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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0

(242 reviews)

9 Screenshots

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 


Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1 or higher1).

 

Installation instructions and further feature documentation are included with the download.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Edited by Albo1125

What's New in Version 7.11.0.0

Released

7.11.0.0 (23-06-2019)

Updated for LSPDFR 0.4.2
Update arresting API call and logic

 

7.10.0.0 (03-03-2019)
Updated for LSPDFR 0.4 (thanks Syzygy94 for the contributions)
Fixed an issue with jail dropoffs - some LSPDFR jail dropoffs now conflict, but I have kept in Arrest manager's as they offer more functionality and work on suspects arrested through the "Arrest" option on the ctrl H menu.
You can adjust the LSPDFR jail points in the LSPDFR/data/stations.xml file, just remove the <DropOffPosition> tags.
Updated for the new LSPDFR+ 1.7 API (thanks Syzygy94 for the contributions)
Updated RAGENativeUI calls to non deprecated ones.

 

7.9.2.0 (23-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Arrest-Manager 
Updated licence.
Removed obfuscation (likely to improve performance).

For some more information on the open-sourcing and my 'retirement

 

 

 

https://www.youtube.com/albo1125

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Arrest Manager for LSPDFR

User Feedback

Recommended Comments

Kal74

Members

3 minutes ago, Quakex64 said:

obviously not :whistling::pirate::pirate::whistling:

????

Quakex64

Members

1 minute ago, Kal74 said:

Did you read what it says up top of this page?

obviously not :whistling::pirate::pirate::whistling:

 

it deleted your quote @Kal74

Kal74

Members

Just now, Quakex64 said:

obviously not :whistling::pirate::pirate::whistling:

 

it deleted your quote @Kal74

Go figure. I guess I can't spread the good word that reading is important.:thumbsup:

Quakex64

Members

(edited)

if everyone was able to read, there wouldnt be this number of people coming to the forum asking "how do I install this."

Edited by Quakex64

joe25

Members

lol

ItzJamzz

Members

hey just downloaded how do i open the menu to grab a pedestrian

Albo1125

Insiders Author

Just now, ItzJamzz said:

hey just downloaded how do i open the menu to grab a pedestrian

Read the above information. Check the INI file.

Please don't comment without investigating yourself and reading the available documentation.

ItzJamzz

Members

okay and now all of my calouts dont load up what do i do now?

 

 

Albo1125

Insiders Author

17 minutes ago, ItzJamzz said:

okay and now all of my calouts dont load up what do i do now?

 

 

Again, read the above information.....

Ersteman

Members

And again... AMAZING work!!!!

5 hours ago, ItzJamzz said:

okay and now all of my calouts dont load up what do i do now?

 

 

Let me give you a hand here.. ( not to step on toes Albo :-) ))

All the really detailed mod makers, include in depth read me and often user guides to help you. Its impossible to expect them to answer every basic question that is covered by the guides / instructions. That is why they are there.

be familiar with your .ini files for all GTAV LSPDFR mods.. you will find a few that conflict with each other as you add more, and a few conflict with your Trainer at start. ( Example being PGUP is spawn ped / attacking, depending on which trainer you use )  Know how to change the codes or remove them.

A detailed list of keys is here:   http://help.adobe.com/en_US/AS2LCR/Flash_10.0/help.html?content=00000520.html 

Make sure you have all the basic needs for modding GTAV.. when it says you need them.. it means it. OPENIV is a must for example.

Most of the modders and the peeps here will be happy to help with a real issue. User end from not reading the info does not usually lead to any productive help.

If your mods are not loading after you setup your RAGE then in game you can use your console ( F4 Default ) and type LOADPLUGIN <space> see a list of plugins available, choose the one your after ( like a certain call out etc.. ) then ENTER.  Not all mods use that plugin format however. You will learn about that on practice.

:-)

Happy Modding.

 

Albo1125

Insiders Author

22 minutes ago, Ersteman said:

And again... AMAZING work!!!!

Let me give you a hand here.. ( not to step on toes Albo :-) ))

All the really detailed mod makers, include in depth read me and often user guides to help you. Its impossible to expect them to answer every basic question that is covered by the guides / instructions. That is why they are there.

be familiar with your .ini files for all GTAV LSPDFR mods.. you will find a few that conflict with each other as you add more, and a few conflict with your Trainer at start. ( Example being PGUP is spawn ped / attacking, depending on which trainer you use )  Know how to change the codes or remove them.

A detailed list of keys is here:   http://help.adobe.com/en_US/AS2LCR/Flash_10.0/help.html?content=00000520.html 

Make sure you have all the basic needs for modding GTAV.. when it says you need them.. it means it. OPENIV is a must for example.

Most of the modders and the peeps here will be happy to help with a real issue. User end from not reading the info does not usually lead to any productive help.

If your mods are not loading after you setup your RAGE then in game you can use your console ( F4 Default ) and type LOADPLUGIN <space> see a list of plugins available, choose the one your after ( like a certain call out etc.. ) then ENTER.  Not all mods use that plugin format however. You will learn about that on practice.

:-)

Happy Modding.

 

Couldn't have put it better, cheers. 

Boston87

Members

what are the keybindings?

 

Albo1125

Insiders Author

15 minutes ago, Boston87 said:

what are the keybindings?

 

Check the .ini file out (scroll down). 

I'll add a table of default keys soon. 

joe25

Members

What is the Arrest Manager Transport Regions.xml, do i need it i dont really care on customizing my regions. can i play w/ out it ?

Albo1125

Insiders Author

12 minutes ago, joe25 said:

What is the Arrest Manager Transport Regions.xml, do i need it i dont really care on customizing my regions. can i play w/ out it ?

No, you can't play without it.

You don't need to have anything in it, though. You can just leave it as is.

joe25

Members

1 minute ago, Albo1125 said:

No, you can't play without it.

You don't need to have anything in it, though. You can just leave it as is.

i think it was crashing my game when i had a panic button callout at the prison and i was an LSPD patrolling the City but since it wasn't in my region then my LSPDFR Kept crashing everytime i was near the Prison, ill just show my Log and you tell me what you think was happening ?

RagePluginHook.log

Albo1125

Insiders Author

(edited)

6 minutes ago, joe25 said:

i think it was crashing my game when i had a panic button callout at the prison and i was an LSPD patrolling the City but since it wasn't in my region then my LSPDFR Kept crashing everytime i was near the Prison, ill just show my Log and you tell me what you think was happening ?

RagePluginHook.log

Not caused by anything of mine.
You have quite a lot of old/unstable mods installed (HeroCop, Unlimited Callouts causing crashes)

Try deleting everything, adding in Arrest Manager and see if the issue still occurs to be sure.

Might also be a corrupt map file.

Edited by Albo1125

joe25

Members

so delete the 2 plugins or ALL ?

how do i find the corrupt map file ?
 

HvyMetal

Members

1.jpg2.jpg

 

Probably has nothing to do with this mod. But I keep getting this when starting the game. With or without RPH(updated version)

Script Hook V also updated.

It may be something I'm overlooking.

 

Thanks.

Deactivated Member

Deactivated

hey, all is fine, but i cannot find the option to set which police car model will be transport, and which police man/woman-model will drive it...  why isnt it ij the ini-file?

Albo1125

Insiders Author

19 minutes ago, MusicMixer99 said:

hey, all is fine, but i cannot find the option to set which police car model will be transport, and which police man/woman-model will drive it...  why isnt it ij the ini-file?

Read the changelog.

TheDude

Members

howdy albo, having a crash when the prisoner transport shows up. The ped pops up to their feet and starts walking to the patrol car and then lspdfr soft crashes. has happened twice so ill toss boss logs into spoilers since they seem to have thrown different errors. Not entirely sure if its even caused by your mod but perhaps you could take a quick gander.

