:51 AM.030] LSPD First Response: Done mimicking
[1/12/2016 1:12:21 AM.042] LSPD First Response: Creating ImpairedDriver
[1/12/2016 1:12:49 AM.913] LSPD First Response: EndCurrentCallout: Finishing...
[1/12/2016 1:13:21 AM.618] LSPD First Response: Mimicking
[1/12/2016 1:13:33 AM.181] LSPD First Response: Done mimicking
[1/12/2016 1:14:53 AM.963] LSPD First Response: Creating ShotsFiredCallout
[1/12/2016 1:14:56 AM.380] LSPD First Response: Created new chase
[1/12/2016 1:14:56 AM.381] LSPD First Response: Suspect added to chase
[1/12/2016 1:14:56 AM.393] LSPD First Response: Cop added to chase
[1/12/2016 1:14:56 AM.393] LSPD First Response: Added cop to existing chase
[1/12/2016 1:14:56 AM.395] LSPD First Response: Cop added to chase
[1/12/2016 1:14:56 AM.395] LSPD First Response: Added cop to existing chase
[1/12/2016 1:15:36 AM.688] LSPD First Response: No more suspects useable, aborting chase
[1/12/2016 1:15:36 AM.689] LSPD First Response: Aborted chase
[1/12/2016 1:17:18 AM.132] LSPD First Response: EndCurrentCallout: Finishing...
[1/12/2016 1:17:40 AM.731] Spikes Barrier Mod:
[1/12/2016 1:17:40 AM.731] Spikes Barrier Mod: ==============================
[1/12/2016 1:17:40 AM.731] Spikes Barrier Mod: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/12/2016 1:17:40 AM.731] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.732] Spikes Barrier Mod: Origin: Game fiber "<UNNAMED THREAD>".
[1/12/2016 1:17:40 AM.732] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.732] Spikes Barrier Mod: Exception type: Rage.Exceptions.InvalidHandleableException
[1/12/2016 1:17:40 AM.732] Spikes Barrier Mod: Exception message: Operation is not valid because the specified  this->GetType()->FullName is invalid.
[1/12/2016 1:17:40 AM.733] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.734] Spikes Barrier Mod: Inner exceptions:
[1/12/2016 1:17:40 AM.735] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.736] Spikes Barrier Mod: Stack trace:
[1/12/2016 1:17:40 AM.738] Spikes Barrier Mod: at Rage.Entity.get_Position()
[1/12/2016 1:17:40 AM.739] at SpikesBarrier.SpikeStripFastMode.<>c__DisplayClass4.<Main>b__0()
[1/12/2016 1:17:40 AM.739] at Rage.GameFiber.Main()
[1/12/2016 1:17:40 AM.740] Spikes Barrier Mod: ==============================
[1/12/2016 1:17:40 AM.740] Spikes Barrier Mod:
[1/12/2016 1:17:40 AM.741] Spikes Barrier Mod:
[1/12/2016 1:17:40 AM.741] Spikes Barrier Mod: ==============================
[1/12/2016 1:17:40 AM.743] Spikes Barrier Mod: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/12/2016 1:17:40 AM.743] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.744] Spikes Barrier Mod: Origin: Game fiber "<UNNAMED THREAD>".
[1/12/2016 1:17:40 AM.744] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.744] Spikes Barrier Mod: Exception type: Rage.Exceptions.InvalidHandleableException
[1/12/2016 1:17:40 AM.744] Spikes Barrier Mod: Exception message: Operation is not valid because the specified  this->GetType()->FullName is invalid.
[1/12/2016 1:17:40 AM.744] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.744] Spikes Barrier Mod: Inner exceptions:
[1/12/2016 1:17:40 AM.744] Spikes Barrier Mod: ------------------------------
[1/12/2016 1:17:40 AM.745] Spikes Barrier Mod: Stack trace:
[1/12/2016 1:17:40 AM.745] Spikes Barrier Mod: at Rage.Entity.get_Position()
[1/12/2016 1:17:40 AM.746] at SpikesBarrier.SpikeStripFastMode.<>c__DisplayClass4.<Main>b__0()
[1/12/2016 1:17:40 AM.746] at Rage.GameFiber.Main()
[1/12/2016 1:17:40 AM.746] Spikes Barrier Mod: ==============================
[1/12/2016 1:17:40 AM.746] Spikes Barrier Mod:
[1/12/2016 1:19:51 AM.733]
[1/12/2016 1:19:51 AM.733] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpikesBarrier.dll
[1/12/2016 1:19:53 AM.558] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 1:19:53 AM.561] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 1:19:53 AM.564] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 1:19:53 AM.571] Plugin "Spikes Barrier Mod" was loaded from "SpikesBarrier.dll".
[1/12/2016 1:20:35 AM.558] LSPD First Response: Creating GangActivity
[1/12/2016 1:20:35 AM.927] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 1:20:48 AM.338] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 1:20:48 AM.350] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:20:48 AM.351] LSPD First Response: Driving task assigned
[1/12/2016 1:20:48 AM.353] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:20:48 AM.683] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:20:48 AM.684] LSPD First Response: Driving task assigned
[1/12/2016 1:20:48 AM.685] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:20:49 AM.057] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:20:49 AM.057] LSPD First Response: Driving task assigned
[1/12/2016 1:20:49 AM.059] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:20:54 AM.600] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/12/2016 1:20:56 AM.929] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/12/2016 1:21:30 AM.891] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 1:21:30 AM.903] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:30 AM.904] LSPD First Response: Driving task assigned
[1/12/2016 1:21:30 AM.906] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:31 AM.461] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:31 AM.461] LSPD First Response: Driving task assigned
[1/12/2016 1:21:31 AM.463] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:33 AM.194] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:33 AM.194] LSPD First Response: Driving task assigned
