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Wilderness Callouts 0.6.0

(66 reviews)

16 Screenshots

Gx2GCQD.png
Requires RAGEPluginHook 0.65+LSPDFR 0.4.1+ and RAGENativeUI 1.6.3+

Current Callouts

  • Possible illegal hunting
  • Rocks blocking the road
  • Aircraft crash
  • Wanted felon in vehicle
  • Suicide attempt
  • Animal attack
  • Missing person
  • Public disturbance
  • Hostage situation
  • Arson
  • Officer needs transport
  • Attacked police station
  • Demonstration

 

Extra Features

  • Air ambulance
  • Vet
  • Binoculars
  • Hunting and fishing license check
  • Helicopter camera

 

Ambient Events

  • Someone hunting
  • Public intoxication

 

Post

To see development progress, suggest ideas or report bugs go to this post: 

Videos

 

What's New in Version 0.6.0

Released

v0.6.0

Special thanks to @PeterU for contributing to this update.

  • Updated for LSPDFR 0.4.
  • Added integration with Police SmartRadio
    • Vet and air ambulance can now be called from the radio.
  • Fixed typos.
  • Source code released on GitHub.

User Feedback

Recommended Comments

kcoynejr

Members

I dont't have   "alexguirre.Common.dll"  in my root and  dont think its in the download file. I just followed the directions (Drag and drop "LSPDFR" and "Plugins") into the root. It is not registering on the rage command console thinger. Why do you think this is happening.

Thanks

alexguirre

Members Author

4 hours ago, kcoynejr said:

I dont't have   "alexguirre.Common.dll"  in my root and  dont think its in the download file. I just followed the directions (Drag and drop "LSPDFR" and "Plugins") into the root. It is not registering on the rage command console thinger. Why do you think this is happening.

Thanks

The latest version doesn't need "alexguirre.Common.dll", If you installed it correctly you should have the following things:

  • Inside Grand Theft Auto V/Plugins/LSPDFR, Wilderness Callouts.dll, Wilderness Callouts Config.ini and a folder called WildernessCallouts with BinocularsTexture.png inside.
  • Inside Grand Theft Auto V/LSPDFR/Police Scanner a folder called WILDERNESS_CALLOUTS_AUDIO

If you have all that once you load LSPDFR it will load Wilderness Callouts automatically and if you go on-duty and open the console you will see something like this:

                                [23/12/2015 2:28:24.818] LSPD First Response: Registering callout WildernessCallouts.Callouts.RecklessDriver

And remember that it requires at least RPH 0.28+

kcoynejr

Members

Okay so I did indeed install it correctly because all is where it should be. But it does not read it when start LSPDFR. Is there a way I can show screen shots to prove its all in the right place.?

 

Thanks 

SoUThPHiLLY20

Members

PRESS CTRL + PRINT SCREEN

THEN PRESS CTRL + V

YOU MAY HAVE TO OPEN MICROSOFT WORD IF YOU HAVE IT, IT'LL LOOK LIKE THIS.

DEMO.docx

alexguirre

Members Author

27 minutes ago, kcoynejr said:

Okay so I did indeed install it correctly because all is where it should be. But it does not read it when start LSPDFR. Is there a way I can show screen shots to prove its all in the right place.?

 

Thanks 

Do what PHILLYFaN20 said

kcoynejr

Members

(edited)

When I press ctrl + print screen nothing happens

 

I also dont have word

image (1).jpeg

Edited by kcoynejr

SoUThPHiLLY20

Members

It won't look like it did anything until you right click on word, notepad or any thing of that type and then press paste.

alexguirre

Members Author

25 minutes ago, kcoynejr said:

When I press ctrl + print screen nothing happens

 

I also dont have word

image (1).jpeg

Can you post your log? Remember that in RPH 0.29 now the logs are inside a folder called Logs

kcoynejr

Members

Wouldn't that affect everything else as well? I am currently using Assorted Callouts and vehicle mods.