Spoiler

[6/10/2016 5:52:19 PM.044] Started new log on 6/10/2016 5:52:19 PM.044
[6/10/2016 5:52:19 PM.045] ====================================================================================================
[6/10/2016 5:52:19 PM.028] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/10/2016 5:52:19 PM.045] Log verbosity: Verbose
[6/10/2016 5:52:19 PM.047] Initializing input system
[6/10/2016 5:52:19 PM.049] Initializing game console
[6/10/2016 5:52:19 PM.054] Console key has been set to F4 (key code: 115)
[6/10/2016 5:52:19 PM.098] Initializing console variable "SkipGameIntro".
[6/10/2016 5:52:19 PM.098] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/10/2016 5:52:19 PM.101] Read value: <null>
[6/10/2016 5:52:19 PM.101] Initializing console variable "DisableRenderVersionText".
[6/10/2016 5:52:19 PM.101] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/10/2016 5:52:19 PM.105] Read value: True
[6/10/2016 5:52:19 PM.105] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/10/2016 5:52:19 PM.105] Initializing console variable "ConsoleKey".
[6/10/2016 5:52:19 PM.106] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/10/2016 5:52:19 PM.106] Read value: F3
[6/10/2016 5:52:19 PM.106] Setting value of console variable "ConsoleKey" to stored value.
[6/10/2016 5:52:19 PM.107] Console key has been set to F3 (key code: 114)
[6/10/2016 5:52:19 PM.107] Initializing console variable "PluginTimeoutThreshold".
[6/10/2016 5:52:19 PM.107] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/10/2016 5:52:19 PM.107] Read value: 10000
[6/10/2016 5:52:19 PM.107] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/10/2016 5:52:19 PM.107] Initializing console variable "AlwaysShowConsoleOutput".
[6/10/2016 5:52:19 PM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/10/2016 5:52:19 PM.108] Read value: <null>
[6/10/2016 5:52:19 PM.108] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/10/2016 5:52:19 PM.108] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/10/2016 5:52:19 PM.108] Read value: <null>
[6/10/2016 5:52:19 PM.108] Initializing console variable "ShowOnScreenWarnings".
[6/10/2016 5:52:19 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/10/2016 5:52:19 PM.109] Read value: <null>
[6/10/2016 5:52:19 PM.109] Console initialized
[6/10/2016 5:52:19 PM.109] Initializing forms manager
[6/10/2016 5:52:19 PM.111] Version: RAGE Plugin Hook v0.39.946.8098 PUBLIC ALPHA for Grand Theft Auto V
[6/10/2016 5:52:19 PM.116] ================ RAGE Plugin Hook ================
[6/10/2016 5:52:19 PM.121] Checking game support
[6/10/2016 5:52:19 PM.299] Product name: Grand Theft Auto V
[6/10/2016 5:52:19 PM.299] Product version: 1.0.757.2
[6/10/2016 5:52:19 PM.300] Is steam version: True
[6/10/2016 5:52:19 PM.301] Initializing DirectX
[6/10/2016 5:52:19 PM.302] Initializing Direct3D
[6/10/2016 5:52:19 PM.302] Loading C:\Windows\system32\d3d11.dll
[6/10/2016 5:52:19 PM.303] Loaded at 0x7FEF0440000
[6/10/2016 5:52:19 PM.303] D3D11CreateDeviceAndSwapChain at 0x7FEF04600F8
[6/10/2016 5:52:19 PM.303] Creating Direct3D 11 device and swap chain
[6/10/2016 5:52:19 PM.314] Attempting feature level 10_1
[6/10/2016 5:52:19 PM.323] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/10/2016 5:52:19 PM.331] Swap Chain created: 0x4E720890
[6/10/2016 5:52:19 PM.331] Swap Chain VTable: 0x4E720890
[6/10/2016 5:52:19 PM.331] Swap Chain VTable_2: 0x7FEF1B45AE0
[6/10/2016 5:52:19 PM.332] 0x4856410C33554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[6/10/2016 5:52:19 PM.332] D3D11Present: 0x7FEF1B6B2F8
[6/10/2016 5:52:19 PM.332] D3D11ResizeBuffers: 0x7FEF1B6F97C
[6/10/2016 5:52:19 PM.332] D3D11ResizeTarget: 0x7FEF1B707D8
[6/10/2016 5:52:19 PM.332] D3D11SetFullscreenState: 0x7FEF1B70B64
[6/10/2016 5:52:19 PM.335] Direct3D initialized
[6/10/2016 5:52:19 PM.335] Initialized DirectX
[6/10/2016 5:52:19 PM.335] Direct3D watcher thread spawned
[6/10/2016 5:52:19 PM.337] Detected Windows 7 Home Premium (64-bit) (6.1.7601.0)!
[6/10/2016 5:52:19 PM.625] Getting device
[6/10/2016 5:52:19 PM.625] Retrieved device
[6/10/2016 5:52:19 PM.626] Creating wrapper
[6/10/2016 5:52:19 PM.694] Wrapper created
[6/10/2016 5:52:19 PM.699] Effect created
[6/10/2016 5:52:19 PM.700] Creating buffer
[6/10/2016 5:52:19 PM.700] Created buffer
[6/10/2016 5:52:19 PM.700] Creating blend state
[6/10/2016 5:52:19 PM.700] Created blend state
[6/10/2016 5:52:19 PM.701] Done with creation
[6/10/2016 5:52:19 PM.808] Initializing texture system.
[6/10/2016 5:52:19 PM.809] Initializing texture system; phase 1
[6/10/2016 5:52:19 PM.809] Initializing texture system; phase 2
[6/10/2016 5:52:19 PM.816] Initializing texture system; phase 3
[6/10/2016 5:52:19 PM.816] Initializing texture system; phase 4
[6/10/2016 5:52:19 PM.826] Initializing texture system; phase 5
[6/10/2016 5:52:19 PM.827] Initializing texture system; phase 6
[6/10/2016 5:52:19 PM.829] Initializing texture system; phase 7
[6/10/2016 5:52:19 PM.831] Initializing texture system; phase 8
[6/10/2016 5:52:19 PM.833] Initializing texture system; phase 9
[6/10/2016 5:52:19 PM.833] Initializing texture system; phase 10
[6/10/2016 5:52:19 PM.837] Initializing texture system; phase 11
[6/10/2016 5:52:19 PM.837] Initializing texture system; phase 12
[6/10/2016 5:52:19 PM.839] Initializing texture system; phase 13
[6/10/2016 5:52:19 PM.839] Initializing texture system; phase 14
[6/10/2016 5:52:24 PM.335] Direct3D watcher thread ended
[6/10/2016 5:52:59 PM.007] LoadingScreenMsg: Initializing game support
[6/10/2016 5:52:59 PM.258] Initializing game support
[6/10/2016 5:52:59 PM.836] LoadingScreenMsg: Velocity limit removed
[6/10/2016 5:53:00 PM.086] Compatibility level: 0
[6/10/2016 5:53:00 PM.087] Supported version detected
[6/10/2016 5:53:00 PM.087] ==================================================
[6/10/2016 5:53:00 PM.088] LoadingScreenMsg: Patching code
[6/10/2016 5:53:00 PM.338] LoadingScreenMsg: Waiting for game initialization
[6/10/2016 5:53:00 PM.589] Waiting for game initialization
[6/10/2016 5:53:00 PM.690] LoadingScreenMsg: Initializing core
[6/10/2016 5:53:00 PM.940] Initializing hook
[6/10/2016 5:53:00 PM.941] LoadingScreenMsg: Completing interoperability
[6/10/2016 5:53:01 PM.191] Completing interoperability
[6/10/2016 5:53:01 PM.192] Initialization code 1.
[6/10/2016 5:53:01 PM.192] Initialization code 2.
[6/10/2016 5:53:01 PM.193] Initialization code 3.
[6/10/2016 5:53:01 PM.201] 1 Address: 0x000000013FE16BD4
[6/10/2016 5:53:01 PM.202] Calling func 1
[6/10/2016 5:53:01 PM.220] 2 Address: 0x00000001408D42D2
[6/10/2016 5:53:01 PM.221] 3 Address: 0x000000013F445D3E
[6/10/2016 5:53:01 PM.252] Address: 0x00000001408D4270
[6/10/2016 5:53:01 PM.253] Unknown var: 0x00000001417C3B10
[6/10/2016 5:53:01 PM.253] Initialization code 4.
[6/10/2016 5:53:01 PM.253] Completing interoperability, phase 1
[6/10/2016 5:53:01 PM.254] Completing interoperability, phase 2
[6/10/2016 5:53:01 PM.254] Completing interoperability, phase 3
[6/10/2016 5:53:01 PM.254] Completing interoperability, phase 4
[6/10/2016 5:53:01 PM.255] Completing interoperability, phase 5
[6/10/2016 5:53:01 PM.255] Completing interoperability, phase 6
[6/10/2016 5:53:01 PM.255] Completing interoperability, phase 7
[6/10/2016 5:53:01 PM.255] LoadingScreenMsg:
[6/10/2016 5:53:01 PM.507] LoadingScreenMsg: Loading Story Mode
[6/10/2016 5:53:14 PM.118] LoadingScreenMsg: Loading and Populating Game World
[6/10/2016 5:53:14 PM.368] LoadingScreenMsg:
[6/10/2016 5:53:19 PM.083] Initializing console variable "IsDeveloperModeEnabled".
[6/10/2016 5:53:19 PM.084] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/10/2016 5:53:19 PM.084] Read value: False
[6/10/2016 5:53:19 PM.084] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/10/2016 5:53:19 PM.086] Initializing console variable "TimeScale".
[6/10/2016 5:53:19 PM.086] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/10/2016 5:53:19 PM.086] Read value: <null>
[6/10/2016 5:53:19 PM.226]
[6/10/2016 5:53:19 PM.228] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[6/10/2016 5:53:20 PM.429] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:20 PM.431] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:20 PM.432] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:20 PM.460] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[6/10/2016 5:53:20 PM.461]
[6/10/2016 5:53:20 PM.462] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll
[6/10/2016 5:53:21 PM.658] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:21 PM.659] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:21 PM.660] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:21 PM.723] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[6/10/2016 5:53:21 PM.724]
[6/10/2016 5:53:21 PM.725] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[6/10/2016 5:53:22 PM.966] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:22 PM.967] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:22 PM.968] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:23 PM.013] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[6/10/2016 5:53:23 PM.014]
[6/10/2016 5:53:23 PM.014] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FPLightIndicator.dll
[6/10/2016 5:53:24 PM.205] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:24 PM.207] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:24 PM.208] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:24 PM.260] Plugin "FP Light Indicator" was loaded from "FPLightIndicator.dll".
[6/10/2016 5:53:24 PM.261]
[6/10/2016 5:53:24 PM.262] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[6/10/2016 5:53:25 PM.473] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:25 PM.475] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:25 PM.476] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:25 PM.529] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[6/10/2016 5:53:25 PM.530]
[6/10/2016 5:53:25 PM.530] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/10/2016 5:53:26 PM.761] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:26 PM.763] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:26 PM.764] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:26 PM.816] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/10/2016 5:53:26 PM.816]
[6/10/2016 5:53:26 PM.817] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[6/10/2016 5:53:28 PM.002] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:28 PM.003] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:28 PM.004] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:28 PM.013] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[6/10/2016 5:53:28 PM.014]
[6/10/2016 5:53:28 PM.014] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[6/10/2016 5:53:29 PM.200] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:29 PM.202] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:29 PM.203] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:29 PM.212] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[6/10/2016 5:53:29 PM.212]
[6/10/2016 5:53:29 PM.213] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[6/10/2016 5:53:30 PM.425] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:30 PM.426] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:30 PM.429] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:30 PM.439] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll". Could not load file or assembly 'Spike Strips V, Version=0.7.1.27252, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[6/10/2016 5:53:30 PM.440]
[6/10/2016 5:53:30 PM.441] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[6/10/2016 5:53:31 PM.630] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:31 PM.631] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:31 PM.632] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:31 PM.643] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[6/10/2016 5:53:31 PM.644]
[6/10/2016 5:53:31 PM.644] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[6/10/2016 5:53:32 PM.835] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:32 PM.836] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:32 PM.838] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:32 PM.846] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[6/10/2016 5:53:33 PM.502] FootPursuitAid: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Foot Pursuit Aid
[6/10/2016 5:53:33 PM.515] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:53:33 PM.515] FootPursuitAid: Dependency check for Foot Pursuit Aid successful.
[6/10/2016 5:53:33 PM.517] FootPursuitAid: Foot Pursuit Aid 2.2.0.2 by Albo1125 has been loaded successfully.
[6/10/2016 5:53:33 PM.707] FP Light Indicator: Loaded v0.13.5730.37209
[6/10/2016 5:53:33 PM.925] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[6/10/2016 5:53:34 PM.271] ---------------------------------------------------------------------
[6/10/2016 5:53:34 PM.271] LSPD FIRST RESPONSE
[6/10/2016 5:53:34 PM.271] Version 0.3.1
[6/10/2016 5:53:34 PM.271] A G17 Media Modification
[6/10/2016 5:53:34 PM.271] - Developed by LMS & Sam
[6/10/2016 5:53:34 PM.271] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/10/2016 5:53:34 PM.271] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 5:53:34 PM.271] ---------------------------------------------------------------------
[6/10/2016 5:53:34 PM.271] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/10/2016 5:53:34 PM.271] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 5:53:34 PM.313]
[6/10/2016 5:53:34 PM.420] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 5:53:34 PM.420] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 5:53:34 PM.422] Callouts: 250
[6/10/2016 5:53:35 PM.012] Spotlight Mod: [Spotlight] Loaded
[6/10/2016 5:53:35 PM.019] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[6/10/2016 5:53:35 PM.207] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 5:53:35 PM.210] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 5:53:35 PM.434] FootPursuitAid: Checking Albo1125.Common for updates.
[6/10/2016 5:53:35 PM.542] [TRACE] Thread CopManager #1 initialized
[6/10/2016 5:53:35 PM.968] FootPursuitAid: Albo1125.Common is up to date.
[6/10/2016 5:54:39 PM.788] setting up new cop: null
[6/10/2016 5:54:39 PM.794] [TRACE] New ped recognized as cop
[6/10/2016 5:54:39 PM.794] setting up new cop: null
[6/10/2016 5:54:39 PM.795] [TRACE] New ped recognized as cop
[6/10/2016 5:54:40 PM.803] setting up new cop: null
[6/10/2016 5:54:40 PM.803] [TRACE] New ped recognized as cop
[6/10/2016 5:54:41 PM.706] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.706] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.706] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.709] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.713] [TRACE] Populated PD
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.760] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.760] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.760] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.763] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.763] setting up new cop: null
[6/10/2016 5:54:42 PM.763] [TRACE] New ped recognized as cop
[6/10/2016 5:54:45 PM.789] setting up new cop: null
[6/10/2016 5:54:45 PM.790] [TRACE] New ped recognized as cop
[6/10/2016 5:54:45 PM.790] setting up new cop: null
[6/10/2016 5:54:45 PM.790] [TRACE] New ped recognized as cop
[6/10/2016 5:54:46 PM.734] [TRACE] Cleared PD
[6/10/2016 5:54:48 PM.774] setting up new cop: null
[6/10/2016 5:54:48 PM.774] [TRACE] New ped recognized as cop
[6/10/2016 5:54:48 PM.774] setting up new cop: null
[6/10/2016 5:54:48 PM.774] [TRACE] New ped recognized as cop
[6/10/2016 5:55:04 PM.082] 1
[6/10/2016 5:55:04 PM.082] 2
[6/10/2016 5:55:04 PM.082] 3
[6/10/2016 5:55:04 PM.083] Node Pos: X:1867.25 Y:3670 Z:32.84375
[6/10/2016 5:55:04 PM.085] CarPosition: X:1860 Y:3676 Z:34
[6/10/2016 5:55:04 PM.085] Road Pos: X:1848.724 Y:3690 Z:34.26707
[6/10/2016 5:55:04 PM.085] Road Data Pos: X:1867.25 Y:3670 Z:32.84375
[6/10/2016 5:55:04 PM.087] s_m_y_sheriff_01_white_full_01
[6/10/2016 5:55:08 PM.142] INIT
[6/10/2016 5:55:08 PM.157] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/10/2016 5:55:08 PM.273] LSPD First Response: Arrest Manager, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.282] LSPD First Response: AssortedCallouts, Version=0.3.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.285] LSPD First Response: Callouts C, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.286] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.10, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.287] LSPD First Response: ComputerPlus, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.288] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.294] LSPD First Response: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.296] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.297] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.299] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.300] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.406] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.463] LSPD First Response: Creating plugin: Callouts_C.Main
[6/10/2016 5:55:08 PM.464] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/10/2016 5:55:08 PM.464] LSPD First Response: Creating plugin: PanicButton.Main
[6/10/2016 5:55:08 PM.464] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/10/2016 5:55:08 PM.512] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/10/2016 5:55:08 PM.513] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.567] LSPD First Response: Creating Traffic Policer.Main.
[6/10/2016 5:55:08 PM.569] LSPD First Response: Done with Traffic Policer.Main.
[6/10/2016 5:55:08 PM.569] LSPD First Response: Creating plugin: Main
[6/10/2016 5:55:08 PM.570] LSPD First Response: Arrest Manager 7.0.0.0, developed by Albo1125, loaded successfully!
[6/10/2016 5:55:08 PM.570] LSPD First Response: Please go on duty to start Arrest Manager.
[6/10/2016 5:55:08 PM.571] LSPD First Response: Assorted Callouts 0.3.1.0, developed by Albo1125, has been initialised.
[6/10/2016 5:55:08 PM.572] LSPD First Response: Go on duty to start Assorted Callouts.
[6/10/2016 5:55:08 PM.577] LSPD First Response: Plugin Callouts c 1.0.1.0By juan has been initialised.
[6/10/2016 5:55:08 PM.577] LSPD First Response: Go on duty to fully load Callouts c.
[6/10/2016 5:55:08 PM.590] LSPD First Response: AlconH's Panic Button Plugin loaded!
[6/10/2016 5:55:08 PM.592] LSPD First Response: Police Radio Loaded
[6/10/2016 5:55:08 PM.593] SAFER CHASES v1.5 LOADED
[6/10/2016 5:55:08 PM.594] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/10/2016 5:55:08 PM.594] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/10/2016 5:55:08 PM.595] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[6/10/2016 5:55:08 PM.595] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[6/10/2016 5:55:08 PM.606] LSPD First Response: We have 1 callouts registered
[6/10/2016 5:55:08 PM.606] LSPD First Response: CalloutManager initialized
[6/10/2016 5:55:08 PM.607] [TRACE] WorldEventManager: Allowing up to 2 events
[6/10/2016 5:55:08 PM.610] LSPD First Response: In traffic policer duty event handler: True
[6/10/2016 5:55:08 PM.617] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/10/2016 5:55:08 PM.621] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 5:55:08 PM.630] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.631] LSPD First Response: Dependency check for Traffic Policer successful.
[6/10/2016 5:55:08 PM.634] LSPD First Response: Traffic Policer is not in beta.
[6/10/2016 5:55:08 PM.638] LSPD First Response: Traffic Policer.Mainloop started
[6/10/2016 5:55:08 PM.641] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager
[6/10/2016 5:55:08 PM.643] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 5:55:08 PM.647] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.648] LSPD First Response: Dependency check for Arrest Manager successful.
[6/10/2016 5:55:08 PM.651] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[6/10/2016 5:55:08 PM.653] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 5:55:08 PM.657] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.657] LSPD First Response: Dependency check for Assorted Callouts successful.
[6/10/2016 5:55:08 PM.660] LSPD First Response: Assorted Callouts is not in beta.
[6/10/2016 5:55:08 PM.688] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/10/2016 5:55:08 PM.688] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[6/10/2016 5:55:08 PM.692] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.693] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.693] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.694] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.694] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.694] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.695] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.695] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.736] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.737] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.737] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.737] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.750] LSPD First Response: Stores initialised
[6/10/2016 5:55:08 PM.752] LSPD First Response: Registering callout Callouts_C.Callouts.Grand_theft_truck
[6/10/2016 5:55:08 PM.752] LSPD First Response: Registering callout Callouts_C.Callouts.Stolen_Firetruck
[6/10/2016 5:55:08 PM.752] LSPD First Response: Registering callout Callouts_C.Callouts.stolen_fbi_car
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.bicyclist_on_the_highway
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.verdachte_auto
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.verstoring_van_de_openbare_orde
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.Footpersuit
[6/10/2016 5:55:08 PM.754] LSPD First Response: Registering callout Callouts_C.Callouts.broken_down_car
[6/10/2016 5:55:08 PM.754] LSPD First Response: Registering callout Callouts_C.Callouts.Death_search
[6/10/2016 5:55:08 PM.754] LSPD First Response: Registering callout Callouts_C.Callouts.SAR
[6/10/2016 5:55:08 PM.755] LSPD First Response: Successfully loaded LSPDFR Computer+ by PieRGud.
[6/10/2016 5:55:08 PM.756] LSPD First Response: Registering callout ToastyCallouts.Callouts.SchoolShooting
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.RecklessDriver
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.GrandTheftAuto
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleProstitute
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.EscapedPrisoner
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.PursuitinProgress
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.SuspiciousVehicle
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleMugging
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.NoiseComplaint
[6/10/2016 5:55:08 PM.759] LSPD First Response: Registering callout ToastyCallouts.Callouts.PublicIntoxication
[6/10/2016 5:55:08 PM.802] [TRACE] Thread Ambient #1 initialized
[6/10/2016 5:55:08 PM.823] [TRACE] Thread ArrestManager #1 initialized
[6/10/2016 5:55:08 PM.856] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[6/10/2016 5:55:08 PM.870] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.
[6/10/2016 5:55:08 PM.871] LSPD First Response: Not checking for Assorted Callouts updates, 4.
[6/10/2016 5:55:08 PM.872] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/10/2016 5:55:08 PM.920] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.922] ______________________________________________________________________________________________
[6/10/2016 5:55:08 PM.922] [Loaded Police Radio 0.55.1.0 - Intended use RagePluginHook 0.37+]
[6/10/2016 5:55:08 PM.922] [Created by : FinKone]
[6/10/2016 5:55:08 PM.922] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[6/10/2016 5:55:08 PM.922]
[6/10/2016 5:55:08 PM.922] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[6/10/2016 5:55:08 PM.923] Audio loaded...
[6/10/2016 5:55:08 PM.960] Resolution supported
[6/10/2016 5:55:08 PM.979] [TRACE] Thread WorldEventManager #1 initialized
[6/10/2016 5:55:08 PM.980] [TRACE] Thread PlayerChaseManager #1 initialized
[6/10/2016 5:55:08 PM.986] [TRACE] Thread TrafficControl #1 initialized
[6/10/2016 5:55:08 PM.989] LSPD First Response: Checking Albo1125.Common for updates.
[6/10/2016 5:55:08 PM.990] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/10/2016 5:55:08 PM.991] LSPD First Response: Loading Traffic Policer settings...
[6/10/2016 5:55:09 PM.025] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.025] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.025] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.026] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.026] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.027] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.027] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.031] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/10/2016 5:55:09 PM.046] LSPD First Response: Traffic Policer Speed Checker started.
[6/10/2016 5:55:09 PM.142] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/10/2016 5:55:09 PM.616] LSPD First Response: Arrest Manager is up to date.
[6/10/2016 5:55:09 PM.917] LSPD First Response: TransportWorldDistricts info:
[6/10/2016 5:55:09 PM.955] LSPD First Response:
[6/10/2016 5:55:09 PM.956] World District: City
[6/10/2016 5:55:09 PM.957] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[6/10/2016 5:55:09 PM.957] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/10/2016 5:55:09 PM.957] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[6/10/2016 5:55:09 PM.993] LSPD First Response:
[6/10/2016 5:55:09 PM.994] World District: City
[6/10/2016 5:55:09 PM.994] Drivers:S_M_Y_COP_01
[6/10/2016 5:55:09 PM.994] Passengers:S_F_Y_COP_01
[6/10/2016 5:55:09 PM.994] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/10/2016 5:55:10 PM.034] LSPD First Response:
[6/10/2016 5:55:10 PM.034] World District: LosSantosCountryside
[6/10/2016 5:55:10 PM.035] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.035] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.035] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/10/2016 5:55:10 PM.070] LSPD First Response:
[6/10/2016 5:55:10 PM.071] World District: BlaineCounty
[6/10/2016 5:55:10 PM.071] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.071] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.071] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 5:55:10 PM.071] LSPD First Response: Transportregion info:
[6/10/2016 5:55:10 PM.114] LSPD First Response:
[6/10/2016 5:55:10 PM.114] Zonename: East Vinewood
[6/10/2016 5:55:10 PM.114] Drivers:S_M_Y_COP_01
[6/10/2016 5:55:10 PM.114] Passengers:S_F_Y_COP_01
[6/10/2016 5:55:10 PM.115] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/10/2016 5:55:10 PM.153] LSPD First Response: Traffic Policer is up to date.
[6/10/2016 5:55:10 PM.154] LSPD First Response:
[6/10/2016 5:55:10 PM.155] Zonename: West Vinewood
[6/10/2016 5:55:10 PM.155] Drivers:S_F_Y_COP_01
[6/10/2016 5:55:10 PM.155] Passengers:S_M_Y_COP_01
[6/10/2016 5:55:10 PM.155] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/10/2016 5:55:10 PM.190] LSPD First Response:
[6/10/2016 5:55:10 PM.191] Zonename: Sandy Shores
[6/10/2016 5:55:10 PM.191] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.191] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.191] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 5:55:10 PM.230] LSPD First Response:
[6/10/2016 5:55:10 PM.231] Zonename: Sandy Shores
[6/10/2016 5:55:10 PM.231] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.231] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.231] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/10/2016 5:55:10 PM.238] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/10/2016 5:55:10 PM.242] Police Station Jail blips created.
[6/10/2016 5:55:10 PM.599] LSPD First Response: Albo1125.Common is up to date.
[6/10/2016 5:55:48 PM.568] [TRACE] It has been 39.9622857 seconds since the last callout
[6/10/2016 5:55:48 PM.571] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 5:55:48 PM.574] [TRACE] Callout created:  #1
[6/10/2016 5:55:48 PM.575] LSPD First Response: TrafficPolicer.DrugsRunners
[6/10/2016 5:55:48 PM.605] [TRACE] Thread ZoomThread #1 initialized
[6/10/2016 5:55:48 PM.846] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[6/10/2016 5:55:58 PM.610] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[6/10/2016 5:55:58 PM.612] [TRACE] Instance cleaned (ZoomThread #1)
[6/10/2016 5:55:58 PM.615] [TRACE] Thread ZoomThread #1 has been shut down
[6/10/2016 5:56:56 PM.987] LSPD First Response: Creating No Lights at Dark event
[6/10/2016 5:57:44 PM.218] LSPD First Response: Creating BurnoutWhenStationary event
[6/10/2016 5:57:44 PM.571] LSPD First Response: Creating No Brake Lights event
[6/10/2016 5:58:00 PM.145] LSPD First Response: Creating No Brake Lights event
[6/10/2016 5:58:01 PM.845] LSPD First Response: Creating phone event
[6/10/2016 5:58:05 PM.277] LSPD First Response: Creating BurnoutWhenStationary event
[6/10/2016 5:58:10 PM.677] LSPD First Response: Creating PublicIntoxication
[6/10/2016 5:58:10 PM.678] [TRACE] Callout created:  #2
[6/10/2016 5:58:10 PM.679] LSPD First Response: Create SpawnPoint.
[6/10/2016 5:58:10 PM.692] LSPD First Response: Setting drug levels
[6/10/2016 5:58:10 PM.695] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 5:58:10 PM.696] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 5:58:10 PM.696] LSPD First Response: Callout Message and Set Position.
[6/10/2016 5:58:10 PM.697] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[6/10/2016 5:58:10 PM.697] LSPD First Response: Play Audio.
[6/10/2016 5:58:10 PM.721] [TRACE] Thread ZoomThread #2 initialized
[6/10/2016 5:58:14 PM.025] [TRACE] User accepted callout
[6/10/2016 5:58:17 PM.942] Removing options for Menu
[6/10/2016 5:58:20 PM.708] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[6/10/2016 5:58:20 PM.708] [TRACE] Instance cleaned (ZoomThread #2)
[6/10/2016 5:58:20 PM.711] [TRACE] Thread ZoomThread #2 has been shut down
[6/10/2016 5:59:06 PM.167] [TRACE] Key down #1
[6/10/2016 5:59:06 PM.167] [TRACE] Key down #1.5
[6/10/2016 5:59:06 PM.167] CA: False
[6/10/2016 5:59:06 PM.167] AC: False
[6/10/2016 5:59:06 PM.167] [TRACE] Key down #2
[6/10/2016 5:59:06 PM.167] [TRACE] Ped #2
[6/10/2016 5:59:06 PM.168] [TRACE] Ped #3
[6/10/2016 5:59:06 PM.168] [TRACE] Ped #2
[6/10/2016 5:59:06 PM.168] [TRACE] Ped #3
[6/10/2016 5:59:07 PM.560] 6/10/2016 5:59:07 PM - released
[6/10/2016 5:59:11 PM.508] 6/10/2016 5:59:11 PM- timeAtInteractPressed
[6/10/2016 5:59:16 PM.998] 3
[6/10/2016 5:59:16 PM.998] Removing options for Menu
[6/10/2016 5:59:16 PM.998]  
[6/10/2016 5:59:16 PM.998] > Idle
[6/10/2016 5:59:16 PM.998] > Drink Coffee
[6/10/2016 5:59:16 PM.998] > Drink eCola
[6/10/2016 5:59:16 PM.998] > Eat Donut
[6/10/2016 5:59:16 PM.998] > Eat P's & Q's
[6/10/2016 5:59:16 PM.998]  
[6/10/2016 5:59:16 PM.998] > Hello
[6/10/2016 5:59:16 PM.998] > Thanks
[6/10/2016 5:59:16 PM.998] > Shocked
[6/10/2016 5:59:16 PM.998] > Provoke
[6/10/2016 5:59:16 PM.998] > Insult
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading 0xdc586841
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 5:59:18 PM.130] 4
[6/10/2016 5:59:18 PM.130] Removing options for Menu
[6/10/2016 5:59:18 PM.130] Not in vehicle so added all
[6/10/2016 5:59:18 PM.314] 4
[6/10/2016 5:59:18 PM.314] Removing options for Menu
[6/10/2016 5:59:18 PM.314]  
[6/10/2016 5:59:18 PM.314] > Idle
[6/10/2016 5:59:18 PM.314] > Drink Coffee
[6/10/2016 5:59:18 PM.314] > Drink eCola
[6/10/2016 5:59:18 PM.314] > Eat Donut
[6/10/2016 5:59:18 PM.314] > Eat P's & Q's
[6/10/2016 5:59:18 PM.314]  
[6/10/2016 5:59:18 PM.314] > Hello
[6/10/2016 5:59:18 PM.314] > Thanks
[6/10/2016 5:59:18 PM.314] > Shocked
[6/10/2016 5:59:18 PM.314] > Provoke
[6/10/2016 5:59:18 PM.314] > Insult
[6/10/2016 5:59:18 PM.869] 4
[6/10/2016 5:59:18 PM.869] Removing options for Menu
[6/10/2016 5:59:18 PM.869] Not in vehicle so added all
[6/10/2016 5:59:19 PM.875] Removing options for Menu
[6/10/2016 5:59:19 PM.875] Not in vehicle so added all
[6/10/2016 5:59:22 PM.917] LSPD First Response: LANCE JACKSON
[6/10/2016 5:59:46 PM.998] 6/10/2016 5:59:46 PM- timeAtInteractPressed
[6/10/2016 6:00:06 PM.227] [TRACE] Key down #1
[6/10/2016 6:00:06 PM.227] [TRACE] Key down #1.5
[6/10/2016 6:00:06 PM.227] CA: False
[6/10/2016 6:00:06 PM.227] AC: False
[6/10/2016 6:00:06 PM.227] [TRACE] Key down #2
[6/10/2016 6:00:06 PM.227] [TRACE] Ped #2
[6/10/2016 6:00:06 PM.227] [TRACE] Ped #3
[6/10/2016 6:00:06 PM.228] [TRACE] Ped #2
[6/10/2016 6:00:06 PM.228] [TRACE] Ped #3
[6/10/2016 6:00:07 PM.797] 6/10/2016 6:00:07 PM - released
[6/10/2016 6:00:08 PM.866] 6/10/2016 6:00:08 PM- timeAtInteractPressed
[6/10/2016 6:00:09 PM.516] 6/10/2016 6:00:09 PM- startCuffAnim
[6/10/2016 6:00:14 PM.276] LSPD First Response: Contains key after add
[6/10/2016 6:00:14 PM.276] LSPD First Response: Weapon Dropped
[6/10/2016 6:00:14 PM.423] [TRACE] Instance cleaned ( #2)
[6/10/2016 6:00:14 PM.461] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[6/10/2016 6:00:14 PM.462] [TRACE] Thread PlayerSuspectTransport #1 initialized
[6/10/2016 6:00:14 PM.820] 6/10/2016 6:00:14 PM - released
[6/10/2016 6:00:17 PM.202] [TRACE] Key down #1
[6/10/2016 6:00:17 PM.202] [TRACE] Key down #1.5
[6/10/2016 6:00:17 PM.202] CA: True
[6/10/2016 6:00:17 PM.202] AC: False
[6/10/2016 6:00:19 PM.170] LSPD First Response: Transport region(s) not available
[6/10/2016 6:00:20 PM.216] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[6/10/2016 6:00:21 PM.255] [TRACE] New ped recognized as cop
[6/10/2016 6:00:21 PM.260] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:00:21 PM.768] setting up new cop: null
[6/10/2016 6:00:34 PM.453] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[6/10/2016 6:00:34 PM.454] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[6/10/2016 6:00:34 PM.457] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[6/10/2016 6:00:34 PM.488] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[6/10/2016 6:00:34 PM.997] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:01:04 PM.942] [TRACE] It has been 50.5198896 seconds since the last callout
[6/10/2016 6:01:04 PM.943] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:01:04 PM.947] [TRACE] Callout created:  #3
[6/10/2016 6:01:04 PM.948] LSPD First Response: AssortedCallouts.OrganisedStreetRace
[6/10/2016 6:01:04 PM.983] [TRACE] Thread ZoomThread #3 initialized
[6/10/2016 6:01:05 PM.371] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[6/10/2016 6:01:08 PM.953] [TRACE] User accepted callout
[6/10/2016 6:01:14 PM.964] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[6/10/2016 6:01:14 PM.964] [TRACE] Instance cleaned (ZoomThread #3)
[6/10/2016 6:01:14 PM.967] [TRACE] Thread ZoomThread #3 has been shut down
[6/10/2016 6:01:28 PM.796] Removing options for Menu
[6/10/2016 6:01:28 PM.796] In vehicle so added just one
[6/10/2016 6:01:57 PM.642] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[6/10/2016 6:02:12 PM.704] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[6/10/2016 6:02:12 PM.705] [TRACE] Thread TrafficStop #1 initialized
[6/10/2016 6:02:14 PM.391] [TRACE] Created new chase
[6/10/2016 6:02:14 PM.392] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.393] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.393] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.393] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.398] [TRACE] Asked thread TrafficStop #1 to abort: API requested termination
[6/10/2016 6:02:14 PM.398] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[6/10/2016 6:02:14 PM.399] [TRACE] TrafficStop #1 is aborting already
[6/10/2016 6:02:14 PM.399] [TRACE] Instance cleaned (TrafficStop #1)
[6/10/2016 6:02:14 PM.399] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE
[6/10/2016 6:02:14 PM.400] [TRACE] Thread TrafficStop #1 has been shut down
[6/10/2016 6:02:35 PM.253] [TRACE] Key down #1
[6/10/2016 6:02:35 PM.253] [TRACE] Key down #1.5
[6/10/2016 6:02:35 PM.253] CA: True
[6/10/2016 6:02:35 PM.253] AC: False
[6/10/2016 6:02:36 PM.931]  564937
[6/10/2016 6:02:37 PM.727] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[6/10/2016 6:02:37 PM.763] [TRACE] Arrested or dead
[6/10/2016 6:02:37 PM.765] [TRACE] Thread PlayerArrest #1 initialized
[6/10/2016 6:02:38 PM.260] 6/10/2016 6:02:38 PM - released
[6/10/2016 6:02:38 PM.886] [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[6/10/2016 6:02:38 PM.887] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[6/10/2016 6:02:38 PM.887] [TRACE] PlayerArrest #1 is aborting already
[6/10/2016 6:02:38 PM.887] [TRACE] Instance cleaned (PlayerArrest #1)
[6/10/2016 6:02:38 PM.927] [TRACE] Thread PlayerArrest #1 has been shut down
[6/10/2016 6:02:41 PM.155]  567794
[6/10/2016 6:02:42 PM.434] setting up new cop: null
[6/10/2016 6:02:42 PM.434] [TRACE] New ped recognized as cop
[6/10/2016 6:02:42 PM.517] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/10/2016 6:02:42 PM.518] [TRACE] Cop added to chase
[6/10/2016 6:02:42 PM.519] [TRACE] Added blip for cop
[6/10/2016 6:02:42 PM.519] [TRACE] Creating cop chase task
[6/10/2016 6:02:42 PM.522] [TRACE] Cop chase task assigned
[6/10/2016 6:02:42 PM.724] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[6/10/2016 6:02:42 PM.765] [TRACE] Arrested or dead
[6/10/2016 6:02:42 PM.767] [TRACE] Thread PlayerArrest #2 initialized
[6/10/2016 6:02:43 PM.893] 6/10/2016 6:02:43 PM - released
[6/10/2016 6:02:51 PM.948] Prompting Arresting
[6/10/2016 6:02:53 PM.537] [TRACE] Key down #1
[6/10/2016 6:02:53 PM.537] [TRACE] Key down #1.5
[6/10/2016 6:02:53 PM.537] CA: True
[6/10/2016 6:02:53 PM.537] AC: False
[6/10/2016 6:02:55 PM.892] LSPD First Response: Contains key after add
[6/10/2016 6:02:55 PM.893] LSPD First Response: Weapon Dropped
[6/10/2016 6:02:59 PM.799] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2
[6/10/2016 6:02:59 PM.799] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[6/10/2016 6:02:59 PM.799] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[6/10/2016 6:02:59 PM.799] [TRACE] Instance cleaned (PlayerArrest #2)
[6/10/2016 6:02:59 PM.799] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[6/10/2016 6:02:59 PM.799] [TRACE] PlayerSuspectTransport #2 received control over ped
[6/10/2016 6:02:59 PM.799] [TRACE] PlayerArrest #2 is aborting already
[6/10/2016 6:02:59 PM.835] [TRACE] Thread PlayerArrest #2 has been shut down
[6/10/2016 6:02:59 PM.836] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[6/10/2016 6:02:59 PM.837] [TRACE] Thread PlayerSuspectTransport #2 initialized
[6/10/2016 6:03:00 PM.851] [TRACE] Creating cop chase task
[6/10/2016 6:03:00 PM.852] [TRACE] Cop chase task assigned
[6/10/2016 6:03:05 PM.434] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD
[6/10/2016 6:03:05 PM.468] X:1903 Y:3947.5 Z:31.625
[6/10/2016 6:03:05 PM.498] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:03:05 PM.498] [TRACE] Creating unit LocalUnit
[6/10/2016 6:03:05 PM.498] [TRACE] Preloading 0x0f1cf199
[6/10/2016 6:03:07 PM.537] [TRACE] Created posheriff
[6/10/2016 6:03:07 PM.546] [TRACE] New cop created s_f_y_sheriff_01
[6/10/2016 6:03:07 PM.547] s_f_y_cop_01_white_full_02
[6/10/2016 6:03:07 PM.547] s_f_y_cop_01_white_full_01
[6/10/2016 6:03:07 PM.554] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/10/2016 6:03:07 PM.554] [TRACE] Cop added to chase
[6/10/2016 6:03:07 PM.554] [TRACE] Added blip for cop
[6/10/2016 6:03:07 PM.554] [TRACE] Added cop to existing chase
[6/10/2016 6:03:07 PM.657] [TRACE] Creating cop chase task
[6/10/2016 6:03:07 PM.658] [TRACE] Cop chase task assigned
[6/10/2016 6:03:07 PM.746] setting up new cop: null
[6/10/2016 6:03:12 PM.808] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:03:22 PM.288] Removing options for Menu
[6/10/2016 6:03:22 PM.289] In vehicle so added just one
[6/10/2016 6:03:43 PM.277]  629815
[6/10/2016 6:03:44 PM.922] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[6/10/2016 6:03:44 PM.973] [TRACE] Arrested or dead
[6/10/2016 6:03:44 PM.975] [TRACE] Thread PlayerArrest #3 initialized
[6/10/2016 6:03:45 PM.831] 6/10/2016 6:03:45 PM - released
[6/10/2016 6:04:11 PM.060] [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[6/10/2016 6:04:11 PM.061] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)
[6/10/2016 6:04:11 PM.061] [TRACE] Instance cleaned (PlayerArrest #3)
[6/10/2016 6:04:11 PM.061] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[6/10/2016 6:04:11 PM.061] [TRACE] PlayerArrest #3 is aborting already
[6/10/2016 6:04:11 PM.105] [TRACE] Thread PlayerArrest #3 has been shut down
[6/10/2016 6:04:11 PM.105] [TRACE] Thread PlayerArrest #4 initialized
[6/10/2016 6:04:20 PM.038] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:24 PM.212] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:27 PM.376] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:28 PM.552] Prompting Arresting
[6/10/2016 6:04:28 PM.917] [TRACE] Key down #1
[6/10/2016 6:04:28 PM.917] [TRACE] Key down #1.5
[6/10/2016 6:04:28 PM.917] CA: True
[6/10/2016 6:04:28 PM.917] AC: False
[6/10/2016 6:04:30 PM.246] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:32 PM.013] LSPD First Response: Contains key after add
[6/10/2016 6:04:32 PM.013] LSPD First Response: Weapon Dropped
[6/10/2016 6:04:33 PM.746] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:37 PM.285] [TRACE] Transfering control from PlayerArrest #4 (Blocker) to PlayerSuspectTransport #3
[6/10/2016 6:04:37 PM.285] [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[6/10/2016 6:04:37 PM.285] [TRACE] Asked thread PlayerArrest #4 to abort: Ped left Arrest (left)
[6/10/2016 6:04:37 PM.285] [TRACE] Instance cleaned (PlayerArrest #4)
[6/10/2016 6:04:37 PM.285] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[6/10/2016 6:04:37 PM.285] [TRACE] PlayerSuspectTransport #3 received control over ped
[6/10/2016 6:04:37 PM.285] [TRACE] PlayerArrest #4 is aborting already
[6/10/2016 6:04:37 PM.331] [TRACE] Thread PlayerArrest #4 has been shut down
[6/10/2016 6:04:37 PM.331] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #3)
[6/10/2016 6:04:37 PM.331] [TRACE] Thread PlayerSuspectTransport #3 initialized
[6/10/2016 6:04:42 PM.128] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:50 PM.311] [TRACE] Died or dismissed from pursuit
[6/10/2016 6:04:50 PM.312] Free cop
[6/10/2016 6:04:50 PM.312] freeing
[6/10/2016 6:04:50 PM.312] Release control
[6/10/2016 6:04:50 PM.312] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/10/2016 6:04:50 PM.313] [TRACE] Freed cop in chase
[6/10/2016 6:04:50 PM.406] [TRACE] Arrested or dead
[6/10/2016 6:04:50 PM.455] [TRACE] Creating cop chase task
[6/10/2016 6:04:50 PM.455] [TRACE] Cop chase task assigned
[6/10/2016 6:04:54 PM.114] [TRACE] Key down #1
[6/10/2016 6:04:54 PM.114] [TRACE] Key down #1.5
[6/10/2016 6:04:54 PM.114] CA: False
[6/10/2016 6:04:54 PM.114] AC: False
[6/10/2016 6:04:54 PM.115] [TRACE] Key down #2
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #3
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.932] [TRACE] Key down #1
[6/10/2016 6:04:54 PM.932] [TRACE] Key down #1.5
[6/10/2016 6:04:54 PM.932] CA: False
[6/10/2016 6:04:54 PM.932] AC: False
[6/10/2016 6:04:54 PM.932] [TRACE] Key down #2
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #3
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #2
[6/10/2016 6:04:59 PM.205] [TRACE] Key down #1
[6/10/2016 6:04:59 PM.205] [TRACE] Key down #1.5
[6/10/2016 6:04:59 PM.205] CA: True
[6/10/2016 6:04:59 PM.205] AC: False
[6/10/2016 6:05:01 PM.417] [TRACE] Arrested or dead
[6/10/2016 6:05:01 PM.519] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:05:01 PM.521] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/10/2016 6:05:01 PM.521] [TRACE] Instance cleaned (ChaseController #1)