[1/12/2016 1:21:33 AM.196] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:33 AM.198] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:33 AM.200] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:21:41 AM.158] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/12/2016 1:21:44 AM.709] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/12/2016 1:22:49 AM.821] LSPD First Response: Creating OwnerWanted
[1/12/2016 1:22:50 AM.020] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 1:22:52 AM.159] LSPD First Response: SituationNumber: 30
[1/12/2016 1:22:52 AM.159] LSPD First Response: CreatePassenger: 1
[1/12/2016 1:23:21 AM.228] LSPD First Response: ANPR Hit callout has ended.
[1/12/2016 1:23:35 AM.366] LSPD First Response: Player pressing horn
[1/12/2016 1:23:42 AM.516] LSPD First Response: Mimicking
[1/12/2016 1:23:50 AM.193] LSPD First Response: Done mimicking
[1/12/2016 1:24:36 AM.181] LSPD First Response: Created new chase
[1/12/2016 1:24:36 AM.181] LSPD First Response: Suspect added to chase
[1/12/2016 1:25:03 AM.144] LSPD First Response: No more suspects useable, aborting chase
[1/12/2016 1:25:03 AM.145] LSPD First Response: Aborted chase
[1/12/2016 1:25:07 AM.254] LSPD First Response: Creating Speeder Event
[1/12/2016 1:25:12 AM.384] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 1:26:12 AM.127] LSPD First Response: Creating drunk driver event
[1/12/2016 1:26:41 AM.453] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 1:26:41 AM.483] LSPD First Response: CalloutCreated: Callout should be aborted
[1/12/2016 1:26:41 AM.483] LSPD First Response: EndCurrentCallout: Finishing...
[1/12/2016 1:27:32 AM.975] LSPD First Response: Player pressing horn
[1/12/2016 1:28:32 AM.237] LSPD First Response: Mimicking
[1/12/2016 1:28:38 AM.320] LSPD First Response: Done mimicking
[1/12/2016 1:29:18 AM.873] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:29:18 AM.874] LSPD First Response: Driving task assigned
[1/12/2016 1:29:18 AM.876] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[1/12/2016 1:29:26 AM.903] LSPD First Response: Created new chase
[1/12/2016 1:29:26 AM.904] LSPD First Response: Suspect added to chase
[1/12/2016 1:29:50 AM.579] LSPD First Response: No more suspects useable, aborting chase
[1/12/2016 1:29:50 AM.579] LSPD First Response: Aborted chase
[1/12/2016 1:30:39 AM.397] LSPD First Response: Creating ShotsFiredCallout
[1/12/2016 1:30:42 AM.017] LSPD First Response: Created new chase
[1/12/2016 1:30:42 AM.017] LSPD First Response: Suspect added to chase
[1/12/2016 1:31:04 AM.213] LSPD First Response: No more suspects useable, aborting chase
[1/12/2016 1:31:04 AM.213] LSPD First Response: Aborted chase
[1/12/2016 1:31:54 AM.663] LSPD First Response: Creating Mugging
[1/12/2016 1:33:05 AM.508] LSPD First Response: Out of loop
[1/12/2016 1:35:41 AM.089] LSPD First Response: Creating DrugsRunners
[1/12/2016 1:35:41 AM.100] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 1:37:49 AM.194] LSPD First Response: > Error when generating ennemies : Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  this->GetType()->FullName is invalid.
[1/12/2016 1:37:49 AM.195] at Rage.Entity.get_Position()
[1/12/2016 1:37:49 AM.195] at Protection_Squad.ECALL_Manager.????????????????????????????????????????(Entity )
[1/12/2016 1:37:49 AM.195] at Protection_Squad.ECALL_Manager.GenerateRandomEnemies()
[1/12/2016 1:38:59 AM.640] LSPD First Response: Creating OwnerWanted
[1/12/2016 1:39:19 AM.210] LSPD First Response: > Error when generating ennemies : Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  this->GetType()->FullName is invalid.
[1/12/2016 1:39:19 AM.210] at Rage.Entity.get_Position()
[1/12/2016 1:39:19 AM.211] at Protection_Squad.ECALL_Manager.????????????????????????????????????????(Entity )
[1/12/2016 1:39:19 AM.211] at Protection_Squad.ECALL_Manager.GenerateRandomEnemies()
[1/12/2016 1:40:40 AM.318] LSPD First Response: Mimicking
[1/12/2016 1:40:45 AM.291] LSPD First Response: Done mimicking
[1/12/2016 1:40:49 AM.244] LSPD First Response: > Error when generating ennemies : Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  this->GetType()->FullName is invalid.
[1/12/2016 1:40:49 AM.245] at Rage.Entity.get_Position()
[1/12/2016 1:40:49 AM.245] at Protection_Squad.ECALL_Manager.????????????????????????????????????????(Entity )
[1/12/2016 1:40:49 AM.245] at Protection_Squad.ECALL_Manager.GenerateRandomEnemies()
[1/12/2016 1:42:19 AM.273] LSPD First Response: > Error when generating ennemies : Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  this->GetType()->FullName is invalid.
[1/12/2016 1:42:19 AM.275] at Rage.Entity.get_Position()
[1/12/2016 1:42:19 AM.275] at Protection_Squad.ECALL_Manager.????????????????????????????????????????(Entity )
[1/12/2016 1:42:19 AM.275] at Protection_Squad.ECALL_Manager.GenerateRandomEnemies()
[1/12/2016 1:42:22 AM.047] LSPD First Response: GetAudioFileForAction: No file found for: CODE4_ADAM
[1/12/2016 1:42:22 AM.047] LSPD First Response: GetAudioFileForAction: No file found for: CODE4_ADAM
[1/12/2016 1:42:22 AM.048] LSPD First Response: PlayAction: Failed to find CODE4_ADAM
[1/12/2016 1:43:37 AM.673] LSPD First Response: Creating unroadworthy vehicle event
[1/12/2016 1:43:46 AM.265] LSPD First Response: Created new chase
[1/12/2016 1:43:46 AM.266] LSPD First Response: Suspect added to chase
[1/12/2016 1:44:08 AM.024] LSPD First Response: No more suspects useable, aborting chase
[1/12/2016 1:44:08 AM.025] LSPD First Response: Aborted chase
[1/12/2016 1:44:38 AM.965] LSPD First Response: Creating ShotsFiredCallout
[1/12/2016 1:45:07 AM.518] LSPD First Response: Creating motorcyclist event
[1/12/2016 1:45:21 AM.235] LSPD First Response: Creating DrugsRunners