Kilyin

Members

(edited)

28 minutes ago, kcoynejr said:

Wouldn't that affect everything else as well? I am currently using Assorted Callouts and vehicle mods.

They all use the same version/file, so that's probably why your log is riddled with errors. Place that file there from one of Albo's mods or from this one. You've got errors from more than just this callout plugin, but that looks like the culprit.

You also appear to be missing some audio files from \LSPDFR\Police Scanner\Assorted Callouts Audio

Edited by Kilyin

kcoynejr

Members

YEEESSS It was my root not having RageNativeUI.dl. Thank you Kilyin and alexguirre!

kcoynejr

Members

lol crap now its crashng.

Can't upload log for some reason.

Kilyin

Members

(edited)

21 minutes ago, kcoynejr said:

lol crap now its crashng.

Can't upload log for some reason.

Use pastebin.com and paste the link here

Edited by Kilyin

nicomedic911

Members

On 24.12.2015 at 6:56 AM, Kilyin said:

Use pastebin.com and paste the link here

you can delete the Wilderness files again then you game stops crashing thats what happend by me the plugin isnt working on the new updated version for GTA5

Kilyin

Members

1 minute ago, nicomedic911 said:

you can delete the Wilderness files again then you game stops crashing thats what happend by me the plugin isnt working on the new updated version for GTA5

It works fine.

nicomedic911

Members

3 minutes ago, Kilyin said:

It works fine.

what works fine?

if you mean it to my comment that you delete it and its now working then... cool :)

and if you mean that the plugin works by you then...thats strange by me its dont work but when i delete the files it works fine again...

and sorry for the bad english 

Kilyin

Members

(edited)

12 minutes ago, nicomedic911 said:

what works fine?

if you mean it to my comment that you delete it and its now working then... cool :)

and if you mean that the plugin works by you then...thats strange by me its dont work but when i delete the files it works fine again...

and sorry for the bad english 

I mean the Wilderness Callouts works fine for me and many other people. Maybe if you post your RagePluginHook.log we can figure out why it doesn't work for you. 

Edited by Kilyin

nicomedic911

Members

2 minutes ago, Kilyin said:

I mean the Wilderness Callouts works fine for me and many other people. Maybe if you post your RagePluginHook.log we can figure out why it doesn't work for you. 

yeah i have to post my Rage in time but my game keeps crashing (i think i have a Mod wrong installed) in the last 2 days... i am reinstall GTA5 in this moment but it will take a while...i need to download 60 Gb again :p

M3Stang

Members

Really cool although a game crash of my own has begun after installing these callouts. Whats weird is that in the log I see that it was making callouts although I never got any.