[6/10/2016 6:05:01 PM.521] [TRACE] Aborted chase
[6/10/2016 6:05:05 PM.580] [TRACE] Instance cleaned ( #3)
[6/10/2016 6:05:31 PM.785] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE
[6/10/2016 6:05:31 PM.822] [TRACE] New ped recognized as cop
[6/10/2016 6:05:31 PM.822] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:05:31 PM.824] [TRACE] New ped recognized as cop
[6/10/2016 6:05:32 PM.072] setting up new cop: null
[6/10/2016 6:05:32 PM.072] setting up new cop: null
[6/10/2016 6:05:44 PM.445] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[6/10/2016 6:05:44 PM.445] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[6/10/2016 6:05:44 PM.445] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[6/10/2016 6:05:44 PM.446] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[6/10/2016 6:05:44 PM.446] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[6/10/2016 6:05:44 PM.446] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[6/10/2016 6:05:44 PM.487] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[6/10/2016 6:05:44 PM.487] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[6/10/2016 6:05:44 PM.659] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:05:54 PM.057] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:06:03 PM.556] LSPD First Response: Out of loop
[6/10/2016 6:06:27 PM.582] LSPD First Response: Creating PublicIntoxication
[6/10/2016 6:06:27 PM.583] [TRACE] Callout created:  #4
[6/10/2016 6:06:27 PM.583] LSPD First Response: Create SpawnPoint.
[6/10/2016 6:06:27 PM.584] LSPD First Response: Setting drug levels
[6/10/2016 6:06:27 PM.585] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 6:06:27 PM.587] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 6:06:27 PM.588] LSPD First Response: Callout Message and Set Position.
[6/10/2016 6:06:27 PM.589] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_AVE
[6/10/2016 6:06:27 PM.589] LSPD First Response: Play Audio.
[6/10/2016 6:06:27 PM.624] [TRACE] Thread ZoomThread #4 initialized
[6/10/2016 6:06:30 PM.631] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[6/10/2016 6:06:30 PM.632] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:06:30 PM.632] [TRACE] Instance cleaned ( #4)
[6/10/2016 6:06:30 PM.632] LSPD First Response: Creating NoiseComplaint
[6/10/2016 6:06:30 PM.633] [TRACE] Callout created:  #5
[6/10/2016 6:06:30 PM.634] LSPD First Response: Create SpawnPoint.
[6/10/2016 6:06:30 PM.887] LSPD First Response: Created Suspect.
[6/10/2016 6:06:30 PM.887] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 6:06:30 PM.888] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 6:06:30 PM.888] LSPD First Response: Callout Message and Set Position.
[6/10/2016 6:06:30 PM.888] LSPD First Response: Play Audio.
[6/10/2016 6:06:30 PM.930] [TRACE] Thread ZoomThread #5 initialized
[6/10/2016 6:06:32 PM.698] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:06:32 PM.699] [TRACE] Instance cleaned ( #5)
[6/10/2016 6:06:37 PM.611] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[6/10/2016 6:06:37 PM.611] [TRACE] Instance cleaned (ZoomThread #4)
[6/10/2016 6:06:37 PM.614] [TRACE] Thread ZoomThread #4 has been shut down
[6/10/2016 6:06:39 PM.008] LSPD First Response: Creating PublicIntoxication
[6/10/2016 6:06:39 PM.009] [TRACE] Callout created:  #6
[6/10/2016 6:06:39 PM.009] LSPD First Response: Create SpawnPoint.
[6/10/2016 6:06:39 PM.011] LSPD First Response: Setting drug levels
[6/10/2016 6:06:39 PM.011] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 6:06:39 PM.012] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 6:06:39 PM.012] LSPD First Response: Callout Message and Set Position.
[6/10/2016 6:06:39 PM.013] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR
[6/10/2016 6:06:39 PM.014] LSPD First Response: Play Audio.
[6/10/2016 6:06:39 PM.045] [TRACE] Thread ZoomThread #6 initialized
[6/10/2016 6:06:40 PM.898] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
[6/10/2016 6:06:40 PM.898] [TRACE] Instance cleaned (ZoomThread #5)
[6/10/2016 6:06:40 PM.901] [TRACE] Thread ZoomThread #5 has been shut down
[6/10/2016 6:06:42 PM.865] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:06:42 PM.865] [TRACE] Instance cleaned ( #6)
[6/10/2016 6:06:49 PM.039] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded
[6/10/2016 6:06:49 PM.039] [TRACE] Instance cleaned (ZoomThread #6)
[6/10/2016 6:06:49 PM.044] [TRACE] Thread ZoomThread #6 has been shut down
[6/10/2016 6:06:49 PM.344] [TRACE] Key down #1
[6/10/2016 6:06:49 PM.344] [TRACE] Key down #1.5
[6/10/2016 6:06:49 PM.344] CA: True
[6/10/2016 6:06:49 PM.344] AC: False
[6/10/2016 6:06:51 PM.105] [TRACE] Key down #1
[6/10/2016 6:06:51 PM.105] [TRACE] Key down #1.5
[6/10/2016 6:06:51 PM.105] CA: True
[6/10/2016 6:06:51 PM.105] AC: False
[6/10/2016 6:06:52 PM.188] [TRACE] Key down #1
[6/10/2016 6:06:52 PM.188] [TRACE] Key down #1.5
[6/10/2016 6:06:52 PM.188] CA: True
[6/10/2016 6:06:52 PM.188] AC: False
[6/10/2016 6:06:54 PM.689] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:06:54 PM.699] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[6/10/2016 6:06:54 PM.699] [TRACE] Preloading BULLET
[6/10/2016 6:06:54 PM.699] [TRACE] Callout created: Robbery #1
[6/10/2016 6:06:54 PM.734] [TRACE] Thread ZoomThread #7 initialized
[6/10/2016 6:06:59 PM.651] [TRACE] Created new chase
[6/10/2016 6:06:59 PM.904] [TRACE] Assigned ped to Robbery #1 (GameplayMandatory)
[6/10/2016 6:06:59 PM.905] [TRACE] Suspect added to chase
[6/10/2016 6:06:59 PM.905] [TRACE] User accepted callout
[6/10/2016 6:06:59 PM.944] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:06:59 PM.944] [TRACE] Cop added to chase
[6/10/2016 6:06:59 PM.944] [TRACE] Added blip for cop
[6/10/2016 6:06:59 PM.944] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:06:59 PM.944] [TRACE] Cop added to chase
[6/10/2016 6:06:59 PM.944] [TRACE] Added blip for cop
[6/10/2016 6:06:59 PM.945] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:06:59 PM.945] [TRACE] Cop added to chase
[6/10/2016 6:06:59 PM.945] [TRACE] Added blip for cop
[6/10/2016 6:06:59 PM.945] [TRACE] Creating cop chase task
[6/10/2016 6:06:59 PM.945] [TRACE] Cop chase task assigned
[6/10/2016 6:06:59 PM.945] [TRACE] Creating cop chase task
[6/10/2016 6:06:59 PM.945] [TRACE] Cop chase task assigned
[6/10/2016 6:06:59 PM.945] [TRACE] Creating cop chase task
[6/10/2016 6:06:59 PM.946] [TRACE] Cop chase task assigned
[6/10/2016 6:07:04 PM.706] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[6/10/2016 6:07:04 PM.706] [TRACE] Instance cleaned (ZoomThread #7)
[6/10/2016 6:07:04 PM.709] [TRACE] Thread ZoomThread #7 has been shut down
[6/10/2016 6:07:30 PM.548] Removing options for Menu
[6/10/2016 6:07:30 PM.548] In vehicle so added just one
[6/10/2016 6:07:31 PM.309] Removing options for Menu
[6/10/2016 6:07:31 PM.309] In vehicle so added just one
[6/10/2016 6:07:31 PM.710] Removing options for Menu
[6/10/2016 6:07:31 PM.710] In vehicle so added just one
[6/10/2016 6:07:55 PM.037] setting up new cop: null
[6/10/2016 6:07:55 PM.037] [TRACE] New ped recognized as cop
[6/10/2016 6:07:55 PM.085] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:07:55 PM.085] [TRACE] Cop added to chase
[6/10/2016 6:07:55 PM.085] [TRACE] Added blip for cop
[6/10/2016 6:07:55 PM.085] [TRACE] Creating cop chase task
[6/10/2016 6:07:55 PM.085] [TRACE] Cop chase task assigned
[6/10/2016 6:08:25 PM.666] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[6/10/2016 6:08:25 PM.673] X:2791 Y:4926.75 Z:32.875
[6/10/2016 6:08:25 PM.673] [TRACE] Requested backup StatePatrol in BlaineCounty
[6/10/2016 6:08:25 PM.673] [TRACE] Creating unit StateUnit
[6/10/2016 6:08:25 PM.673] [TRACE] Preloading 0x8d780d37
[6/10/2016 6:08:27 PM.618] X:2637 Y:5133 Z:43.78125
[6/10/2016 6:08:27 PM.618] [TRACE] Requested backup LocalAir in BlaineCounty
[6/10/2016 6:08:27 PM.618] [TRACE] Creating unit AirUnit
[6/10/2016 6:08:27 PM.618] [TRACE] Created polmav
[6/10/2016 6:08:27 PM.618] Livery: 0
[6/10/2016 6:08:27 PM.619] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:08:27 PM.620] s_m_y_cop_01_white_full_01
[6/10/2016 6:08:27 PM.620] s_m_y_cop_01_white_full_01
[6/10/2016 6:08:27 PM.623] Heli voices
[6/10/2016 6:08:27 PM.623] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:08:27 PM.623] [TRACE] Cop added to chase
[6/10/2016 6:08:27 PM.623] [TRACE] Added blip for cop
[6/10/2016 6:08:27 PM.624] [TRACE] Added cop to existing chase
[6/10/2016 6:08:27 PM.624] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:08:27 PM.625] s_m_y_cop_01_white_full_02
[6/10/2016 6:08:27 PM.625] s_m_y_cop_01_white_full_01
[6/10/2016 6:08:27 PM.625] Heli voices
[6/10/2016 6:08:27 PM.625] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:08:27 PM.625] [TRACE] Cop added to chase
[6/10/2016 6:08:27 PM.625] [TRACE] Added blip for cop
[6/10/2016 6:08:27 PM.625] [TRACE] Added cop to existing chase
[6/10/2016 6:08:27 PM.694] [TRACE] Creating cop chase task
[6/10/2016 6:08:27 PM.694] [TRACE] Cop chase task assigned
[6/10/2016 6:08:27 PM.694] [TRACE] Creating cop chase task
[6/10/2016 6:08:27 PM.694] [TRACE] Cop chase task assigned
[6/10/2016 6:08:27 PM.695] [TRACE] Created policeb2
[6/10/2016 6:08:27 PM.695] Livery: 0
[6/10/2016 6:08:27 PM.696] [TRACE] New cop created s_m_y_hwaycop_01
[6/10/2016 6:08:27 PM.697] s_m_y_hwaycop_01_black_full_01
[6/10/2016 6:08:27 PM.697] s_m_y_hwaycop_01_black_full_02
[6/10/2016 6:08:27 PM.697] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:08:27 PM.697] [TRACE] Cop added to chase
[6/10/2016 6:08:27 PM.697] [TRACE] Added blip for cop
[6/10/2016 6:08:27 PM.697] [TRACE] Added cop to existing chase
[6/10/2016 6:08:27 PM.815] [TRACE] Creating cop chase task
[6/10/2016 6:08:27 PM.815] [TRACE] Cop chase task assigned
[6/10/2016 6:08:28 PM.060] setting up new cop: null
[6/10/2016 6:08:28 PM.061] setting up new cop: null
[6/10/2016 6:08:28 PM.061] setting up new cop: null
[6/10/2016 6:08:33 PM.885] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[6/10/2016 6:09:16 PM.404]  961642
[6/10/2016 6:09:17 PM.368] [TRACE] Removing ped from Robbery #1 (GameplayMandatory)
[6/10/2016 6:09:17 PM.369] [TRACE] Robbery lost control over ped
[6/10/2016 6:09:17 PM.369] [TRACE] Removed suspect from chase
[6/10/2016 6:09:17 PM.369] [TRACE] Assigned ped to PlayerArrest #5 (Blocker)
[6/10/2016 6:09:17 PM.409] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:09:17 PM.409] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Instance cleaned (ChaseController #2)
[6/10/2016 6:09:17 PM.410] [TRACE] Aborted chase
[6/10/2016 6:09:17 PM.411] [TRACE] Arrested or dead
[6/10/2016 6:09:17 PM.415] [TRACE] Instance cleaned (Robbery #1)
[6/10/2016 6:09:17 PM.417] [TRACE] Thread PlayerArrest #5 initialized
[6/10/2016 6:09:18 PM.625] 6/10/2016 6:09:18 PM - released
[6/10/2016 6:09:20 PM.123] [TRACE] Removing ped from PlayerArrest #5 (Blocker)
[6/10/2016 6:09:20 PM.123] [TRACE] Asked thread PlayerArrest #5 to abort: Ped left Arrest (left)
[6/10/2016 6:09:20 PM.123] [TRACE] Instance cleaned (PlayerArrest #5)
[6/10/2016 6:09:20 PM.124] [TRACE] Assigned ped to PlayerArrest #6 (Blocker)
[6/10/2016 6:09:20 PM.124] [TRACE] PlayerArrest #5 is aborting already
[6/10/2016 6:09:20 PM.167] [TRACE] Thread PlayerArrest #5 has been shut down
[6/10/2016 6:09:20 PM.167] [TRACE] Thread PlayerArrest #6 initialized
[6/10/2016 6:09:38 PM.268] Prompting Arresting
[6/10/2016 6:09:38 PM.839] [TRACE] Key down #1
[6/10/2016 6:09:38 PM.839] [TRACE] Key down #1.5
[6/10/2016 6:09:38 PM.840] CA: True
[6/10/2016 6:09:38 PM.840] AC: True
[6/10/2016 6:09:39 PM.766] [TRACE] Key down #1
[6/10/2016 6:09:39 PM.766] [TRACE] Key down #1.5
[6/10/2016 6:09:39 PM.766] CA: True
[6/10/2016 6:09:39 PM.766] AC: False
[6/10/2016 6:09:41 PM.162] Prompting Arresting
[6/10/2016 6:09:41 PM.687] [TRACE] Key down #1
[6/10/2016 6:09:41 PM.687] [TRACE] Key down #1.5
[6/10/2016 6:09:41 PM.687] CA: True
[6/10/2016 6:09:41 PM.687] AC: True
[6/10/2016 6:09:44 PM.026] LSPD First Response: Contains key after add
[6/10/2016 6:09:44 PM.027] LSPD First Response: Weapon Dropped
[6/10/2016 6:09:47 PM.959] [TRACE] Transfering control from PlayerArrest #6 (Blocker) to PlayerSuspectTransport #4
[6/10/2016 6:09:47 PM.959] [TRACE] Removing ped from PlayerArrest #6 (Blocker)
[6/10/2016 6:09:47 PM.959] [TRACE] Asked thread PlayerArrest #6 to abort: Ped left Arrest (left)
[6/10/2016 6:09:47 PM.959] [TRACE] Instance cleaned (PlayerArrest #6)
[6/10/2016 6:09:47 PM.959] [TRACE] Assigned ped to PlayerSuspectTransport #4 (Blocker)
[6/10/2016 6:09:47 PM.959] [TRACE] PlayerSuspectTransport #4 received control over ped
[6/10/2016 6:09:47 PM.959] [TRACE] PlayerArrest #6 is aborting already
[6/10/2016 6:09:47 PM.998] [TRACE] Thread PlayerArrest #6 has been shut down
[6/10/2016 6:09:47 PM.998] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #4)
[6/10/2016 6:09:47 PM.998] [TRACE] Thread PlayerSuspectTransport #4 initialized
[6/10/2016 6:09:56 PM.322] [TRACE] Key down #1
[6/10/2016 6:09:56 PM.322] [TRACE] Key down #1.5
[6/10/2016 6:09:56 PM.322] CA: True
[6/10/2016 6:09:56 PM.322] AC: False
[6/10/2016 6:10:24 PM.993] Removing options for Menu
[6/10/2016 6:10:24 PM.993] In vehicle so added just one
[6/10/2016 6:10:52 PM.430] LSPD First Response: Transport region(s) not available
[6/10/2016 6:10:53 PM.463] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[6/10/2016 6:10:53 PM.498] [TRACE] New ped recognized as cop
[6/10/2016 6:10:53 PM.499] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:10:53 PM.705] setting up new cop: null
[6/10/2016 6:11:07 PM.370] Relocating because van was stuck...
[6/10/2016 6:11:12 PM.046] Relocating to a close position
[6/10/2016 6:11:16 PM.410] [TRACE] Asked thread PlayerSuspectTransport #4 to abort: Suspect ceased to exist
[6/10/2016 6:11:16 PM.410] [TRACE] Removing ped from PlayerSuspectTransport #4 (Blocker)
[6/10/2016 6:11:16 PM.410] [TRACE] Instance cleaned (PlayerSuspectTransport #4)
[6/10/2016 6:11:16 PM.448] [TRACE] Thread PlayerSuspectTransport #4 has been shut down
[6/10/2016 6:11:30 PM.707] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:12:59 PM.543] LSPD First Response: Creating Speeder Event
[6/10/2016 6:13:14 PM.069] LSPD First Response: In Plate check
[6/10/2016 6:13:20 PM.196] 3
[6/10/2016 6:13:20 PM.196] Removing options for Menu
[6/10/2016 6:13:20 PM.196] Not in vehicle so added all
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading 0xdc586841
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 6:13:22 PM.545] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 6:13:26 PM.978] Removing options for Menu
[6/10/2016 6:13:26 PM.978] Not in vehicle so added all
[6/10/2016 6:13:35 PM.349] LSPD First Response: DYLAN BUNS
[6/10/2016 6:13:43 PM.516] [TRACE] Key down #1
[6/10/2016 6:13:43 PM.516] [TRACE] Key down #1.5
[6/10/2016 6:13:43 PM.516] CA: True
[6/10/2016 6:13:43 PM.516] AC: False
[6/10/2016 6:13:43 PM.615] 5
[6/10/2016 6:13:44 PM.015] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
[6/10/2016 6:13:59 PM.823] LSPD First Response: GetAudioFileForAction: No file found for: CODE4_ADAM
[6/10/2016 6:13:59 PM.824] LSPD First Response: GetAudioFileForAction: No file found for: CODE4_ADAM
[6/10/2016 6:13:59 PM.824] LSPD First Response: PlayAction: Failed to find CODE4_ADAM
[6/10/2016 6:14:46 PM.032] [TRACE] It has been 328.6167958 seconds since the last callout
[6/10/2016 6:14:46 PM.033] LSPD First Response: Creating PursuitinProgress
[6/10/2016 6:14:46 PM.033] [TRACE] Callout created:  #7
[6/10/2016 6:14:46 PM.034] LSPD First Response: Set SpawnPoint.
[6/10/2016 6:14:46 PM.035] LSPD First Response: Set CalloutAreaBlip and Min Distance Checks.
[6/10/2016 6:14:46 PM.035] LSPD First Response: Displayed CalloutMessage and set CalloutPosition.
[6/10/2016 6:14:46 PM.036] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[6/10/2016 6:14:46 PM.036] LSPD First Response: Played Audio.
[6/10/2016 6:14:46 PM.077] [TRACE] Thread ZoomThread #8 initialized
[6/10/2016 6:14:49 PM.200] LSPD First Response: Set SuspectVehicle.
[6/10/2016 6:14:49 PM.201] LSPD First Response: Created Random Driver for Suspect.
[6/10/2016 6:14:49 PM.201] LSPD First Response: Created SuspectBlip.
[6/10/2016 6:14:49 PM.202] LSPD First Response: Set Suspect Tasks.
[6/10/2016 6:14:49 PM.203] [TRACE] Created new chase
[6/10/2016 6:14:49 PM.203] [TRACE] Suspect added to chase
[6/10/2016 6:14:49 PM.203] LSPD First Response: Created Pursuit and Added Ped to Pursuit.
[6/10/2016 6:14:49 PM.208] X:1692 Y:4725.5 Z:41.25
[6/10/2016 6:14:49 PM.208] [TRACE] Requested backup LocalAir in BlaineCounty
[6/10/2016 6:14:49 PM.208] [TRACE] Creating unit AirUnit
[6/10/2016 6:14:49 PM.208] [TRACE] Created polmav
[6/10/2016 6:14:49 PM.208] Livery: 0
[6/10/2016 6:14:49 PM.209] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:14:49 PM.209] s_m_y_cop_01_white_full_02
[6/10/2016 6:14:49 PM.209] s_m_y_cop_01_white_full_01
[6/10/2016 6:14:49 PM.209] Heli voices
[6/10/2016 6:14:49 PM.210] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:14:49 PM.210] [TRACE] Cop added to chase
[6/10/2016 6:14:49 PM.210] [TRACE] Added cop to existing chase
[6/10/2016 6:14:49 PM.211] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:14:49 PM.211] s_m_y_cop_01_white_full_02
[6/10/2016 6:14:49 PM.211] s_m_y_cop_01_white_full_01
[6/10/2016 6:14:49 PM.211] Heli voices
[6/10/2016 6:14:49 PM.211] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:14:49 PM.211] [TRACE] Cop added to chase
[6/10/2016 6:14:49 PM.212] [TRACE] Added cop to existing chase
[6/10/2016 6:14:49 PM.216] X:1692 Y:4725.5 Z:41.25
[6/10/2016 6:14:49 PM.216] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:14:49 PM.216] [TRACE] Creating unit LocalUnit
[6/10/2016 6:14:49 PM.217] [TRACE] Created posheriff
[6/10/2016 6:14:49 PM.217] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:14:49 PM.218] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:14:49 PM.218] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:14:49 PM.219] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:14:49 PM.219] [TRACE] Cop added to chase
[6/10/2016 6:14:49 PM.219] [TRACE] Added cop to existing chase
[6/10/2016 6:14:49 PM.219] LSPD First Response: Requested Backup.
[6/10/2016 6:14:49 PM.219] LSPD First Response: Displayed Notification.
[6/10/2016 6:14:49 PM.219] [TRACE] User accepted callout
[6/10/2016 6:14:49 PM.322] [TRACE] Creating cop chase task
[6/10/2016 6:14:49 PM.323] [TRACE] Cop chase task assigned
[6/10/2016 6:14:49 PM.323] [TRACE] Creating cop chase task
[6/10/2016 6:14:49 PM.323] [TRACE] Cop chase task assigned
[6/10/2016 6:14:49 PM.323] [TRACE] Creating cop chase task
[6/10/2016 6:14:49 PM.323] [TRACE] Cop chase task assigned
[6/10/2016 6:14:49 PM.573] setting up new cop: null
[6/10/2016 6:14:49 PM.573] setting up new cop: null
[6/10/2016 6:14:49 PM.573] setting up new cop: null
[6/10/2016 6:14:52 PM.465] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[6/10/2016 6:14:55 PM.335] Removing options for Menu
[6/10/2016 6:14:55 PM.335] In vehicle so added just one
[6/10/2016 6:14:55 PM.466] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:14:56 PM.045] [TRACE] Asked thread ZoomThread #8 to abort: Timeout exceeded
[6/10/2016 6:14:56 PM.045] [TRACE] Instance cleaned (ZoomThread #8)
[6/10/2016 6:14:56 PM.048] [TRACE] Thread ZoomThread #8 has been shut down
[6/10/2016 6:16:36 PM.748] [TRACE] Found new close chase
[6/10/2016 6:16:42 PM.343] [TRACE] Joining closest chase
[6/10/2016 6:16:42 PM.343] [TRACE] Added blip for cop
[6/10/2016 6:16:42 PM.344] [TRACE] Added blip for cop
[6/10/2016 6:16:42 PM.344] [TRACE] Added blip for cop
[6/10/2016 6:16:45 PM.489] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:16:45 PM.496] X:220.5 Y:3059 Z:41.28125
[6/10/2016 6:16:45 PM.497] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:16:45 PM.497] [TRACE] Creating unit LocalUnit
[6/10/2016 6:16:45 PM.497] [TRACE] Preloading 0x53863cbb
[6/10/2016 6:16:46 PM.066] X:222.5 Y:3035 Z:41.34375
[6/10/2016 6:16:46 PM.066] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:16:46 PM.066] [TRACE] Creating unit LocalUnit
[6/10/2016 6:16:46 PM.066] [TRACE] Created sheriff
[6/10/2016 6:16:46 PM.067] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:46 PM.068] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.068] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.069] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:46 PM.069] [TRACE] Cop added to chase
[6/10/2016 6:16:46 PM.069] [TRACE] Added blip for cop
[6/10/2016 6:16:46 PM.069] [TRACE] Added cop to existing chase
[6/10/2016 6:16:46 PM.069] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:46 PM.070] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.070] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.070] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:46 PM.070] [TRACE] Cop added to chase
[6/10/2016 6:16:46 PM.070] [TRACE] Added blip for cop
[6/10/2016 6:16:46 PM.070] [TRACE] Added cop to existing chase
[6/10/2016 6:16:46 PM.130] [TRACE] Creating cop chase task
[6/10/2016 6:16:46 PM.130] [TRACE] Cop chase task assigned
[6/10/2016 6:16:46 PM.130] [TRACE] Creating cop chase task
[6/10/2016 6:16:46 PM.130] [TRACE] Cop chase task assigned
[6/10/2016 6:16:46 PM.564] setting up new cop: null
[6/10/2016 6:16:46 PM.564] setting up new cop: null
[6/10/2016 6:16:47 PM.506] [TRACE] Created posheriff2
[6/10/2016 6:16:47 PM.507] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:47 PM.508] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:16:47 PM.508] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:16:47 PM.509] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:47 PM.509] [TRACE] Cop added to chase
[6/10/2016 6:16:47 PM.509] [TRACE] Added blip for cop
[6/10/2016 6:16:47 PM.509] [TRACE] Added cop to existing chase
[6/10/2016 6:16:47 PM.510] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:47 PM.510] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:47 PM.510] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:16:47 PM.510] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:47 PM.510] [TRACE] Cop added to chase
[6/10/2016 6:16:47 PM.511] [TRACE] Added blip for cop
[6/10/2016 6:16:47 PM.511] [TRACE] Added cop to existing chase
[6/10/2016 6:16:47 PM.583] setting up new cop: null
[6/10/2016 6:16:47 PM.583] setting up new cop: null
[6/10/2016 6:16:47 PM.583] [TRACE] Creating cop chase task
[6/10/2016 6:16:47 PM.584] [TRACE] Cop chase task assigned
[6/10/2016 6:16:47 PM.584] [TRACE] Creating cop chase task
[6/10/2016 6:16:47 PM.584] [TRACE] Cop chase task assigned
[6/10/2016 6:16:54 PM.326] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:16:57 PM.756] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:17:01 PM.351]  1426510
[6/10/2016 6:17:02 PM.056] [TRACE] Assigned ped to PlayerArrest #7 (Blocker)
[6/10/2016 6:17:02 PM.095] Clearing arrest task
[6/10/2016 6:17:02 PM.095] [TRACE] Arrested or dead
[6/10/2016 6:17:02 PM.095] Clearing arrest task
[6/10/2016 6:17:02 PM.099] [TRACE] Thread PlayerArrest #7 initialized
[6/10/2016 6:17:02 PM.733] 6/10/2016 6:17:02 PM - released
[6/10/2016 6:17:08 PM.828] Prompting Arresting
[6/10/2016 6:17:09 PM.383] [TRACE] Key down #1
[6/10/2016 6:17:09 PM.383] [TRACE] Key down #1.5
[6/10/2016 6:17:09 PM.383] CA: True
[6/10/2016 6:17:09 PM.383] AC: True
[6/10/2016 6:17:11 PM.701] LSPD First Response: Contains key after add
[6/10/2016 6:17:11 PM.701] LSPD First Response: Weapon Dropped
[6/10/2016 6:17:11 PM.739] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Instance cleaned (ChaseController #3)
[6/10/2016 6:17:11 PM.740] [TRACE] Aborted chase
[6/10/2016 6:17:11 PM.742] [TRACE] Instance cleaned ( #7)
[6/10/2016 6:17:15 PM.635] [TRACE] Transfering control from PlayerArrest #7 (Blocker) to PlayerSuspectTransport #5
[6/10/2016 6:17:15 PM.635] [TRACE] Removing ped from PlayerArrest #7 (Blocker)
[6/10/2016 6:17:15 PM.635] [TRACE] Asked thread PlayerArrest #7 to abort: Ped left Arrest (left)
[6/10/2016 6:17:15 PM.635] [TRACE] Instance cleaned (PlayerArrest #7)
[6/10/2016 6:17:15 PM.635] [TRACE] Assigned ped to PlayerSuspectTransport #5 (Blocker)
[6/10/2016 6:17:15 PM.635] [TRACE] PlayerSuspectTransport #5 received control over ped
[6/10/2016 6:17:15 PM.635] [TRACE] PlayerArrest #7 is aborting already
[6/10/2016 6:17:15 PM.674] [TRACE] Thread PlayerArrest #7 has been shut down
[6/10/2016 6:17:15 PM.674] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #5)
[6/10/2016 6:17:15 PM.674] [TRACE] Thread PlayerSuspectTransport #5 initialized
[6/10/2016 6:17:25 PM.140] [TRACE] Key down #1
[6/10/2016 6:17:25 PM.140] [TRACE] Key down #1.5
[6/10/2016 6:17:25 PM.140] CA: False
[6/10/2016 6:17:25 PM.140] AC: False
[6/10/2016 6:17:25 PM.140] [TRACE] Key down #2
[6/10/2016 6:17:25 PM.140] [TRACE] Ped #2
[6/10/2016 6:17:25 PM.140] [TRACE] Ped #2
[6/10/2016 6:17:25 PM.140] [TRACE] Ped #3
[6/10/2016 6:17:28 PM.355] [TRACE] Key down #1
[6/10/2016 6:17:28 PM.355] [TRACE] Key down #1.5
[6/10/2016 6:17:28 PM.355] CA: False
[6/10/2016 6:17:28 PM.355] AC: False
[6/10/2016 6:17:28 PM.355] [TRACE] Key down #2
[6/10/2016 6:17:28 PM.355] [TRACE] Ped #2
[6/10/2016 6:17:28 PM.355] [TRACE] Ped #2
[6/10/2016 6:17:28 PM.355] [TRACE] Ped #3
[6/10/2016 6:18:11 PM.644] Removing options for Menu
[6/10/2016 6:18:11 PM.644] In vehicle so added just one
[6/10/2016 6:18:28 PM.320] LSPD First Response: Transport region(s) not available
[6/10/2016 6:18:29 PM.362] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:18:29 PM.428] [TRACE] New ped recognized as cop
[6/10/2016 6:18:29 PM.428] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:18:29 PM.518] setting up new cop: null
[6/10/2016 6:18:41 PM.799] [TRACE] Asked thread PlayerSuspectTransport #5 to abort: Suspect ceased to exist
[6/10/2016 6:18:41 PM.799] [TRACE] Removing ped from PlayerSuspectTransport #5 (Blocker)
[6/10/2016 6:18:41 PM.799] [TRACE] Instance cleaned (PlayerSuspectTransport #5)
[6/10/2016 6:18:41 PM.858] [TRACE] Thread PlayerSuspectTransport #5 has been shut down
[6/10/2016 6:18:42 PM.183] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:18:48 PM.308] [TRACE] It has been 96.5655232 seconds since the last callout
[6/10/2016 6:18:48 PM.309] LSPD First Response: Creating Footpersuit
[6/10/2016 6:18:48 PM.309] [TRACE] Callout created:  #8
[6/10/2016 6:18:48 PM.310] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:18:48 PM.346] [TRACE] Thread ZoomThread #9 initialized
[6/10/2016 6:18:50 PM.656] [TRACE] New ped recognized as cop
[6/10/2016 6:18:50 PM.656] [TRACE] User accepted callout
[6/10/2016 6:18:50 PM.693] [TRACE] Created new chase
[6/10/2016 6:18:50 PM.693] [TRACE] Suspect added to chase
[6/10/2016 6:18:50 PM.797] [TRACE] Assigned ped to ChaseController #4 (GameplayMandatory)
[6/10/2016 6:18:50 PM.797] [TRACE] Cop added to chase
[6/10/2016 6:18:50 PM.797] [TRACE] Added blip for cop
[6/10/2016 6:18:50 PM.797] [TRACE] Creating cop chase task
[6/10/2016 6:18:50 PM.799] [TRACE] Cop chase task assigned
[6/10/2016 6:18:50 PM.870] setting up new cop: null
[6/10/2016 6:18:51 PM.059] [TRACE] Player about to leave chase
[6/10/2016 6:18:58 PM.342] [TRACE] Asked thread ZoomThread #9 to abort: Timeout exceeded
[6/10/2016 6:18:58 PM.343] [TRACE] Instance cleaned (ZoomThread #9)
[6/10/2016 6:18:58 PM.345] [TRACE] Thread ZoomThread #9 has been shut down
[6/10/2016 6:18:59 PM.089] [TRACE] Player left current chase
[6/10/2016 6:19:07 PM.071] [TRACE] Assigned ped to ChaseController #4 (GameplayMandatory)
[6/10/2016 6:19:07 PM.071] [TRACE] Cop added to chase
[6/10/2016 6:19:07 PM.071] [TRACE] Creating cop chase task
[6/10/2016 6:19:07 PM.072] [TRACE] Cop chase task assigned
[6/10/2016 6:19:29 PM.743] [TRACE] Found new close chase
[6/10/2016 6:19:32 PM.253] [TRACE] Joining closest chase
[6/10/2016 6:19:32 PM.254] [TRACE] Added blip for cop
[6/10/2016 6:19:32 PM.254] [TRACE] Added blip for cop
[6/10/2016 6:19:51 PM.955]  1595712
[6/10/2016 6:19:55 PM.393] [TRACE] Assigned ped to PlayerArrest #8 (Blocker)
[6/10/2016 6:19:55 PM.416] [TRACE] Arrested or dead
[6/10/2016 6:19:55 PM.417] Clearing arrest task
[6/10/2016 6:19:55 PM.419] [TRACE] Thread PlayerArrest #8 initialized
[6/10/2016 6:19:56 PM.344] 6/10/2016 6:19:56 PM - released
[6/10/2016 6:20:07 PM.534] Prompting Arresting
[6/10/2016 6:20:08 PM.267] Prompting Arresting
[6/10/2016 6:20:09 PM.147] [TRACE] Key down #1
[6/10/2016 6:20:09 PM.147] [TRACE] Key down #1.5
[6/10/2016 6:20:09 PM.147] CA: True
[6/10/2016 6:20:09 PM.147] AC: True
[6/10/2016 6:20:11 PM.465] LSPD First Response: Contains key after add
[6/10/2016 6:20:11 PM.466] LSPD First Response: Weapon Dropped
[6/10/2016 6:20:11 PM.492] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:20:11 PM.492] [TRACE] Removing ped from ChaseController #4 (GameplayMandatory)
[6/10/2016 6:20:11 PM.492] [TRACE] Removing ped from ChaseController #4 (GameplayMandatory)
[6/10/2016 6:20:11 PM.492] [TRACE] Instance cleaned (ChaseController #4)
[6/10/2016 6:20:11 PM.492] [TRACE] Aborted chase
[6/10/2016 6:20:11 PM.493] [TRACE] Instance cleaned ( #8)
[6/10/2016 6:20:15 PM.390] [TRACE] Transfering control from PlayerArrest #8 (Blocker) to PlayerSuspectTransport #6
[6/10/2016 6:20:15 PM.391] [TRACE] Removing ped from PlayerArrest #8 (Blocker)
[6/10/2016 6:20:15 PM.391] [TRACE] Asked thread PlayerArrest #8 to abort: Ped left Arrest (left)
[6/10/2016 6:20:15 PM.391] [TRACE] Instance cleaned (PlayerArrest #8)
[6/10/2016 6:20:15 PM.391] [TRACE] Assigned ped to PlayerSuspectTransport #6 (Blocker)
[6/10/2016 6:20:15 PM.391] [TRACE] PlayerSuspectTransport #6 received control over ped
[6/10/2016 6:20:15 PM.391] [TRACE] PlayerArrest #8 is aborting already
[6/10/2016 6:20:15 PM.417] [TRACE] Thread PlayerArrest #8 has been shut down
[6/10/2016 6:20:15 PM.417] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #6)
[6/10/2016 6:20:15 PM.417] [TRACE] Thread PlayerSuspectTransport #6 initialized
[6/10/2016 6:21:27 PM.425] setting up new cop: null
[6/10/2016 6:21:27 PM.425] [TRACE] New ped recognized as cop
[6/10/2016 6:21:27 PM.425] setting up new cop: null
[6/10/2016 6:21:27 PM.425] [TRACE] New ped recognized as cop
[6/10/2016 6:21:47 PM.776] LSPD First Response: Transport region(s) not available
[6/10/2016 6:21:48 PM.821] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:21:48 PM.895] [TRACE] New ped recognized as cop
[6/10/2016 6:21:48 PM.896] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:21:49 PM.078] setting up new cop: null
[6/10/2016 6:21:49 PM.678] LSPD First Response: Creating Speeder Event
[6/10/2016 6:22:04 PM.528] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 6:22:07 PM.373] [TRACE] Asked thread PlayerSuspectTransport #6 to abort: Suspect ceased to exist
[6/10/2016 6:22:07 PM.373] [TRACE] Removing ped from PlayerSuspectTransport #6 (Blocker)
[6/10/2016 6:22:07 PM.373] [TRACE] Instance cleaned (PlayerSuspectTransport #6)
[6/10/2016 6:22:07 PM.412] [TRACE] Thread PlayerSuspectTransport #6 has been shut down
[6/10/2016 6:22:15 PM.584] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:22:20 PM.361] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:22:20 PM.364] [TRACE] Callout created:  #9
[6/10/2016 6:22:20 PM.366] LSPD First Response: Creating AssortedCallouts.Solicitation
[6/10/2016 6:22:20 PM.367] LSPD First Response: CalloutCreated: Callout should be aborted
[6/10/2016 6:22:20 PM.368] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:22:20 PM.379] [TRACE] Instance cleaned ( #9)
[6/10/2016 6:22:21 PM.599] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:22:21 PM.600] [TRACE] Callout created:  #10
[6/10/2016 6:22:21 PM.603] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAFIA_RD
[6/10/2016 6:22:21 PM.638] [TRACE] Thread ZoomThread #10 initialized
[6/10/2016 6:22:23 PM.533] [TRACE] User accepted callout
[6/10/2016 6:22:31 PM.619] [TRACE] Asked thread ZoomThread #10 to abort: Timeout exceeded
[6/10/2016 6:22:31 PM.619] [TRACE] Instance cleaned (ZoomThread #10)
[6/10/2016 6:22:31 PM.622] [TRACE] Thread ZoomThread #10 has been shut down
[6/10/2016 6:22:43 PM.849] Removing options for Menu
[6/10/2016 6:22:43 PM.849] In vehicle so added just one
[6/10/2016 6:22:48 PM.199] [TRACE] Created new chase
[6/10/2016 6:22:48 PM.199] [TRACE] Suspect added to chase
[6/10/2016 6:22:51 PM.214] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAFIA_RD
[6/10/2016 6:22:51 PM.367] X:-227.5 Y:3909.5 Z:36.4375
[6/10/2016 6:22:51 PM.367] [TRACE] Requested backup LocalAir in BlaineCounty
[6/10/2016 6:22:51 PM.367] [TRACE] Creating unit AirUnit
[6/10/2016 6:22:51 PM.368] [TRACE] Created polmav
[6/10/2016 6:22:51 PM.368] Livery: 0
[6/10/2016 6:22:51 PM.368] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:22:51 PM.369] s_m_y_cop_01_white_full_02
[6/10/2016 6:22:51 PM.369] s_m_y_cop_01_white_full_01
[6/10/2016 6:22:51 PM.369] Heli voices
[6/10/2016 6:22:51 PM.369] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:51 PM.369] [TRACE] Cop added to chase
[6/10/2016 6:22:51 PM.370] [TRACE] Added blip for cop
[6/10/2016 6:22:51 PM.370] [TRACE] Added cop to existing chase
[6/10/2016 6:22:51 PM.370] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:22:51 PM.370] s_m_y_cop_01_white_full_01
[6/10/2016 6:22:51 PM.371] s_m_y_cop_01_white_full_01
[6/10/2016 6:22:51 PM.371] Heli voices
[6/10/2016 6:22:51 PM.371] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:51 PM.371] [TRACE] Cop added to chase
[6/10/2016 6:22:51 PM.371] [TRACE] Added blip for cop
[6/10/2016 6:22:51 PM.371] [TRACE] Added cop to existing chase
[6/10/2016 6:22:51 PM.371] [TRACE] Creating cop chase task
[6/10/2016 6:22:51 PM.372] [TRACE] Cop chase task assigned
[6/10/2016 6:22:51 PM.372] [TRACE] Creating cop chase task
[6/10/2016 6:22:51 PM.372] [TRACE] Cop chase task assigned
[6/10/2016 6:22:51 PM.743] setting up new cop: null
[6/10/2016 6:22:51 PM.743] setting up new cop: null
[6/10/2016 6:22:53 PM.026] X:-256.75 Y:3926.25 Z:40.125
[6/10/2016 6:22:53 PM.026] [TRACE] Requested backup StatePatrol in BlaineCounty
[6/10/2016 6:22:53 PM.026] [TRACE] Creating unit StateUnit
[6/10/2016 6:22:53 PM.026] [TRACE] Preloading 0x54830233
[6/10/2016 6:22:53 PM.908] X:-274 Y:3947.75 Z:41.71875
[6/10/2016 6:22:53 PM.908] [TRACE] Requested backup LocalSWAT in BlaineCounty
[6/10/2016 6:22:53 PM.908] [TRACE] Creating unit SwatTeam
[6/10/2016 6:22:53 PM.909] [TRACE] Created sheriff2
[6/10/2016 6:22:53 PM.909] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:53 PM.910] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:53 PM.910] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:53 PM.912] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:53 PM.912] [TRACE] Cop added to chase
[6/10/2016 6:22:53 PM.912] [TRACE] Added blip for cop
[6/10/2016 6:22:53 PM.912] [TRACE] Added cop to existing chase
[6/10/2016 6:22:53 PM.913] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:53 PM.913] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:53 PM.913] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:53 PM.936] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:53 PM.936] [TRACE] Cop added to chase
[6/10/2016 6:22:53 PM.936] [TRACE] Added blip for cop
[6/10/2016 6:22:53 PM.937] [TRACE] Creating cop chase task
[6/10/2016 6:22:53 PM.937] [TRACE] Cop chase task assigned
[6/10/2016 6:22:53 PM.937] [TRACE] Creating cop chase task
[6/10/2016 6:22:53 PM.937] [TRACE] Cop chase task assigned
[6/10/2016 6:22:54 PM.122] [TRACE] Cop added to chase
[6/10/2016 6:22:54 PM.122] [TRACE] Added blip for cop
[6/10/2016 6:22:54 PM.122] [TRACE] Added cop to existing chase
[6/10/2016 6:22:54 PM.123] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:54 PM.123] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:54 PM.123] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:54 PM.124] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:54 PM.124] [TRACE] Cop added to chase
[6/10/2016 6:22:54 PM.124] [TRACE] Added blip for cop
[6/10/2016 6:22:54 PM.124] [TRACE] Added cop to existing chase
[6/10/2016 6:22:54 PM.125] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:54 PM.125] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:54 PM.125] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:54 PM.126] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:54 PM.126] [TRACE] Cop added to chase
[6/10/2016 6:22:54 PM.126] [TRACE] Added blip for cop
[6/10/2016 6:22:54 PM.126] [TRACE] Added cop to existing chase
[6/10/2016 6:22:54 PM.162] [TRACE] Creating cop chase task
[6/10/2016 6:22:54 PM.162] [TRACE] Cop chase task assigned
[6/10/2016 6:22:54 PM.162] [TRACE] Creating cop chase task
[6/10/2016 6:22:54 PM.162] [TRACE] Cop chase task assigned
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:55 PM.041] [TRACE] Created hwaycar
[6/10/2016 6:22:55 PM.042] [TRACE] New cop created s_m_y_hwaycop_01
[6/10/2016 6:22:55 PM.042] s_m_y_hwaycop_01_white_full_01
[6/10/2016 6:22:55 PM.042] s_m_y_hwaycop_01_white_full_01
[6/10/2016 6:22:55 PM.043] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:55 PM.043] [TRACE] Cop added to chase
[6/10/2016 6:22:55 PM.043] [TRACE] Added blip for cop
[6/10/2016 6:22:55 PM.043] [TRACE] Added cop to existing chase
[6/10/2016 6:22:55 PM.044] [TRACE] New cop created s_m_y_hwaycop_01
[6/10/2016 6:22:55 PM.045] s_m_y_hwaycop_01_white_full_02
[6/10/2016 6:22:55 PM.045] s_m_y_hwaycop_01_white_full_01
[6/10/2016 6:22:55 PM.045] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:55 PM.045] [TRACE] Cop added to chase
[6/10/2016 6:22:55 PM.045] [TRACE] Added blip for cop
[6/10/2016 6:22:55 PM.045] [TRACE] Added cop to existing chase
[6/10/2016 6:22:55 PM.076] [TRACE] Creating cop chase task
[6/10/2016 6:22:55 PM.078] [TRACE] Cop chase task assigned
[6/10/2016 6:22:55 PM.078] [TRACE] Creating cop chase task
[6/10/2016 6:22:55 PM.078] [TRACE] Cop chase task assigned
[6/10/2016 6:22:55 PM.391] setting up new cop: null
[6/10/2016 6:22:55 PM.391] setting up new cop: null
[6/10/2016 6:22:58 PM.166] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:23:00 PM.306] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:23:01 PM.615] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[6/10/2016 6:23:37 PM.459] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
[6/10/2016 6:23:37 PM.466] X:358 Y:4476.25 Z:61.625
[6/10/2016 6:23:37 PM.466] [TRACE] Requested backup LocalSWAT in BlaineCounty
[6/10/2016 6:23:37 PM.466] [TRACE] Creating unit SwatTeam
[6/10/2016 6:23:37 PM.466] [TRACE] Created sheriff2
[6/10/2016 6:23:37 PM.467] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.468] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.468] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:23:37 PM.468] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.468] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.468] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.468] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.469] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.469] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.469] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.470] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.470] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.470] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.470] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.470] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.471] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.471] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.471] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.471] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.471] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.471] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.472] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.472] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:23:37 PM.472] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:23:37 PM.472] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.472] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.473] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.473] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.498] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.498] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.499] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.499] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.499] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.499] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.499] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.499] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.912] setting up new cop: null
[6/10/2016 6:23:37 PM.913] setting up new cop: null
[6/10/2016 6:23:37 PM.913] setting up new cop: null
[6/10/2016 6:23:37 PM.913] setting up new cop: null
[6/10/2016 6:24:32 PM.438]  1872105
[6/10/2016 6:24:48 PM.502] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[6/10/2016 6:24:48 PM.502] [TRACE] Removing ped from ChaseController #5 (GameplayMandatory)
[6/10/2016 6:24:48 PM.502] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[6/10/2016 6:24:48 PM.505] ABORT BUST
[6/10/2016 6:24:48 PM.511] [TRACE] Initiating suspect transport
[6/10/2016 6:24:48 PM.520] X:840 Y:4230.5 Z:50.46875
[6/10/2016 6:24:48 PM.520] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:24:48 PM.520] [TRACE] Creating unit LocalUnit
[6/10/2016 6:24:48 PM.522] [TRACE] Created sheriff
[6/10/2016 6:24:48 PM.523] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:24:48 PM.523] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:24:48 PM.523] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:24:48 PM.526] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/10/2016 6:24:48 PM.548] [TRACE] Invalid call from controller (SuspectTransportManager #1) that doesn't own the ped; current is Not assigned (None)
[6/10/2016 6:24:48 PM.548] [TRACE] Finished suspect transport
[6/10/2016 6:24:48 PM.559] Arrived
[6/10/2016 6:24:48 PM.619] LSPD First Response:
[6/10/2016 6:24:48 PM.620] LSPD First Response: ==============================
[6/10/2016 6:24:48 PM.620] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/10/2016 6:24:48 PM.620] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.620] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/10/2016 6:24:48 PM.621] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.621] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[6/10/2016 6:24:48 PM.621] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[6/10/2016 6:24:48 PM.622] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.622] LSPD First Response: Inner exceptions:
[6/10/2016 6:24:48 PM.622] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.622] LSPD First Response: Stack trace:
[6/10/2016 6:24:48 PM.623] LSPD First Response: at Rage.Entity.get_Model()
[6/10/2016 6:24:48 PM.623] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 1241
[6/10/2016 6:24:48 PM.624] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 193
[6/10/2016 6:24:48 PM.624] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 69
[6/10/2016 6:24:48 PM.624] at ?????????????????????????????????????????..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 90
[6/10/2016 6:24:48 PM.624] at }_T~83Fsa~MaT7\]O;V!\*j22%$.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 31
[6/10/2016 6:24:48 PM.624] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedTest.cs:line 331
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 157
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 209
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 474
[6/10/2016 6:24:48 PM.625] at }_T~83Fsa~MaT7\]O;V!\*j22%$.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 56
[6/10/2016 6:24:48 PM.625] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
[6/10/2016 6:24:48 PM.625] at Rage.GameFiber.Main()
[6/10/2016 6:24:48 PM.625] LSPD First Response: ==============================
[6/10/2016 6:24:48 PM.625] LSPD First Response:
[6/10/2016 6:24:48 PM.962] LSPD First Response: All signs removed
[6/10/2016 6:24:49 PM.033] [TRACE] Instance cleaned ( #10)