 

 

Crash #2

[1/12/2016 3:20:40 AM.434] Started new log on 1/12/2016 3:20:40 AM.434
[1/12/2016 3:20:40 AM.436] ====================================================================================================
[1/12/2016 3:20:40 AM.408] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/12/2016 3:20:40 AM.437] Log verbosity: Verbose
[1/12/2016 3:20:40 AM.439] Initializing input system
[1/12/2016 3:20:40 AM.443] Initializing game console
[1/12/2016 3:20:40 AM.452] Console key has been set to F4 (key code: 115)
[1/12/2016 3:20:40 AM.496] Initializing console variable "SkipGameIntro".
[1/12/2016 3:20:40 AM.496] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/12/2016 3:20:40 AM.499] Read value: <null>
[1/12/2016 3:20:40 AM.499] Initializing console variable "DisableRenderVersionText".
[1/12/2016 3:20:40 AM.500] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/12/2016 3:20:40 AM.505] Read value: True
[1/12/2016 3:20:40 AM.505] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/12/2016 3:20:40 AM.505] Initializing console variable "ConsoleKey".
[1/12/2016 3:20:40 AM.505] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/12/2016 3:20:40 AM.506] Read value: F4
[1/12/2016 3:20:40 AM.507] Setting value of console variable "ConsoleKey" to stored value.
[1/12/2016 3:20:40 AM.507] Console key has been set to F4 (key code: 115)
[1/12/2016 3:20:40 AM.507] Initializing console variable "PluginTimeoutThreshold".
[1/12/2016 3:20:40 AM.507] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/12/2016 3:20:40 AM.507] Read value: 10000
[1/12/2016 3:20:40 AM.507] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/12/2016 3:20:40 AM.508] Initializing console variable "AlwaysShowConsoleOutput".
[1/12/2016 3:20:40 AM.508] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/12/2016 3:20:40 AM.508] Read value: <null>
[1/12/2016 3:20:40 AM.508] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/12/2016 3:20:40 AM.508] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/12/2016 3:20:40 AM.509] Read value: <null>
[1/12/2016 3:20:40 AM.509] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/12/2016 3:20:40 AM.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/12/2016 3:20:40 AM.509] Read value: <null>
[1/12/2016 3:20:40 AM.510] Initializing console variable "ShowOnScreenWarnings".
[1/12/2016 3:20:40 AM.510] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/12/2016 3:20:40 AM.510] Read value: <null>
[1/12/2016 3:20:40 AM.510] Console initialized
[1/12/2016 3:20:40 AM.510] Initializing forms manager
[1/12/2016 3:20:40 AM.513] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[1/12/2016 3:20:40 AM.519] ================ RAGE Plugin Hook ================
[1/12/2016 3:20:40 AM.526] Checking game support
[1/12/2016 3:20:40 AM.610] Product name: Grand Theft Auto V
[1/12/2016 3:20:40 AM.611] Product version: 1.0.573.1
[1/12/2016 3:20:40 AM.611] Is steam version: True
[1/12/2016 3:20:40 AM.612] Initializing DirectX
[1/12/2016 3:20:40 AM.614] Initializing Direct3D
[1/12/2016 3:20:40 AM.614] Loading C:\Windows\system32\d3d11.dll
[1/12/2016 3:20:40 AM.615] Loaded at 0x7FEF9140000
[1/12/2016 3:20:40 AM.615] D3D11CreateDeviceAndSwapChain at 0x7FEF91600F8
[1/12/2016 3:20:40 AM.615] Creating Direct3D 11 device and swap chain
[1/12/2016 3:20:40 AM.624] Attempting feature level 10_1
[1/12/2016 3:20:40 AM.631] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[1/12/2016 3:20:40 AM.637] Swap Chain created: 0x521FCE70
[1/12/2016 3:20:40 AM.637] Swap Chain VTable: 0x521FCE70
[1/12/2016 3:20:40 AM.639] Swap Chain VTable_2: 0x7FEF9345AE0
[1/12/2016 3:20:40 AM.639] 0x4856410448564DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[1/12/2016 3:20:40 AM.639] D3D11Present: 0x7FEF936B2F8
[1/12/2016 3:20:40 AM.639] D3D11ResizeBuffers: 0x7FEF936F97C
[1/12/2016 3:20:40 AM.639] D3D11ResizeTarget: 0x7FEF93707D8
[1/12/2016 3:20:40 AM.639] D3D11SetFullscreenState: 0x7FEF9370B64
[1/12/2016 3:20:40 AM.642] Direct3D initialized
[1/12/2016 3:20:40 AM.642] Initialized DirectX
[1/12/2016 3:20:40 AM.642] Direct3D watcher thread spawned
[1/12/2016 3:20:40 AM.980] Getting device
[1/12/2016 3:20:40 AM.981] Retrieved device
[1/12/2016 3:20:40 AM.981] Creating wrapper
[1/12/2016 3:20:41 AM.057] Wrapper created
[1/12/2016 3:20:41 AM.062] Effect created
[1/12/2016 3:20:41 AM.062] Creating buffer
[1/12/2016 3:20:41 AM.062] Created buffer
[1/12/2016 3:20:41 AM.062] Creating blend state
[1/12/2016 3:20:41 AM.063] Created blend state
[1/12/2016 3:20:41 AM.063] Done with creation
[1/12/2016 3:20:41 AM.141] Initializing texture system.
[1/12/2016 3:20:41 AM.142] Initializing texture system; phase 1
[1/12/2016 3:20:41 AM.142] Initializing texture system; phase 2
[1/12/2016 3:20:41 AM.148] Initializing texture system; phase 3
[1/12/2016 3:20:41 AM.148] Initializing texture system; phase 4
[1/12/2016 3:20:41 AM.158] Initializing texture system; phase 5
[1/12/2016 3:20:41 AM.160] Initializing texture system; phase 6
[1/12/2016 3:20:41 AM.161] Initializing texture system; phase 7
[1/12/2016 3:20:41 AM.163] Initializing texture system; phase 8
[1/12/2016 3:20:41 AM.165] Initializing texture system; phase 9
[1/12/2016 3:20:41 AM.166] Initializing texture system; phase 10
[1/12/2016 3:20:41 AM.171] Pixel Shader 5.0 not supported. Falling back to 4.0.
[1/12/2016 3:20:41 AM.173] Initializing texture system; phase 11
[1/12/2016 3:20:41 AM.174] Initializing texture system; phase 12
[1/12/2016 3:20:41 AM.176] Initializing texture system; phase 13
[1/12/2016 3:20:41 AM.176] Initializing texture system; phase 14
[1/12/2016 3:20:45 AM.642] Direct3D watcher thread ended
[1/12/2016 3:21:13 AM.360] Initializing game support
[1/12/2016 3:21:13 AM.899] Compatibility level: 0
[1/12/2016 3:21:13 AM.900] Supported version detected
[1/12/2016 3:21:13 AM.900] ==================================================
[1/12/2016 3:21:14 AM.151] Patched IsDebuggerPresent
[1/12/2016 3:21:14 AM.401] Waiting for game initialization
[1/12/2016 3:21:14 AM.753] Initializing hook
[1/12/2016 3:21:15 AM.003] Completing interoperability
[1/12/2016 3:21:15 AM.003] Initialization code 1.
[1/12/2016 3:21:15 AM.004] Initialization code 2.
[1/12/2016 3:21:15 AM.004] Initialization code 3.
[1/12/2016 3:21:15 AM.016] 1 Address: 0x00000001408A0AE0
[1/12/2016 3:21:15 AM.018] Calling func 1
[1/12/2016 3:21:15 AM.037] 2 Address: 0x00000001413556DA
[1/12/2016 3:21:15 AM.037] 3 Address: 0x000000013FED5D36
[1/12/2016 3:21:15 AM.071] Address: 0x0000000141355678
[1/12/2016 3:21:15 AM.074] Unknown var: 0x00000001422218D0
[1/12/2016 3:21:15 AM.075] Initialization code 4.
[1/12/2016 3:21:15 AM.075] Completing interoperability, phase 1
[1/12/2016 3:21:15 AM.077] Completing interoperability, phase 2
[1/12/2016 3:21:15 AM.078] Completing interoperability, phase 3
[1/12/2016 3:21:15 AM.078] Completing interoperability, phase 4
[1/12/2016 3:21:15 AM.079] Completing interoperability, phase 5
[1/12/2016 3:21:15 AM.079] Completing interoperability, phase 6
[1/12/2016 3:21:15 AM.079] Completing interoperability, phase 7
[1/12/2016 3:21:32 AM.540] Initializing console variable "TimeScale".
[1/12/2016 3:21:32 AM.541] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/12/2016 3:21:32 AM.543] Read value: <null>
[1/12/2016 3:21:34 AM.497] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[1/12/2016 3:21:34 AM.507] Unknown command or variable "consolekey=f4"
[1/12/2016 3:21:34 AM.512]
[1/12/2016 3:21:34 AM.513] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[1/12/2016 3:21:36 AM.375] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:36 AM.378] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:36 AM.381] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:36 AM.389] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[1/12/2016 3:21:36 AM.391]