[1/6/2016 12:36:23 PM.979] LSPD First Response: [Wilderness Callouts | HuntingEvent]  Initialized
[1/6/2016 12:36:24 PM.907] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[1/6/2016 12:36:25 PM.865] LSPD First Response: Cop added to chase
[1/6/2016 12:36:25 PM.866] LSPD First Response: Added cop to existing chase
[1/6/2016 12:36:25 PM.868] LSPD First Response: Cop added to chase
[1/6/2016 12:36:25 PM.869] LSPD First Response: Added cop to existing chase
[1/6/2016 12:37:20 PM.663] LSPD First Response: [Wilderness Callouts | HuntingEvent]  Initialized
[1/6/2016 12:37:32 PM.153] LSPD First Response: No more suspects useable, aborting chase
[1/6/2016 12:37:32 PM.154] LSPD First Response: Aborted chase
[1/6/2016 12:40:10 PM.196] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent]  Initialized
[1/6/2016 12:40:10 PM.200] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Created
[1/6/2016 12:40:10 PM.201] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Action started
[1/6/2016 12:41:26 PM.179] LSPD First Response: Creating unroadworthy vehicle event
[1/6/2016 12:41:33 PM.113] LSPD First Response: [Wilderness Callouts | IntoxicatedPersonEvent] Cleaned up
[1/6/2016 12:41:52 PM.194] LSPD First Response: Creating Speeder Event
[1/6/2016 12:46:15 PM.285] LSPD First Response: [Wilderness Callouts | HuntingEvent]  Initialized
[1/6/2016 12:47:01 PM.603] LSPD First Response: Creating MissingPerson
[1/6/2016 12:47:01 PM.604] LSPD First Response: CalloutCreated: Callout should be aborted
[1/6/2016 12:47:01 PM.605] LSPD First Response: EndCurrentCallout: Finishing...
[1/6/2016 12:47:01 PM.606] LSPD First Response: [Wilderness Callouts | MissingPerson] End()
[1/6/2016 12:47:19 PM.541] LSPD First Response: 
[1/6/2016 12:47:19 PM.542] LSPD First Response: ==============================
[1/6/2016 12:47:19 PM.542] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[1/6/2016 12:47:19 PM.543] LSPD First Response: ------------------------------
[1/6/2016 12:47:19 PM.543] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[1/6/2016 12:47:19 PM.544] LSPD First Response: ------------------------------
[1/6/2016 12:47:19 PM.544] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[1/6/2016 12:47:19 PM.545] LSPD First Response: Exception message: Operation is not valid because the specified  this->GetType()->FullName is invalid.
[1/6/2016 12:47:19 PM.545] LSPD First Response: ------------------------------
[1/6/2016 12:47:19 PM.546] LSPD First Response: Inner exceptions:
[1/6/2016 12:47:19 PM.547] LSPD First Response: ------------------------------
[1/6/2016 12:47:19 PM.547] LSPD First Response: Stack trace:
[1/6/2016 12:47:19 PM.659] LSPD First Response: at Rage.Entity.get_Position()
[1/6/2016 12:47:19 PM.659] at ???????????????????????????????????????.????????????????????????????????????????(Entity )
[1/6/2016 12:47:19 PM.660] at ???????????????????????????????????????.????????????????????????????????????????()
[1/6/2016 12:47:19 PM.660] at Rage.GameFiber.Main()
[1/6/2016 12:47:19 PM.661] LSPD First Response: ==============================
[1/6/2016 12:47:19 PM.661] LSPD First Response: 
 

koudai

Members

How do I turn off the Ambient Events?

alexguirre

Members Author

(edited)

4 hours ago, koudai919 said:

How do I turn off the Ambient Events?

 In the current version you can't turn off the ambient events, I will add this in the next version. In the mean time you can increase the minimun and maximun time to a huge number.

E.g:
Maximun Time Until Event = 999999999
Minimun Time Until Event = 999999998

 

Edited by alexguirre

BlueLine Vibes

Members

(edited)

Loving this mod.

I am curious though, as I see the blips of people walking around in Los Santos clearly intoxicated why are they not blowing over the legal limit or test positive to anything?   Is that a bug with like Breathylizer?  Or just like a RNG type of thing with Breathylizer?   would be cool to see those people that are stumbling around comeback positive to something. 

Also I see you updated this 14 hours ago since I am typing this.  I am guessing this will still work after the patch hits in another 14 hours? 

 

Thanks!

Edited by OfficerBenzo

alexguirre

Members Author

6 hours ago, OfficerBenzo said:

Loving this mod.

I am curious though, as I see the blips of people walking around in Los Santos clearly intoxicated why are they not blowing over the legal limit or test positive to anything?   Is that a bug with like Breathylizer?  Or just like a RNG type of thing with Breathylizer?   would be cool to see those people that are stumbling around comeback positive to something. 

Also I see you updated this 14 hours ago since I am typing this.  I am guessing this will still work after the patch hits in another 14 hours? 

 

Thanks!

I will add compatibility with the Breathylizer in the next version and the update was to change the description and say that it is incompatible with RPH 0.33+

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