 

Spoiler

[6/10/2016 4:33:11 PM.982] Started new log on 6/10/2016 4:33:11 PM.982
[6/10/2016 4:33:11 PM.986] ====================================================================================================
[6/10/2016 4:33:11 PM.949] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/10/2016 4:33:11 PM.988] Log verbosity: Verbose
[6/10/2016 4:33:11 PM.989] Initializing input system
[6/10/2016 4:33:11 PM.992] Initializing game console
[6/10/2016 4:33:11 PM.998] Console key has been set to F4 (key code: 115)
[6/10/2016 4:33:12 PM.050] Initializing console variable "SkipGameIntro".
[6/10/2016 4:33:12 PM.051] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/10/2016 4:33:12 PM.054] Read value: <null>
[6/10/2016 4:33:12 PM.054] Initializing console variable "DisableRenderVersionText".
[6/10/2016 4:33:12 PM.054] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/10/2016 4:33:12 PM.058] Read value: True
[6/10/2016 4:33:12 PM.058] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/10/2016 4:33:12 PM.059] Initializing console variable "ConsoleKey".
[6/10/2016 4:33:12 PM.059] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/10/2016 4:33:12 PM.060] Read value: F3
[6/10/2016 4:33:12 PM.060] Setting value of console variable "ConsoleKey" to stored value.
[6/10/2016 4:33:12 PM.060] Console key has been set to F3 (key code: 114)
[6/10/2016 4:33:12 PM.060] Initializing console variable "PluginTimeoutThreshold".
[6/10/2016 4:33:12 PM.060] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/10/2016 4:33:12 PM.061] Read value: 10000
[6/10/2016 4:33:12 PM.061] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/10/2016 4:33:12 PM.061] Initializing console variable "AlwaysShowConsoleOutput".
[6/10/2016 4:33:12 PM.061] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/10/2016 4:33:12 PM.061] Read value: <null>
[6/10/2016 4:33:12 PM.061] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/10/2016 4:33:12 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/10/2016 4:33:12 PM.062] Read value: <null>
[6/10/2016 4:33:12 PM.062] Initializing console variable "ShowOnScreenWarnings".
[6/10/2016 4:33:12 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/10/2016 4:33:12 PM.063] Read value: <null>
[6/10/2016 4:33:12 PM.063] Console initialized
[6/10/2016 4:33:12 PM.063] Initializing forms manager
[6/10/2016 4:33:12 PM.065] Version: RAGE Plugin Hook v0.39.946.8098 PUBLIC ALPHA for Grand Theft Auto V
[6/10/2016 4:33:12 PM.071] ================ RAGE Plugin Hook ================
[6/10/2016 4:33:12 PM.076] Checking game support
[6/10/2016 4:33:12 PM.289] Product name: Grand Theft Auto V
[6/10/2016 4:33:12 PM.289] Product version: 1.0.757.2
[6/10/2016 4:33:12 PM.289] Is steam version: True
[6/10/2016 4:33:12 PM.290] Initializing DirectX
[6/10/2016 4:33:12 PM.292] Initializing Direct3D
[6/10/2016 4:33:12 PM.292] Loading C:\Windows\system32\d3d11.dll
[6/10/2016 4:33:12 PM.292] Loaded at 0x7FEF0440000
[6/10/2016 4:33:12 PM.292] D3D11CreateDeviceAndSwapChain at 0x7FEF04600F8
[6/10/2016 4:33:12 PM.292] Creating Direct3D 11 device and swap chain
[6/10/2016 4:33:12 PM.301] Swap Chain created: 0x4E4A3020
[6/10/2016 4:33:12 PM.303] Swap Chain VTable: 0x4E4A3020
[6/10/2016 4:33:12 PM.303] Swap Chain VTable_2: 0x7FEF1B45AE0
[6/10/2016 4:33:12 PM.303] 0x4856410C33554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[6/10/2016 4:33:12 PM.303] D3D11Present: 0x7FEF1B6B2F8
[6/10/2016 4:33:12 PM.303] D3D11ResizeBuffers: 0x7FEF1B6F97C
[6/10/2016 4:33:12 PM.303] D3D11ResizeTarget: 0x7FEF1B707D8
[6/10/2016 4:33:12 PM.304] D3D11SetFullscreenState: 0x7FEF1B70B64
[6/10/2016 4:33:12 PM.307] Direct3D initialized
[6/10/2016 4:33:12 PM.307] Initialized DirectX
[6/10/2016 4:33:12 PM.307] Direct3D watcher thread spawned
[6/10/2016 4:33:12 PM.309] Detected Windows 7 Home Premium (64-bit) (6.1.7601.0)!
[6/10/2016 4:33:12 PM.315] Getting device
[6/10/2016 4:33:12 PM.315] Retrieved device
[6/10/2016 4:33:12 PM.315] Creating wrapper
[6/10/2016 4:33:12 PM.395] Wrapper created
[6/10/2016 4:33:12 PM.401] Effect created
[6/10/2016 4:33:12 PM.401] Creating buffer
[6/10/2016 4:33:12 PM.401] Created buffer
[6/10/2016 4:33:12 PM.401] Creating blend state
[6/10/2016 4:33:12 PM.401] Created blend state
[6/10/2016 4:33:12 PM.402] Done with creation
[6/10/2016 4:33:12 PM.550] Initializing texture system.
[6/10/2016 4:33:12 PM.552] Initializing texture system; phase 1
[6/10/2016 4:33:12 PM.552] Initializing texture system; phase 2
[6/10/2016 4:33:12 PM.560] Initializing texture system; phase 3
[6/10/2016 4:33:12 PM.560] Initializing texture system; phase 4
[6/10/2016 4:33:12 PM.571] Initializing texture system; phase 5
[6/10/2016 4:33:12 PM.574] Initializing texture system; phase 6
[6/10/2016 4:33:12 PM.576] Initializing texture system; phase 7
[6/10/2016 4:33:12 PM.578] Initializing texture system; phase 8
[6/10/2016 4:33:12 PM.580] Initializing texture system; phase 9
[6/10/2016 4:33:12 PM.580] Initializing texture system; phase 10
[6/10/2016 4:33:12 PM.584] Initializing texture system; phase 11
[6/10/2016 4:33:12 PM.584] Initializing texture system; phase 12
[6/10/2016 4:33:12 PM.586] Initializing texture system; phase 13
[6/10/2016 4:33:12 PM.586] Initializing texture system; phase 14
[6/10/2016 4:33:17 PM.307] Direct3D watcher thread ended
[6/10/2016 4:33:45 PM.398] LoadingScreenMsg: Initializing game support
[6/10/2016 4:33:45 PM.651] Initializing game support
[6/10/2016 4:33:46 PM.244] LoadingScreenMsg: Velocity limit removed
[6/10/2016 4:33:46 PM.494] Compatibility level: 0
[6/10/2016 4:33:46 PM.495] Supported version detected
[6/10/2016 4:33:46 PM.495] ==================================================
[6/10/2016 4:33:46 PM.496] LoadingScreenMsg: Patching code
[6/10/2016 4:33:46 PM.746] LoadingScreenMsg: Waiting for game initialization
[6/10/2016 4:33:46 PM.997] Waiting for game initialization
[6/10/2016 4:33:47 PM.098] LoadingScreenMsg: Initializing core
[6/10/2016 4:33:47 PM.348] Initializing hook
[6/10/2016 4:33:47 PM.348] LoadingScreenMsg: Completing interoperability
[6/10/2016 4:33:47 PM.599] Completing interoperability
[6/10/2016 4:33:47 PM.600] Initialization code 1.
[6/10/2016 4:33:47 PM.600] Initialization code 2.
[6/10/2016 4:33:47 PM.601] Initialization code 3.
[6/10/2016 4:33:47 PM.613] 1 Address: 0x0000000140086BD4
[6/10/2016 4:33:47 PM.614] Calling func 1
[6/10/2016 4:33:47 PM.639] 2 Address: 0x0000000140B442D2
[6/10/2016 4:33:47 PM.640] 3 Address: 0x000000013F6B5D3E
[6/10/2016 4:33:47 PM.676] Address: 0x0000000140B44270
[6/10/2016 4:33:47 PM.676] Unknown var: 0x0000000141A33B10
[6/10/2016 4:33:47 PM.677] Initialization code 4.
[6/10/2016 4:33:47 PM.677] Completing interoperability, phase 1
[6/10/2016 4:33:47 PM.678] Completing interoperability, phase 2
[6/10/2016 4:33:47 PM.678] Completing interoperability, phase 3
[6/10/2016 4:33:47 PM.679] Completing interoperability, phase 4
[6/10/2016 4:33:47 PM.679] Completing interoperability, phase 5
[6/10/2016 4:33:47 PM.680] Completing interoperability, phase 6
[6/10/2016 4:33:47 PM.680] Completing interoperability, phase 7
[6/10/2016 4:33:47 PM.680] LoadingScreenMsg:
[6/10/2016 4:33:47 PM.930] LoadingScreenMsg: Loading Story Mode
[6/10/2016 4:34:00 PM.812] LoadingScreenMsg: Loading and Populating Game World
[6/10/2016 4:34:01 PM.063] LoadingScreenMsg:
[6/10/2016 4:34:07 PM.963] Initializing console variable "IsDeveloperModeEnabled".
[6/10/2016 4:34:07 PM.964] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/10/2016 4:34:07 PM.965] Read value: False
[6/10/2016 4:34:07 PM.966] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/10/2016 4:34:07 PM.967] Initializing console variable "TimeScale".
[6/10/2016 4:34:07 PM.967] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/10/2016 4:34:07 PM.968] Read value: <null>
[6/10/2016 4:34:08 PM.107]
[6/10/2016 4:34:08 PM.108] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[6/10/2016 4:34:09 PM.300] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:09 PM.302] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:09 PM.303] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:09 PM.330] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[6/10/2016 4:34:09 PM.331]
[6/10/2016 4:34:09 PM.332] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll
[6/10/2016 4:34:10 PM.510] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:10 PM.511] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:10 PM.513] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:10 PM.562] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[6/10/2016 4:34:10 PM.563]
[6/10/2016 4:34:10 PM.563] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[6/10/2016 4:34:11 PM.790] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:11 PM.791] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:11 PM.793] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:11 PM.839] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[6/10/2016 4:34:11 PM.840]
[6/10/2016 4:34:11 PM.840] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FPLightIndicator.dll
[6/10/2016 4:34:13 PM.037] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:13 PM.039] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:13 PM.040] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:13 PM.092] Plugin "FP Light Indicator" was loaded from "FPLightIndicator.dll".
[6/10/2016 4:34:13 PM.093]
[6/10/2016 4:34:13 PM.094] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[6/10/2016 4:34:14 PM.282] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:14 PM.284] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:14 PM.285] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:14 PM.453] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[6/10/2016 4:34:14 PM.454]
[6/10/2016 4:34:14 PM.454] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/10/2016 4:34:15 PM.679] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:15 PM.681] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:15 PM.682] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:15 PM.733] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/10/2016 4:34:15 PM.734]
[6/10/2016 4:34:15 PM.734] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[6/10/2016 4:34:16 PM.921] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:16 PM.923] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:16 PM.925] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:16 PM.933] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[6/10/2016 4:34:16 PM.934]
[6/10/2016 4:34:16 PM.934] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[6/10/2016 4:34:18 PM.117] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:18 PM.119] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:18 PM.120] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:18 PM.129] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[6/10/2016 4:34:18 PM.130]
[6/10/2016 4:34:18 PM.131] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[6/10/2016 4:34:19 PM.344] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:19 PM.346] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:19 PM.347] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:19 PM.356] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll". Could not load file or assembly 'Spike Strips V, Version=0.7.1.27252, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[6/10/2016 4:34:19 PM.357]
[6/10/2016 4:34:19 PM.358] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[6/10/2016 4:34:20 PM.530] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:20 PM.531] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:20 PM.533] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:20 PM.544] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[6/10/2016 4:34:20 PM.545]
[6/10/2016 4:34:20 PM.546] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[6/10/2016 4:34:21 PM.737] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:21 PM.739] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:21 PM.740] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:21 PM.748] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[6/10/2016 4:34:22 PM.384] FootPursuitAid: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Foot Pursuit Aid
[6/10/2016 4:34:22 PM.397] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:34:22 PM.398] FootPursuitAid: Dependency check for Foot Pursuit Aid successful.
[6/10/2016 4:34:22 PM.400] FootPursuitAid: Foot Pursuit Aid 2.2.0.2 by Albo1125 has been loaded successfully.
[6/10/2016 4:34:22 PM.591] FP Light Indicator: Loaded v0.13.5730.37209
[6/10/2016 4:34:23 PM.051] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[6/10/2016 4:34:23 PM.405] ---------------------------------------------------------------------
[6/10/2016 4:34:23 PM.405] LSPD FIRST RESPONSE
[6/10/2016 4:34:23 PM.405] Version 0.3.1
[6/10/2016 4:34:23 PM.405] A G17 Media Modification
[6/10/2016 4:34:23 PM.405] - Developed by LMS & Sam
[6/10/2016 4:34:23 PM.405] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/10/2016 4:34:23 PM.405] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 4:34:23 PM.405] ---------------------------------------------------------------------
[6/10/2016 4:34:23 PM.405] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/10/2016 4:34:23 PM.405] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 4:34:23 PM.447]
[6/10/2016 4:34:23 PM.547] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 4:34:23 PM.548] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 4:34:23 PM.550] Callouts: 250
[6/10/2016 4:34:24 PM.147] Spotlight Mod: [Spotlight] Loaded
[6/10/2016 4:34:24 PM.154] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[6/10/2016 4:34:24 PM.322] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 4:34:24 PM.324] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 4:34:24 PM.538] FootPursuitAid: Checking Albo1125.Common for updates.
[6/10/2016 4:34:24 PM.625] [TRACE] Thread CopManager #1 initialized
[6/10/2016 4:34:25 PM.196] FootPursuitAid: Albo1125.Common is up to date.
[6/10/2016 4:34:43 PM.916] setting up new cop: null
[6/10/2016 4:34:43 PM.924] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.497] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.498] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.498] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.500] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.501] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.991] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.991] setting up new cop: null
[6/10/2016 4:34:45 PM.991] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.991] setting up new cop: null
[6/10/2016 4:34:45 PM.991] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.991] setting up new cop: null
[6/10/2016 4:34:45 PM.992] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.992] setting up new cop: null
[6/10/2016 4:34:45 PM.992] [TRACE] New ped recognized as cop
[6/10/2016 4:34:46 PM.310] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/10/2016 4:34:46 PM.742] [TRACE] Populated PD
[6/10/2016 4:34:47 PM.027] setting up new cop: null
[6/10/2016 4:34:47 PM.027] [TRACE] New ped recognized as cop
[6/10/2016 4:34:47 PM.027] setting up new cop: null
[6/10/2016 4:34:47 PM.028] [TRACE] New ped recognized as cop
[6/10/2016 4:34:57 PM.462] s_m_y_cop_01_white_mini_01
[6/10/2016 4:35:01 PM.073] INIT
[6/10/2016 4:35:01 PM.086] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/10/2016 4:35:01 PM.096] LSPD First Response: Arrest Manager, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.106] LSPD First Response: AssortedCallouts, Version=0.3.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.148] LSPD First Response: Callouts C, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.150] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.10, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.151] LSPD First Response: ComputerPlus, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.153] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.160] LSPD First Response: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.162] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.163] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.165] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.166] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.280] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.339] LSPD First Response: Creating plugin: Callouts_C.Main
[6/10/2016 4:35:01 PM.339] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/10/2016 4:35:01 PM.340] LSPD First Response: Creating plugin: PanicButton.Main
[6/10/2016 4:35:01 PM.340] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/10/2016 4:35:01 PM.393] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/10/2016 4:35:01 PM.394] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.462] LSPD First Response: Creating Traffic Policer.Main.
[6/10/2016 4:35:01 PM.463] LSPD First Response: Done with Traffic Policer.Main.
[6/10/2016 4:35:01 PM.464] LSPD First Response: Creating plugin: Main
[6/10/2016 4:35:01 PM.465] LSPD First Response: Arrest Manager 7.0.0.0, developed by Albo1125, loaded successfully!
[6/10/2016 4:35:01 PM.465] LSPD First Response: Please go on duty to start Arrest Manager.
[6/10/2016 4:35:01 PM.466] LSPD First Response: Assorted Callouts 0.3.1.0, developed by Albo1125, has been initialised.
[6/10/2016 4:35:01 PM.466] LSPD First Response: Go on duty to start Assorted Callouts.
[6/10/2016 4:35:01 PM.471] LSPD First Response: Plugin Callouts c 1.0.1.0By juan has been initialised.
[6/10/2016 4:35:01 PM.472] LSPD First Response: Go on duty to fully load Callouts c.
[6/10/2016 4:35:01 PM.478] LSPD First Response: AlconH's Panic Button Plugin loaded!
[6/10/2016 4:35:01 PM.480] LSPD First Response: Police Radio Loaded
[6/10/2016 4:35:01 PM.482] SAFER CHASES v1.5 LOADED
[6/10/2016 4:35:01 PM.482] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/10/2016 4:35:01 PM.482] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/10/2016 4:35:01 PM.483] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[6/10/2016 4:35:01 PM.483] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[6/10/2016 4:35:01 PM.485] LSPD First Response: We have 1 callouts registered
[6/10/2016 4:35:01 PM.485] LSPD First Response: CalloutManager initialized
[6/10/2016 4:35:01 PM.487] [TRACE] WorldEventManager: Allowing up to 2 events
[6/10/2016 4:35:01 PM.489] LSPD First Response: In traffic policer duty event handler: True
[6/10/2016 4:35:01 PM.497] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/10/2016 4:35:01 PM.518] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 4:35:01 PM.528] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.529] LSPD First Response: Dependency check for Traffic Policer successful.
[6/10/2016 4:35:01 PM.532] LSPD First Response: Traffic Policer is not in beta.
[6/10/2016 4:35:01 PM.551] LSPD First Response: Traffic Policer.Mainloop started
[6/10/2016 4:35:01 PM.554] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager
[6/10/2016 4:35:01 PM.556] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 4:35:01 PM.561] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.561] LSPD First Response: Dependency check for Arrest Manager successful.
[6/10/2016 4:35:01 PM.565] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[6/10/2016 4:35:01 PM.567] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 4:35:01 PM.570] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.571] LSPD First Response: Dependency check for Assorted Callouts successful.
[6/10/2016 4:35:01 PM.574] LSPD First Response: Assorted Callouts is not in beta.
[6/10/2016 4:35:01 PM.589] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/10/2016 4:35:01 PM.589] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[6/10/2016 4:35:01 PM.594] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.594] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.596] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.596] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.637] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.639] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.639] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.639] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.651] LSPD First Response: Stores initialised
[6/10/2016 4:35:01 PM.653] LSPD First Response: Registering callout Callouts_C.Callouts.Grand_theft_truck
[6/10/2016 4:35:01 PM.653] LSPD First Response: Registering callout Callouts_C.Callouts.Stolen_Firetruck
[6/10/2016 4:35:01 PM.653] LSPD First Response: Registering callout Callouts_C.Callouts.stolen_fbi_car
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.bicyclist_on_the_highway
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.verdachte_auto
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.verstoring_van_de_openbare_orde
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.Footpersuit
[6/10/2016 4:35:01 PM.655] LSPD First Response: Registering callout Callouts_C.Callouts.broken_down_car
[6/10/2016 4:35:01 PM.655] LSPD First Response: Registering callout Callouts_C.Callouts.Death_search
[6/10/2016 4:35:01 PM.655] LSPD First Response: Registering callout Callouts_C.Callouts.SAR
[6/10/2016 4:35:01 PM.656] LSPD First Response: Successfully loaded LSPDFR Computer+ by PieRGud.
[6/10/2016 4:35:01 PM.657] LSPD First Response: Registering callout ToastyCallouts.Callouts.SchoolShooting
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.RecklessDriver
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.GrandTheftAuto
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleProstitute
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.EscapedPrisoner
[6/10/2016 4:35:01 PM.659] LSPD First Response: Registering callout ToastyCallouts.Callouts.PursuitinProgress
[6/10/2016 4:35:01 PM.659] LSPD First Response: Registering callout ToastyCallouts.Callouts.SuspiciousVehicle
[6/10/2016 4:35:01 PM.659] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleMugging
[6/10/2016 4:35:01 PM.660] LSPD First Response: Registering callout ToastyCallouts.Callouts.NoiseComplaint
[6/10/2016 4:35:01 PM.660] LSPD First Response: Registering callout ToastyCallouts.Callouts.PublicIntoxication
[6/10/2016 4:35:01 PM.694] [TRACE] Thread Ambient #1 initialized
[6/10/2016 4:35:01 PM.719] [TRACE] Thread ArrestManager #1 initialized
[6/10/2016 4:35:01 PM.752] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[6/10/2016 4:35:01 PM.755] LSPD First Response: Not checking for Arrest Manager updates, 4.
[6/10/2016 4:35:01 PM.755] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.
[6/10/2016 4:35:01 PM.756] LSPD First Response: Not checking for Assorted Callouts updates, 4.
[6/10/2016 4:35:01 PM.756] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/10/2016 4:35:01 PM.757] LSPD First Response: Not checking for Traffic Policer updates, 4.
[6/10/2016 4:35:01 PM.790] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.792] ______________________________________________________________________________________________
[6/10/2016 4:35:01 PM.792] [Loaded Police Radio 0.55.1.0 - Intended use RagePluginHook 0.37+]
[6/10/2016 4:35:01 PM.792] [Created by : FinKone]
[6/10/2016 4:35:01 PM.792] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[6/10/2016 4:35:01 PM.792]
[6/10/2016 4:35:01 PM.792] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[6/10/2016 4:35:01 PM.793] Audio loaded...
[6/10/2016 4:35:01 PM.826] Resolution supported
[6/10/2016 4:35:01 PM.846] [TRACE] Thread WorldEventManager #1 initialized
[6/10/2016 4:35:01 PM.846] [TRACE] Thread PlayerChaseManager #1 initialized
[6/10/2016 4:35:01 PM.852] [TRACE] Thread TrafficControl #1 initialized
[6/10/2016 4:35:01 PM.854] LSPD First Response: Checking Albo1125.Common for updates.
[6/10/2016 4:35:01 PM.855] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/10/2016 4:35:01 PM.856] LSPD First Response: Loading Traffic Policer settings...
[6/10/2016 4:35:01 PM.890] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.891] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.891] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.891] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.892] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.892] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.892] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.896] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/10/2016 4:35:01 PM.911] LSPD First Response: Traffic Policer Speed Checker started.
[6/10/2016 4:35:02 PM.064] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/10/2016 4:35:02 PM.482] LSPD First Response: Albo1125.Common is up to date.
[6/10/2016 4:35:03 PM.593] LSPD First Response: TransportWorldDistricts info:
[6/10/2016 4:35:03 PM.615] LSPD First Response:
[6/10/2016 4:35:03 PM.615] World District: City
[6/10/2016 4:35:03 PM.615] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[6/10/2016 4:35:03 PM.615] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/10/2016 4:35:03 PM.616] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[6/10/2016 4:35:03 PM.637] LSPD First Response:
[6/10/2016 4:35:03 PM.638] World District: City
[6/10/2016 4:35:03 PM.638] Drivers:S_M_Y_COP_01
[6/10/2016 4:35:03 PM.638] Passengers:S_F_Y_COP_01
[6/10/2016 4:35:03 PM.638] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/10/2016 4:35:03 PM.663] LSPD First Response:
[6/10/2016 4:35:03 PM.663] World District: LosSantosCountryside
[6/10/2016 4:35:03 PM.663] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.663] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.663] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/10/2016 4:35:03 PM.686] LSPD First Response:
[6/10/2016 4:35:03 PM.686] World District: BlaineCounty
[6/10/2016 4:35:03 PM.686] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.686] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.686] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 4:35:03 PM.686] LSPD First Response: Transportregion info:
[6/10/2016 4:35:03 PM.710] LSPD First Response:
[6/10/2016 4:35:03 PM.710] Zonename: East Vinewood
[6/10/2016 4:35:03 PM.710] Drivers:S_M_Y_COP_01
[6/10/2016 4:35:03 PM.710] Passengers:S_F_Y_COP_01
[6/10/2016 4:35:03 PM.710] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/10/2016 4:35:03 PM.734] LSPD First Response:
[6/10/2016 4:35:03 PM.734] Zonename: West Vinewood
[6/10/2016 4:35:03 PM.734] Drivers:S_F_Y_COP_01
[6/10/2016 4:35:03 PM.734] Passengers:S_M_Y_COP_01
[6/10/2016 4:35:03 PM.735] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/10/2016 4:35:03 PM.760] LSPD First Response:
[6/10/2016 4:35:03 PM.760] Zonename: Sandy Shores
[6/10/2016 4:35:03 PM.760] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.760] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.761] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 4:35:03 PM.784] LSPD First Response:
[6/10/2016 4:35:03 PM.785] Zonename: Sandy Shores
[6/10/2016 4:35:03 PM.785] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.785] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.785] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/10/2016 4:35:03 PM.793] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/10/2016 4:35:03 PM.797] Police Station Jail blips created.
[6/10/2016 4:35:12 PM.454] setting up new cop: null
[6/10/2016 4:35:12 PM.455] [TRACE] New ped recognized as cop
[6/10/2016 4:35:12 PM.455] setting up new cop: null
[6/10/2016 4:35:12 PM.455] [TRACE] New ped recognized as cop
[6/10/2016 4:35:12 PM.455] setting up new cop: null
[6/10/2016 4:35:12 PM.455] [TRACE] New ped recognized as cop
[6/10/2016 4:35:23 PM.316] setting up new cop: null
[6/10/2016 4:35:23 PM.316] [TRACE] New ped recognized as cop
[6/10/2016 4:35:23 PM.316] setting up new cop: null
[6/10/2016 4:35:23 PM.316] [TRACE] New ped recognized as cop
[6/10/2016 4:37:07 PM.622] [TRACE] Cleared PD
[6/10/2016 4:37:20 PM.319] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[6/10/2016 4:37:20 PM.320] [TRACE] Thread TrafficStop #1 initialized
[6/10/2016 4:37:50 PM.854] [TRACE] Created new chase
[6/10/2016 4:37:50 PM.859] [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1
[6/10/2016 4:37:50 PM.860] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[6/10/2016 4:37:50 PM.863] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop
[6/10/2016 4:37:50 PM.865] [TRACE] Instance cleaned (TrafficStop #1)
[6/10/2016 4:37:50 PM.866] [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[6/10/2016 4:37:50 PM.866] [TRACE] ChaseHost #1 received control over ped
[6/10/2016 4:37:50 PM.867] [TRACE] Suspect added to chase
[6/10/2016 4:37:50 PM.931] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LITTLE_BIGHORN_AVE
[6/10/2016 4:37:50 PM.932] [TRACE] TrafficStop #1 is aborting already
[6/10/2016 4:37:51 PM.008] [TRACE] Thread TrafficStop #1 has been shut down
[6/10/2016 4:37:51 PM.008] [TRACE] Thread ChaseHost #1 initialized
[6/10/2016 4:37:54 PM.530] X:430 Y:-677.25 Z:28.25
[6/10/2016 4:37:54 PM.563] [TRACE] Requested backup LocalPatrol in LosSantosCity
[6/10/2016 4:37:54 PM.563] [TRACE] Creating unit LocalUnit
[6/10/2016 4:37:54 PM.570] [TRACE] Created police
[6/10/2016 4:37:54 PM.579] [TRACE] New cop created s_m_y_cop_01
[6/10/2016 4:37:54 PM.580] s_m_y_cop_01_white_full_02
[6/10/2016 4:37:54 PM.580] s_m_y_cop_01_white_mini_04
[6/10/2016 4:37:54 PM.585] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/10/2016 4:37:54 PM.585] [TRACE] Cop added to chase
[6/10/2016 4:37:54 PM.585] [TRACE] Added blip for cop
[6/10/2016 4:37:54 PM.586] [TRACE] Added cop to existing chase
[6/10/2016 4:37:54 PM.586] [TRACE] Creating cop chase task
[6/10/2016 4:37:54 PM.588] [TRACE] Cop chase task assigned
[6/10/2016 4:37:54 PM.732] setting up new cop: null
[6/10/2016 4:38:03 PM.310] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:39:22 PM.415]  311479
[6/10/2016 4:39:26 PM.887]  315947
[6/10/2016 4:39:28 PM.685] [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[6/10/2016 4:39:28 PM.685] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[6/10/2016 4:39:28 PM.725] [TRACE] Arrested or dead
[6/10/2016 4:39:28 PM.727] [TRACE] Thread PlayerArrest #1 initialized
[6/10/2016 4:39:29 PM.210] 6/10/2016 4:39:29 PM - released
[6/10/2016 4:39:36 PM.132] Prompting Arresting
[6/10/2016 4:39:36 PM.746] [TRACE] Key down #1
[6/10/2016 4:39:36 PM.747] [TRACE] Key down #1.5
[6/10/2016 4:39:36 PM.747] CA: False
[6/10/2016 4:39:36 PM.747] AC: True
[6/10/2016 4:39:39 PM.535] Prompting Arresting
[6/10/2016 4:39:42 PM.086] [TRACE] No more suspects useable, aborting chase
[6/10/2016 4:39:42 PM.088] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/10/2016 4:39:42 PM.088] [TRACE] Instance cleaned (ChaseController #1)
[6/10/2016 4:39:42 PM.088] [TRACE] Aborted chase
[6/10/2016 4:39:42 PM.088] [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[6/10/2016 4:39:42 PM.088] [TRACE] Instance cleaned (ChaseHost #1)
[6/10/2016 4:39:42 PM.092] LSPD First Response: Contains key after add
[6/10/2016 4:39:42 PM.093] LSPD First Response: Weapon Dropped
[6/10/2016 4:39:42 PM.094] [TRACE] Thread ChaseHost #1 has been shut down
[6/10/2016 4:39:46 PM.009] [TRACE] Transfering control from PlayerArrest #1 (Blocker) to PlayerSuspectTransport #1
[6/10/2016 4:39:46 PM.009] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[6/10/2016 4:39:46 PM.009] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[6/10/2016 4:39:46 PM.010] [TRACE] Instance cleaned (PlayerArrest #1)
[6/10/2016 4:39:46 PM.010] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[6/10/2016 4:39:46 PM.010] [TRACE] PlayerSuspectTransport #1 received control over ped
[6/10/2016 4:39:46 PM.010] [TRACE] PlayerArrest #1 is aborting already
[6/10/2016 4:39:46 PM.060] [TRACE] Thread PlayerArrest #1 has been shut down
[6/10/2016 4:39:46 PM.061] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[6/10/2016 4:39:46 PM.063] [TRACE] Thread PlayerSuspectTransport #1 initialized
[6/10/2016 4:39:51 PM.406] LSPD First Response: Creating RevEngineWhenStationary event
[6/10/2016 4:39:57 PM.302] [TRACE] Key down #1
[6/10/2016 4:39:57 PM.302] [TRACE] Key down #1.5
[6/10/2016 4:39:57 PM.303] CA: False
[6/10/2016 4:39:57 PM.303] AC: False
[6/10/2016 4:39:57 PM.303] [TRACE] Key down #2
[6/10/2016 4:39:57 PM.303] [TRACE] Ped #2
[6/10/2016 4:39:57 PM.303] [TRACE] Ped #3
[6/10/2016 4:39:57 PM.303] [TRACE] Ped #2
[6/10/2016 4:39:59 PM.304] [TRACE] Key down #1
[6/10/2016 4:39:59 PM.304] [TRACE] Key down #1.5
[6/10/2016 4:39:59 PM.304] CA: False
[6/10/2016 4:39:59 PM.304] AC: False
[6/10/2016 4:39:59 PM.304] [TRACE] Key down #2
[6/10/2016 4:39:59 PM.305] [TRACE] Ped #2
[6/10/2016 4:39:59 PM.305] [TRACE] Ped #3
[6/10/2016 4:39:59 PM.305] [TRACE] Ped #2
[6/10/2016 4:40:06 PM.708] LSPD First Response: Transport region(s) not available
[6/10/2016 4:40:07 PM.940] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[6/10/2016 4:40:07 PM.989] [TRACE] New ped recognized as cop
[6/10/2016 4:40:07 PM.995] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 4:40:08 PM.132] setting up new cop: null
[6/10/2016 4:40:28 PM.631] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[6/10/2016 4:40:28 PM.632] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[6/10/2016 4:40:28 PM.632] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[6/10/2016 4:40:28 PM.658] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[6/10/2016 4:40:40 PM.736] Removing options for Menu
[6/10/2016 4:40:46 PM.955] LSPD First Response: Creating drug driver event
[6/10/2016 4:40:46 PM.958] LSPD First Response: Setting drug levels
[6/10/2016 4:41:16 PM.241] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:41:28 PM.818] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:41:34 PM.601] [TRACE] It has been 393.1154849 seconds since the last callout
[6/10/2016 4:41:34 PM.605] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 4:41:34 PM.610] [TRACE] Callout created:  #1
[6/10/2016 4:41:34 PM.611] LSPD First Response: AssortedCallouts.OrganisedStreetRace
[6/10/2016 4:41:34 PM.642] [TRACE] Thread ZoomThread #1 initialized
[6/10/2016 4:41:35 PM.629] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[6/10/2016 4:41:44 PM.644] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[6/10/2016 4:41:44 PM.644] [TRACE] Instance cleaned (ZoomThread #1)
[6/10/2016 4:41:44 PM.647] [TRACE] Thread ZoomThread #1 has been shut down
[6/10/2016 4:42:12 PM.115] [TRACE] It has been 21.4212252 seconds since the last callout
[6/10/2016 4:42:12 PM.115] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 4:42:12 PM.116] [TRACE] Callout created:  #2
[6/10/2016 4:42:12 PM.118] LSPD First Response: Creating AssortedCallouts.PetrolTheft
[6/10/2016 4:42:12 PM.120] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[6/10/2016 4:42:12 PM.168] [TRACE] Thread ZoomThread #2 initialized
[6/10/2016 4:42:22 PM.129] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[6/10/2016 4:42:22 PM.129] [TRACE] Instance cleaned (ZoomThread #2)
[6/10/2016 4:42:22 PM.133] [TRACE] Thread ZoomThread #2 has been shut down
[6/10/2016 4:42:23 PM.012] setting up new cop: null
[6/10/2016 4:42:23 PM.012] [TRACE] New ped recognized as cop
[6/10/2016 4:42:23 PM.539] setting up new cop: null
[6/10/2016 4:42:23 PM.539] [TRACE] New ped recognized as cop
[6/10/2016 4:42:23 PM.539] setting up new cop: null
[6/10/2016 4:42:23 PM.540] [TRACE] New ped recognized as cop
[6/10/2016 4:42:23 PM.540] setting up new cop: null
[6/10/2016 4:42:23 PM.540] [TRACE] New ped recognized as cop
[6/10/2016 4:42:35 PM.764] LSPD First Response: Creating PossibleMugging
[6/10/2016 4:42:35 PM.765] [TRACE] Callout created:  #3
[6/10/2016 4:42:35 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[6/10/2016 4:42:35 PM.812] [TRACE] Thread ZoomThread #3 initialized
[6/10/2016 4:42:37 PM.869] [TRACE] User accepted callout
[6/10/2016 4:42:45 PM.781] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[6/10/2016 4:42:45 PM.781] [TRACE] Instance cleaned (ZoomThread #3)
[6/10/2016 4:42:45 PM.783] [TRACE] Thread ZoomThread #3 has been shut down
[6/10/2016 4:42:57 PM.358] setting up new cop: null
[6/10/2016 4:42:57 PM.358] [TRACE] New ped recognized as cop
[6/10/2016 4:43:01 PM.292] Removing options for Menu
[6/10/2016 4:43:01 PM.605] Removing options for Menu
[6/10/2016 4:43:09 PM.290] setting up new cop: null
[6/10/2016 4:43:09 PM.290] [TRACE] New ped recognized as cop
[6/10/2016 4:43:10 PM.987] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:43:11 PM.884] setting up new cop: null
[6/10/2016 4:43:11 PM.884] [TRACE] New ped recognized as cop
[6/10/2016 4:43:21 PM.905] setting up new cop: null
[6/10/2016 4:43:21 PM.905] [TRACE] New ped recognized as cop
[6/10/2016 4:43:21 PM.905] setting up new cop: null
[6/10/2016 4:43:21 PM.905] [TRACE] New ped recognized as cop
[6/10/2016 4:43:30 PM.690] [TRACE] Created new chase
[6/10/2016 4:43:30 PM.690] [TRACE] Suspect added to chase
[6/10/2016 4:43:30 PM.704] X:255 Y:-970.75 Z:28.34375
[6/10/2016 4:43:30 PM.704] [TRACE] Requested backup LocalPatrol in LosSantosCity
[6/10/2016 4:43:30 PM.704] [TRACE] Creating unit LocalUnit
[6/10/2016 4:43:30 PM.704] [TRACE] Created police3
[6/10/2016 4:43:30 PM.705] [TRACE] New cop created s_m_y_cop_01
[6/10/2016 4:43:30 PM.706] s_m_y_cop_01_black_full_02
[6/10/2016 4:43:30 PM.706] s_m_y_cop_01_black_full_02
[6/10/2016 4:43:30 PM.706] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.706] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.706] [TRACE] Added cop to existing chase
[6/10/2016 4:43:30 PM.766] setting up new cop: null
[6/10/2016 4:43:30 PM.802] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.802] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.802] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.802] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.802] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.802] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.802] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.802] [TRACE] Cop chase task assigned
[6/10/2016 4:43:30 PM.802] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.802] [TRACE] Cop chase task assigned
[6/10/2016 4:43:30 PM.802] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.803] [TRACE] Cop chase task assigned
[6/10/2016 4:43:30 PM.803] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.803] [TRACE] Cop chase task assigned
[6/10/2016 4:43:31 PM.367] [TRACE] Found new close chase
[6/10/2016 4:43:32 PM.399] [TRACE] Joining closest chase
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.703]  561151
[6/10/2016 4:43:33 PM.715] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[6/10/2016 4:43:33 PM.749] [TRACE] Arrested or dead
[6/10/2016 4:43:33 PM.752] [TRACE] Thread PlayerArrest #2 initialized
[6/10/2016 4:43:34 PM.197] 6/10/2016 4:43:34 PM - released
[6/10/2016 4:43:35 PM.756]  564204
[6/10/2016 4:43:44 PM.341] Prompting Arresting
[6/10/2016 4:43:44 PM.842] [TRACE] Key down #1
[6/10/2016 4:43:44 PM.842] [TRACE] Key down #1.5
[6/10/2016 4:43:44 PM.842] CA: True
[6/10/2016 4:43:44 PM.842] AC: True
[6/10/2016 4:43:47 PM.955] [TRACE] No more suspects useable, aborting chase
[6/10/2016 4:43:47 PM.955] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.955] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.955] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.956] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.956] [TRACE] Instance cleaned (ChaseController #2)
[6/10/2016 4:43:47 PM.956] [TRACE] Aborted chase
[6/10/2016 4:43:47 PM.959] [TRACE] Instance cleaned ( #3)
[6/10/2016 4:43:47 PM.959] LSPD First Response: Contains key after add
[6/10/2016 4:43:47 PM.960] LSPD First Response: Weapon Dropped
[6/10/2016 4:43:52 PM.911] LSPD First Response: Creating Broken Down Vehicle Event
[6/10/2016 4:43:53 PM.209] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2
[6/10/2016 4:43:53 PM.209] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[6/10/2016 4:43:53 PM.209] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[6/10/2016 4:43:53 PM.209] [TRACE] Instance cleaned (PlayerArrest #2)
[6/10/2016 4:43:53 PM.210] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[6/10/2016 4:43:53 PM.210] [TRACE] PlayerSuspectTransport #2 received control over ped
[6/10/2016 4:43:53 PM.210] [TRACE] PlayerArrest #2 is aborting already
[6/10/2016 4:43:53 PM.249] [TRACE] Thread PlayerArrest #2 has been shut down
[6/10/2016 4:43:53 PM.249] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[6/10/2016 4:43:53 PM.249] [TRACE] Thread PlayerSuspectTransport #2 initialized
[6/10/2016 4:44:22 PM.402] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:44:22 PM.402] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:44:27 PM.125] LSPD First Response: Transport region(s) not available
[6/10/2016 4:44:27 PM.130] LSPD First Response: Recruited Officer
[6/10/2016 4:44:27 PM.372] setting up new cop: null
[6/10/2016 4:44:27 PM.372] [TRACE] New ped recognized as cop
[6/10/2016 4:44:28 PM.186] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[6/10/2016 4:44:36 PM.242] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[6/10/2016 4:44:36 PM.242] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[6/10/2016 4:44:36 PM.242] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[6/10/2016 4:44:36 PM.280] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[6/10/2016 4:44:37 PM.898] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 4:44:41 PM.692] LSPD First Response: Creating No Brake Lights event
[6/10/2016 4:44:56 PM.810] [TRACE] It has been 68.8509381 seconds since the last callout
[6/10/2016 4:44:56 PM.810] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 4:44:56 PM.813] [TRACE] Callout created:  #4
[6/10/2016 4:44:56 PM.815] LSPD First Response: Creating AssortedCallouts.Solicitation
[6/10/2016 4:44:56 PM.819] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[6/10/2016 4:44:56 PM.852] [TRACE] Thread ZoomThread #4 initialized
[6/10/2016 4:44:58 PM.761] [TRACE] User accepted callout
[6/10/2016 4:45:04 PM.229] setting up new cop: null
[6/10/2016 4:45:04 PM.229] [TRACE] New ped recognized as cop
[6/10/2016 4:45:04 PM.229] setting up new cop: null
[6/10/2016 4:45:04 PM.229] [TRACE] New ped recognized as cop
[6/10/2016 4:45:06 PM.834] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[6/10/2016 4:45:06 PM.834] [TRACE] Instance cleaned (ZoomThread #4)
[6/10/2016 4:45:06 PM.836] [TRACE] Thread ZoomThread #4 has been shut down
[6/10/2016 4:45:08 PM.891] setting up new cop: null
[6/10/2016 4:45:08 PM.891] [TRACE] New ped recognized as cop
[6/10/2016 4:45:17 PM.859] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:45:39 PM.444] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:46:19 PM.340] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:47:31 PM.731] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[6/10/2016 4:47:31 PM.731] [TRACE] Thread TrafficStop #2 initialized
[6/10/2016 4:47:39 PM.026] LSPD First Response: Mimicking
[6/10/2016 4:47:43 PM.159] LSPD First Response: Done mimicking
[6/10/2016 4:48:03 PM.284] LSPD First Response: Hookedothervehicles false, roll 1
[6/10/2016 4:48:03 PM.285] LSPD First Response: 68
[6/10/2016 4:48:03 PM.286] LSPD First Response: 65
[6/10/2016 4:48:03 PM.286] LSPD First Response: 68
[6/10/2016 4:48:03 PM.286] LSPD First Response: 68
[6/10/2016 4:48:03 PM.287] LSPD First Response: 65
[6/10/2016 4:48:03 PM.289] LSPD First Response: 68
[6/10/2016 4:48:03 PM.290] LSPD First Response: 65
[6/10/2016 4:48:03 PM.291] [TRACE] Asked thread TrafficStop #2 to abort: One or more required entities ceased to exist
[6/10/2016 4:48:03 PM.291] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[6/10/2016 4:48:03 PM.291] [TRACE] TrafficStop #2 is aborting already
[6/10/2016 4:48:03 PM.291] [TRACE] Instance cleaned (TrafficStop #2)
[6/10/2016 4:48:03 PM.291] LSPD First Response: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Ped is invalid.
[6/10/2016 4:48:03 PM.292] at Rage.Entity.get_Position()
[6/10/2016 4:48:03 PM.292] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(Entity )
[6/10/2016 4:48:03 PM.292] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[6/10/2016 4:48:03 PM.292] LSPD First Response: Car key error handled.
[6/10/2016 4:48:03 PM.314] [TRACE] Thread TrafficStop #2 has been shut down
[6/10/2016 4:48:05 PM.319] [TRACE] Key down #1
[6/10/2016 4:48:05 PM.319] [TRACE] Key down #1.5
[6/10/2016 4:48:05 PM.320] CA: False
[6/10/2016 4:48:05 PM.320] AC: False
[6/10/2016 4:48:05 PM.320] [TRACE] Key down #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #3
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #3
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #3
[6/10/2016 4:48:06 PM.768] LSPD First Response: 68
[6/10/2016 4:48:11 PM.613] 3
[6/10/2016 4:48:11 PM.613] Removing options for Menu
[6/10/2016 4:48:11 PM.613]  
[6/10/2016 4:48:11 PM.613] > Idle
[6/10/2016 4:48:11 PM.613] > Drink Coffee
[6/10/2016 4:48:11 PM.613] > Drink eCola
[6/10/2016 4:48:11 PM.613] > Eat Donut
[6/10/2016 4:48:11 PM.613] > Eat P's & Q's
[6/10/2016 4:48:11 PM.613]  
[6/10/2016 4:48:11 PM.613] > Hello
[6/10/2016 4:48:11 PM.613] > Thanks
[6/10/2016 4:48:11 PM.613] > Shocked
[6/10/2016 4:48:11 PM.613] > Provoke
[6/10/2016 4:48:11 PM.613] > Insult
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading 0xdc586841
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 4:48:21 PM.102] 3
[6/10/2016 4:48:21 PM.102] Removing options for Menu
[6/10/2016 4:48:21 PM.103]  
[6/10/2016 4:48:21 PM.103] > Idle
[6/10/2016 4:48:21 PM.103] > Drink Coffee
[6/10/2016 4:48:21 PM.103] > Drink eCola
[6/10/2016 4:48:21 PM.103] > Eat Donut
[6/10/2016 4:48:21 PM.103] > Eat P's & Q's
[6/10/2016 4:48:21 PM.103]  
[6/10/2016 4:48:21 PM.103] > Hello
[6/10/2016 4:48:21 PM.103] > Thanks
[6/10/2016 4:48:21 PM.103] > Shocked
[6/10/2016 4:48:21 PM.103] > Provoke
[6/10/2016 4:48:21 PM.103] > Insult
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading 0xdc586841
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 4:48:21 PM.904] 4
[6/10/2016 4:48:21 PM.904] Removing options for Menu
[6/10/2016 4:48:21 PM.904] Not in vehicle so added all
[6/10/2016 4:48:32 PM.121] Removing options for Menu
[6/10/2016 4:48:32 PM.121] In vehicle so added just one
[6/10/2016 4:49:04 PM.881] LSPD First Response: MANNY RIVERA
[6/10/2016 4:49:17 PM.340] [TRACE] Key down #1
[6/10/2016 4:49:17 PM.340] [TRACE] Key down #1.5
[6/10/2016 4:49:17 PM.340] CA: False
[6/10/2016 4:49:17 PM.340] AC: False
[6/10/2016 4:49:17 PM.340] [TRACE] Key down #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #3
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #3
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #3
[6/10/2016 4:49:19 PM.251] LSPD First Response: 65
[6/10/2016 4:49:28 PM.035] 3
[6/10/2016 4:49:28 PM.035] Removing options for Menu
[6/10/2016 4:49:28 PM.035] Not in vehicle so added all
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading 0xdc586841
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 4:49:30 PM.651] Removing options for Menu
[6/10/2016 4:49:30 PM.651] Not in vehicle so added all
[6/10/2016 4:49:34 PM.716] LSPD First Response: ASHLEY RIVERA
[6/10/2016 4:49:40 PM.999] [TRACE] Key down #1
[6/10/2016 4:49:40 PM.999] [TRACE] Key down #1.5
[6/10/2016 4:49:40 PM.999] CA: False
[6/10/2016 4:49:40 PM.999] AC: False
[6/10/2016 4:49:40 PM.999] [TRACE] Key down #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #3
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #3
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #3
[6/10/2016 4:50:18 PM.921] [TRACE] Key down #1
[6/10/2016 4:50:18 PM.921] [TRACE] Key down #1.5
[6/10/2016 4:50:18 PM.921] CA: False
[6/10/2016 4:50:18 PM.921] AC: False
[6/10/2016 4:50:18 PM.921] [TRACE] Key down #2
[6/10/2016 4:50:18 PM.921] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.921] [TRACE] Ped #3
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #3
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #3
[6/10/2016 4:50:28 PM.507] [TRACE] Key down #1
[6/10/2016 4:50:28 PM.507] [TRACE] Key down #1.5
[6/10/2016 4:50:28 PM.507] CA: False
[6/10/2016 4:50:28 PM.507] AC: False
[6/10/2016 4:50:28 PM.507] [TRACE] Key down #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #3
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #3
[6/10/2016 4:50:28 PM.508] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.508] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.508] [TRACE] Ped #3
[6/10/2016 4:50:29 PM.551] 6/10/2016 4:50:29 PM - released
[6/10/2016 4:50:30 PM.580] 6/10/2016 4:50:30 PM- timeAtInteractPressed
[6/10/2016 4:50:31 PM.241] 6/10/2016 4:50:31 PM- startCuffAnim
[6/10/2016 4:50:36 PM.019] LSPD First Response: Contains key after add
[6/10/2016 4:50:36 PM.019] LSPD First Response: Weapon Dropped
[6/10/2016 4:50:36 PM.062] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[6/10/2016 4:50:36 PM.062] [TRACE] Thread PlayerSuspectTransport #3 initialized
[6/10/2016 4:50:36 PM.556] 6/10/2016 4:50:36 PM - released
[6/10/2016 4:50:51 PM.123] [TRACE] Key down #1
[6/10/2016 4:50:51 PM.123] [TRACE] Key down #1.5
[6/10/2016 4:50:51 PM.123] CA: True
[6/10/2016 4:50:51 PM.123] AC: False
[6/10/2016 4:51:00 PM.400] [TRACE] Key down #1
[6/10/2016 4:51:00 PM.400] [TRACE] Key down #1.5
[6/10/2016 4:51:00 PM.400] CA: True
[6/10/2016 4:51:00 PM.400] AC: False
[6/10/2016 4:51:24 PM.764] [TRACE] Key down #1
[6/10/2016 4:51:24 PM.764] [TRACE] Key down #1.5
[6/10/2016 4:51:24 PM.764] CA: True
[6/10/2016 4:51:24 PM.764] AC: False
[6/10/2016 4:51:54 PM.540] LSPD First Response: Transport region(s) not available
[6/10/2016 4:51:55 PM.589] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[6/10/2016 4:51:55 PM.668] [TRACE] New ped recognized as cop
[6/10/2016 4:51:55 PM.668] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 4:51:55 PM.890] setting up new cop: null
[6/10/2016 4:52:06 PM.115] [TRACE] Key down #1
[6/10/2016 4:52:06 PM.115] [TRACE] Key down #1.5
[6/10/2016 4:52:06 PM.115] CA: True
[6/10/2016 4:52:06 PM.115] AC: False
[6/10/2016 4:52:07 PM.760] LSPD First Response:
[6/10/2016 4:52:07 PM.761] LSPD First Response: ==============================
[6/10/2016 4:52:07 PM.761] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/10/2016 4:52:07 PM.761] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.761] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/10/2016 4:52:07 PM.762] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.762] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[6/10/2016 4:52:07 PM.762] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[6/10/2016 4:52:07 PM.762] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.763] LSPD First Response: Inner exceptions:
[6/10/2016 4:52:07 PM.763] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.763] LSPD First Response: Stack trace:
[6/10/2016 4:52:07 PM.764] LSPD First Response: at Rage.Ped.IsInVehicle(Vehicle vehicle, Boolean atGetIn)
[6/10/2016 4:52:07 PM.764] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Boolean )
[6/10/2016 4:52:07 PM.764] at ?????????????????????????????????????????.????????????????????????????????????????()
[6/10/2016 4:52:07 PM.764] at Rage.GameFiber.Main()
[6/10/2016 4:52:07 PM.765] LSPD First Response: ==============================
[6/10/2016 4:52:07 PM.765] LSPD First Response:
[6/10/2016 4:52:07 PM.766] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[6/10/2016 4:52:07 PM.766] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[6/10/2016 4:52:07 PM.766] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[6/10/2016 4:52:08 PM.147] LSPD First Response: All signs removed
[6/10/2016 4:52:08 PM.184] [TRACE] Instance cleaned ( #4)
[6/10/2016 4:52:08 PM.232] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[6/10/2016 4:52:08 PM.234] at Rage.GameFiber.SleepThis(Int32 duration)
[6/10/2016 4:52:08 PM.235] at Rage.GameFiber.Sleep(Int32 duration)
[6/10/2016 4:52:08 PM.235] at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout)
[6/10/2016 4:52:08 PM.235] at Rage.Task.WaitForCompletion(Int32 timeout)
[6/10/2016 4:52:08 PM.236] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Ped )

 

 

 

Albo1125

Insiders Author

(edited)

13 minutes ago, TheDude said:

howdy albo, having a crash when the prisoner transport shows up. The ped pops up to their feet and starts walking to the patrol car and then lspdfr soft crashes. has happened twice so ill toss boss logs into spoilers since they seem to have thrown different errors. Not entirely sure if its even caused by your mod but perhaps you could take a quick gander.