[1/12/2016 3:21:36 AM.392] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[1/12/2016 3:21:38 AM.249] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:38 AM.252] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:38 AM.255] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:38 AM.320] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[1/12/2016 3:21:38 AM.321]
[1/12/2016 3:21:38 AM.322] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[1/12/2016 3:21:40 AM.171] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:40 AM.174] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:40 AM.177] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:40 AM.184] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[1/12/2016 3:21:40 AM.185]
[1/12/2016 3:21:40 AM.186] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[1/12/2016 3:21:42 AM.028] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:42 AM.032] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:42 AM.034] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:42 AM.105] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[1/12/2016 3:21:42 AM.107]
[1/12/2016 3:21:42 AM.108] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FPLightIndicator.dll
[1/12/2016 3:21:43 AM.980] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:43 AM.983] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:43 AM.985] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:44 AM.045] Plugin "FP Light Indicator" was loaded from "FPLightIndicator.dll".
[1/12/2016 3:21:44 AM.046]
[1/12/2016 3:21:44 AM.047] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[1/12/2016 3:21:45 AM.892] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:45 AM.896] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:45 AM.899] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:45 AM.956] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[1/12/2016 3:21:45 AM.957]
[1/12/2016 3:21:45 AM.957] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/12/2016 3:21:47 AM.899] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:47 AM.902] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:47 AM.905] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:47 AM.923] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/12/2016 3:21:47 AM.924]
[1/12/2016 3:21:47 AM.924] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[1/12/2016 3:21:49 AM.800] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:49 AM.803] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:49 AM.806] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:49 AM.815] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[1/12/2016 3:21:49 AM.817]
[1/12/2016 3:21:49 AM.817] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[1/12/2016 3:21:51 AM.696] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:51 AM.699] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:51 AM.702] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:51 AM.711] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[1/12/2016 3:21:51 AM.712]
[1/12/2016 3:21:51 AM.713] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[1/12/2016 3:21:53 AM.569] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:53 AM.572] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:53 AM.575] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:53 AM.584] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[1/12/2016 3:21:53 AM.585]
[1/12/2016 3:21:53 AM.585] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[1/12/2016 3:21:55 AM.459] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:55 AM.462] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:55 AM.465] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:55 AM.475] Plugin "Spike Strips V" was loaded from "Spike Strips V.dll".
[1/12/2016 3:21:55 AM.477]
[1/12/2016 3:21:55 AM.477] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[1/12/2016 3:21:57 AM.323] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:57 AM.327] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:57 AM.329] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:57 AM.340] Plugin "Spotligth Mod" was loaded from "Spotlight.dll".
[1/12/2016 3:21:57 AM.343]
[1/12/2016 3:21:57 AM.343] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[1/12/2016 3:21:59 AM.216] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:21:59 AM.219] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:21:59 AM.222] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:21:59 AM.279] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[1/12/2016 3:21:59 AM.281]
[1/12/2016 3:21:59 AM.281] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Unarmed Arrests.dll
[1/12/2016 3:22:01 AM.176] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:22:01 AM.180] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:22:01 AM.182] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:22:01 AM.231] Plugin "Unarmed Arrests" was loaded from "Unarmed Arrests.dll".
[1/12/2016 3:22:01 AM.233]
[1/12/2016 3:22:01 AM.233] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[1/12/2016 3:22:03 AM.106] <UNLOADED PLUGIN>: Initializing input system
[1/12/2016 3:22:03 AM.109] <UNLOADED PLUGIN>: Initializing game console
[1/12/2016 3:22:03 AM.112] <UNLOADED PLUGIN>: Initializing forms manager
[1/12/2016 3:22:03 AM.120] Plugin "Vehicle Search v2.0.6" was loaded from "VehicleSearch.dll".
[1/12/2016 3:22:03 AM.874] FootPursuitAid: Foot Pursuit Aid 1.1 by Albo1125 has been loaded successfully.
[1/12/2016 3:22:04 AM.110] FP Light Indicator: Loaded v0.13.5730.37209
[1/12/2016 3:22:04 AM.156] Keep Calm: [Keep Calm] v0.7.1 Loaded
[1/12/2016 3:22:04 AM.423] ---------------------------------------------------------------------
[1/12/2016 3:22:04 AM.423] LSPD FIRST RESPONSE
[1/12/2016 3:22:04 AM.423] Version 0.2b
[1/12/2016 3:22:04 AM.424] A G17 Media Modification
[1/12/2016 3:22:04 AM.424] - Developed by LMS & Sam
[1/12/2016 3:22:04 AM.424] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/12/2016 3:22:04 AM.424] © Copyright 2015, G17 Media, www.lspdfr.com
[1/12/2016 3:22:04 AM.424] ---------------------------------------------------------------------
[1/12/2016 3:22:04 AM.424] LSPD First Response: Running LSPD First Response 0.2b
[1/12/2016 3:22:04 AM.424] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[1/12/2016 3:22:04 AM.613] Cached police
[1/12/2016 3:22:04 AM.613] Cached police2
[1/12/2016 3:22:04 AM.613] Cached policet
[1/12/2016 3:22:04 AM.613] Cached sheriff2
[1/12/2016 3:22:04 AM.613] Cached sheriff
[1/12/2016 3:22:04 AM.613] Cached police4
[1/12/2016 3:22:04 AM.613] Cached policeb
[1/12/2016 3:22:04 AM.613] Cached policeb
[1/12/2016 3:22:04 AM.613] Cached policeb
[1/12/2016 3:22:04 AM.613] Cached fbi2
[1/12/2016 3:22:04 AM.613] Cached policeold1
[1/12/2016 3:22:04 AM.613] Cached policeold2
[1/12/2016 3:22:04 AM.613] Cached policeold2
[1/12/2016 3:22:04 AM.613] Cached buzzard
[1/12/2016 3:22:04 AM.614] Cached polmav
[1/12/2016 3:22:04 AM.614] Cached frogger2
[1/12/2016 3:22:04 AM.614] Cached ambulance
[1/12/2016 3:22:04 AM.614] Cached firetruk
[1/12/2016 3:22:04 AM.679] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[1/12/2016 3:22:04 AM.702] LSPD First Response: Arrest Manager, Version=4.2.1.26, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.706] LSPD First Response: ArrestWarrantCallout, Version=0.3.17.1843, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.707] LSPD First Response: AssortedCallouts, Version=0.0.4.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.709] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.710] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.716] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.717] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.718] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.719] LSPD First Response: RAGEComputer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.723] LSPD First Response: RAGENativeUI, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.724] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.725] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.725] LSPD First Response: Traffic Policer, Version=5.2.0.27, Culture=neutral, PublicKeyToken=null
[1/12/2016 3:22:04 AM.727] LSPD First Response: Creating plugin: MoreJailPoints.Main
[1/12/2016 3:22:04 AM.814] LSPD First Response: Creating plugin: ArrestWarrantCallout.ArrestWarrantClass+Main
[1/12/2016 3:22:04 AM.815] LSPD First Response: Creating plugin: AssortedCallouts.Main
[1/12/2016 3:22:04 AM.873] LSPD First Response: Creating plugin: CalloutsV.Main
[1/12/2016 3:22:04 AM.899] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[1/12/2016 3:22:04 AM.957] LSPD First Response: Creating plugin: CrazyCallouts.Main
[1/12/2016 3:22:04 AM.959] LSPD First Response: Creating plugin: APIExample.Main
[1/12/2016 3:22:04 AM.959] LSPD First Response: Creating plugin: PoliceRadio.Main
[1/12/2016 3:22:05 AM.015] LSPD First Response: Creating plugin: RAGEComputer.Main
[1/12/2016 3:22:05 AM.016] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[1/12/2016 3:22:05 AM.016] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[1/12/2016 3:22:05 AM.017] LSPD First Response: Creating plugin: Traffic_Policer.Main
[1/12/2016 3:22:05 AM.076] LSPD First Response: Arrest Manager 4.2.1.26, developed by Albo1125, loaded successfully!
[1/12/2016 3:22:05 AM.076] LSPD First Response: Please go on duty to start Arrest Manager.
[1/12/2016 3:22:05 AM.077] LSPD First Response: Arrest Warrant Callout 0.3.17.1843loaded!
[1/12/2016 3:22:05 AM.081] LSPD First Response: Assorted Callouts 0.0.4.0, developed by Albo1125, has been initialised.
[1/12/2016 3:22:05 AM.081] LSPD First Response: Go on duty to start Assorted Callouts.
[1/12/2016 3:22:05 AM.082] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[1/12/2016 3:22:05 AM.082] LSPD First Response: [CalloutsV] Detecting player name from config file as: Officer Sandals
[1/12/2016 3:22:05 AM.082] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[1/12/2016 3:22:05 AM.097] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[1/12/2016 3:22:05 AM.105] LSPD First Response: [Code 3 Callouts] Settings loaded
[1/12/2016 3:22:05 AM.106] LSPD First Response: CrazyCalloutsV0.4.9 Plugin loaded!
[1/12/2016 3:22:05 AM.107] LSPD First Response: Callouts Plugin loaded!
[1/12/2016 3:22:05 AM.108] LSPD First Response: Police Radio Loaded
[1/12/2016 3:22:05 AM.699] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[1/12/2016 3:22:05 AM.700] StraysCallouts initialized
[1/12/2016 3:22:05 AM.703] LSPD First Response: Traffic Policer 5.2.0.27, developed by Albo1125, has been initialised.
[1/12/2016 3:22:05 AM.705] LSPD First Response: Go on duty to start Traffic Policer.
[1/12/2016 3:22:05 AM.705] LSPD First Response: We have 1 callouts registered
[1/12/2016 3:22:05 AM.706] LSPD First Response: CalloutManager initialized
[1/12/2016 3:22:06 AM.176] ================================================= Spike Strips V =================================================
[1/12/2016 3:22:06 AM.176] Created by:  alexguirre
[1/12/2016 3:22:06 AM.183] Version:  0.7.1.27252
[1/12/2016 3:22:06 AM.184] RPH Version:  0.29.817.5806
[1/12/2016 3:22:06 AM.184]
[1/12/2016 3:22:06 AM.184] Report any issues you have in the comments section and include the RagePluginHook.log
[1/12/2016 3:22:06 AM.184] Enjoy!
[1/12/2016 3:22:06 AM.184] ================================================= Spike Strips V =================================================
[1/12/2016 3:22:06 AM.461] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[1/12/2016 3:22:06 AM.664] Unarmed Arrests: Unarmed Arrests 0.1.1.2, developed by Albo1125, loaded successfully!
[1/12/2016 3:22:07 AM.057] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
[1/12/2016 3:22:07 AM.059] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
[1/12/2016 3:22:09 AM.031] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/12/2016 3:22:09 AM.032] LSPD First Response: Arrest Manager INI found.
[1/12/2016 3:22:09 AM.035] LSPD First Response: Not checking for Arrest Manager updates, 4.
[1/12/2016 3:22:09 AM.040] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/12/2016 3:22:09 AM.042] LSPD First Response: AssortedCalloutsIni found.
[1/12/2016 3:22:09 AM.043] LSPD First Response: Not checking for Assorted Callouts updates, 4.
[1/12/2016 3:22:09 AM.094] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.29
[1/12/2016 3:22:09 AM.097] ______________________________________________________________________________________________
[1/12/2016 3:22:09 AM.097] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[1/12/2016 3:22:09 AM.097] [Created by : FinKone]
[1/12/2016 3:22:09 AM.097] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[1/12/2016 3:22:09 AM.097]
[1/12/2016 3:22:09 AM.097] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[1/12/2016 3:22:09 AM.099] Audio loaded...
[1/12/2016 3:22:09 AM.142] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[1/12/2016 3:22:09 AM.244] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
[1/12/2016 3:22:09 AM.244] LSPD First Response: Traffic Policer INI found.
[1/12/2016 3:22:09 AM.248] LSPD First Response: Not checking for Traffic Policer updates, disabled.
[1/12/2016 3:22:09 AM.512] Unarmed Arrests: Unarmed Arrests modifier keys registered successfully
[1/12/2016 3:23:25 AM.375] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[1/12/2016 3:23:25 AM.376] LSPD First Response: GAME VERSION: 1.0.573.1
[1/12/2016 3:23:25 AM.399] LSPD First Response: Transport Vehicle attempted set to: POLICE3
[1/12/2016 3:23:25 AM.399] LSPD First Response: Spawning & Checking Transport Vehicle
[1/12/2016 3:23:25 AM.705] LSPD First Response: Setting transport vehicle to POLICE3
[1/12/2016 3:23:25 AM.705] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[1/12/2016 3:23:25 AM.706] LSPD First Response: Spawning & Checking Transport Vehicle
[1/12/2016 3:23:25 AM.706] LSPD First Response: Setting transport vehicle to SHERIFF2
[1/12/2016 3:23:25 AM.707] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[1/12/2016 3:23:25 AM.712] Police Station Jail blips created.
[1/12/2016 3:23:25 AM.735] LSPD First Response: Registering callout ArrestWarrantCallout.ArrestCallout
[1/12/2016 3:23:25 AM.736] LSPD First Response: Registering callout ArrestWarrantCallout.PrisonEscape
[1/12/2016 3:23:25 AM.740] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[1/12/2016 3:23:25 AM.741] LSPD First Response: GAME VERSION: 1.0.573.1
[1/12/2016 3:23:25 AM.742] LSPD First Response: Assorted Callouts not in beta.
[1/12/2016 3:23:25 AM.744] LSPD First Response: Assorted Callouts is not in beta.