  Hide contents

[6/10/2016 5:52:19 PM.044] Started new log on 6/10/2016 5:52:19 PM.044
[6/10/2016 5:52:19 PM.045] ====================================================================================================
[6/10/2016 5:52:19 PM.028] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/10/2016 5:52:19 PM.045] Log verbosity: Verbose
[6/10/2016 5:52:19 PM.047] Initializing input system
[6/10/2016 5:52:19 PM.049] Initializing game console
[6/10/2016 5:52:19 PM.054] Console key has been set to F4 (key code: 115)
[6/10/2016 5:52:19 PM.098] Initializing console variable "SkipGameIntro".
[6/10/2016 5:52:19 PM.098] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/10/2016 5:52:19 PM.101] Read value: <null>
[6/10/2016 5:52:19 PM.101] Initializing console variable "DisableRenderVersionText".
[6/10/2016 5:52:19 PM.101] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/10/2016 5:52:19 PM.105] Read value: True
[6/10/2016 5:52:19 PM.105] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/10/2016 5:52:19 PM.105] Initializing console variable "ConsoleKey".
[6/10/2016 5:52:19 PM.106] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/10/2016 5:52:19 PM.106] Read value: F3
[6/10/2016 5:52:19 PM.106] Setting value of console variable "ConsoleKey" to stored value.
[6/10/2016 5:52:19 PM.107] Console key has been set to F3 (key code: 114)
[6/10/2016 5:52:19 PM.107] Initializing console variable "PluginTimeoutThreshold".
[6/10/2016 5:52:19 PM.107] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/10/2016 5:52:19 PM.107] Read value: 10000
[6/10/2016 5:52:19 PM.107] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/10/2016 5:52:19 PM.107] Initializing console variable "AlwaysShowConsoleOutput".
[6/10/2016 5:52:19 PM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/10/2016 5:52:19 PM.108] Read value: <null>
[6/10/2016 5:52:19 PM.108] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/10/2016 5:52:19 PM.108] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/10/2016 5:52:19 PM.108] Read value: <null>
[6/10/2016 5:52:19 PM.108] Initializing console variable "ShowOnScreenWarnings".
[6/10/2016 5:52:19 PM.109] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/10/2016 5:52:19 PM.109] Read value: <null>
[6/10/2016 5:52:19 PM.109] Console initialized
[6/10/2016 5:52:19 PM.109] Initializing forms manager
[6/10/2016 5:52:19 PM.111] Version: RAGE Plugin Hook v0.39.946.8098 PUBLIC ALPHA for Grand Theft Auto V
[6/10/2016 5:52:19 PM.116] ================ RAGE Plugin Hook ================
[6/10/2016 5:52:19 PM.121] Checking game support
[6/10/2016 5:52:19 PM.299] Product name: Grand Theft Auto V
[6/10/2016 5:52:19 PM.299] Product version: 1.0.757.2
[6/10/2016 5:52:19 PM.300] Is steam version: True
[6/10/2016 5:52:19 PM.301] Initializing DirectX
[6/10/2016 5:52:19 PM.302] Initializing Direct3D
[6/10/2016 5:52:19 PM.302] Loading C:\Windows\system32\d3d11.dll
[6/10/2016 5:52:19 PM.303] Loaded at 0x7FEF0440000
[6/10/2016 5:52:19 PM.303] D3D11CreateDeviceAndSwapChain at 0x7FEF04600F8
[6/10/2016 5:52:19 PM.303] Creating Direct3D 11 device and swap chain
[6/10/2016 5:52:19 PM.314] Attempting feature level 10_1
[6/10/2016 5:52:19 PM.323] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[6/10/2016 5:52:19 PM.331] Swap Chain created: 0x4E720890
[6/10/2016 5:52:19 PM.331] Swap Chain VTable: 0x4E720890
[6/10/2016 5:52:19 PM.331] Swap Chain VTable_2: 0x7FEF1B45AE0
[6/10/2016 5:52:19 PM.332] 0x4856410C33554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[6/10/2016 5:52:19 PM.332] D3D11Present: 0x7FEF1B6B2F8
[6/10/2016 5:52:19 PM.332] D3D11ResizeBuffers: 0x7FEF1B6F97C
[6/10/2016 5:52:19 PM.332] D3D11ResizeTarget: 0x7FEF1B707D8
[6/10/2016 5:52:19 PM.332] D3D11SetFullscreenState: 0x7FEF1B70B64
[6/10/2016 5:52:19 PM.335] Direct3D initialized
[6/10/2016 5:52:19 PM.335] Initialized DirectX
[6/10/2016 5:52:19 PM.335] Direct3D watcher thread spawned
[6/10/2016 5:52:19 PM.337] Detected Windows 7 Home Premium (64-bit) (6.1.7601.0)!
[6/10/2016 5:52:19 PM.625] Getting device
[6/10/2016 5:52:19 PM.625] Retrieved device
[6/10/2016 5:52:19 PM.626] Creating wrapper
[6/10/2016 5:52:19 PM.694] Wrapper created
[6/10/2016 5:52:19 PM.699] Effect created
[6/10/2016 5:52:19 PM.700] Creating buffer
[6/10/2016 5:52:19 PM.700] Created buffer
[6/10/2016 5:52:19 PM.700] Creating blend state
[6/10/2016 5:52:19 PM.700] Created blend state
[6/10/2016 5:52:19 PM.701] Done with creation
[6/10/2016 5:52:19 PM.808] Initializing texture system.
[6/10/2016 5:52:19 PM.809] Initializing texture system; phase 1
[6/10/2016 5:52:19 PM.809] Initializing texture system; phase 2
[6/10/2016 5:52:19 PM.816] Initializing texture system; phase 3
[6/10/2016 5:52:19 PM.816] Initializing texture system; phase 4
[6/10/2016 5:52:19 PM.826] Initializing texture system; phase 5
[6/10/2016 5:52:19 PM.827] Initializing texture system; phase 6
[6/10/2016 5:52:19 PM.829] Initializing texture system; phase 7
[6/10/2016 5:52:19 PM.831] Initializing texture system; phase 8
[6/10/2016 5:52:19 PM.833] Initializing texture system; phase 9
[6/10/2016 5:52:19 PM.833] Initializing texture system; phase 10
[6/10/2016 5:52:19 PM.837] Initializing texture system; phase 11
[6/10/2016 5:52:19 PM.837] Initializing texture system; phase 12
[6/10/2016 5:52:19 PM.839] Initializing texture system; phase 13
[6/10/2016 5:52:19 PM.839] Initializing texture system; phase 14
[6/10/2016 5:52:24 PM.335] Direct3D watcher thread ended
[6/10/2016 5:52:59 PM.007] LoadingScreenMsg: Initializing game support
[6/10/2016 5:52:59 PM.258] Initializing game support
[6/10/2016 5:52:59 PM.836] LoadingScreenMsg: Velocity limit removed
[6/10/2016 5:53:00 PM.086] Compatibility level: 0
[6/10/2016 5:53:00 PM.087] Supported version detected
[6/10/2016 5:53:00 PM.087] ==================================================
[6/10/2016 5:53:00 PM.088] LoadingScreenMsg: Patching code
[6/10/2016 5:53:00 PM.338] LoadingScreenMsg: Waiting for game initialization
[6/10/2016 5:53:00 PM.589] Waiting for game initialization
[6/10/2016 5:53:00 PM.690] LoadingScreenMsg: Initializing core
[6/10/2016 5:53:00 PM.940] Initializing hook
[6/10/2016 5:53:00 PM.941] LoadingScreenMsg: Completing interoperability
[6/10/2016 5:53:01 PM.191] Completing interoperability
[6/10/2016 5:53:01 PM.192] Initialization code 1.
[6/10/2016 5:53:01 PM.192] Initialization code 2.
[6/10/2016 5:53:01 PM.193] Initialization code 3.
[6/10/2016 5:53:01 PM.201] 1 Address: 0x000000013FE16BD4
[6/10/2016 5:53:01 PM.202] Calling func 1
[6/10/2016 5:53:01 PM.220] 2 Address: 0x00000001408D42D2
[6/10/2016 5:53:01 PM.221] 3 Address: 0x000000013F445D3E
[6/10/2016 5:53:01 PM.252] Address: 0x00000001408D4270
[6/10/2016 5:53:01 PM.253] Unknown var: 0x00000001417C3B10
[6/10/2016 5:53:01 PM.253] Initialization code 4.
[6/10/2016 5:53:01 PM.253] Completing interoperability, phase 1
[6/10/2016 5:53:01 PM.254] Completing interoperability, phase 2
[6/10/2016 5:53:01 PM.254] Completing interoperability, phase 3
[6/10/2016 5:53:01 PM.254] Completing interoperability, phase 4
[6/10/2016 5:53:01 PM.255] Completing interoperability, phase 5
[6/10/2016 5:53:01 PM.255] Completing interoperability, phase 6
[6/10/2016 5:53:01 PM.255] Completing interoperability, phase 7
[6/10/2016 5:53:01 PM.255] LoadingScreenMsg:
[6/10/2016 5:53:01 PM.507] LoadingScreenMsg: Loading Story Mode
[6/10/2016 5:53:14 PM.118] LoadingScreenMsg: Loading and Populating Game World
[6/10/2016 5:53:14 PM.368] LoadingScreenMsg:
[6/10/2016 5:53:19 PM.083] Initializing console variable "IsDeveloperModeEnabled".
[6/10/2016 5:53:19 PM.084] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/10/2016 5:53:19 PM.084] Read value: False
[6/10/2016 5:53:19 PM.084] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/10/2016 5:53:19 PM.086] Initializing console variable "TimeScale".
[6/10/2016 5:53:19 PM.086] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/10/2016 5:53:19 PM.086] Read value: <null>
[6/10/2016 5:53:19 PM.226]
[6/10/2016 5:53:19 PM.228] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[6/10/2016 5:53:20 PM.429] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:20 PM.431] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:20 PM.432] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:20 PM.460] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[6/10/2016 5:53:20 PM.461]
[6/10/2016 5:53:20 PM.462] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll
[6/10/2016 5:53:21 PM.658] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:21 PM.659] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:21 PM.660] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:21 PM.723] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[6/10/2016 5:53:21 PM.724]
[6/10/2016 5:53:21 PM.725] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[6/10/2016 5:53:22 PM.966] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:22 PM.967] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:22 PM.968] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:23 PM.013] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[6/10/2016 5:53:23 PM.014]
[6/10/2016 5:53:23 PM.014] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FPLightIndicator.dll
[6/10/2016 5:53:24 PM.205] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:24 PM.207] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:24 PM.208] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:24 PM.260] Plugin "FP Light Indicator" was loaded from "FPLightIndicator.dll".
[6/10/2016 5:53:24 PM.261]
[6/10/2016 5:53:24 PM.262] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[6/10/2016 5:53:25 PM.473] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:25 PM.475] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:25 PM.476] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:25 PM.529] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[6/10/2016 5:53:25 PM.530]
[6/10/2016 5:53:25 PM.530] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/10/2016 5:53:26 PM.761] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:26 PM.763] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:26 PM.764] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:26 PM.816] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/10/2016 5:53:26 PM.816]
[6/10/2016 5:53:26 PM.817] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[6/10/2016 5:53:28 PM.002] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:28 PM.003] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:28 PM.004] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:28 PM.013] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[6/10/2016 5:53:28 PM.014]
[6/10/2016 5:53:28 PM.014] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[6/10/2016 5:53:29 PM.200] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:29 PM.202] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:29 PM.203] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:29 PM.212] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[6/10/2016 5:53:29 PM.212]
[6/10/2016 5:53:29 PM.213] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[6/10/2016 5:53:30 PM.425] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:30 PM.426] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:30 PM.429] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:30 PM.439] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll". Could not load file or assembly 'Spike Strips V, Version=0.7.1.27252, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[6/10/2016 5:53:30 PM.440]
[6/10/2016 5:53:30 PM.441] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[6/10/2016 5:53:31 PM.630] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:31 PM.631] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:31 PM.632] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:31 PM.643] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[6/10/2016 5:53:31 PM.644]
[6/10/2016 5:53:31 PM.644] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[6/10/2016 5:53:32 PM.835] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 5:53:32 PM.836] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 5:53:32 PM.838] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 5:53:32 PM.846] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[6/10/2016 5:53:33 PM.502] FootPursuitAid: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Foot Pursuit Aid
[6/10/2016 5:53:33 PM.515] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:53:33 PM.515] FootPursuitAid: Dependency check for Foot Pursuit Aid successful.
[6/10/2016 5:53:33 PM.517] FootPursuitAid: Foot Pursuit Aid 2.2.0.2 by Albo1125 has been loaded successfully.
[6/10/2016 5:53:33 PM.707] FP Light Indicator: Loaded v0.13.5730.37209
[6/10/2016 5:53:33 PM.925] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[6/10/2016 5:53:34 PM.271] ---------------------------------------------------------------------
[6/10/2016 5:53:34 PM.271] LSPD FIRST RESPONSE
[6/10/2016 5:53:34 PM.271] Version 0.3.1
[6/10/2016 5:53:34 PM.271] A G17 Media Modification
[6/10/2016 5:53:34 PM.271] - Developed by LMS & Sam
[6/10/2016 5:53:34 PM.271] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/10/2016 5:53:34 PM.271] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 5:53:34 PM.271] ---------------------------------------------------------------------
[6/10/2016 5:53:34 PM.271] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/10/2016 5:53:34 PM.271] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 5:53:34 PM.313]
[6/10/2016 5:53:34 PM.420] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 5:53:34 PM.420] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 5:53:34 PM.422] Callouts: 250
[6/10/2016 5:53:35 PM.012] Spotlight Mod: [Spotlight] Loaded
[6/10/2016 5:53:35 PM.019] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[6/10/2016 5:53:35 PM.207] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 5:53:35 PM.210] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 5:53:35 PM.434] FootPursuitAid: Checking Albo1125.Common for updates.
[6/10/2016 5:53:35 PM.542] [TRACE] Thread CopManager #1 initialized
[6/10/2016 5:53:35 PM.968] FootPursuitAid: Albo1125.Common is up to date.
[6/10/2016 5:54:39 PM.788] setting up new cop: null
[6/10/2016 5:54:39 PM.794] [TRACE] New ped recognized as cop
[6/10/2016 5:54:39 PM.794] setting up new cop: null
[6/10/2016 5:54:39 PM.795] [TRACE] New ped recognized as cop
[6/10/2016 5:54:40 PM.803] setting up new cop: null
[6/10/2016 5:54:40 PM.803] [TRACE] New ped recognized as cop
[6/10/2016 5:54:41 PM.706] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.706] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.706] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.709] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 5:54:41 PM.713] [TRACE] Populated PD
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.760] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.760] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.760] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.760] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.761] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.761] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.762] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.762] setting up new cop: null
[6/10/2016 5:54:42 PM.763] [TRACE] New ped recognized as cop
[6/10/2016 5:54:42 PM.763] setting up new cop: null
[6/10/2016 5:54:42 PM.763] [TRACE] New ped recognized as cop
[6/10/2016 5:54:45 PM.789] setting up new cop: null
[6/10/2016 5:54:45 PM.790] [TRACE] New ped recognized as cop
[6/10/2016 5:54:45 PM.790] setting up new cop: null
[6/10/2016 5:54:45 PM.790] [TRACE] New ped recognized as cop
[6/10/2016 5:54:46 PM.734] [TRACE] Cleared PD
[6/10/2016 5:54:48 PM.774] setting up new cop: null
[6/10/2016 5:54:48 PM.774] [TRACE] New ped recognized as cop
[6/10/2016 5:54:48 PM.774] setting up new cop: null
[6/10/2016 5:54:48 PM.774] [TRACE] New ped recognized as cop
[6/10/2016 5:55:04 PM.082] 1
[6/10/2016 5:55:04 PM.082] 2
[6/10/2016 5:55:04 PM.082] 3
[6/10/2016 5:55:04 PM.083] Node Pos: X:1867.25 Y:3670 Z:32.84375
[6/10/2016 5:55:04 PM.085] CarPosition: X:1860 Y:3676 Z:34
[6/10/2016 5:55:04 PM.085] Road Pos: X:1848.724 Y:3690 Z:34.26707
[6/10/2016 5:55:04 PM.085] Road Data Pos: X:1867.25 Y:3670 Z:32.84375
[6/10/2016 5:55:04 PM.087] s_m_y_sheriff_01_white_full_01
[6/10/2016 5:55:08 PM.142] INIT
[6/10/2016 5:55:08 PM.157] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/10/2016 5:55:08 PM.273] LSPD First Response: Arrest Manager, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.282] LSPD First Response: AssortedCallouts, Version=0.3.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.285] LSPD First Response: Callouts C, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.286] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.10, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.287] LSPD First Response: ComputerPlus, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.288] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.294] LSPD First Response: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.296] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.297] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.299] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 5:55:08 PM.300] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.406] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.463] LSPD First Response: Creating plugin: Callouts_C.Main
[6/10/2016 5:55:08 PM.464] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/10/2016 5:55:08 PM.464] LSPD First Response: Creating plugin: PanicButton.Main
[6/10/2016 5:55:08 PM.464] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/10/2016 5:55:08 PM.512] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/10/2016 5:55:08 PM.513] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.567] LSPD First Response: Creating Traffic Policer.Main.
[6/10/2016 5:55:08 PM.569] LSPD First Response: Done with Traffic Policer.Main.
[6/10/2016 5:55:08 PM.569] LSPD First Response: Creating plugin: Main
[6/10/2016 5:55:08 PM.570] LSPD First Response: Arrest Manager 7.0.0.0, developed by Albo1125, loaded successfully!
[6/10/2016 5:55:08 PM.570] LSPD First Response: Please go on duty to start Arrest Manager.
[6/10/2016 5:55:08 PM.571] LSPD First Response: Assorted Callouts 0.3.1.0, developed by Albo1125, has been initialised.
[6/10/2016 5:55:08 PM.572] LSPD First Response: Go on duty to start Assorted Callouts.
[6/10/2016 5:55:08 PM.577] LSPD First Response: Plugin Callouts c 1.0.1.0By juan has been initialised.
[6/10/2016 5:55:08 PM.577] LSPD First Response: Go on duty to fully load Callouts c.
[6/10/2016 5:55:08 PM.590] LSPD First Response: AlconH's Panic Button Plugin loaded!
[6/10/2016 5:55:08 PM.592] LSPD First Response: Police Radio Loaded
[6/10/2016 5:55:08 PM.593] SAFER CHASES v1.5 LOADED
[6/10/2016 5:55:08 PM.594] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/10/2016 5:55:08 PM.594] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/10/2016 5:55:08 PM.595] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[6/10/2016 5:55:08 PM.595] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[6/10/2016 5:55:08 PM.606] LSPD First Response: We have 1 callouts registered
[6/10/2016 5:55:08 PM.606] LSPD First Response: CalloutManager initialized
[6/10/2016 5:55:08 PM.607] [TRACE] WorldEventManager: Allowing up to 2 events
[6/10/2016 5:55:08 PM.610] LSPD First Response: In traffic policer duty event handler: True
[6/10/2016 5:55:08 PM.617] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/10/2016 5:55:08 PM.621] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 5:55:08 PM.630] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.631] LSPD First Response: Dependency check for Traffic Policer successful.
[6/10/2016 5:55:08 PM.634] LSPD First Response: Traffic Policer is not in beta.
[6/10/2016 5:55:08 PM.638] LSPD First Response: Traffic Policer.Mainloop started
[6/10/2016 5:55:08 PM.641] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager
[6/10/2016 5:55:08 PM.643] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 5:55:08 PM.647] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.648] LSPD First Response: Dependency check for Arrest Manager successful.
[6/10/2016 5:55:08 PM.651] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[6/10/2016 5:55:08 PM.653] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 5:55:08 PM.657] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.657] LSPD First Response: Dependency check for Assorted Callouts successful.
[6/10/2016 5:55:08 PM.660] LSPD First Response: Assorted Callouts is not in beta.
[6/10/2016 5:55:08 PM.688] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/10/2016 5:55:08 PM.688] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[6/10/2016 5:55:08 PM.692] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.693] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.693] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.694] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.694] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.694] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.695] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.695] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.736] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.737] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.737] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.737] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.738] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:08 PM.750] LSPD First Response: Stores initialised
[6/10/2016 5:55:08 PM.752] LSPD First Response: Registering callout Callouts_C.Callouts.Grand_theft_truck
[6/10/2016 5:55:08 PM.752] LSPD First Response: Registering callout Callouts_C.Callouts.Stolen_Firetruck
[6/10/2016 5:55:08 PM.752] LSPD First Response: Registering callout Callouts_C.Callouts.stolen_fbi_car
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.bicyclist_on_the_highway
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.verdachte_auto
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.verstoring_van_de_openbare_orde
[6/10/2016 5:55:08 PM.753] LSPD First Response: Registering callout Callouts_C.Callouts.Footpersuit
[6/10/2016 5:55:08 PM.754] LSPD First Response: Registering callout Callouts_C.Callouts.broken_down_car
[6/10/2016 5:55:08 PM.754] LSPD First Response: Registering callout Callouts_C.Callouts.Death_search
[6/10/2016 5:55:08 PM.754] LSPD First Response: Registering callout Callouts_C.Callouts.SAR
[6/10/2016 5:55:08 PM.755] LSPD First Response: Successfully loaded LSPDFR Computer+ by PieRGud.
[6/10/2016 5:55:08 PM.756] LSPD First Response: Registering callout ToastyCallouts.Callouts.SchoolShooting
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.RecklessDriver
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.GrandTheftAuto
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleProstitute
[6/10/2016 5:55:08 PM.757] LSPD First Response: Registering callout ToastyCallouts.Callouts.EscapedPrisoner
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.PursuitinProgress
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.SuspiciousVehicle
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleMugging
[6/10/2016 5:55:08 PM.758] LSPD First Response: Registering callout ToastyCallouts.Callouts.NoiseComplaint
[6/10/2016 5:55:08 PM.759] LSPD First Response: Registering callout ToastyCallouts.Callouts.PublicIntoxication
[6/10/2016 5:55:08 PM.802] [TRACE] Thread Ambient #1 initialized
[6/10/2016 5:55:08 PM.823] [TRACE] Thread ArrestManager #1 initialized
[6/10/2016 5:55:08 PM.856] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[6/10/2016 5:55:08 PM.870] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.
[6/10/2016 5:55:08 PM.871] LSPD First Response: Not checking for Assorted Callouts updates, 4.
[6/10/2016 5:55:08 PM.872] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/10/2016 5:55:08 PM.920] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.39
[6/10/2016 5:55:08 PM.922] ______________________________________________________________________________________________
[6/10/2016 5:55:08 PM.922] [Loaded Police Radio 0.55.1.0 - Intended use RagePluginHook 0.37+]
[6/10/2016 5:55:08 PM.922] [Created by : FinKone]
[6/10/2016 5:55:08 PM.922] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[6/10/2016 5:55:08 PM.922]
[6/10/2016 5:55:08 PM.922] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[6/10/2016 5:55:08 PM.923] Audio loaded...
[6/10/2016 5:55:08 PM.960] Resolution supported
[6/10/2016 5:55:08 PM.979] [TRACE] Thread WorldEventManager #1 initialized
[6/10/2016 5:55:08 PM.980] [TRACE] Thread PlayerChaseManager #1 initialized
[6/10/2016 5:55:08 PM.986] [TRACE] Thread TrafficControl #1 initialized
[6/10/2016 5:55:08 PM.989] LSPD First Response: Checking Albo1125.Common for updates.
[6/10/2016 5:55:08 PM.990] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/10/2016 5:55:08 PM.991] LSPD First Response: Loading Traffic Policer settings...
[6/10/2016 5:55:09 PM.025] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.025] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.025] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.026] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.026] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.027] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.027] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 5:55:09 PM.031] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/10/2016 5:55:09 PM.046] LSPD First Response: Traffic Policer Speed Checker started.
[6/10/2016 5:55:09 PM.142] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/10/2016 5:55:09 PM.616] LSPD First Response: Arrest Manager is up to date.
[6/10/2016 5:55:09 PM.917] LSPD First Response: TransportWorldDistricts info:
[6/10/2016 5:55:09 PM.955] LSPD First Response:
[6/10/2016 5:55:09 PM.956] World District: City
[6/10/2016 5:55:09 PM.957] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[6/10/2016 5:55:09 PM.957] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/10/2016 5:55:09 PM.957] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[6/10/2016 5:55:09 PM.993] LSPD First Response:
[6/10/2016 5:55:09 PM.994] World District: City
[6/10/2016 5:55:09 PM.994] Drivers:S_M_Y_COP_01
[6/10/2016 5:55:09 PM.994] Passengers:S_F_Y_COP_01
[6/10/2016 5:55:09 PM.994] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/10/2016 5:55:10 PM.034] LSPD First Response:
[6/10/2016 5:55:10 PM.034] World District: LosSantosCountryside
[6/10/2016 5:55:10 PM.035] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.035] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.035] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/10/2016 5:55:10 PM.070] LSPD First Response:
[6/10/2016 5:55:10 PM.071] World District: BlaineCounty
[6/10/2016 5:55:10 PM.071] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.071] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.071] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 5:55:10 PM.071] LSPD First Response: Transportregion info:
[6/10/2016 5:55:10 PM.114] LSPD First Response:
[6/10/2016 5:55:10 PM.114] Zonename: East Vinewood
[6/10/2016 5:55:10 PM.114] Drivers:S_M_Y_COP_01
[6/10/2016 5:55:10 PM.114] Passengers:S_F_Y_COP_01
[6/10/2016 5:55:10 PM.115] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/10/2016 5:55:10 PM.153] LSPD First Response: Traffic Policer is up to date.
[6/10/2016 5:55:10 PM.154] LSPD First Response:
[6/10/2016 5:55:10 PM.155] Zonename: West Vinewood
[6/10/2016 5:55:10 PM.155] Drivers:S_F_Y_COP_01
[6/10/2016 5:55:10 PM.155] Passengers:S_M_Y_COP_01
[6/10/2016 5:55:10 PM.155] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/10/2016 5:55:10 PM.190] LSPD First Response:
[6/10/2016 5:55:10 PM.191] Zonename: Sandy Shores
[6/10/2016 5:55:10 PM.191] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.191] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.191] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 5:55:10 PM.230] LSPD First Response:
[6/10/2016 5:55:10 PM.231] Zonename: Sandy Shores
[6/10/2016 5:55:10 PM.231] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.231] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 5:55:10 PM.231] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/10/2016 5:55:10 PM.238] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/10/2016 5:55:10 PM.242] Police Station Jail blips created.
[6/10/2016 5:55:10 PM.599] LSPD First Response: Albo1125.Common is up to date.
[6/10/2016 5:55:48 PM.568] [TRACE] It has been 39.9622857 seconds since the last callout
[6/10/2016 5:55:48 PM.571] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 5:55:48 PM.574] [TRACE] Callout created:  #1
[6/10/2016 5:55:48 PM.575] LSPD First Response: TrafficPolicer.DrugsRunners
[6/10/2016 5:55:48 PM.605] [TRACE] Thread ZoomThread #1 initialized
[6/10/2016 5:55:48 PM.846] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[6/10/2016 5:55:58 PM.610] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[6/10/2016 5:55:58 PM.612] [TRACE] Instance cleaned (ZoomThread #1)
[6/10/2016 5:55:58 PM.615] [TRACE] Thread ZoomThread #1 has been shut down
[6/10/2016 5:56:56 PM.987] LSPD First Response: Creating No Lights at Dark event
[6/10/2016 5:57:44 PM.218] LSPD First Response: Creating BurnoutWhenStationary event
[6/10/2016 5:57:44 PM.571] LSPD First Response: Creating No Brake Lights event
[6/10/2016 5:58:00 PM.145] LSPD First Response: Creating No Brake Lights event
[6/10/2016 5:58:01 PM.845] LSPD First Response: Creating phone event
[6/10/2016 5:58:05 PM.277] LSPD First Response: Creating BurnoutWhenStationary event
[6/10/2016 5:58:10 PM.677] LSPD First Response: Creating PublicIntoxication