[1/12/2016 3:23:25 AM.753] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 3:23:25 AM.754] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 3:23:25 AM.754] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 3:23:25 AM.754] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 3:23:25 AM.754] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/12/2016 3:23:25 AM.755] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[1/12/2016 3:23:25 AM.755] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[1/12/2016 3:23:25 AM.755] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[1/12/2016 3:23:25 AM.755] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[1/12/2016 3:23:25 AM.755] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[1/12/2016 3:23:25 AM.755] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[1/12/2016 3:23:25 AM.757] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[1/12/2016 3:23:25 AM.763] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[1/12/2016 3:23:25 AM.765] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[1/12/2016 3:23:25 AM.765] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[1/12/2016 3:23:25 AM.765] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[1/12/2016 3:23:25 AM.765] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[1/12/2016 3:23:25 AM.765] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[1/12/2016 3:23:25 AM.766] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[1/12/2016 3:23:25 AM.766] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[1/12/2016 3:23:25 AM.766] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[1/12/2016 3:23:25 AM.766] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[1/12/2016 3:23:25 AM.767] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[1/12/2016 3:23:25 AM.767] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[1/12/2016 3:23:25 AM.767] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[1/12/2016 3:23:25 AM.767] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[1/12/2016 3:23:25 AM.767] LSPD First Response: [Code 3 Callouts] All callouts registered
[1/12/2016 3:23:25 AM.768] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[1/12/2016 3:23:25 AM.768] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[1/12/2016 3:23:25 AM.768] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[1/12/2016 3:23:25 AM.768] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[1/12/2016 3:23:25 AM.769] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout
[1/12/2016 3:23:25 AM.769] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[1/12/2016 3:23:25 AM.769] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[1/12/2016 3:23:25 AM.769] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[1/12/2016 3:23:25 AM.769] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[1/12/2016 3:23:25 AM.770] LSPD First Response: Registering callout APIExample.Callouts.VehicleFire
[1/12/2016 3:23:25 AM.770] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[1/12/2016 3:23:25 AM.770] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[1/12/2016 3:23:25 AM.770] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[1/12/2016 3:23:25 AM.770] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[1/12/2016 3:23:25 AM.770] LSPD First Response: Registering callout APIExample.Callouts.EasterEgg
[1/12/2016 3:23:25 AM.771] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[1/12/2016 3:23:25 AM.771] LSPD First Response: Registering callout APIExample.Callouts.SuspectinCustody
[1/12/2016 3:23:25 AM.771] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Homicide1
[1/12/2016 3:23:25 AM.771] LSPD First Response: Simple Callouts plugin: Possible homicide callout laoded!
[1/12/2016 3:23:25 AM.772] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF1
[1/12/2016 3:23:25 AM.772] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.DrunkF2
[1/12/2016 3:23:25 AM.772] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual callouts laoded!
[1/12/2016 3:23:25 AM.772] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk1
[1/12/2016 3:23:25 AM.772] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Drunk2
[1/12/2016 3:23:25 AM.772] LSPD First Response: Simple Callouts plugin: Possible intoxicated individual(s) callout laoded!
[1/12/2016 3:23:25 AM.772] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.HeavyVehicle1
[1/12/2016 3:23:25 AM.773] LSPD First Response: Simple Callouts plugin: Heavy vehicle callout laoded!
[1/12/2016 3:23:25 AM.773] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Burglary
[1/12/2016 3:23:25 AM.773] LSPD First Response: Simple Callouts plugin: Burglary suspect callout laoded!
[1/12/2016 3:23:25 AM.773] LSPD First Response: Registering callout SimpleCalloutsPlugin.Callouts.Easteregg
[1/12/2016 3:23:25 AM.773] LSPD First Response: Simple Callouts plugin: Super secret easteregg-ish callout laoded!
[1/12/2016 3:23:25 AM.773] LSPD First Response: Simple Callouts Plugin laoded! Thanks for downloading. Have fun!
[1/12/2016 3:23:25 AM.774] LSPD First Response: Registering callout StraysCallouts.Callouts.Mugging
[1/12/2016 3:23:25 AM.774] LSPD First Response: Registering callout StraysCallouts.Callouts.Fight
[1/12/2016 3:23:25 AM.774] LSPD First Response: Registering callout StraysCallouts.Callouts.SuspiciousPerson
[1/12/2016 3:23:25 AM.774] LSPD First Response: Registering callout StraysCallouts.Callouts.GangActivity
[1/12/2016 3:23:25 AM.778] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
[1/12/2016 3:23:25 AM.779] LSPD First Response: GAME VERSION: 1.0.573.1
[1/12/2016 3:23:25 AM.801] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/12/2016 3:23:25 AM.801] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/12/2016 3:23:25 AM.801] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[1/12/2016 3:23:25 AM.801] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[1/12/2016 3:23:25 AM.801] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[1/12/2016 3:23:25 AM.844] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[1/12/2016 3:23:37 AM.877] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[1/12/2016 3:24:21 AM.176] LSPD First Response: Creating StreetRace
[1/12/2016 3:24:22 AM.286] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOLITA_AVE
[1/12/2016 3:24:41 AM.715] LSPD First Response: Creating Speeder Event
[1/12/2016 3:25:29 AM.247] LSPD First Response: Creating No Lights at Dark event
[1/12/2016 3:28:32 AM.367] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:28:34 AM.729] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:28:54 AM.723] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:28:56 AM.344] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:28:58 AM.341] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:29:19 AM.308] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:29:21 AM.427] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:30:26 AM.038] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:30:28 AM.362] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:30:46 AM.625] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 3:31:20 AM.011] LSPD First Response: Creating drunk driver event
[1/12/2016 3:35:54 AM.587] LSPD First Response: Creating Assault
[1/12/2016 3:35:55 AM.382] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[1/12/2016 3:36:37 AM.429] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 3:36:37 AM.454] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[1/12/2016 3:37:14 AM.122] LSPD First Response: Creating drug driver event
[1/12/2016 3:37:42 AM.278] LSPD First Response: Creating phone event
[1/12/2016 3:38:10 AM.571] LSPD First Response: Creating HeavyVehicle1
[1/12/2016 3:38:10 AM.760] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:38:25 AM.803] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:38:38 AM.442] LSPD First Response: Creating Assault
[1/12/2016 3:38:39 AM.557] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[1/12/2016 3:39:29 AM.442] LSPD First Response: Creating DrunkF1
[1/12/2016 3:39:29 AM.444] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:39:44 AM.509] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:40:46 AM.885] LSPD First Response: Creating StreetRace
[1/12/2016 3:40:47 AM.306] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[1/12/2016 3:45:37 AM.421] LSPD First Response: Creating OfficerHelp