[6/10/2016 5:58:10 PM.678] [TRACE] Callout created:  #2
[6/10/2016 5:58:10 PM.679] LSPD First Response: Create SpawnPoint.
[6/10/2016 5:58:10 PM.692] LSPD First Response: Setting drug levels
[6/10/2016 5:58:10 PM.695] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 5:58:10 PM.696] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 5:58:10 PM.696] LSPD First Response: Callout Message and Set Position.
[6/10/2016 5:58:10 PM.697] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[6/10/2016 5:58:10 PM.697] LSPD First Response: Play Audio.
[6/10/2016 5:58:10 PM.721] [TRACE] Thread ZoomThread #2 initialized
[6/10/2016 5:58:14 PM.025] [TRACE] User accepted callout
[6/10/2016 5:58:17 PM.942] Removing options for Menu
[6/10/2016 5:58:20 PM.708] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[6/10/2016 5:58:20 PM.708] [TRACE] Instance cleaned (ZoomThread #2)
[6/10/2016 5:58:20 PM.711] [TRACE] Thread ZoomThread #2 has been shut down
[6/10/2016 5:59:06 PM.167] [TRACE] Key down #1
[6/10/2016 5:59:06 PM.167] [TRACE] Key down #1.5
[6/10/2016 5:59:06 PM.167] CA: False
[6/10/2016 5:59:06 PM.167] AC: False
[6/10/2016 5:59:06 PM.167] [TRACE] Key down #2
[6/10/2016 5:59:06 PM.167] [TRACE] Ped #2
[6/10/2016 5:59:06 PM.168] [TRACE] Ped #3
[6/10/2016 5:59:06 PM.168] [TRACE] Ped #2
[6/10/2016 5:59:06 PM.168] [TRACE] Ped #3
[6/10/2016 5:59:07 PM.560] 6/10/2016 5:59:07 PM - released
[6/10/2016 5:59:11 PM.508] 6/10/2016 5:59:11 PM- timeAtInteractPressed
[6/10/2016 5:59:16 PM.998] 3
[6/10/2016 5:59:16 PM.998] Removing options for Menu
[6/10/2016 5:59:16 PM.998]  
[6/10/2016 5:59:16 PM.998] > Idle
[6/10/2016 5:59:16 PM.998] > Drink Coffee
[6/10/2016 5:59:16 PM.998] > Drink eCola
[6/10/2016 5:59:16 PM.998] > Eat Donut
[6/10/2016 5:59:16 PM.998] > Eat P's & Q's
[6/10/2016 5:59:16 PM.998]  
[6/10/2016 5:59:16 PM.998] > Hello
[6/10/2016 5:59:16 PM.998] > Thanks
[6/10/2016 5:59:16 PM.998] > Shocked
[6/10/2016 5:59:16 PM.998] > Provoke
[6/10/2016 5:59:16 PM.998] > Insult
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading 0xdc586841
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 5:59:16 PM.999] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 5:59:18 PM.130] 4
[6/10/2016 5:59:18 PM.130] Removing options for Menu
[6/10/2016 5:59:18 PM.130] Not in vehicle so added all
[6/10/2016 5:59:18 PM.314] 4
[6/10/2016 5:59:18 PM.314] Removing options for Menu
[6/10/2016 5:59:18 PM.314]  
[6/10/2016 5:59:18 PM.314] > Idle
[6/10/2016 5:59:18 PM.314] > Drink Coffee
[6/10/2016 5:59:18 PM.314] > Drink eCola
[6/10/2016 5:59:18 PM.314] > Eat Donut
[6/10/2016 5:59:18 PM.314] > Eat P's & Q's
[6/10/2016 5:59:18 PM.314]  
[6/10/2016 5:59:18 PM.314] > Hello
[6/10/2016 5:59:18 PM.314] > Thanks
[6/10/2016 5:59:18 PM.314] > Shocked
[6/10/2016 5:59:18 PM.314] > Provoke
[6/10/2016 5:59:18 PM.314] > Insult
[6/10/2016 5:59:18 PM.869] 4
[6/10/2016 5:59:18 PM.869] Removing options for Menu
[6/10/2016 5:59:18 PM.869] Not in vehicle so added all
[6/10/2016 5:59:19 PM.875] Removing options for Menu
[6/10/2016 5:59:19 PM.875] Not in vehicle so added all
[6/10/2016 5:59:22 PM.917] LSPD First Response: LANCE JACKSON
[6/10/2016 5:59:46 PM.998] 6/10/2016 5:59:46 PM- timeAtInteractPressed
[6/10/2016 6:00:06 PM.227] [TRACE] Key down #1
[6/10/2016 6:00:06 PM.227] [TRACE] Key down #1.5
[6/10/2016 6:00:06 PM.227] CA: False
[6/10/2016 6:00:06 PM.227] AC: False
[6/10/2016 6:00:06 PM.227] [TRACE] Key down #2
[6/10/2016 6:00:06 PM.227] [TRACE] Ped #2
[6/10/2016 6:00:06 PM.227] [TRACE] Ped #3
[6/10/2016 6:00:06 PM.228] [TRACE] Ped #2
[6/10/2016 6:00:06 PM.228] [TRACE] Ped #3
[6/10/2016 6:00:07 PM.797] 6/10/2016 6:00:07 PM - released
[6/10/2016 6:00:08 PM.866] 6/10/2016 6:00:08 PM- timeAtInteractPressed
[6/10/2016 6:00:09 PM.516] 6/10/2016 6:00:09 PM- startCuffAnim
[6/10/2016 6:00:14 PM.276] LSPD First Response: Contains key after add
[6/10/2016 6:00:14 PM.276] LSPD First Response: Weapon Dropped
[6/10/2016 6:00:14 PM.423] [TRACE] Instance cleaned ( #2)
[6/10/2016 6:00:14 PM.461] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[6/10/2016 6:00:14 PM.462] [TRACE] Thread PlayerSuspectTransport #1 initialized
[6/10/2016 6:00:14 PM.820] 6/10/2016 6:00:14 PM - released
[6/10/2016 6:00:17 PM.202] [TRACE] Key down #1
[6/10/2016 6:00:17 PM.202] [TRACE] Key down #1.5
[6/10/2016 6:00:17 PM.202] CA: True
[6/10/2016 6:00:17 PM.202] AC: False
[6/10/2016 6:00:19 PM.170] LSPD First Response: Transport region(s) not available
[6/10/2016 6:00:20 PM.216] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[6/10/2016 6:00:21 PM.255] [TRACE] New ped recognized as cop
[6/10/2016 6:00:21 PM.260] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:00:21 PM.768] setting up new cop: null
[6/10/2016 6:00:34 PM.453] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[6/10/2016 6:00:34 PM.454] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[6/10/2016 6:00:34 PM.457] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[6/10/2016 6:00:34 PM.488] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[6/10/2016 6:00:34 PM.997] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:01:04 PM.942] [TRACE] It has been 50.5198896 seconds since the last callout
[6/10/2016 6:01:04 PM.943] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:01:04 PM.947] [TRACE] Callout created:  #3
[6/10/2016 6:01:04 PM.948] LSPD First Response: AssortedCallouts.OrganisedStreetRace
[6/10/2016 6:01:04 PM.983] [TRACE] Thread ZoomThread #3 initialized
[6/10/2016 6:01:05 PM.371] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[6/10/2016 6:01:08 PM.953] [TRACE] User accepted callout
[6/10/2016 6:01:14 PM.964] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[6/10/2016 6:01:14 PM.964] [TRACE] Instance cleaned (ZoomThread #3)
[6/10/2016 6:01:14 PM.967] [TRACE] Thread ZoomThread #3 has been shut down
[6/10/2016 6:01:28 PM.796] Removing options for Menu
[6/10/2016 6:01:28 PM.796] In vehicle so added just one
[6/10/2016 6:01:57 PM.642] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: SHERIFF
[6/10/2016 6:02:12 PM.704] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[6/10/2016 6:02:12 PM.705] [TRACE] Thread TrafficStop #1 initialized
[6/10/2016 6:02:14 PM.391] [TRACE] Created new chase
[6/10/2016 6:02:14 PM.392] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.393] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.393] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.393] [TRACE] Suspect added to chase
[6/10/2016 6:02:14 PM.398] [TRACE] Asked thread TrafficStop #1 to abort: API requested termination
[6/10/2016 6:02:14 PM.398] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[6/10/2016 6:02:14 PM.399] [TRACE] TrafficStop #1 is aborting already
[6/10/2016 6:02:14 PM.399] [TRACE] Instance cleaned (TrafficStop #1)
[6/10/2016 6:02:14 PM.399] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE
[6/10/2016 6:02:14 PM.400] [TRACE] Thread TrafficStop #1 has been shut down
[6/10/2016 6:02:35 PM.253] [TRACE] Key down #1
[6/10/2016 6:02:35 PM.253] [TRACE] Key down #1.5
[6/10/2016 6:02:35 PM.253] CA: True
[6/10/2016 6:02:35 PM.253] AC: False
[6/10/2016 6:02:36 PM.931]  564937
[6/10/2016 6:02:37 PM.727] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[6/10/2016 6:02:37 PM.763] [TRACE] Arrested or dead
[6/10/2016 6:02:37 PM.765] [TRACE] Thread PlayerArrest #1 initialized
[6/10/2016 6:02:38 PM.260] 6/10/2016 6:02:38 PM - released
[6/10/2016 6:02:38 PM.886] [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[6/10/2016 6:02:38 PM.887] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[6/10/2016 6:02:38 PM.887] [TRACE] PlayerArrest #1 is aborting already
[6/10/2016 6:02:38 PM.887] [TRACE] Instance cleaned (PlayerArrest #1)
[6/10/2016 6:02:38 PM.927] [TRACE] Thread PlayerArrest #1 has been shut down
[6/10/2016 6:02:41 PM.155]  567794
[6/10/2016 6:02:42 PM.434] setting up new cop: null
[6/10/2016 6:02:42 PM.434] [TRACE] New ped recognized as cop
[6/10/2016 6:02:42 PM.517] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/10/2016 6:02:42 PM.518] [TRACE] Cop added to chase
[6/10/2016 6:02:42 PM.519] [TRACE] Added blip for cop
[6/10/2016 6:02:42 PM.519] [TRACE] Creating cop chase task
[6/10/2016 6:02:42 PM.522] [TRACE] Cop chase task assigned
[6/10/2016 6:02:42 PM.724] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[6/10/2016 6:02:42 PM.765] [TRACE] Arrested or dead
[6/10/2016 6:02:42 PM.767] [TRACE] Thread PlayerArrest #2 initialized
[6/10/2016 6:02:43 PM.893] 6/10/2016 6:02:43 PM - released
[6/10/2016 6:02:51 PM.948] Prompting Arresting
[6/10/2016 6:02:53 PM.537] [TRACE] Key down #1
[6/10/2016 6:02:53 PM.537] [TRACE] Key down #1.5
[6/10/2016 6:02:53 PM.537] CA: True
[6/10/2016 6:02:53 PM.537] AC: False
[6/10/2016 6:02:55 PM.892] LSPD First Response: Contains key after add
[6/10/2016 6:02:55 PM.893] LSPD First Response: Weapon Dropped
[6/10/2016 6:02:59 PM.799] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2
[6/10/2016 6:02:59 PM.799] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[6/10/2016 6:02:59 PM.799] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[6/10/2016 6:02:59 PM.799] [TRACE] Instance cleaned (PlayerArrest #2)
[6/10/2016 6:02:59 PM.799] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[6/10/2016 6:02:59 PM.799] [TRACE] PlayerSuspectTransport #2 received control over ped
[6/10/2016 6:02:59 PM.799] [TRACE] PlayerArrest #2 is aborting already
[6/10/2016 6:02:59 PM.835] [TRACE] Thread PlayerArrest #2 has been shut down
[6/10/2016 6:02:59 PM.836] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[6/10/2016 6:02:59 PM.837] [TRACE] Thread PlayerSuspectTransport #2 initialized
[6/10/2016 6:03:00 PM.851] [TRACE] Creating cop chase task
[6/10/2016 6:03:00 PM.852] [TRACE] Cop chase task assigned
[6/10/2016 6:03:05 PM.434] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALGONQUIN_BLVD
[6/10/2016 6:03:05 PM.468] X:1903 Y:3947.5 Z:31.625
[6/10/2016 6:03:05 PM.498] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:03:05 PM.498] [TRACE] Creating unit LocalUnit
[6/10/2016 6:03:05 PM.498] [TRACE] Preloading 0x0f1cf199
[6/10/2016 6:03:07 PM.537] [TRACE] Created posheriff
[6/10/2016 6:03:07 PM.546] [TRACE] New cop created s_f_y_sheriff_01
[6/10/2016 6:03:07 PM.547] s_f_y_cop_01_white_full_02
[6/10/2016 6:03:07 PM.547] s_f_y_cop_01_white_full_01
[6/10/2016 6:03:07 PM.554] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/10/2016 6:03:07 PM.554] [TRACE] Cop added to chase
[6/10/2016 6:03:07 PM.554] [TRACE] Added blip for cop
[6/10/2016 6:03:07 PM.554] [TRACE] Added cop to existing chase
[6/10/2016 6:03:07 PM.657] [TRACE] Creating cop chase task
[6/10/2016 6:03:07 PM.658] [TRACE] Cop chase task assigned
[6/10/2016 6:03:07 PM.746] setting up new cop: null
[6/10/2016 6:03:12 PM.808] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:03:22 PM.288] Removing options for Menu
[6/10/2016 6:03:22 PM.289] In vehicle so added just one
[6/10/2016 6:03:43 PM.277]  629815
[6/10/2016 6:03:44 PM.922] [TRACE] Assigned ped to PlayerArrest #3 (Blocker)
[6/10/2016 6:03:44 PM.973] [TRACE] Arrested or dead
[6/10/2016 6:03:44 PM.975] [TRACE] Thread PlayerArrest #3 initialized
[6/10/2016 6:03:45 PM.831] 6/10/2016 6:03:45 PM - released
[6/10/2016 6:04:11 PM.060] [TRACE] Removing ped from PlayerArrest #3 (Blocker)
[6/10/2016 6:04:11 PM.061] [TRACE] Asked thread PlayerArrest #3 to abort: Ped left Arrest (left)
[6/10/2016 6:04:11 PM.061] [TRACE] Instance cleaned (PlayerArrest #3)
[6/10/2016 6:04:11 PM.061] [TRACE] Assigned ped to PlayerArrest #4 (Blocker)
[6/10/2016 6:04:11 PM.061] [TRACE] PlayerArrest #3 is aborting already
[6/10/2016 6:04:11 PM.105] [TRACE] Thread PlayerArrest #3 has been shut down
[6/10/2016 6:04:11 PM.105] [TRACE] Thread PlayerArrest #4 initialized
[6/10/2016 6:04:20 PM.038] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:24 PM.212] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:27 PM.376] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:28 PM.552] Prompting Arresting
[6/10/2016 6:04:28 PM.917] [TRACE] Key down #1
[6/10/2016 6:04:28 PM.917] [TRACE] Key down #1.5
[6/10/2016 6:04:28 PM.917] CA: True
[6/10/2016 6:04:28 PM.917] AC: False
[6/10/2016 6:04:30 PM.246] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:32 PM.013] LSPD First Response: Contains key after add
[6/10/2016 6:04:32 PM.013] LSPD First Response: Weapon Dropped
[6/10/2016 6:04:33 PM.746] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:37 PM.285] [TRACE] Transfering control from PlayerArrest #4 (Blocker) to PlayerSuspectTransport #3
[6/10/2016 6:04:37 PM.285] [TRACE] Removing ped from PlayerArrest #4 (Blocker)
[6/10/2016 6:04:37 PM.285] [TRACE] Asked thread PlayerArrest #4 to abort: Ped left Arrest (left)
[6/10/2016 6:04:37 PM.285] [TRACE] Instance cleaned (PlayerArrest #4)
[6/10/2016 6:04:37 PM.285] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[6/10/2016 6:04:37 PM.285] [TRACE] PlayerSuspectTransport #3 received control over ped
[6/10/2016 6:04:37 PM.285] [TRACE] PlayerArrest #4 is aborting already
[6/10/2016 6:04:37 PM.331] [TRACE] Thread PlayerArrest #4 has been shut down
[6/10/2016 6:04:37 PM.331] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #3)
[6/10/2016 6:04:37 PM.331] [TRACE] Thread PlayerSuspectTransport #3 initialized
[6/10/2016 6:04:42 PM.128] [TRACE] Cop caught shooting: False True False False
[6/10/2016 6:04:50 PM.311] [TRACE] Died or dismissed from pursuit
[6/10/2016 6:04:50 PM.312] Free cop
[6/10/2016 6:04:50 PM.312] freeing
[6/10/2016 6:04:50 PM.312] Release control
[6/10/2016 6:04:50 PM.312] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/10/2016 6:04:50 PM.313] [TRACE] Freed cop in chase
[6/10/2016 6:04:50 PM.406] [TRACE] Arrested or dead
[6/10/2016 6:04:50 PM.455] [TRACE] Creating cop chase task
[6/10/2016 6:04:50 PM.455] [TRACE] Cop chase task assigned
[6/10/2016 6:04:54 PM.114] [TRACE] Key down #1
[6/10/2016 6:04:54 PM.114] [TRACE] Key down #1.5
[6/10/2016 6:04:54 PM.114] CA: False
[6/10/2016 6:04:54 PM.114] AC: False
[6/10/2016 6:04:54 PM.115] [TRACE] Key down #2
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #3
[6/10/2016 6:04:54 PM.115] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.932] [TRACE] Key down #1
[6/10/2016 6:04:54 PM.932] [TRACE] Key down #1.5
[6/10/2016 6:04:54 PM.932] CA: False
[6/10/2016 6:04:54 PM.932] AC: False
[6/10/2016 6:04:54 PM.932] [TRACE] Key down #2
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #2
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #3
[6/10/2016 6:04:54 PM.932] [TRACE] Ped #2
[6/10/2016 6:04:59 PM.205] [TRACE] Key down #1
[6/10/2016 6:04:59 PM.205] [TRACE] Key down #1.5
[6/10/2016 6:04:59 PM.205] CA: True
[6/10/2016 6:04:59 PM.205] AC: False
[6/10/2016 6:05:01 PM.417] [TRACE] Arrested or dead
[6/10/2016 6:05:01 PM.519] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:05:01 PM.521] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/10/2016 6:05:01 PM.521] [TRACE] Instance cleaned (ChaseController #1)
[6/10/2016 6:05:01 PM.521] [TRACE] Aborted chase
[6/10/2016 6:05:05 PM.580] [TRACE] Instance cleaned ( #3)
[6/10/2016 6:05:31 PM.785] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NILAND_AVE
[6/10/2016 6:05:31 PM.822] [TRACE] New ped recognized as cop
[6/10/2016 6:05:31 PM.822] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:05:31 PM.824] [TRACE] New ped recognized as cop
[6/10/2016 6:05:32 PM.072] setting up new cop: null
[6/10/2016 6:05:32 PM.072] setting up new cop: null
[6/10/2016 6:05:44 PM.445] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[6/10/2016 6:05:44 PM.445] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[6/10/2016 6:05:44 PM.445] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[6/10/2016 6:05:44 PM.446] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[6/10/2016 6:05:44 PM.446] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[6/10/2016 6:05:44 PM.446] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[6/10/2016 6:05:44 PM.487] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[6/10/2016 6:05:44 PM.487] [TRACE] Thread PlayerSuspectTransport #3 has been shut down
[6/10/2016 6:05:44 PM.659] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:05:54 PM.057] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:06:03 PM.556] LSPD First Response: Out of loop
[6/10/2016 6:06:27 PM.582] LSPD First Response: Creating PublicIntoxication
[6/10/2016 6:06:27 PM.583] [TRACE] Callout created:  #4
[6/10/2016 6:06:27 PM.583] LSPD First Response: Create SpawnPoint.
[6/10/2016 6:06:27 PM.584] LSPD First Response: Setting drug levels
[6/10/2016 6:06:27 PM.585] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 6:06:27 PM.587] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 6:06:27 PM.588] LSPD First Response: Callout Message and Set Position.
[6/10/2016 6:06:27 PM.589] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ZANCUDO_AVE
[6/10/2016 6:06:27 PM.589] LSPD First Response: Play Audio.
[6/10/2016 6:06:27 PM.624] [TRACE] Thread ZoomThread #4 initialized
[6/10/2016 6:06:30 PM.631] LSPD First Response: StartCallout: There's already a callout running. Aborting...
[6/10/2016 6:06:30 PM.632] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:06:30 PM.632] [TRACE] Instance cleaned ( #4)
[6/10/2016 6:06:30 PM.632] LSPD First Response: Creating NoiseComplaint
[6/10/2016 6:06:30 PM.633] [TRACE] Callout created:  #5
[6/10/2016 6:06:30 PM.634] LSPD First Response: Create SpawnPoint.
[6/10/2016 6:06:30 PM.887] LSPD First Response: Created Suspect.
[6/10/2016 6:06:30 PM.887] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 6:06:30 PM.888] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 6:06:30 PM.888] LSPD First Response: Callout Message and Set Position.
[6/10/2016 6:06:30 PM.888] LSPD First Response: Play Audio.
[6/10/2016 6:06:30 PM.930] [TRACE] Thread ZoomThread #5 initialized
[6/10/2016 6:06:32 PM.698] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:06:32 PM.699] [TRACE] Instance cleaned ( #5)
[6/10/2016 6:06:37 PM.611] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[6/10/2016 6:06:37 PM.611] [TRACE] Instance cleaned (ZoomThread #4)
[6/10/2016 6:06:37 PM.614] [TRACE] Thread ZoomThread #4 has been shut down
[6/10/2016 6:06:39 PM.008] LSPD First Response: Creating PublicIntoxication
[6/10/2016 6:06:39 PM.009] [TRACE] Callout created:  #6
[6/10/2016 6:06:39 PM.009] LSPD First Response: Create SpawnPoint.
[6/10/2016 6:06:39 PM.011] LSPD First Response: Setting drug levels
[6/10/2016 6:06:39 PM.011] LSPD First Response: if Suspect Exists then return false.
[6/10/2016 6:06:39 PM.012] LSPD First Response: Create Area Blip and perform Min Distance Check.
[6/10/2016 6:06:39 PM.012] LSPD First Response: Callout Message and Set Position.
[6/10/2016 6:06:39 PM.013] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MOUNTAIN_VIEW_DR
[6/10/2016 6:06:39 PM.014] LSPD First Response: Play Audio.
[6/10/2016 6:06:39 PM.045] [TRACE] Thread ZoomThread #6 initialized
[6/10/2016 6:06:40 PM.898] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
[6/10/2016 6:06:40 PM.898] [TRACE] Instance cleaned (ZoomThread #5)
[6/10/2016 6:06:40 PM.901] [TRACE] Thread ZoomThread #5 has been shut down
[6/10/2016 6:06:42 PM.865] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:06:42 PM.865] [TRACE] Instance cleaned ( #6)
[6/10/2016 6:06:49 PM.039] [TRACE] Asked thread ZoomThread #6 to abort: Timeout exceeded
[6/10/2016 6:06:49 PM.039] [TRACE] Instance cleaned (ZoomThread #6)
[6/10/2016 6:06:49 PM.044] [TRACE] Thread ZoomThread #6 has been shut down
[6/10/2016 6:06:49 PM.344] [TRACE] Key down #1
[6/10/2016 6:06:49 PM.344] [TRACE] Key down #1.5
[6/10/2016 6:06:49 PM.344] CA: True
[6/10/2016 6:06:49 PM.344] AC: False
[6/10/2016 6:06:51 PM.105] [TRACE] Key down #1
[6/10/2016 6:06:51 PM.105] [TRACE] Key down #1.5
[6/10/2016 6:06:51 PM.105] CA: True
[6/10/2016 6:06:51 PM.105] AC: False
[6/10/2016 6:06:52 PM.188] [TRACE] Key down #1
[6/10/2016 6:06:52 PM.188] [TRACE] Key down #1.5
[6/10/2016 6:06:52 PM.188] CA: True
[6/10/2016 6:06:52 PM.188] AC: False
[6/10/2016 6:06:54 PM.689] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:06:54 PM.699] LSPD First Response: GetAudioFileForAction: No file found for: STREET_MARINA_DR
[6/10/2016 6:06:54 PM.699] [TRACE] Preloading BULLET
[6/10/2016 6:06:54 PM.699] [TRACE] Callout created: Robbery #1
[6/10/2016 6:06:54 PM.734] [TRACE] Thread ZoomThread #7 initialized
[6/10/2016 6:06:59 PM.651] [TRACE] Created new chase
[6/10/2016 6:06:59 PM.904] [TRACE] Assigned ped to Robbery #1 (GameplayMandatory)
[6/10/2016 6:06:59 PM.905] [TRACE] Suspect added to chase
[6/10/2016 6:06:59 PM.905] [TRACE] User accepted callout
[6/10/2016 6:06:59 PM.944] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:06:59 PM.944] [TRACE] Cop added to chase
[6/10/2016 6:06:59 PM.944] [TRACE] Added blip for cop
[6/10/2016 6:06:59 PM.944] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:06:59 PM.944] [TRACE] Cop added to chase
[6/10/2016 6:06:59 PM.944] [TRACE] Added blip for cop
[6/10/2016 6:06:59 PM.945] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:06:59 PM.945] [TRACE] Cop added to chase
[6/10/2016 6:06:59 PM.945] [TRACE] Added blip for cop
[6/10/2016 6:06:59 PM.945] [TRACE] Creating cop chase task
[6/10/2016 6:06:59 PM.945] [TRACE] Cop chase task assigned
[6/10/2016 6:06:59 PM.945] [TRACE] Creating cop chase task
[6/10/2016 6:06:59 PM.945] [TRACE] Cop chase task assigned
[6/10/2016 6:06:59 PM.945] [TRACE] Creating cop chase task
[6/10/2016 6:06:59 PM.946] [TRACE] Cop chase task assigned
[6/10/2016 6:07:04 PM.706] [TRACE] Asked thread ZoomThread #7 to abort: Timeout exceeded
[6/10/2016 6:07:04 PM.706] [TRACE] Instance cleaned (ZoomThread #7)
[6/10/2016 6:07:04 PM.709] [TRACE] Thread ZoomThread #7 has been shut down
[6/10/2016 6:07:30 PM.548] Removing options for Menu
[6/10/2016 6:07:30 PM.548] In vehicle so added just one
[6/10/2016 6:07:31 PM.309] Removing options for Menu
[6/10/2016 6:07:31 PM.309] In vehicle so added just one
[6/10/2016 6:07:31 PM.710] Removing options for Menu
[6/10/2016 6:07:31 PM.710] In vehicle so added just one
[6/10/2016 6:07:55 PM.037] setting up new cop: null
[6/10/2016 6:07:55 PM.037] [TRACE] New ped recognized as cop
[6/10/2016 6:07:55 PM.085] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:07:55 PM.085] [TRACE] Cop added to chase
[6/10/2016 6:07:55 PM.085] [TRACE] Added blip for cop
[6/10/2016 6:07:55 PM.085] [TRACE] Creating cop chase task
[6/10/2016 6:07:55 PM.085] [TRACE] Cop chase task assigned
[6/10/2016 6:08:25 PM.666] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[6/10/2016 6:08:25 PM.673] X:2791 Y:4926.75 Z:32.875
[6/10/2016 6:08:25 PM.673] [TRACE] Requested backup StatePatrol in BlaineCounty
[6/10/2016 6:08:25 PM.673] [TRACE] Creating unit StateUnit
[6/10/2016 6:08:25 PM.673] [TRACE] Preloading 0x8d780d37
[6/10/2016 6:08:27 PM.618] X:2637 Y:5133 Z:43.78125
[6/10/2016 6:08:27 PM.618] [TRACE] Requested backup LocalAir in BlaineCounty
[6/10/2016 6:08:27 PM.618] [TRACE] Creating unit AirUnit
[6/10/2016 6:08:27 PM.618] [TRACE] Created polmav
[6/10/2016 6:08:27 PM.618] Livery: 0
[6/10/2016 6:08:27 PM.619] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:08:27 PM.620] s_m_y_cop_01_white_full_01
[6/10/2016 6:08:27 PM.620] s_m_y_cop_01_white_full_01
[6/10/2016 6:08:27 PM.623] Heli voices
[6/10/2016 6:08:27 PM.623] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:08:27 PM.623] [TRACE] Cop added to chase
[6/10/2016 6:08:27 PM.623] [TRACE] Added blip for cop
[6/10/2016 6:08:27 PM.624] [TRACE] Added cop to existing chase
[6/10/2016 6:08:27 PM.624] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:08:27 PM.625] s_m_y_cop_01_white_full_02
[6/10/2016 6:08:27 PM.625] s_m_y_cop_01_white_full_01
[6/10/2016 6:08:27 PM.625] Heli voices
[6/10/2016 6:08:27 PM.625] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:08:27 PM.625] [TRACE] Cop added to chase
[6/10/2016 6:08:27 PM.625] [TRACE] Added blip for cop
[6/10/2016 6:08:27 PM.625] [TRACE] Added cop to existing chase
[6/10/2016 6:08:27 PM.694] [TRACE] Creating cop chase task
[6/10/2016 6:08:27 PM.694] [TRACE] Cop chase task assigned
[6/10/2016 6:08:27 PM.694] [TRACE] Creating cop chase task
[6/10/2016 6:08:27 PM.694] [TRACE] Cop chase task assigned
[6/10/2016 6:08:27 PM.695] [TRACE] Created policeb2
[6/10/2016 6:08:27 PM.695] Livery: 0
[6/10/2016 6:08:27 PM.696] [TRACE] New cop created s_m_y_hwaycop_01
[6/10/2016 6:08:27 PM.697] s_m_y_hwaycop_01_black_full_01
[6/10/2016 6:08:27 PM.697] s_m_y_hwaycop_01_black_full_02
[6/10/2016 6:08:27 PM.697] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 6:08:27 PM.697] [TRACE] Cop added to chase
[6/10/2016 6:08:27 PM.697] [TRACE] Added blip for cop
[6/10/2016 6:08:27 PM.697] [TRACE] Added cop to existing chase
[6/10/2016 6:08:27 PM.815] [TRACE] Creating cop chase task
[6/10/2016 6:08:27 PM.815] [TRACE] Cop chase task assigned
[6/10/2016 6:08:28 PM.060] setting up new cop: null
[6/10/2016 6:08:28 PM.061] setting up new cop: null
[6/10/2016 6:08:28 PM.061] setting up new cop: null
[6/10/2016 6:08:33 PM.885] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[6/10/2016 6:09:16 PM.404]  961642
[6/10/2016 6:09:17 PM.368] [TRACE] Removing ped from Robbery #1 (GameplayMandatory)
[6/10/2016 6:09:17 PM.369] [TRACE] Robbery lost control over ped
[6/10/2016 6:09:17 PM.369] [TRACE] Removed suspect from chase
[6/10/2016 6:09:17 PM.369] [TRACE] Assigned ped to PlayerArrest #5 (Blocker)
[6/10/2016 6:09:17 PM.409] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:09:17 PM.409] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 6:09:17 PM.410] [TRACE] Instance cleaned (ChaseController #2)
[6/10/2016 6:09:17 PM.410] [TRACE] Aborted chase
[6/10/2016 6:09:17 PM.411] [TRACE] Arrested or dead
[6/10/2016 6:09:17 PM.415] [TRACE] Instance cleaned (Robbery #1)
[6/10/2016 6:09:17 PM.417] [TRACE] Thread PlayerArrest #5 initialized
[6/10/2016 6:09:18 PM.625] 6/10/2016 6:09:18 PM - released
[6/10/2016 6:09:20 PM.123] [TRACE] Removing ped from PlayerArrest #5 (Blocker)
[6/10/2016 6:09:20 PM.123] [TRACE] Asked thread PlayerArrest #5 to abort: Ped left Arrest (left)
[6/10/2016 6:09:20 PM.123] [TRACE] Instance cleaned (PlayerArrest #5)
[6/10/2016 6:09:20 PM.124] [TRACE] Assigned ped to PlayerArrest #6 (Blocker)
[6/10/2016 6:09:20 PM.124] [TRACE] PlayerArrest #5 is aborting already
[6/10/2016 6:09:20 PM.167] [TRACE] Thread PlayerArrest #5 has been shut down
[6/10/2016 6:09:20 PM.167] [TRACE] Thread PlayerArrest #6 initialized
[6/10/2016 6:09:38 PM.268] Prompting Arresting
[6/10/2016 6:09:38 PM.839] [TRACE] Key down #1
[6/10/2016 6:09:38 PM.839] [TRACE] Key down #1.5
[6/10/2016 6:09:38 PM.840] CA: True
[6/10/2016 6:09:38 PM.840] AC: True
[6/10/2016 6:09:39 PM.766] [TRACE] Key down #1
[6/10/2016 6:09:39 PM.766] [TRACE] Key down #1.5
[6/10/2016 6:09:39 PM.766] CA: True
[6/10/2016 6:09:39 PM.766] AC: False
[6/10/2016 6:09:41 PM.162] Prompting Arresting
[6/10/2016 6:09:41 PM.687] [TRACE] Key down #1
[6/10/2016 6:09:41 PM.687] [TRACE] Key down #1.5
[6/10/2016 6:09:41 PM.687] CA: True
[6/10/2016 6:09:41 PM.687] AC: True
[6/10/2016 6:09:44 PM.026] LSPD First Response: Contains key after add
[6/10/2016 6:09:44 PM.027] LSPD First Response: Weapon Dropped
[6/10/2016 6:09:47 PM.959] [TRACE] Transfering control from PlayerArrest #6 (Blocker) to PlayerSuspectTransport #4
[6/10/2016 6:09:47 PM.959] [TRACE] Removing ped from PlayerArrest #6 (Blocker)
[6/10/2016 6:09:47 PM.959] [TRACE] Asked thread PlayerArrest #6 to abort: Ped left Arrest (left)
[6/10/2016 6:09:47 PM.959] [TRACE] Instance cleaned (PlayerArrest #6)
[6/10/2016 6:09:47 PM.959] [TRACE] Assigned ped to PlayerSuspectTransport #4 (Blocker)
[6/10/2016 6:09:47 PM.959] [TRACE] PlayerSuspectTransport #4 received control over ped
[6/10/2016 6:09:47 PM.959] [TRACE] PlayerArrest #6 is aborting already
[6/10/2016 6:09:47 PM.998] [TRACE] Thread PlayerArrest #6 has been shut down
[6/10/2016 6:09:47 PM.998] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #4)
[6/10/2016 6:09:47 PM.998] [TRACE] Thread PlayerSuspectTransport #4 initialized
[6/10/2016 6:09:56 PM.322] [TRACE] Key down #1
[6/10/2016 6:09:56 PM.322] [TRACE] Key down #1.5
[6/10/2016 6:09:56 PM.322] CA: True
[6/10/2016 6:09:56 PM.322] AC: False
[6/10/2016 6:10:24 PM.993] Removing options for Menu
[6/10/2016 6:10:24 PM.993] In vehicle so added just one
[6/10/2016 6:10:52 PM.430] LSPD First Response: Transport region(s) not available
[6/10/2016 6:10:53 PM.463] LSPD First Response: GetAudioFileForAction: No file found for: STREET_UNION_RD
[6/10/2016 6:10:53 PM.498] [TRACE] New ped recognized as cop
[6/10/2016 6:10:53 PM.499] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:10:53 PM.705] setting up new cop: null
[6/10/2016 6:11:07 PM.370] Relocating because van was stuck...
[6/10/2016 6:11:12 PM.046] Relocating to a close position
[6/10/2016 6:11:16 PM.410] [TRACE] Asked thread PlayerSuspectTransport #4 to abort: Suspect ceased to exist
[6/10/2016 6:11:16 PM.410] [TRACE] Removing ped from PlayerSuspectTransport #4 (Blocker)
[6/10/2016 6:11:16 PM.410] [TRACE] Instance cleaned (PlayerSuspectTransport #4)
[6/10/2016 6:11:16 PM.448] [TRACE] Thread PlayerSuspectTransport #4 has been shut down
[6/10/2016 6:11:30 PM.707] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:12:59 PM.543] LSPD First Response: Creating Speeder Event
[6/10/2016 6:13:14 PM.069] LSPD First Response: In Plate check
[6/10/2016 6:13:20 PM.196] 3
[6/10/2016 6:13:20 PM.196] Removing options for Menu
[6/10/2016 6:13:20 PM.196] Not in vehicle so added all
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading 0xdc586841
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 6:13:20 PM.196] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 6:13:22 PM.545] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 6:13:26 PM.978] Removing options for Menu
[6/10/2016 6:13:26 PM.978] Not in vehicle so added all