[1/12/2016 3:45:37 AM.680] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:49:46 AM.451] LSPD First Response: Creating OwnerWanted
[1/12/2016 3:49:46 AM.664] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:50:54 AM.038] LSPD First Response: Creating OwnerWanted
[1/12/2016 3:50:54 AM.039] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:52:05 AM.857] LSPD First Response: Creating ArrestCallout
[1/12/2016 3:52:06 AM.114] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:53:12 AM.324] LSPD First Response: Creating OwnerWanted
[1/12/2016 3:53:12 AM.502] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:54:54 AM.941] LSPD First Response: Creating drunk driver event
[1/12/2016 3:56:36 AM.002] LSPD First Response: Creating DrunkF1
[1/12/2016 3:56:36 AM.003] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:56:51 AM.041] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:57:20 AM.434] LSPD First Response: Creating TerrorAttackCallout
[1/12/2016 3:57:21 AM.193] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[1/12/2016 3:58:25 AM.720] LSPD First Response: Creating Escort
[1/12/2016 3:58:25 AM.723] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 3:59:40 AM.651] LSPD First Response: Creating No Brake Lights event
[1/12/2016 4:00:02 AM.431] LSPD First Response: Creating Fight
[1/12/2016 4:00:02 AM.434] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[1/12/2016 4:01:11 AM.345] LSPD First Response: Creating StreetRace
[1/12/2016 4:01:11 AM.557] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[1/12/2016 4:01:30 AM.110] LSPD First Response: Creating phone event
[1/12/2016 4:03:47 AM.822] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 4:06:09 AM.180] LSPD First Response: Creating No Brake Lights event
[1/12/2016 4:08:49 AM.444] LSPD First Response: Creating CrazyDriverCallout
[1/12/2016 4:08:49 AM.624] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[1/12/2016 4:09:45 AM.785] LSPD First Response: Creating MurderCallout
[1/12/2016 4:09:45 AM.787] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[1/12/2016 4:11:13 AM.985] LSPD First Response: Creating stolen vehicle event
[1/12/2016 4:11:15 AM.098] LSPD First Response: Creating OwnerWanted
[1/12/2016 4:11:15 AM.098] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[1/12/2016 4:11:47 AM.152] LSPD First Response: Creating CrazyDriverCallout
[1/12/2016 4:11:47 AM.348] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 4:12:23 AM.916] LSPD First Response: Creating drunk driver event
[1/12/2016 4:15:36 AM.674] LSPD First Response: Creating OwnerWanted
[1/12/2016 4:15:36 AM.899] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[1/12/2016 4:16:50 AM.538] LSPD First Response: Creating phone event
[1/12/2016 4:18:14 AM.012] LSPD First Response: Creating MurderCallout
[1/12/2016 4:18:14 AM.014] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[1/12/2016 4:19:51 AM.922] LSPD First Response: Creating Speeder Event
[1/12/2016 4:21:06 AM.695] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 4:24:26 AM.733] LSPD First Response: Creating DrugsRunners
[1/12/2016 4:24:26 AM.737] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[1/12/2016 4:25:37 AM.026] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 4:26:15 AM.125] LSPD First Response: Creating phone event
[1/12/2016 4:27:00 AM.860] LSPD First Response: Creating DrugsRunners
[1/12/2016 4:27:00 AM.861] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[1/12/2016 4:27:03 AM.767] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[1/12/2016 4:27:03 AM.768] LSPD First Response: EndCurrentCallout: Finishing...
[1/12/2016 4:27:03 AM.772] LSPD First Response: ANPR Hit (drugsrunners) callout has ended.
[1/12/2016 4:27:03 AM.774] LSPD First Response: All Drugsrunners entities deleted
[1/12/2016 4:27:03 AM.775] LSPD First Response: Creating ?????????????????????????????????????????
[1/12/2016 4:27:03 AM.786] LSPD First Response: CalloutCreated: Callout should be aborted
[1/12/2016 4:27:03 AM.786] LSPD First Response: EndCurrentCallout: Finishing...
[1/12/2016 4:27:06 AM.320] LSPD First Response: Creating Breakdown
[1/12/2016 4:27:40 AM.999] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 4:28:13 AM.173] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 4:28:56 AM.899] LSPD First Response: Creating stolen vehicle event
[1/12/2016 4:29:21 AM.434] LSPD First Response: Player pressing horn
[1/12/2016 4:30:00 AM.731] LSPD First Response: Player pressing horn
[1/12/2016 4:30:01 AM.627] LSPD First Response: Player pressing horn
[1/12/2016 4:30:06 AM.589] LSPD First Response: Player pressing horn
[1/12/2016 4:30:07 AM.505] LSPD First Response: Player pressing horn
[1/12/2016 4:30:42 AM.924] LSPD First Response: Player pressing horn
[1/12/2016 4:30:53 AM.160] LSPD First Response: Player pressing horn
[1/12/2016 4:30:58 AM.604] LSPD First Response: Mimicking
[1/12/2016 4:31:06 AM.827] LSPD First Response: Mimicking
[1/12/2016 4:31:12 AM.098] LSPD First Response: Done mimicking
[1/12/2016 4:32:57 AM.629] Spotligth Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[1/12/2016 4:33:02 AM.485] LSPD First Response: Creating KidnapCallout
[1/12/2016 4:33:02 AM.488] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PANORAMA_DR
[1/12/2016 4:33:03 AM.858] LSPD First Response: Created new chase
[1/12/2016 4:33:03 AM.860] LSPD First Response: Suspect added to chase
[1/12/2016 4:33:03 AM.909] LSPD First Response: Cop added to chase
[1/12/2016 4:33:03 AM.910] LSPD First Response: Added cop to existing chase
[1/12/2016 4:33:03 AM.912] LSPD First Response: Cop added to chase
[1/12/2016 4:33:03 AM.912] LSPD First Response: Added cop to existing chase
[1/12/2016 4:33:22 AM.422] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[1/12/2016 4:33:34 AM.483] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[1/12/2016 4:33:59 AM.948] LSPD First Response: Cop added to chase
[1/12/2016 4:33:59 AM.948] LSPD First Response: Added cop to existing chase
[1/12/2016 4:33:59 AM.950] LSPD First Response: Cop added to chase
[1/12/2016 4:33:59 AM.950] LSPD First Response: Added cop to existing chase
[1/12/2016 4:34:11 AM.203] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/12/2016 4:35:15 AM.500] LSPD First Response: Cop added to chase
[1/12/2016 4:35:15 AM.500] LSPD First Response: Added cop to existing chase
[1/12/2016 4:35:18 AM.022] LSPD First Response: Cop added to chase
[1/12/2016 4:35:18 AM.022] LSPD First Response: Added cop to existing chase
[1/12/2016 4:35:18 AM.024] LSPD First Response: Cop added to chase
[1/12/2016 4:35:18 AM.024] LSPD First Response: Added cop to existing chase
[1/12/2016 4:35:22 AM.272] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/12/2016 4:35:24 AM.364] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[1/12/2016 4:35:36 AM.443] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
[1/12/2016 4:35:40 AM.483] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_IS_ON_FOOT, reverted to random voice
[1/12/2016 4:35:41 AM.930] LSPD First Response: No more suspects useable, aborting chase
[1/12/2016 4:35:41 AM.932] LSPD First Response: Aborted chase
[1/12/2016 4:35:59 AM.505] LSPD First Response: Error while processing callout: KidnapCallout: Operation is not valid because the specified  Rage.Vehicle is invalid.   at Rage.TaskInvoker.LeaveVehicle(LeaveVehicleFlags flags)
[1/12/2016 4:35:59 AM.506] at CrazyCallouts.Callouts.KidnapCallout.Process()
[1/12/2016 4:35:59 AM.506] at ?.?()
[1/12/2016 4:35:59 AM.506] LSPD First Response: EndCurrentCallout: Finishing...
[1/12/2016 4:36:53 AM.607] LSPD First Response: Creating DrunkF1