[6/10/2016 6:13:35 PM.349] LSPD First Response: DYLAN BUNS
[6/10/2016 6:13:43 PM.516] [TRACE] Key down #1
[6/10/2016 6:13:43 PM.516] [TRACE] Key down #1.5
[6/10/2016 6:13:43 PM.516] CA: True
[6/10/2016 6:13:43 PM.516] AC: False
[6/10/2016 6:13:43 PM.615] 5
[6/10/2016 6:13:44 PM.015] LSPD First Response: GetAudioFileForAction: No file found for: STREET_GRAPESEED_MAIN_ST
[6/10/2016 6:13:59 PM.823] LSPD First Response: GetAudioFileForAction: No file found for: CODE4_ADAM
[6/10/2016 6:13:59 PM.824] LSPD First Response: GetAudioFileForAction: No file found for: CODE4_ADAM
[6/10/2016 6:13:59 PM.824] LSPD First Response: PlayAction: Failed to find CODE4_ADAM
[6/10/2016 6:14:46 PM.032] [TRACE] It has been 328.6167958 seconds since the last callout
[6/10/2016 6:14:46 PM.033] LSPD First Response: Creating PursuitinProgress
[6/10/2016 6:14:46 PM.033] [TRACE] Callout created:  #7
[6/10/2016 6:14:46 PM.034] LSPD First Response: Set SpawnPoint.
[6/10/2016 6:14:46 PM.035] LSPD First Response: Set CalloutAreaBlip and Min Distance Checks.
[6/10/2016 6:14:46 PM.035] LSPD First Response: Displayed CalloutMessage and set CalloutPosition.
[6/10/2016 6:14:46 PM.036] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SEAVIEW_RD
[6/10/2016 6:14:46 PM.036] LSPD First Response: Played Audio.
[6/10/2016 6:14:46 PM.077] [TRACE] Thread ZoomThread #8 initialized
[6/10/2016 6:14:49 PM.200] LSPD First Response: Set SuspectVehicle.
[6/10/2016 6:14:49 PM.201] LSPD First Response: Created Random Driver for Suspect.
[6/10/2016 6:14:49 PM.201] LSPD First Response: Created SuspectBlip.
[6/10/2016 6:14:49 PM.202] LSPD First Response: Set Suspect Tasks.
[6/10/2016 6:14:49 PM.203] [TRACE] Created new chase
[6/10/2016 6:14:49 PM.203] [TRACE] Suspect added to chase
[6/10/2016 6:14:49 PM.203] LSPD First Response: Created Pursuit and Added Ped to Pursuit.
[6/10/2016 6:14:49 PM.208] X:1692 Y:4725.5 Z:41.25
[6/10/2016 6:14:49 PM.208] [TRACE] Requested backup LocalAir in BlaineCounty
[6/10/2016 6:14:49 PM.208] [TRACE] Creating unit AirUnit
[6/10/2016 6:14:49 PM.208] [TRACE] Created polmav
[6/10/2016 6:14:49 PM.208] Livery: 0
[6/10/2016 6:14:49 PM.209] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:14:49 PM.209] s_m_y_cop_01_white_full_02
[6/10/2016 6:14:49 PM.209] s_m_y_cop_01_white_full_01
[6/10/2016 6:14:49 PM.209] Heli voices
[6/10/2016 6:14:49 PM.210] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:14:49 PM.210] [TRACE] Cop added to chase
[6/10/2016 6:14:49 PM.210] [TRACE] Added cop to existing chase
[6/10/2016 6:14:49 PM.211] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:14:49 PM.211] s_m_y_cop_01_white_full_02
[6/10/2016 6:14:49 PM.211] s_m_y_cop_01_white_full_01
[6/10/2016 6:14:49 PM.211] Heli voices
[6/10/2016 6:14:49 PM.211] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:14:49 PM.211] [TRACE] Cop added to chase
[6/10/2016 6:14:49 PM.212] [TRACE] Added cop to existing chase
[6/10/2016 6:14:49 PM.216] X:1692 Y:4725.5 Z:41.25
[6/10/2016 6:14:49 PM.216] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:14:49 PM.216] [TRACE] Creating unit LocalUnit
[6/10/2016 6:14:49 PM.217] [TRACE] Created posheriff
[6/10/2016 6:14:49 PM.217] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:14:49 PM.218] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:14:49 PM.218] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:14:49 PM.219] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:14:49 PM.219] [TRACE] Cop added to chase
[6/10/2016 6:14:49 PM.219] [TRACE] Added cop to existing chase
[6/10/2016 6:14:49 PM.219] LSPD First Response: Requested Backup.
[6/10/2016 6:14:49 PM.219] LSPD First Response: Displayed Notification.
[6/10/2016 6:14:49 PM.219] [TRACE] User accepted callout
[6/10/2016 6:14:49 PM.322] [TRACE] Creating cop chase task
[6/10/2016 6:14:49 PM.323] [TRACE] Cop chase task assigned
[6/10/2016 6:14:49 PM.323] [TRACE] Creating cop chase task
[6/10/2016 6:14:49 PM.323] [TRACE] Cop chase task assigned
[6/10/2016 6:14:49 PM.323] [TRACE] Creating cop chase task
[6/10/2016 6:14:49 PM.323] [TRACE] Cop chase task assigned
[6/10/2016 6:14:49 PM.573] setting up new cop: null
[6/10/2016 6:14:49 PM.573] setting up new cop: null
[6/10/2016 6:14:49 PM.573] setting up new cop: null
[6/10/2016 6:14:52 PM.465] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[6/10/2016 6:14:55 PM.335] Removing options for Menu
[6/10/2016 6:14:55 PM.335] In vehicle so added just one
[6/10/2016 6:14:55 PM.466] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:14:56 PM.045] [TRACE] Asked thread ZoomThread #8 to abort: Timeout exceeded
[6/10/2016 6:14:56 PM.045] [TRACE] Instance cleaned (ZoomThread #8)
[6/10/2016 6:14:56 PM.048] [TRACE] Thread ZoomThread #8 has been shut down
[6/10/2016 6:16:36 PM.748] [TRACE] Found new close chase
[6/10/2016 6:16:42 PM.343] [TRACE] Joining closest chase
[6/10/2016 6:16:42 PM.343] [TRACE] Added blip for cop
[6/10/2016 6:16:42 PM.344] [TRACE] Added blip for cop
[6/10/2016 6:16:42 PM.344] [TRACE] Added blip for cop
[6/10/2016 6:16:45 PM.489] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:16:45 PM.496] X:220.5 Y:3059 Z:41.28125
[6/10/2016 6:16:45 PM.497] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:16:45 PM.497] [TRACE] Creating unit LocalUnit
[6/10/2016 6:16:45 PM.497] [TRACE] Preloading 0x53863cbb
[6/10/2016 6:16:46 PM.066] X:222.5 Y:3035 Z:41.34375
[6/10/2016 6:16:46 PM.066] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:16:46 PM.066] [TRACE] Creating unit LocalUnit
[6/10/2016 6:16:46 PM.066] [TRACE] Created sheriff
[6/10/2016 6:16:46 PM.067] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:46 PM.068] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.068] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.069] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:46 PM.069] [TRACE] Cop added to chase
[6/10/2016 6:16:46 PM.069] [TRACE] Added blip for cop
[6/10/2016 6:16:46 PM.069] [TRACE] Added cop to existing chase
[6/10/2016 6:16:46 PM.069] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:46 PM.070] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.070] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:46 PM.070] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:46 PM.070] [TRACE] Cop added to chase
[6/10/2016 6:16:46 PM.070] [TRACE] Added blip for cop
[6/10/2016 6:16:46 PM.070] [TRACE] Added cop to existing chase
[6/10/2016 6:16:46 PM.130] [TRACE] Creating cop chase task
[6/10/2016 6:16:46 PM.130] [TRACE] Cop chase task assigned
[6/10/2016 6:16:46 PM.130] [TRACE] Creating cop chase task
[6/10/2016 6:16:46 PM.130] [TRACE] Cop chase task assigned
[6/10/2016 6:16:46 PM.564] setting up new cop: null
[6/10/2016 6:16:46 PM.564] setting up new cop: null
[6/10/2016 6:16:47 PM.506] [TRACE] Created posheriff2
[6/10/2016 6:16:47 PM.507] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:47 PM.508] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:16:47 PM.508] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:16:47 PM.509] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:47 PM.509] [TRACE] Cop added to chase
[6/10/2016 6:16:47 PM.509] [TRACE] Added blip for cop
[6/10/2016 6:16:47 PM.509] [TRACE] Added cop to existing chase
[6/10/2016 6:16:47 PM.510] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:16:47 PM.510] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:16:47 PM.510] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:16:47 PM.510] [TRACE] Assigned ped to ChaseController #3 (GameplayMandatory)
[6/10/2016 6:16:47 PM.510] [TRACE] Cop added to chase
[6/10/2016 6:16:47 PM.511] [TRACE] Added blip for cop
[6/10/2016 6:16:47 PM.511] [TRACE] Added cop to existing chase
[6/10/2016 6:16:47 PM.583] setting up new cop: null
[6/10/2016 6:16:47 PM.583] setting up new cop: null
[6/10/2016 6:16:47 PM.583] [TRACE] Creating cop chase task
[6/10/2016 6:16:47 PM.584] [TRACE] Cop chase task assigned
[6/10/2016 6:16:47 PM.584] [TRACE] Creating cop chase task
[6/10/2016 6:16:47 PM.584] [TRACE] Cop chase task assigned
[6/10/2016 6:16:54 PM.326] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:16:57 PM.756] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:17:01 PM.351]  1426510
[6/10/2016 6:17:02 PM.056] [TRACE] Assigned ped to PlayerArrest #7 (Blocker)
[6/10/2016 6:17:02 PM.095] Clearing arrest task
[6/10/2016 6:17:02 PM.095] [TRACE] Arrested or dead
[6/10/2016 6:17:02 PM.095] Clearing arrest task
[6/10/2016 6:17:02 PM.099] [TRACE] Thread PlayerArrest #7 initialized
[6/10/2016 6:17:02 PM.733] 6/10/2016 6:17:02 PM - released
[6/10/2016 6:17:08 PM.828] Prompting Arresting
[6/10/2016 6:17:09 PM.383] [TRACE] Key down #1
[6/10/2016 6:17:09 PM.383] [TRACE] Key down #1.5
[6/10/2016 6:17:09 PM.383] CA: True
[6/10/2016 6:17:09 PM.383] AC: True
[6/10/2016 6:17:11 PM.701] LSPD First Response: Contains key after add
[6/10/2016 6:17:11 PM.701] LSPD First Response: Weapon Dropped
[6/10/2016 6:17:11 PM.739] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Removing ped from ChaseController #3 (GameplayMandatory)
[6/10/2016 6:17:11 PM.740] [TRACE] Instance cleaned (ChaseController #3)
[6/10/2016 6:17:11 PM.740] [TRACE] Aborted chase
[6/10/2016 6:17:11 PM.742] [TRACE] Instance cleaned ( #7)
[6/10/2016 6:17:15 PM.635] [TRACE] Transfering control from PlayerArrest #7 (Blocker) to PlayerSuspectTransport #5
[6/10/2016 6:17:15 PM.635] [TRACE] Removing ped from PlayerArrest #7 (Blocker)
[6/10/2016 6:17:15 PM.635] [TRACE] Asked thread PlayerArrest #7 to abort: Ped left Arrest (left)
[6/10/2016 6:17:15 PM.635] [TRACE] Instance cleaned (PlayerArrest #7)
[6/10/2016 6:17:15 PM.635] [TRACE] Assigned ped to PlayerSuspectTransport #5 (Blocker)
[6/10/2016 6:17:15 PM.635] [TRACE] PlayerSuspectTransport #5 received control over ped
[6/10/2016 6:17:15 PM.635] [TRACE] PlayerArrest #7 is aborting already
[6/10/2016 6:17:15 PM.674] [TRACE] Thread PlayerArrest #7 has been shut down
[6/10/2016 6:17:15 PM.674] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #5)
[6/10/2016 6:17:15 PM.674] [TRACE] Thread PlayerSuspectTransport #5 initialized
[6/10/2016 6:17:25 PM.140] [TRACE] Key down #1
[6/10/2016 6:17:25 PM.140] [TRACE] Key down #1.5
[6/10/2016 6:17:25 PM.140] CA: False
[6/10/2016 6:17:25 PM.140] AC: False
[6/10/2016 6:17:25 PM.140] [TRACE] Key down #2
[6/10/2016 6:17:25 PM.140] [TRACE] Ped #2
[6/10/2016 6:17:25 PM.140] [TRACE] Ped #2
[6/10/2016 6:17:25 PM.140] [TRACE] Ped #3
[6/10/2016 6:17:28 PM.355] [TRACE] Key down #1
[6/10/2016 6:17:28 PM.355] [TRACE] Key down #1.5
[6/10/2016 6:17:28 PM.355] CA: False
[6/10/2016 6:17:28 PM.355] AC: False
[6/10/2016 6:17:28 PM.355] [TRACE] Key down #2
[6/10/2016 6:17:28 PM.355] [TRACE] Ped #2
[6/10/2016 6:17:28 PM.355] [TRACE] Ped #2
[6/10/2016 6:17:28 PM.355] [TRACE] Ped #3
[6/10/2016 6:18:11 PM.644] Removing options for Menu
[6/10/2016 6:18:11 PM.644] In vehicle so added just one
[6/10/2016 6:18:28 PM.320] LSPD First Response: Transport region(s) not available
[6/10/2016 6:18:29 PM.362] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:18:29 PM.428] [TRACE] New ped recognized as cop
[6/10/2016 6:18:29 PM.428] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:18:29 PM.518] setting up new cop: null
[6/10/2016 6:18:41 PM.799] [TRACE] Asked thread PlayerSuspectTransport #5 to abort: Suspect ceased to exist
[6/10/2016 6:18:41 PM.799] [TRACE] Removing ped from PlayerSuspectTransport #5 (Blocker)
[6/10/2016 6:18:41 PM.799] [TRACE] Instance cleaned (PlayerSuspectTransport #5)
[6/10/2016 6:18:41 PM.858] [TRACE] Thread PlayerSuspectTransport #5 has been shut down
[6/10/2016 6:18:42 PM.183] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:18:48 PM.308] [TRACE] It has been 96.5655232 seconds since the last callout
[6/10/2016 6:18:48 PM.309] LSPD First Response: Creating Footpersuit
[6/10/2016 6:18:48 PM.309] [TRACE] Callout created:  #8
[6/10/2016 6:18:48 PM.310] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:18:48 PM.346] [TRACE] Thread ZoomThread #9 initialized
[6/10/2016 6:18:50 PM.656] [TRACE] New ped recognized as cop
[6/10/2016 6:18:50 PM.656] [TRACE] User accepted callout
[6/10/2016 6:18:50 PM.693] [TRACE] Created new chase
[6/10/2016 6:18:50 PM.693] [TRACE] Suspect added to chase
[6/10/2016 6:18:50 PM.797] [TRACE] Assigned ped to ChaseController #4 (GameplayMandatory)
[6/10/2016 6:18:50 PM.797] [TRACE] Cop added to chase
[6/10/2016 6:18:50 PM.797] [TRACE] Added blip for cop
[6/10/2016 6:18:50 PM.797] [TRACE] Creating cop chase task
[6/10/2016 6:18:50 PM.799] [TRACE] Cop chase task assigned
[6/10/2016 6:18:50 PM.870] setting up new cop: null
[6/10/2016 6:18:51 PM.059] [TRACE] Player about to leave chase
[6/10/2016 6:18:58 PM.342] [TRACE] Asked thread ZoomThread #9 to abort: Timeout exceeded
[6/10/2016 6:18:58 PM.343] [TRACE] Instance cleaned (ZoomThread #9)
[6/10/2016 6:18:58 PM.345] [TRACE] Thread ZoomThread #9 has been shut down
[6/10/2016 6:18:59 PM.089] [TRACE] Player left current chase
[6/10/2016 6:19:07 PM.071] [TRACE] Assigned ped to ChaseController #4 (GameplayMandatory)
[6/10/2016 6:19:07 PM.071] [TRACE] Cop added to chase
[6/10/2016 6:19:07 PM.071] [TRACE] Creating cop chase task
[6/10/2016 6:19:07 PM.072] [TRACE] Cop chase task assigned
[6/10/2016 6:19:29 PM.743] [TRACE] Found new close chase
[6/10/2016 6:19:32 PM.253] [TRACE] Joining closest chase
[6/10/2016 6:19:32 PM.254] [TRACE] Added blip for cop
[6/10/2016 6:19:32 PM.254] [TRACE] Added blip for cop
[6/10/2016 6:19:51 PM.955]  1595712
[6/10/2016 6:19:55 PM.393] [TRACE] Assigned ped to PlayerArrest #8 (Blocker)
[6/10/2016 6:19:55 PM.416] [TRACE] Arrested or dead
[6/10/2016 6:19:55 PM.417] Clearing arrest task
[6/10/2016 6:19:55 PM.419] [TRACE] Thread PlayerArrest #8 initialized
[6/10/2016 6:19:56 PM.344] 6/10/2016 6:19:56 PM - released
[6/10/2016 6:20:07 PM.534] Prompting Arresting
[6/10/2016 6:20:08 PM.267] Prompting Arresting
[6/10/2016 6:20:09 PM.147] [TRACE] Key down #1
[6/10/2016 6:20:09 PM.147] [TRACE] Key down #1.5
[6/10/2016 6:20:09 PM.147] CA: True
[6/10/2016 6:20:09 PM.147] AC: True
[6/10/2016 6:20:11 PM.465] LSPD First Response: Contains key after add
[6/10/2016 6:20:11 PM.466] LSPD First Response: Weapon Dropped
[6/10/2016 6:20:11 PM.492] [TRACE] No more suspects useable, aborting chase
[6/10/2016 6:20:11 PM.492] [TRACE] Removing ped from ChaseController #4 (GameplayMandatory)
[6/10/2016 6:20:11 PM.492] [TRACE] Removing ped from ChaseController #4 (GameplayMandatory)
[6/10/2016 6:20:11 PM.492] [TRACE] Instance cleaned (ChaseController #4)
[6/10/2016 6:20:11 PM.492] [TRACE] Aborted chase
[6/10/2016 6:20:11 PM.493] [TRACE] Instance cleaned ( #8)
[6/10/2016 6:20:15 PM.390] [TRACE] Transfering control from PlayerArrest #8 (Blocker) to PlayerSuspectTransport #6
[6/10/2016 6:20:15 PM.391] [TRACE] Removing ped from PlayerArrest #8 (Blocker)
[6/10/2016 6:20:15 PM.391] [TRACE] Asked thread PlayerArrest #8 to abort: Ped left Arrest (left)
[6/10/2016 6:20:15 PM.391] [TRACE] Instance cleaned (PlayerArrest #8)
[6/10/2016 6:20:15 PM.391] [TRACE] Assigned ped to PlayerSuspectTransport #6 (Blocker)
[6/10/2016 6:20:15 PM.391] [TRACE] PlayerSuspectTransport #6 received control over ped
[6/10/2016 6:20:15 PM.391] [TRACE] PlayerArrest #8 is aborting already
[6/10/2016 6:20:15 PM.417] [TRACE] Thread PlayerArrest #8 has been shut down
[6/10/2016 6:20:15 PM.417] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #6)
[6/10/2016 6:20:15 PM.417] [TRACE] Thread PlayerSuspectTransport #6 initialized
[6/10/2016 6:21:27 PM.425] setting up new cop: null
[6/10/2016 6:21:27 PM.425] [TRACE] New ped recognized as cop
[6/10/2016 6:21:27 PM.425] setting up new cop: null
[6/10/2016 6:21:27 PM.425] [TRACE] New ped recognized as cop
[6/10/2016 6:21:47 PM.776] LSPD First Response: Transport region(s) not available
[6/10/2016 6:21:48 PM.821] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
[6/10/2016 6:21:48 PM.895] [TRACE] New ped recognized as cop
[6/10/2016 6:21:48 PM.896] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 6:21:49 PM.078] setting up new cop: null
[6/10/2016 6:21:49 PM.678] LSPD First Response: Creating Speeder Event
[6/10/2016 6:22:04 PM.528] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 6:22:07 PM.373] [TRACE] Asked thread PlayerSuspectTransport #6 to abort: Suspect ceased to exist
[6/10/2016 6:22:07 PM.373] [TRACE] Removing ped from PlayerSuspectTransport #6 (Blocker)
[6/10/2016 6:22:07 PM.373] [TRACE] Instance cleaned (PlayerSuspectTransport #6)
[6/10/2016 6:22:07 PM.412] [TRACE] Thread PlayerSuspectTransport #6 has been shut down
[6/10/2016 6:22:15 PM.584] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 6:22:20 PM.361] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:22:20 PM.364] [TRACE] Callout created:  #9
[6/10/2016 6:22:20 PM.366] LSPD First Response: Creating AssortedCallouts.Solicitation
[6/10/2016 6:22:20 PM.367] LSPD First Response: CalloutCreated: Callout should be aborted
[6/10/2016 6:22:20 PM.368] LSPD First Response: EndCurrentCallout: Finishing...
[6/10/2016 6:22:20 PM.379] [TRACE] Instance cleaned ( #9)
[6/10/2016 6:22:21 PM.599] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 6:22:21 PM.600] [TRACE] Callout created:  #10
[6/10/2016 6:22:21 PM.603] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAFIA_RD
[6/10/2016 6:22:21 PM.638] [TRACE] Thread ZoomThread #10 initialized
[6/10/2016 6:22:23 PM.533] [TRACE] User accepted callout
[6/10/2016 6:22:31 PM.619] [TRACE] Asked thread ZoomThread #10 to abort: Timeout exceeded
[6/10/2016 6:22:31 PM.619] [TRACE] Instance cleaned (ZoomThread #10)
[6/10/2016 6:22:31 PM.622] [TRACE] Thread ZoomThread #10 has been shut down
[6/10/2016 6:22:43 PM.849] Removing options for Menu
[6/10/2016 6:22:43 PM.849] In vehicle so added just one
[6/10/2016 6:22:48 PM.199] [TRACE] Created new chase
[6/10/2016 6:22:48 PM.199] [TRACE] Suspect added to chase
[6/10/2016 6:22:51 PM.214] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAFIA_RD
[6/10/2016 6:22:51 PM.367] X:-227.5 Y:3909.5 Z:36.4375
[6/10/2016 6:22:51 PM.367] [TRACE] Requested backup LocalAir in BlaineCounty
[6/10/2016 6:22:51 PM.367] [TRACE] Creating unit AirUnit
[6/10/2016 6:22:51 PM.368] [TRACE] Created polmav
[6/10/2016 6:22:51 PM.368] Livery: 0
[6/10/2016 6:22:51 PM.368] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:22:51 PM.369] s_m_y_cop_01_white_full_02
[6/10/2016 6:22:51 PM.369] s_m_y_cop_01_white_full_01
[6/10/2016 6:22:51 PM.369] Heli voices
[6/10/2016 6:22:51 PM.369] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:51 PM.369] [TRACE] Cop added to chase
[6/10/2016 6:22:51 PM.370] [TRACE] Added blip for cop
[6/10/2016 6:22:51 PM.370] [TRACE] Added cop to existing chase
[6/10/2016 6:22:51 PM.370] [TRACE] New cop created s_m_y_pilot_01
[6/10/2016 6:22:51 PM.370] s_m_y_cop_01_white_full_01
[6/10/2016 6:22:51 PM.371] s_m_y_cop_01_white_full_01
[6/10/2016 6:22:51 PM.371] Heli voices
[6/10/2016 6:22:51 PM.371] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:51 PM.371] [TRACE] Cop added to chase
[6/10/2016 6:22:51 PM.371] [TRACE] Added blip for cop
[6/10/2016 6:22:51 PM.371] [TRACE] Added cop to existing chase
[6/10/2016 6:22:51 PM.371] [TRACE] Creating cop chase task
[6/10/2016 6:22:51 PM.372] [TRACE] Cop chase task assigned
[6/10/2016 6:22:51 PM.372] [TRACE] Creating cop chase task
[6/10/2016 6:22:51 PM.372] [TRACE] Cop chase task assigned
[6/10/2016 6:22:51 PM.743] setting up new cop: null
[6/10/2016 6:22:51 PM.743] setting up new cop: null
[6/10/2016 6:22:53 PM.026] X:-256.75 Y:3926.25 Z:40.125
[6/10/2016 6:22:53 PM.026] [TRACE] Requested backup StatePatrol in BlaineCounty
[6/10/2016 6:22:53 PM.026] [TRACE] Creating unit StateUnit
[6/10/2016 6:22:53 PM.026] [TRACE] Preloading 0x54830233
[6/10/2016 6:22:53 PM.908] X:-274 Y:3947.75 Z:41.71875
[6/10/2016 6:22:53 PM.908] [TRACE] Requested backup LocalSWAT in BlaineCounty
[6/10/2016 6:22:53 PM.908] [TRACE] Creating unit SwatTeam
[6/10/2016 6:22:53 PM.909] [TRACE] Created sheriff2
[6/10/2016 6:22:53 PM.909] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:53 PM.910] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:53 PM.910] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:53 PM.912] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:53 PM.912] [TRACE] Cop added to chase
[6/10/2016 6:22:53 PM.912] [TRACE] Added blip for cop
[6/10/2016 6:22:53 PM.912] [TRACE] Added cop to existing chase
[6/10/2016 6:22:53 PM.913] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:53 PM.913] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:53 PM.913] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:53 PM.936] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:53 PM.936] [TRACE] Cop added to chase
[6/10/2016 6:22:53 PM.936] [TRACE] Added blip for cop
[6/10/2016 6:22:53 PM.937] [TRACE] Creating cop chase task
[6/10/2016 6:22:53 PM.937] [TRACE] Cop chase task assigned
[6/10/2016 6:22:53 PM.937] [TRACE] Creating cop chase task
[6/10/2016 6:22:53 PM.937] [TRACE] Cop chase task assigned
[6/10/2016 6:22:54 PM.122] [TRACE] Cop added to chase
[6/10/2016 6:22:54 PM.122] [TRACE] Added blip for cop
[6/10/2016 6:22:54 PM.122] [TRACE] Added cop to existing chase
[6/10/2016 6:22:54 PM.123] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:54 PM.123] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:54 PM.123] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:22:54 PM.124] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:54 PM.124] [TRACE] Cop added to chase
[6/10/2016 6:22:54 PM.124] [TRACE] Added blip for cop
[6/10/2016 6:22:54 PM.124] [TRACE] Added cop to existing chase
[6/10/2016 6:22:54 PM.125] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:22:54 PM.125] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:54 PM.125] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:22:54 PM.126] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:54 PM.126] [TRACE] Cop added to chase
[6/10/2016 6:22:54 PM.126] [TRACE] Added blip for cop
[6/10/2016 6:22:54 PM.126] [TRACE] Added cop to existing chase
[6/10/2016 6:22:54 PM.162] [TRACE] Creating cop chase task
[6/10/2016 6:22:54 PM.162] [TRACE] Cop chase task assigned
[6/10/2016 6:22:54 PM.162] [TRACE] Creating cop chase task
[6/10/2016 6:22:54 PM.162] [TRACE] Cop chase task assigned
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:54 PM.363] setting up new cop: null
[6/10/2016 6:22:55 PM.041] [TRACE] Created hwaycar
[6/10/2016 6:22:55 PM.042] [TRACE] New cop created s_m_y_hwaycop_01
[6/10/2016 6:22:55 PM.042] s_m_y_hwaycop_01_white_full_01
[6/10/2016 6:22:55 PM.042] s_m_y_hwaycop_01_white_full_01
[6/10/2016 6:22:55 PM.043] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:55 PM.043] [TRACE] Cop added to chase
[6/10/2016 6:22:55 PM.043] [TRACE] Added blip for cop
[6/10/2016 6:22:55 PM.043] [TRACE] Added cop to existing chase
[6/10/2016 6:22:55 PM.044] [TRACE] New cop created s_m_y_hwaycop_01
[6/10/2016 6:22:55 PM.045] s_m_y_hwaycop_01_white_full_02
[6/10/2016 6:22:55 PM.045] s_m_y_hwaycop_01_white_full_01
[6/10/2016 6:22:55 PM.045] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:22:55 PM.045] [TRACE] Cop added to chase
[6/10/2016 6:22:55 PM.045] [TRACE] Added blip for cop
[6/10/2016 6:22:55 PM.045] [TRACE] Added cop to existing chase
[6/10/2016 6:22:55 PM.076] [TRACE] Creating cop chase task
[6/10/2016 6:22:55 PM.078] [TRACE] Cop chase task assigned
[6/10/2016 6:22:55 PM.078] [TRACE] Creating cop chase task
[6/10/2016 6:22:55 PM.078] [TRACE] Cop chase task assigned
[6/10/2016 6:22:55 PM.391] setting up new cop: null
[6/10/2016 6:22:55 PM.391] setting up new cop: null
[6/10/2016 6:22:58 PM.166] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:23:00 PM.306] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[6/10/2016 6:23:01 PM.615] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[6/10/2016 6:23:37 PM.459] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NORTH_CALAFIA_WAY
[6/10/2016 6:23:37 PM.466] X:358 Y:4476.25 Z:61.625
[6/10/2016 6:23:37 PM.466] [TRACE] Requested backup LocalSWAT in BlaineCounty
[6/10/2016 6:23:37 PM.466] [TRACE] Creating unit SwatTeam
[6/10/2016 6:23:37 PM.466] [TRACE] Created sheriff2
[6/10/2016 6:23:37 PM.467] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.468] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.468] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:23:37 PM.468] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.468] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.468] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.468] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.469] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.469] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.469] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.470] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.470] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.470] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.470] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.470] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.471] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.471] s_m_y_sheriff_01_white_full_02
[6/10/2016 6:23:37 PM.471] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.471] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.471] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.471] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.472] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:23:37 PM.472] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:23:37 PM.472] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:23:37 PM.472] [TRACE] Assigned ped to ChaseController #5 (GameplayMandatory)
[6/10/2016 6:23:37 PM.472] [TRACE] Cop added to chase
[6/10/2016 6:23:37 PM.473] [TRACE] Added blip for cop
[6/10/2016 6:23:37 PM.473] [TRACE] Added cop to existing chase
[6/10/2016 6:23:37 PM.498] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.498] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.499] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.499] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.499] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.499] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.499] [TRACE] Creating cop chase task
[6/10/2016 6:23:37 PM.499] [TRACE] Cop chase task assigned
[6/10/2016 6:23:37 PM.912] setting up new cop: null
[6/10/2016 6:23:37 PM.913] setting up new cop: null
[6/10/2016 6:23:37 PM.913] setting up new cop: null
[6/10/2016 6:23:37 PM.913] setting up new cop: null
[6/10/2016 6:24:32 PM.438]  1872105
[6/10/2016 6:24:48 PM.502] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[6/10/2016 6:24:48 PM.502] [TRACE] Removing ped from ChaseController #5 (GameplayMandatory)
[6/10/2016 6:24:48 PM.502] [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[6/10/2016 6:24:48 PM.505] ABORT BUST
[6/10/2016 6:24:48 PM.511] [TRACE] Initiating suspect transport
[6/10/2016 6:24:48 PM.520] X:840 Y:4230.5 Z:50.46875
[6/10/2016 6:24:48 PM.520] [TRACE] Requested backup LocalPatrol in BlaineCounty
[6/10/2016 6:24:48 PM.520] [TRACE] Creating unit LocalUnit
[6/10/2016 6:24:48 PM.522] [TRACE] Created sheriff
[6/10/2016 6:24:48 PM.523] [TRACE] New cop created s_m_y_sheriff_01
[6/10/2016 6:24:48 PM.523] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:24:48 PM.523] s_m_y_sheriff_01_white_full_01
[6/10/2016 6:24:48 PM.526] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[6/10/2016 6:24:48 PM.548] [TRACE] Invalid call from controller (SuspectTransportManager #1) that doesn't own the ped; current is Not assigned (None)
[6/10/2016 6:24:48 PM.548] [TRACE] Finished suspect transport
[6/10/2016 6:24:48 PM.559] Arrived
[6/10/2016 6:24:48 PM.619] LSPD First Response:
[6/10/2016 6:24:48 PM.620] LSPD First Response: ==============================
[6/10/2016 6:24:48 PM.620] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/10/2016 6:24:48 PM.620] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.620] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/10/2016 6:24:48 PM.621] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.621] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[6/10/2016 6:24:48 PM.621] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[6/10/2016 6:24:48 PM.622] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.622] LSPD First Response: Inner exceptions:
[6/10/2016 6:24:48 PM.622] LSPD First Response: ------------------------------
[6/10/2016 6:24:48 PM.622] LSPD First Response: Stack trace:
[6/10/2016 6:24:48 PM.623] LSPD First Response: at Rage.Entity.get_Model()
[6/10/2016 6:24:48 PM.623] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 1241
[6/10/2016 6:24:48 PM.624] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 193
[6/10/2016 6:24:48 PM.624] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 69
[6/10/2016 6:24:48 PM.624] at ?????????????????????????????????????????..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 90
[6/10/2016 6:24:48 PM.624] at }_T~83Fsa~MaT7\]O;V!\*j22%$.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 31
[6/10/2016 6:24:48 PM.624] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedTest.cs:line 331
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 157
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 209
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 474
[6/10/2016 6:24:48 PM.625] at }_T~83Fsa~MaT7\]O;V!\*j22%$.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54
[6/10/2016 6:24:48 PM.625] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 56
[6/10/2016 6:24:48 PM.625] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
[6/10/2016 6:24:48 PM.625] at Rage.GameFiber.Main()
[6/10/2016 6:24:48 PM.625] LSPD First Response: ==============================
[6/10/2016 6:24:48 PM.625] LSPD First Response:
[6/10/2016 6:24:48 PM.962] LSPD First Response: All signs removed
[6/10/2016 6:24:49 PM.033] [TRACE] Instance cleaned ( #10)