 

Edited by TheDude

Slushy

Members

11 minutes ago, TheDude said:

not sure if crash is related to this mod but just started getting it tonight and this is the only mod I updated today. not entirely sure what E_call is. sort of sounds like something associated with protection squad though, maybe a conflict? I didnt get a lspdfr crash it was a full game lockup.

 

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I am fairly certain it was spikes barrier mod, I am most likely not right, it just looks taht way :P

TheDude

Members

(edited)

2 hours ago, Slushy said:

I am fairly certain it was spikes barrier mod, I am most likely not right, it just looks taht way :P

updated and now getting another crash that looks directly related to this mod, updated above post.

Edited by TheDude

Slushy

Members

7 hours ago, TheDude said:

updated and now getting another crash that looks directly related to this mod, updated above post.

Crazy callouts needs updating, if you look at the log near the end:

Error while processing callout: KidnapCallout: Operation is not valid because the specified  Rage.Vehicle is invalid.   at Rage.TaskInvoker.LeaveVehicle(LeaveVehicleFlags flags)
[1/12/2016 4:35:59 AM.506] at CrazyCallouts.Callouts.KidnapCallout.Process()  

TheDude

Members

2 hours ago, Slushy said:

Crazy callouts needs updating, if you look at the log near the end:

Error while processing callout: KidnapCallout: Operation is not valid because the specified  Rage.Vehicle is invalid.   at Rage.TaskInvoker.LeaveVehicle(LeaveVehicleFlags flags)
[1/12/2016 4:35:59 AM.506] at CrazyCallouts.Callouts.KidnapCallout.Process()  

i have the most recent version though. 0.5.0

Slushy

Members

21 hours ago, TheDude said:

i have the most recent version though. 0.5.0

I have no idea then sorry, I am not a modder/developer :P

TitanSloth

Members Author

@Slushy @TheDude, I am currently looking into that right as I type this, thank you for letting me know!:thumbsup:

albano

Members

(edited)

Oh noooooooo, the Terrorist Activity is one of the best callouts we had. Keep up with the great work. Cheers

Edited by albano

Kal74

Members

TitanSloth Thanks for updating this so quickly.. Considering 0.3 was released just yesterday! Much appreciated!

TitanSloth

Members Author

13 hours ago, albano said:

Oh noooooooo, the Terrorist Activity is one of the best callouts we had. Keep up with the great work. Cheers

Don't worry, it will be back shortly:smile:

7 hours ago, Kal74 said:

TitanSloth Thanks for updating this so quickly.. Considering 0.3 was released just yesterday! Much appreciated!

Thanks I try my best! :smile:

Scotsman

Members

I seem to have issues downloading CrazyCallouts! I have downloaded the mod and extracted all the files into the right place. GTA, RPH and LCPDFR are on the correct and most newest versions. I have downloaded ScriptHook as well, but your Callouts don't seem to be appearing with the LCPDFR mod? Not sure what else I can do. 

Scotsman

Members

BTW, don't know if this matters, but I don't seem to have a LSPDFR folder in the Plugins folder? Do you think this could be the cause of it?

Kal74

Members

2 hours ago, Scotsman said:

BTW, don't know if this matters, but I don't seem to have a LSPDFR folder in the Plugins folder? Do you think this could be the cause of it?

You should have a LSPDFR Folder sitting in your Plugins Folder.. If you don't, just create one.. Here is what it looks like for me with the files that belong in there

569e5cbb7e52a_2016-01-1910_56_42-LSPDFR.

and to add to the above this is what it looks like for my Plugins Folder569e5df8d566a_2016-01-1911_01_53-Plugins

Henderson

Members

(edited)

I'm getting a crash with these callouts. It's crashed whenever I go to accept a callout, which crashed for Shots fired on officers and an Armed Driver.

Edit:

Nevermind. I think I found the issue. Somehow the plugin didn't get updated.

Edited by Henderson

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