 

  Hide contents

[6/10/2016 4:33:11 PM.982] Started new log on 6/10/2016 4:33:11 PM.982
[6/10/2016 4:33:11 PM.986] ====================================================================================================
[6/10/2016 4:33:11 PM.949] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[6/10/2016 4:33:11 PM.988] Log verbosity: Verbose
[6/10/2016 4:33:11 PM.989] Initializing input system
[6/10/2016 4:33:11 PM.992] Initializing game console
[6/10/2016 4:33:11 PM.998] Console key has been set to F4 (key code: 115)
[6/10/2016 4:33:12 PM.050] Initializing console variable "SkipGameIntro".
[6/10/2016 4:33:12 PM.051] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[6/10/2016 4:33:12 PM.054] Read value: <null>
[6/10/2016 4:33:12 PM.054] Initializing console variable "DisableRenderVersionText".
[6/10/2016 4:33:12 PM.054] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[6/10/2016 4:33:12 PM.058] Read value: True
[6/10/2016 4:33:12 PM.058] Setting value of console variable "DisableRenderVersionText" to stored value.
[6/10/2016 4:33:12 PM.059] Initializing console variable "ConsoleKey".
[6/10/2016 4:33:12 PM.059] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[6/10/2016 4:33:12 PM.060] Read value: F3
[6/10/2016 4:33:12 PM.060] Setting value of console variable "ConsoleKey" to stored value.
[6/10/2016 4:33:12 PM.060] Console key has been set to F3 (key code: 114)
[6/10/2016 4:33:12 PM.060] Initializing console variable "PluginTimeoutThreshold".
[6/10/2016 4:33:12 PM.060] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[6/10/2016 4:33:12 PM.061] Read value: 10000
[6/10/2016 4:33:12 PM.061] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[6/10/2016 4:33:12 PM.061] Initializing console variable "AlwaysShowConsoleOutput".
[6/10/2016 4:33:12 PM.061] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[6/10/2016 4:33:12 PM.061] Read value: <null>
[6/10/2016 4:33:12 PM.061] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[6/10/2016 4:33:12 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[6/10/2016 4:33:12 PM.062] Read value: <null>
[6/10/2016 4:33:12 PM.062] Initializing console variable "ShowOnScreenWarnings".
[6/10/2016 4:33:12 PM.062] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[6/10/2016 4:33:12 PM.063] Read value: <null>
[6/10/2016 4:33:12 PM.063] Console initialized
[6/10/2016 4:33:12 PM.063] Initializing forms manager
[6/10/2016 4:33:12 PM.065] Version: RAGE Plugin Hook v0.39.946.8098 PUBLIC ALPHA for Grand Theft Auto V
[6/10/2016 4:33:12 PM.071] ================ RAGE Plugin Hook ================
[6/10/2016 4:33:12 PM.076] Checking game support
[6/10/2016 4:33:12 PM.289] Product name: Grand Theft Auto V
[6/10/2016 4:33:12 PM.289] Product version: 1.0.757.2
[6/10/2016 4:33:12 PM.289] Is steam version: True
[6/10/2016 4:33:12 PM.290] Initializing DirectX
[6/10/2016 4:33:12 PM.292] Initializing Direct3D
[6/10/2016 4:33:12 PM.292] Loading C:\Windows\system32\d3d11.dll
[6/10/2016 4:33:12 PM.292] Loaded at 0x7FEF0440000
[6/10/2016 4:33:12 PM.292] D3D11CreateDeviceAndSwapChain at 0x7FEF04600F8
[6/10/2016 4:33:12 PM.292] Creating Direct3D 11 device and swap chain
[6/10/2016 4:33:12 PM.301] Swap Chain created: 0x4E4A3020
[6/10/2016 4:33:12 PM.303] Swap Chain VTable: 0x4E4A3020
[6/10/2016 4:33:12 PM.303] Swap Chain VTable_2: 0x7FEF1B45AE0
[6/10/2016 4:33:12 PM.303] 0x4856410C33554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[6/10/2016 4:33:12 PM.303] D3D11Present: 0x7FEF1B6B2F8
[6/10/2016 4:33:12 PM.303] D3D11ResizeBuffers: 0x7FEF1B6F97C
[6/10/2016 4:33:12 PM.303] D3D11ResizeTarget: 0x7FEF1B707D8
[6/10/2016 4:33:12 PM.304] D3D11SetFullscreenState: 0x7FEF1B70B64
[6/10/2016 4:33:12 PM.307] Direct3D initialized
[6/10/2016 4:33:12 PM.307] Initialized DirectX
[6/10/2016 4:33:12 PM.307] Direct3D watcher thread spawned
[6/10/2016 4:33:12 PM.309] Detected Windows 7 Home Premium (64-bit) (6.1.7601.0)!
[6/10/2016 4:33:12 PM.315] Getting device
[6/10/2016 4:33:12 PM.315] Retrieved device
[6/10/2016 4:33:12 PM.315] Creating wrapper
[6/10/2016 4:33:12 PM.395] Wrapper created
[6/10/2016 4:33:12 PM.401] Effect created
[6/10/2016 4:33:12 PM.401] Creating buffer
[6/10/2016 4:33:12 PM.401] Created buffer
[6/10/2016 4:33:12 PM.401] Creating blend state
[6/10/2016 4:33:12 PM.401] Created blend state
[6/10/2016 4:33:12 PM.402] Done with creation
[6/10/2016 4:33:12 PM.550] Initializing texture system.
[6/10/2016 4:33:12 PM.552] Initializing texture system; phase 1
[6/10/2016 4:33:12 PM.552] Initializing texture system; phase 2
[6/10/2016 4:33:12 PM.560] Initializing texture system; phase 3
[6/10/2016 4:33:12 PM.560] Initializing texture system; phase 4
[6/10/2016 4:33:12 PM.571] Initializing texture system; phase 5
[6/10/2016 4:33:12 PM.574] Initializing texture system; phase 6
[6/10/2016 4:33:12 PM.576] Initializing texture system; phase 7
[6/10/2016 4:33:12 PM.578] Initializing texture system; phase 8
[6/10/2016 4:33:12 PM.580] Initializing texture system; phase 9
[6/10/2016 4:33:12 PM.580] Initializing texture system; phase 10
[6/10/2016 4:33:12 PM.584] Initializing texture system; phase 11
[6/10/2016 4:33:12 PM.584] Initializing texture system; phase 12
[6/10/2016 4:33:12 PM.586] Initializing texture system; phase 13
[6/10/2016 4:33:12 PM.586] Initializing texture system; phase 14
[6/10/2016 4:33:17 PM.307] Direct3D watcher thread ended
[6/10/2016 4:33:45 PM.398] LoadingScreenMsg: Initializing game support
[6/10/2016 4:33:45 PM.651] Initializing game support
[6/10/2016 4:33:46 PM.244] LoadingScreenMsg: Velocity limit removed
[6/10/2016 4:33:46 PM.494] Compatibility level: 0
[6/10/2016 4:33:46 PM.495] Supported version detected
[6/10/2016 4:33:46 PM.495] ==================================================
[6/10/2016 4:33:46 PM.496] LoadingScreenMsg: Patching code
[6/10/2016 4:33:46 PM.746] LoadingScreenMsg: Waiting for game initialization
[6/10/2016 4:33:46 PM.997] Waiting for game initialization
[6/10/2016 4:33:47 PM.098] LoadingScreenMsg: Initializing core
[6/10/2016 4:33:47 PM.348] Initializing hook
[6/10/2016 4:33:47 PM.348] LoadingScreenMsg: Completing interoperability
[6/10/2016 4:33:47 PM.599] Completing interoperability
[6/10/2016 4:33:47 PM.600] Initialization code 1.
[6/10/2016 4:33:47 PM.600] Initialization code 2.
[6/10/2016 4:33:47 PM.601] Initialization code 3.
[6/10/2016 4:33:47 PM.613] 1 Address: 0x0000000140086BD4
[6/10/2016 4:33:47 PM.614] Calling func 1
[6/10/2016 4:33:47 PM.639] 2 Address: 0x0000000140B442D2
[6/10/2016 4:33:47 PM.640] 3 Address: 0x000000013F6B5D3E
[6/10/2016 4:33:47 PM.676] Address: 0x0000000140B44270
[6/10/2016 4:33:47 PM.676] Unknown var: 0x0000000141A33B10
[6/10/2016 4:33:47 PM.677] Initialization code 4.
[6/10/2016 4:33:47 PM.677] Completing interoperability, phase 1
[6/10/2016 4:33:47 PM.678] Completing interoperability, phase 2
[6/10/2016 4:33:47 PM.678] Completing interoperability, phase 3
[6/10/2016 4:33:47 PM.679] Completing interoperability, phase 4
[6/10/2016 4:33:47 PM.679] Completing interoperability, phase 5
[6/10/2016 4:33:47 PM.680] Completing interoperability, phase 6
[6/10/2016 4:33:47 PM.680] Completing interoperability, phase 7
[6/10/2016 4:33:47 PM.680] LoadingScreenMsg:
[6/10/2016 4:33:47 PM.930] LoadingScreenMsg: Loading Story Mode
[6/10/2016 4:34:00 PM.812] LoadingScreenMsg: Loading and Populating Game World
[6/10/2016 4:34:01 PM.063] LoadingScreenMsg:
[6/10/2016 4:34:07 PM.963] Initializing console variable "IsDeveloperModeEnabled".
[6/10/2016 4:34:07 PM.964] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/10/2016 4:34:07 PM.965] Read value: False
[6/10/2016 4:34:07 PM.966] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[6/10/2016 4:34:07 PM.967] Initializing console variable "TimeScale".
[6/10/2016 4:34:07 PM.967] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/10/2016 4:34:07 PM.968] Read value: <null>
[6/10/2016 4:34:08 PM.107]
[6/10/2016 4:34:08 PM.108] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[6/10/2016 4:34:09 PM.300] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:09 PM.302] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:09 PM.303] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:09 PM.330] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[6/10/2016 4:34:09 PM.331]
[6/10/2016 4:34:09 PM.332] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPClothingMenu.dll
[6/10/2016 4:34:10 PM.510] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:10 PM.511] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:10 PM.513] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:10 PM.562] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll".
[6/10/2016 4:34:10 PM.563]
[6/10/2016 4:34:10 PM.563] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FootPursuitAid.dll
[6/10/2016 4:34:11 PM.790] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:11 PM.791] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:11 PM.793] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:11 PM.839] Plugin "FootPursuitAid" was loaded from "FootPursuitAid.dll".
[6/10/2016 4:34:11 PM.840]
[6/10/2016 4:34:11 PM.840] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FPLightIndicator.dll
[6/10/2016 4:34:13 PM.037] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:13 PM.039] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:13 PM.040] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:13 PM.092] Plugin "FP Light Indicator" was loaded from "FPLightIndicator.dll".
[6/10/2016 4:34:13 PM.093]
[6/10/2016 4:34:13 PM.094] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\KeepCalm.dll
[6/10/2016 4:34:14 PM.282] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:14 PM.284] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:14 PM.285] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:14 PM.453] Plugin "Keep Calm" was loaded from "KeepCalm.dll".
[6/10/2016 4:34:14 PM.454]
[6/10/2016 4:34:14 PM.454] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/10/2016 4:34:15 PM.679] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:15 PM.681] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:15 PM.682] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:15 PM.733] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/10/2016 4:34:15 PM.734]
[6/10/2016 4:34:15 PM.734] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[6/10/2016 4:34:16 PM.921] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:16 PM.923] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:16 PM.925] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:16 PM.933] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[6/10/2016 4:34:16 PM.934]
[6/10/2016 4:34:16 PM.934] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[6/10/2016 4:34:18 PM.117] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:18 PM.119] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:18 PM.120] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:18 PM.129] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[6/10/2016 4:34:18 PM.130]
[6/10/2016 4:34:18 PM.131] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
[6/10/2016 4:34:19 PM.344] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:19 PM.346] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:19 PM.347] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:19 PM.356] ERROR: Could not load plugin from "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll". Could not load file or assembly 'Spike Strips V, Version=0.7.1.27252, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[6/10/2016 4:34:19 PM.357]
[6/10/2016 4:34:19 PM.358] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[6/10/2016 4:34:20 PM.530] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:20 PM.531] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:20 PM.533] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:20 PM.544] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[6/10/2016 4:34:20 PM.545]
[6/10/2016 4:34:20 PM.546] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[6/10/2016 4:34:21 PM.737] <UNLOADED PLUGIN>: Initializing input system
[6/10/2016 4:34:21 PM.739] <UNLOADED PLUGIN>: Initializing game console
[6/10/2016 4:34:21 PM.740] <UNLOADED PLUGIN>: Initializing forms manager
[6/10/2016 4:34:21 PM.748] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[6/10/2016 4:34:22 PM.384] FootPursuitAid: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Foot Pursuit Aid
[6/10/2016 4:34:22 PM.397] FootPursuitAid: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:34:22 PM.398] FootPursuitAid: Dependency check for Foot Pursuit Aid successful.
[6/10/2016 4:34:22 PM.400] FootPursuitAid: Foot Pursuit Aid 2.2.0.2 by Albo1125 has been loaded successfully.
[6/10/2016 4:34:22 PM.591] FP Light Indicator: Loaded v0.13.5730.37209
[6/10/2016 4:34:23 PM.051] Keep Calm: [Keep Calm] v0.8.2.0 Loaded
[6/10/2016 4:34:23 PM.405] ---------------------------------------------------------------------
[6/10/2016 4:34:23 PM.405] LSPD FIRST RESPONSE
[6/10/2016 4:34:23 PM.405] Version 0.3.1
[6/10/2016 4:34:23 PM.405] A G17 Media Modification
[6/10/2016 4:34:23 PM.405] - Developed by LMS & Sam
[6/10/2016 4:34:23 PM.405] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[6/10/2016 4:34:23 PM.405] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 4:34:23 PM.405] ---------------------------------------------------------------------
[6/10/2016 4:34:23 PM.405] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[6/10/2016 4:34:23 PM.405] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[6/10/2016 4:34:23 PM.447]
[6/10/2016 4:34:23 PM.547] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 4:34:23 PM.548] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[6/10/2016 4:34:23 PM.550] Callouts: 250
[6/10/2016 4:34:24 PM.147] Spotlight Mod: [Spotlight] Loaded
[6/10/2016 4:34:24 PM.154] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[6/10/2016 4:34:24 PM.322] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 4:34:24 PM.324] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[6/10/2016 4:34:24 PM.538] FootPursuitAid: Checking Albo1125.Common for updates.
[6/10/2016 4:34:24 PM.625] [TRACE] Thread CopManager #1 initialized
[6/10/2016 4:34:25 PM.196] FootPursuitAid: Albo1125.Common is up to date.
[6/10/2016 4:34:43 PM.916] setting up new cop: null
[6/10/2016 4:34:43 PM.924] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.497] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.498] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.498] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.500] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.501] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.990] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.990] setting up new cop: null
[6/10/2016 4:34:45 PM.991] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.991] setting up new cop: null
[6/10/2016 4:34:45 PM.991] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.991] setting up new cop: null
[6/10/2016 4:34:45 PM.991] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.991] setting up new cop: null
[6/10/2016 4:34:45 PM.992] [TRACE] New ped recognized as cop
[6/10/2016 4:34:45 PM.992] setting up new cop: null
[6/10/2016 4:34:45 PM.992] [TRACE] New ped recognized as cop
[6/10/2016 4:34:46 PM.310] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[6/10/2016 4:34:46 PM.742] [TRACE] Populated PD
[6/10/2016 4:34:47 PM.027] setting up new cop: null
[6/10/2016 4:34:47 PM.027] [TRACE] New ped recognized as cop
[6/10/2016 4:34:47 PM.027] setting up new cop: null
[6/10/2016 4:34:47 PM.028] [TRACE] New ped recognized as cop
[6/10/2016 4:34:57 PM.462] s_m_y_cop_01_white_mini_01
[6/10/2016 4:35:01 PM.073] INIT
[6/10/2016 4:35:01 PM.086] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[6/10/2016 4:35:01 PM.096] LSPD First Response: Arrest Manager, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.106] LSPD First Response: AssortedCallouts, Version=0.3.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.148] LSPD First Response: Callouts C, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.150] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.10, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.151] LSPD First Response: ComputerPlus, Version=1.2.2.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.153] LSPD First Response: PanicButton, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.160] LSPD First Response: PoliceRadio, Version=0.55.1.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.162] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.163] LSPD First Response: Traffic Policer, Version=6.9.5.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.165] LSPD First Response: UnlimitedCallouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[6/10/2016 4:35:01 PM.166] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.280] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.339] LSPD First Response: Creating plugin: Callouts_C.Main
[6/10/2016 4:35:01 PM.339] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[6/10/2016 4:35:01 PM.340] LSPD First Response: Creating plugin: PanicButton.Main
[6/10/2016 4:35:01 PM.340] LSPD First Response: Creating plugin: PoliceRadio.Main
[6/10/2016 4:35:01 PM.393] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
[6/10/2016 4:35:01 PM.394] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.462] LSPD First Response: Creating Traffic Policer.Main.
[6/10/2016 4:35:01 PM.463] LSPD First Response: Done with Traffic Policer.Main.
[6/10/2016 4:35:01 PM.464] LSPD First Response: Creating plugin: Main
[6/10/2016 4:35:01 PM.465] LSPD First Response: Arrest Manager 7.0.0.0, developed by Albo1125, loaded successfully!
[6/10/2016 4:35:01 PM.465] LSPD First Response: Please go on duty to start Arrest Manager.
[6/10/2016 4:35:01 PM.466] LSPD First Response: Assorted Callouts 0.3.1.0, developed by Albo1125, has been initialised.
[6/10/2016 4:35:01 PM.466] LSPD First Response: Go on duty to start Assorted Callouts.
[6/10/2016 4:35:01 PM.471] LSPD First Response: Plugin Callouts c 1.0.1.0By juan has been initialised.
[6/10/2016 4:35:01 PM.472] LSPD First Response: Go on duty to fully load Callouts c.
[6/10/2016 4:35:01 PM.478] LSPD First Response: AlconH's Panic Button Plugin loaded!
[6/10/2016 4:35:01 PM.480] LSPD First Response: Police Radio Loaded
[6/10/2016 4:35:01 PM.482] SAFER CHASES v1.5 LOADED
[6/10/2016 4:35:01 PM.482] LSPD First Response: Traffic Policer 6.9.5.0, developed by Albo1125, has been initialised.
[6/10/2016 4:35:01 PM.482] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[6/10/2016 4:35:01 PM.483] LSPD First Response: Plugin Unlimited Callouts 1.4.0.0 has been initialised.
[6/10/2016 4:35:01 PM.483] LSPD First Response: Go on duty to fully load Unlimited Callouts.
[6/10/2016 4:35:01 PM.485] LSPD First Response: We have 1 callouts registered
[6/10/2016 4:35:01 PM.485] LSPD First Response: CalloutManager initialized
[6/10/2016 4:35:01 PM.487] [TRACE] WorldEventManager: Allowing up to 2 events
[6/10/2016 4:35:01 PM.489] LSPD First Response: In traffic policer duty event handler: True
[6/10/2016 4:35:01 PM.497] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Traffic Policer
[6/10/2016 4:35:01 PM.518] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 4:35:01 PM.528] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.529] LSPD First Response: Dependency check for Traffic Policer successful.
[6/10/2016 4:35:01 PM.532] LSPD First Response: Traffic Policer is not in beta.
[6/10/2016 4:35:01 PM.551] LSPD First Response: Traffic Policer.Mainloop started
[6/10/2016 4:35:01 PM.554] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Arrest Manager
[6/10/2016 4:35:01 PM.556] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 4:35:01 PM.561] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.561] LSPD First Response: Dependency check for Arrest Manager successful.
[6/10/2016 4:35:01 PM.565] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[6/10/2016 4:35:01 PM.567] LSPD First Response: GAME VERSION: 1.0.757.2
[6/10/2016 4:35:01 PM.570] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.571] LSPD First Response: Dependency check for Assorted Callouts successful.
[6/10/2016 4:35:01 PM.574] LSPD First Response: Assorted Callouts is not in beta.
[6/10/2016 4:35:01 PM.589] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[6/10/2016 4:35:01 PM.589] LSPD First Response: Adding unmarked police vehicle model:POLICE3
[6/10/2016 4:35:01 PM.594] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.594] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.595] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.596] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.596] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.637] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.638] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.639] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.639] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.639] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.651] LSPD First Response: Stores initialised
[6/10/2016 4:35:01 PM.653] LSPD First Response: Registering callout Callouts_C.Callouts.Grand_theft_truck
[6/10/2016 4:35:01 PM.653] LSPD First Response: Registering callout Callouts_C.Callouts.Stolen_Firetruck
[6/10/2016 4:35:01 PM.653] LSPD First Response: Registering callout Callouts_C.Callouts.stolen_fbi_car
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.bicyclist_on_the_highway
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.verdachte_auto
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.verstoring_van_de_openbare_orde
[6/10/2016 4:35:01 PM.654] LSPD First Response: Registering callout Callouts_C.Callouts.Footpersuit
[6/10/2016 4:35:01 PM.655] LSPD First Response: Registering callout Callouts_C.Callouts.broken_down_car
[6/10/2016 4:35:01 PM.655] LSPD First Response: Registering callout Callouts_C.Callouts.Death_search
[6/10/2016 4:35:01 PM.655] LSPD First Response: Registering callout Callouts_C.Callouts.SAR
[6/10/2016 4:35:01 PM.656] LSPD First Response: Successfully loaded LSPDFR Computer+ by PieRGud.
[6/10/2016 4:35:01 PM.657] LSPD First Response: Registering callout ToastyCallouts.Callouts.SchoolShooting
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.RecklessDriver
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.GrandTheftAuto
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleProstitute
[6/10/2016 4:35:01 PM.658] LSPD First Response: Registering callout ToastyCallouts.Callouts.EscapedPrisoner
[6/10/2016 4:35:01 PM.659] LSPD First Response: Registering callout ToastyCallouts.Callouts.PursuitinProgress
[6/10/2016 4:35:01 PM.659] LSPD First Response: Registering callout ToastyCallouts.Callouts.SuspiciousVehicle
[6/10/2016 4:35:01 PM.659] LSPD First Response: Registering callout ToastyCallouts.Callouts.PossibleMugging
[6/10/2016 4:35:01 PM.660] LSPD First Response: Registering callout ToastyCallouts.Callouts.NoiseComplaint
[6/10/2016 4:35:01 PM.660] LSPD First Response: Registering callout ToastyCallouts.Callouts.PublicIntoxication
[6/10/2016 4:35:01 PM.694] [TRACE] Thread Ambient #1 initialized
[6/10/2016 4:35:01 PM.719] [TRACE] Thread ArrestManager #1 initialized
[6/10/2016 4:35:01 PM.752] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Arrest Manager updates.
[6/10/2016 4:35:01 PM.755] LSPD First Response: Not checking for Arrest Manager updates, 4.
[6/10/2016 4:35:01 PM.755] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Assorted Callouts updates.
[6/10/2016 4:35:01 PM.756] LSPD First Response: Not checking for Assorted Callouts updates, 4.
[6/10/2016 4:35:01 PM.756] LSPD First Response: Albo1125.Common 5.6.1.0, developed by Albo1125. Checking for Traffic Policer updates.
[6/10/2016 4:35:01 PM.757] LSPD First Response: Not checking for Traffic Policer updates, 4.
[6/10/2016 4:35:01 PM.790] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.39
[6/10/2016 4:35:01 PM.792] ______________________________________________________________________________________________
[6/10/2016 4:35:01 PM.792] [Loaded Police Radio 0.55.1.0 - Intended use RagePluginHook 0.37+]
[6/10/2016 4:35:01 PM.792] [Created by : FinKone]
[6/10/2016 4:35:01 PM.792] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[6/10/2016 4:35:01 PM.792]
[6/10/2016 4:35:01 PM.792] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[6/10/2016 4:35:01 PM.793] Audio loaded...
[6/10/2016 4:35:01 PM.826] Resolution supported
[6/10/2016 4:35:01 PM.846] [TRACE] Thread WorldEventManager #1 initialized
[6/10/2016 4:35:01 PM.846] [TRACE] Thread PlayerChaseManager #1 initialized
[6/10/2016 4:35:01 PM.852] [TRACE] Thread TrafficControl #1 initialized
[6/10/2016 4:35:01 PM.854] LSPD First Response: Checking Albo1125.Common for updates.
[6/10/2016 4:35:01 PM.855] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[6/10/2016 4:35:01 PM.856] LSPD First Response: Loading Traffic Policer settings...
[6/10/2016 4:35:01 PM.890] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.891] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.891] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.891] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.892] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.892] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.892] LSPD First Response: Registering callout ?????????????????????????????????????????
[6/10/2016 4:35:01 PM.896] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[6/10/2016 4:35:01 PM.911] LSPD First Response: Traffic Policer Speed Checker started.
[6/10/2016 4:35:02 PM.064] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[6/10/2016 4:35:02 PM.482] LSPD First Response: Albo1125.Common is up to date.
[6/10/2016 4:35:03 PM.593] LSPD First Response: TransportWorldDistricts info:
[6/10/2016 4:35:03 PM.615] LSPD First Response:
[6/10/2016 4:35:03 PM.615] World District: City
[6/10/2016 4:35:03 PM.615] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
[6/10/2016 4:35:03 PM.615] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[6/10/2016 4:35:03 PM.616] Vehsettings: Model: POLICETLivs: 0 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
[6/10/2016 4:35:03 PM.637] LSPD First Response:
[6/10/2016 4:35:03 PM.638] World District: City
[6/10/2016 4:35:03 PM.638] Drivers:S_M_Y_COP_01
[6/10/2016 4:35:03 PM.638] Passengers:S_F_Y_COP_01
[6/10/2016 4:35:03 PM.638] Vehsettings: Model: POLICETLivs: -1 Extras:  Model: POLICELivs: -1 Extras:  Model: POLICE2Livs: -1 Extras:  Model: POLICE3Livs: -1 Extras:
[6/10/2016 4:35:03 PM.663] LSPD First Response:
[6/10/2016 4:35:03 PM.663] World District: LosSantosCountryside
[6/10/2016 4:35:03 PM.663] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.663] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.663] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[6/10/2016 4:35:03 PM.686] LSPD First Response:
[6/10/2016 4:35:03 PM.686] World District: BlaineCounty
[6/10/2016 4:35:03 PM.686] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.686] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.686] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 4:35:03 PM.686] LSPD First Response: Transportregion info:
[6/10/2016 4:35:03 PM.710] LSPD First Response:
[6/10/2016 4:35:03 PM.710] Zonename: East Vinewood
[6/10/2016 4:35:03 PM.710] Drivers:S_M_Y_COP_01
[6/10/2016 4:35:03 PM.710] Passengers:S_F_Y_COP_01
[6/10/2016 4:35:03 PM.710] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[6/10/2016 4:35:03 PM.734] LSPD First Response:
[6/10/2016 4:35:03 PM.734] Zonename: West Vinewood
[6/10/2016 4:35:03 PM.734] Drivers:S_F_Y_COP_01
[6/10/2016 4:35:03 PM.734] Passengers:S_M_Y_COP_01
[6/10/2016 4:35:03 PM.735] Vehsettings: Model: POLICETLivs: 0 Extras:
[6/10/2016 4:35:03 PM.760] LSPD First Response:
[6/10/2016 4:35:03 PM.760] Zonename: Sandy Shores
[6/10/2016 4:35:03 PM.760] Drivers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.760] Passengers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.761] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
[6/10/2016 4:35:03 PM.784] LSPD First Response:
[6/10/2016 4:35:03 PM.785] Zonename: Sandy Shores
[6/10/2016 4:35:03 PM.785] Drivers:S_M_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.785] Passengers:S_F_Y_SHERIFF_01
[6/10/2016 4:35:03 PM.785] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[6/10/2016 4:35:03 PM.793] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[6/10/2016 4:35:03 PM.797] Police Station Jail blips created.
[6/10/2016 4:35:12 PM.454] setting up new cop: null
[6/10/2016 4:35:12 PM.455] [TRACE] New ped recognized as cop
[6/10/2016 4:35:12 PM.455] setting up new cop: null
[6/10/2016 4:35:12 PM.455] [TRACE] New ped recognized as cop
[6/10/2016 4:35:12 PM.455] setting up new cop: null
[6/10/2016 4:35:12 PM.455] [TRACE] New ped recognized as cop
[6/10/2016 4:35:23 PM.316] setting up new cop: null
[6/10/2016 4:35:23 PM.316] [TRACE] New ped recognized as cop
[6/10/2016 4:35:23 PM.316] setting up new cop: null
[6/10/2016 4:35:23 PM.316] [TRACE] New ped recognized as cop
[6/10/2016 4:37:07 PM.622] [TRACE] Cleared PD
[6/10/2016 4:37:20 PM.319] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[6/10/2016 4:37:20 PM.320] [TRACE] Thread TrafficStop #1 initialized
[6/10/2016 4:37:50 PM.854] [TRACE] Created new chase
[6/10/2016 4:37:50 PM.859] [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1
[6/10/2016 4:37:50 PM.860] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[6/10/2016 4:37:50 PM.863] [TRACE] Asked thread TrafficStop #1 to abort: Ped left traffic stop
[6/10/2016 4:37:50 PM.865] [TRACE] Instance cleaned (TrafficStop #1)
[6/10/2016 4:37:50 PM.866] [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[6/10/2016 4:37:50 PM.866] [TRACE] ChaseHost #1 received control over ped
[6/10/2016 4:37:50 PM.867] [TRACE] Suspect added to chase
[6/10/2016 4:37:50 PM.931] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LITTLE_BIGHORN_AVE
[6/10/2016 4:37:50 PM.932] [TRACE] TrafficStop #1 is aborting already
[6/10/2016 4:37:51 PM.008] [TRACE] Thread TrafficStop #1 has been shut down
[6/10/2016 4:37:51 PM.008] [TRACE] Thread ChaseHost #1 initialized
[6/10/2016 4:37:54 PM.530] X:430 Y:-677.25 Z:28.25
[6/10/2016 4:37:54 PM.563] [TRACE] Requested backup LocalPatrol in LosSantosCity
[6/10/2016 4:37:54 PM.563] [TRACE] Creating unit LocalUnit
[6/10/2016 4:37:54 PM.570] [TRACE] Created police
[6/10/2016 4:37:54 PM.579] [TRACE] New cop created s_m_y_cop_01
[6/10/2016 4:37:54 PM.580] s_m_y_cop_01_white_full_02
[6/10/2016 4:37:54 PM.580] s_m_y_cop_01_white_mini_04
[6/10/2016 4:37:54 PM.585] [TRACE] Assigned ped to ChaseController #1 (GameplayMandatory)
[6/10/2016 4:37:54 PM.585] [TRACE] Cop added to chase
[6/10/2016 4:37:54 PM.585] [TRACE] Added blip for cop
[6/10/2016 4:37:54 PM.586] [TRACE] Added cop to existing chase
[6/10/2016 4:37:54 PM.586] [TRACE] Creating cop chase task
[6/10/2016 4:37:54 PM.588] [TRACE] Cop chase task assigned
[6/10/2016 4:37:54 PM.732] setting up new cop: null
[6/10/2016 4:38:03 PM.310] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:39:22 PM.415]  311479
[6/10/2016 4:39:26 PM.887]  315947
[6/10/2016 4:39:28 PM.685] [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[6/10/2016 4:39:28 PM.685] [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[6/10/2016 4:39:28 PM.725] [TRACE] Arrested or dead
[6/10/2016 4:39:28 PM.727] [TRACE] Thread PlayerArrest #1 initialized
[6/10/2016 4:39:29 PM.210] 6/10/2016 4:39:29 PM - released
[6/10/2016 4:39:36 PM.132] Prompting Arresting
[6/10/2016 4:39:36 PM.746] [TRACE] Key down #1
[6/10/2016 4:39:36 PM.747] [TRACE] Key down #1.5
[6/10/2016 4:39:36 PM.747] CA: False
[6/10/2016 4:39:36 PM.747] AC: True
[6/10/2016 4:39:39 PM.535] Prompting Arresting
[6/10/2016 4:39:42 PM.086] [TRACE] No more suspects useable, aborting chase
[6/10/2016 4:39:42 PM.088] [TRACE] Removing ped from ChaseController #1 (GameplayMandatory)
[6/10/2016 4:39:42 PM.088] [TRACE] Instance cleaned (ChaseController #1)
[6/10/2016 4:39:42 PM.088] [TRACE] Aborted chase
[6/10/2016 4:39:42 PM.088] [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[6/10/2016 4:39:42 PM.088] [TRACE] Instance cleaned (ChaseHost #1)
[6/10/2016 4:39:42 PM.092] LSPD First Response: Contains key after add
[6/10/2016 4:39:42 PM.093] LSPD First Response: Weapon Dropped
[6/10/2016 4:39:42 PM.094] [TRACE] Thread ChaseHost #1 has been shut down
[6/10/2016 4:39:46 PM.009] [TRACE] Transfering control from PlayerArrest #1 (Blocker) to PlayerSuspectTransport #1
[6/10/2016 4:39:46 PM.009] [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[6/10/2016 4:39:46 PM.009] [TRACE] Asked thread PlayerArrest #1 to abort: Ped left Arrest (left)
[6/10/2016 4:39:46 PM.010] [TRACE] Instance cleaned (PlayerArrest #1)
[6/10/2016 4:39:46 PM.010] [TRACE] Assigned ped to PlayerSuspectTransport #1 (Blocker)
[6/10/2016 4:39:46 PM.010] [TRACE] PlayerSuspectTransport #1 received control over ped
[6/10/2016 4:39:46 PM.010] [TRACE] PlayerArrest #1 is aborting already
[6/10/2016 4:39:46 PM.060] [TRACE] Thread PlayerArrest #1 has been shut down
[6/10/2016 4:39:46 PM.061] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #1)
[6/10/2016 4:39:46 PM.063] [TRACE] Thread PlayerSuspectTransport #1 initialized
[6/10/2016 4:39:51 PM.406] LSPD First Response: Creating RevEngineWhenStationary event
[6/10/2016 4:39:57 PM.302] [TRACE] Key down #1
[6/10/2016 4:39:57 PM.302] [TRACE] Key down #1.5
[6/10/2016 4:39:57 PM.303] CA: False
[6/10/2016 4:39:57 PM.303] AC: False
[6/10/2016 4:39:57 PM.303] [TRACE] Key down #2
[6/10/2016 4:39:57 PM.303] [TRACE] Ped #2
[6/10/2016 4:39:57 PM.303] [TRACE] Ped #3
[6/10/2016 4:39:57 PM.303] [TRACE] Ped #2
[6/10/2016 4:39:59 PM.304] [TRACE] Key down #1
[6/10/2016 4:39:59 PM.304] [TRACE] Key down #1.5
[6/10/2016 4:39:59 PM.304] CA: False
[6/10/2016 4:39:59 PM.304] AC: False
[6/10/2016 4:39:59 PM.304] [TRACE] Key down #2
[6/10/2016 4:39:59 PM.305] [TRACE] Ped #2
[6/10/2016 4:39:59 PM.305] [TRACE] Ped #3
[6/10/2016 4:39:59 PM.305] [TRACE] Ped #2
[6/10/2016 4:40:06 PM.708] LSPD First Response: Transport region(s) not available
[6/10/2016 4:40:07 PM.940] LSPD First Response: GetAudioFileForAction: No file found for: STREET_HAWICK_AVE
[6/10/2016 4:40:07 PM.989] [TRACE] New ped recognized as cop
[6/10/2016 4:40:07 PM.995] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 4:40:08 PM.132] setting up new cop: null
[6/10/2016 4:40:28 PM.631] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist
[6/10/2016 4:40:28 PM.632] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker)
[6/10/2016 4:40:28 PM.632] [TRACE] Instance cleaned (PlayerSuspectTransport #1)
[6/10/2016 4:40:28 PM.658] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
[6/10/2016 4:40:40 PM.736] Removing options for Menu
[6/10/2016 4:40:46 PM.955] LSPD First Response: Creating drug driver event
[6/10/2016 4:40:46 PM.958] LSPD First Response: Setting drug levels
[6/10/2016 4:41:16 PM.241] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:41:28 PM.818] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:41:34 PM.601] [TRACE] It has been 393.1154849 seconds since the last callout
[6/10/2016 4:41:34 PM.605] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 4:41:34 PM.610] [TRACE] Callout created:  #1
[6/10/2016 4:41:34 PM.611] LSPD First Response: AssortedCallouts.OrganisedStreetRace
[6/10/2016 4:41:34 PM.642] [TRACE] Thread ZoomThread #1 initialized
[6/10/2016 4:41:35 PM.629] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SAN_ANDREAS_AVE
[6/10/2016 4:41:44 PM.644] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
[6/10/2016 4:41:44 PM.644] [TRACE] Instance cleaned (ZoomThread #1)
[6/10/2016 4:41:44 PM.647] [TRACE] Thread ZoomThread #1 has been shut down
[6/10/2016 4:42:12 PM.115] [TRACE] It has been 21.4212252 seconds since the last callout
[6/10/2016 4:42:12 PM.115] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 4:42:12 PM.116] [TRACE] Callout created:  #2
[6/10/2016 4:42:12 PM.118] LSPD First Response: Creating AssortedCallouts.PetrolTheft
[6/10/2016 4:42:12 PM.120] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[6/10/2016 4:42:12 PM.168] [TRACE] Thread ZoomThread #2 initialized
[6/10/2016 4:42:22 PM.129] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded
[6/10/2016 4:42:22 PM.129] [TRACE] Instance cleaned (ZoomThread #2)
[6/10/2016 4:42:22 PM.133] [TRACE] Thread ZoomThread #2 has been shut down
[6/10/2016 4:42:23 PM.012] setting up new cop: null
[6/10/2016 4:42:23 PM.012] [TRACE] New ped recognized as cop
[6/10/2016 4:42:23 PM.539] setting up new cop: null
[6/10/2016 4:42:23 PM.539] [TRACE] New ped recognized as cop
[6/10/2016 4:42:23 PM.539] setting up new cop: null
[6/10/2016 4:42:23 PM.540] [TRACE] New ped recognized as cop
[6/10/2016 4:42:23 PM.540] setting up new cop: null
[6/10/2016 4:42:23 PM.540] [TRACE] New ped recognized as cop
[6/10/2016 4:42:35 PM.764] LSPD First Response: Creating PossibleMugging
[6/10/2016 4:42:35 PM.765] [TRACE] Callout created:  #3
[6/10/2016 4:42:35 PM.769] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[6/10/2016 4:42:35 PM.812] [TRACE] Thread ZoomThread #3 initialized
[6/10/2016 4:42:37 PM.869] [TRACE] User accepted callout
[6/10/2016 4:42:45 PM.781] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded
[6/10/2016 4:42:45 PM.781] [TRACE] Instance cleaned (ZoomThread #3)
[6/10/2016 4:42:45 PM.783] [TRACE] Thread ZoomThread #3 has been shut down
[6/10/2016 4:42:57 PM.358] setting up new cop: null
[6/10/2016 4:42:57 PM.358] [TRACE] New ped recognized as cop
[6/10/2016 4:43:01 PM.292] Removing options for Menu
[6/10/2016 4:43:01 PM.605] Removing options for Menu
[6/10/2016 4:43:09 PM.290] setting up new cop: null
[6/10/2016 4:43:09 PM.290] [TRACE] New ped recognized as cop
[6/10/2016 4:43:10 PM.987] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:43:11 PM.884] setting up new cop: null
[6/10/2016 4:43:11 PM.884] [TRACE] New ped recognized as cop
[6/10/2016 4:43:21 PM.905] setting up new cop: null
[6/10/2016 4:43:21 PM.905] [TRACE] New ped recognized as cop
[6/10/2016 4:43:21 PM.905] setting up new cop: null
[6/10/2016 4:43:21 PM.905] [TRACE] New ped recognized as cop
[6/10/2016 4:43:30 PM.690] [TRACE] Created new chase
[6/10/2016 4:43:30 PM.690] [TRACE] Suspect added to chase
[6/10/2016 4:43:30 PM.704] X:255 Y:-970.75 Z:28.34375
[6/10/2016 4:43:30 PM.704] [TRACE] Requested backup LocalPatrol in LosSantosCity
[6/10/2016 4:43:30 PM.704] [TRACE] Creating unit LocalUnit
[6/10/2016 4:43:30 PM.704] [TRACE] Created police3
[6/10/2016 4:43:30 PM.705] [TRACE] New cop created s_m_y_cop_01
[6/10/2016 4:43:30 PM.706] s_m_y_cop_01_black_full_02
[6/10/2016 4:43:30 PM.706] s_m_y_cop_01_black_full_02
[6/10/2016 4:43:30 PM.706] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.706] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.706] [TRACE] Added cop to existing chase
[6/10/2016 4:43:30 PM.766] setting up new cop: null
[6/10/2016 4:43:30 PM.802] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.802] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.802] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.802] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.802] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:30 PM.802] [TRACE] Cop added to chase
[6/10/2016 4:43:30 PM.802] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.802] [TRACE] Cop chase task assigned
[6/10/2016 4:43:30 PM.802] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.802] [TRACE] Cop chase task assigned
[6/10/2016 4:43:30 PM.802] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.803] [TRACE] Cop chase task assigned
[6/10/2016 4:43:30 PM.803] [TRACE] Creating cop chase task
[6/10/2016 4:43:30 PM.803] [TRACE] Cop chase task assigned
[6/10/2016 4:43:31 PM.367] [TRACE] Found new close chase
[6/10/2016 4:43:32 PM.399] [TRACE] Joining closest chase
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.399] [TRACE] Added blip for cop
[6/10/2016 4:43:32 PM.703]  561151
[6/10/2016 4:43:33 PM.715] [TRACE] Assigned ped to PlayerArrest #2 (Blocker)
[6/10/2016 4:43:33 PM.749] [TRACE] Arrested or dead
[6/10/2016 4:43:33 PM.752] [TRACE] Thread PlayerArrest #2 initialized
[6/10/2016 4:43:34 PM.197] 6/10/2016 4:43:34 PM - released
[6/10/2016 4:43:35 PM.756]  564204
[6/10/2016 4:43:44 PM.341] Prompting Arresting
[6/10/2016 4:43:44 PM.842] [TRACE] Key down #1
[6/10/2016 4:43:44 PM.842] [TRACE] Key down #1.5
[6/10/2016 4:43:44 PM.842] CA: True
[6/10/2016 4:43:44 PM.842] AC: True
[6/10/2016 4:43:47 PM.955] [TRACE] No more suspects useable, aborting chase
[6/10/2016 4:43:47 PM.955] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.955] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.955] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.956] [TRACE] Removing ped from ChaseController #2 (GameplayMandatory)
[6/10/2016 4:43:47 PM.956] [TRACE] Instance cleaned (ChaseController #2)
[6/10/2016 4:43:47 PM.956] [TRACE] Aborted chase
[6/10/2016 4:43:47 PM.959] [TRACE] Instance cleaned ( #3)
[6/10/2016 4:43:47 PM.959] LSPD First Response: Contains key after add
[6/10/2016 4:43:47 PM.960] LSPD First Response: Weapon Dropped
[6/10/2016 4:43:52 PM.911] LSPD First Response: Creating Broken Down Vehicle Event
[6/10/2016 4:43:53 PM.209] [TRACE] Transfering control from PlayerArrest #2 (Blocker) to PlayerSuspectTransport #2
[6/10/2016 4:43:53 PM.209] [TRACE] Removing ped from PlayerArrest #2 (Blocker)
[6/10/2016 4:43:53 PM.209] [TRACE] Asked thread PlayerArrest #2 to abort: Ped left Arrest (left)
[6/10/2016 4:43:53 PM.209] [TRACE] Instance cleaned (PlayerArrest #2)
[6/10/2016 4:43:53 PM.210] [TRACE] Assigned ped to PlayerSuspectTransport #2 (Blocker)
[6/10/2016 4:43:53 PM.210] [TRACE] PlayerSuspectTransport #2 received control over ped
[6/10/2016 4:43:53 PM.210] [TRACE] PlayerArrest #2 is aborting already
[6/10/2016 4:43:53 PM.249] [TRACE] Thread PlayerArrest #2 has been shut down
[6/10/2016 4:43:53 PM.249] [TRACE] Changed priority to Blocker (PlayerSuspectTransport #2)
[6/10/2016 4:43:53 PM.249] [TRACE] Thread PlayerSuspectTransport #2 initialized
[6/10/2016 4:44:22 PM.402] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:44:22 PM.402] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:44:27 PM.125] LSPD First Response: Transport region(s) not available
[6/10/2016 4:44:27 PM.130] LSPD First Response: Recruited Officer
[6/10/2016 4:44:27 PM.372] setting up new cop: null
[6/10/2016 4:44:27 PM.372] [TRACE] New ped recognized as cop
[6/10/2016 4:44:28 PM.186] LSPD First Response: GetAudioFileForAction: No file found for: STREET_STRAWBERRY_AVE
[6/10/2016 4:44:36 PM.242] [TRACE] Asked thread PlayerSuspectTransport #2 to abort: Suspect ceased to exist
[6/10/2016 4:44:36 PM.242] [TRACE] Removing ped from PlayerSuspectTransport #2 (Blocker)
[6/10/2016 4:44:36 PM.242] [TRACE] Instance cleaned (PlayerSuspectTransport #2)
[6/10/2016 4:44:36 PM.280] [TRACE] Thread PlayerSuspectTransport #2 has been shut down
[6/10/2016 4:44:37 PM.898] LSPD First Response: Adding suspect not arrested by player
[6/10/2016 4:44:41 PM.692] LSPD First Response: Creating No Brake Lights event
[6/10/2016 4:44:56 PM.810] [TRACE] It has been 68.8509381 seconds since the last callout
[6/10/2016 4:44:56 PM.810] LSPD First Response: Creating ?????????????????????????????????????????
[6/10/2016 4:44:56 PM.813] [TRACE] Callout created:  #4
[6/10/2016 4:44:56 PM.815] LSPD First Response: Creating AssortedCallouts.Solicitation
[6/10/2016 4:44:56 PM.819] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[6/10/2016 4:44:56 PM.852] [TRACE] Thread ZoomThread #4 initialized
[6/10/2016 4:44:58 PM.761] [TRACE] User accepted callout
[6/10/2016 4:45:04 PM.229] setting up new cop: null
[6/10/2016 4:45:04 PM.229] [TRACE] New ped recognized as cop
[6/10/2016 4:45:04 PM.229] setting up new cop: null
[6/10/2016 4:45:04 PM.229] [TRACE] New ped recognized as cop
[6/10/2016 4:45:06 PM.834] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[6/10/2016 4:45:06 PM.834] [TRACE] Instance cleaned (ZoomThread #4)
[6/10/2016 4:45:06 PM.836] [TRACE] Thread ZoomThread #4 has been shut down
[6/10/2016 4:45:08 PM.891] setting up new cop: null
[6/10/2016 4:45:08 PM.891] [TRACE] New ped recognized as cop
[6/10/2016 4:45:17 PM.859] LSPD First Response: Added ambient event fibers to cleanup
[6/10/2016 4:45:39 PM.444] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:46:19 PM.340] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[6/10/2016 4:47:31 PM.731] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[6/10/2016 4:47:31 PM.731] [TRACE] Thread TrafficStop #2 initialized
[6/10/2016 4:47:39 PM.026] LSPD First Response: Mimicking
[6/10/2016 4:47:43 PM.159] LSPD First Response: Done mimicking
[6/10/2016 4:48:03 PM.284] LSPD First Response: Hookedothervehicles false, roll 1
[6/10/2016 4:48:03 PM.285] LSPD First Response: 68
[6/10/2016 4:48:03 PM.286] LSPD First Response: 65
[6/10/2016 4:48:03 PM.286] LSPD First Response: 68
[6/10/2016 4:48:03 PM.286] LSPD First Response: 68
[6/10/2016 4:48:03 PM.287] LSPD First Response: 65
[6/10/2016 4:48:03 PM.289] LSPD First Response: 68
[6/10/2016 4:48:03 PM.290] LSPD First Response: 65
[6/10/2016 4:48:03 PM.291] [TRACE] Asked thread TrafficStop #2 to abort: One or more required entities ceased to exist
[6/10/2016 4:48:03 PM.291] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[6/10/2016 4:48:03 PM.291] [TRACE] TrafficStop #2 is aborting already
[6/10/2016 4:48:03 PM.291] [TRACE] Instance cleaned (TrafficStop #2)
[6/10/2016 4:48:03 PM.291] LSPD First Response: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Ped is invalid.
[6/10/2016 4:48:03 PM.292] at Rage.Entity.get_Position()
[6/10/2016 4:48:03 PM.292] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(Entity )
[6/10/2016 4:48:03 PM.292] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[6/10/2016 4:48:03 PM.292] LSPD First Response: Car key error handled.
[6/10/2016 4:48:03 PM.314] [TRACE] Thread TrafficStop #2 has been shut down
[6/10/2016 4:48:05 PM.319] [TRACE] Key down #1
[6/10/2016 4:48:05 PM.319] [TRACE] Key down #1.5
[6/10/2016 4:48:05 PM.320] CA: False
[6/10/2016 4:48:05 PM.320] AC: False
[6/10/2016 4:48:05 PM.320] [TRACE] Key down #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #3
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #3
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #2
[6/10/2016 4:48:05 PM.320] [TRACE] Ped #3
[6/10/2016 4:48:06 PM.768] LSPD First Response: 68
[6/10/2016 4:48:11 PM.613] 3
[6/10/2016 4:48:11 PM.613] Removing options for Menu
[6/10/2016 4:48:11 PM.613]  
[6/10/2016 4:48:11 PM.613] > Idle
[6/10/2016 4:48:11 PM.613] > Drink Coffee
[6/10/2016 4:48:11 PM.613] > Drink eCola
[6/10/2016 4:48:11 PM.613] > Eat Donut
[6/10/2016 4:48:11 PM.613] > Eat P's & Q's
[6/10/2016 4:48:11 PM.613]  
[6/10/2016 4:48:11 PM.613] > Hello
[6/10/2016 4:48:11 PM.613] > Thanks
[6/10/2016 4:48:11 PM.613] > Shocked
[6/10/2016 4:48:11 PM.613] > Provoke
[6/10/2016 4:48:11 PM.613] > Insult
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading 0xdc586841
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 4:48:11 PM.614] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 4:48:21 PM.102] 3
[6/10/2016 4:48:21 PM.102] Removing options for Menu
[6/10/2016 4:48:21 PM.103]  
[6/10/2016 4:48:21 PM.103] > Idle
[6/10/2016 4:48:21 PM.103] > Drink Coffee
[6/10/2016 4:48:21 PM.103] > Drink eCola
[6/10/2016 4:48:21 PM.103] > Eat Donut
[6/10/2016 4:48:21 PM.103] > Eat P's & Q's
[6/10/2016 4:48:21 PM.103]  
[6/10/2016 4:48:21 PM.103] > Hello
[6/10/2016 4:48:21 PM.103] > Thanks
[6/10/2016 4:48:21 PM.103] > Shocked
[6/10/2016 4:48:21 PM.103] > Provoke
[6/10/2016 4:48:21 PM.103] > Insult
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading 0xdc586841
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 4:48:21 PM.103] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 4:48:21 PM.904] 4
[6/10/2016 4:48:21 PM.904] Removing options for Menu
[6/10/2016 4:48:21 PM.904] Not in vehicle so added all
[6/10/2016 4:48:32 PM.121] Removing options for Menu
[6/10/2016 4:48:32 PM.121] In vehicle so added just one
[6/10/2016 4:49:04 PM.881] LSPD First Response: MANNY RIVERA
[6/10/2016 4:49:17 PM.340] [TRACE] Key down #1
[6/10/2016 4:49:17 PM.340] [TRACE] Key down #1.5
[6/10/2016 4:49:17 PM.340] CA: False
[6/10/2016 4:49:17 PM.340] AC: False
[6/10/2016 4:49:17 PM.340] [TRACE] Key down #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #3
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #3
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #2
[6/10/2016 4:49:17 PM.340] [TRACE] Ped #3
[6/10/2016 4:49:19 PM.251] LSPD First Response: 65
[6/10/2016 4:49:28 PM.035] 3
[6/10/2016 4:49:28 PM.035] Removing options for Menu
[6/10/2016 4:49:28 PM.035] Not in vehicle so added all
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading 0xdc586841
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading PROP_ECOLA_CAN
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading PROP_DONUT_02
[6/10/2016 4:49:28 PM.035] [TRACE] Preloading PROP_CANDY_PQS
[6/10/2016 4:49:30 PM.651] Removing options for Menu
[6/10/2016 4:49:30 PM.651] Not in vehicle so added all
[6/10/2016 4:49:34 PM.716] LSPD First Response: ASHLEY RIVERA
[6/10/2016 4:49:40 PM.999] [TRACE] Key down #1
[6/10/2016 4:49:40 PM.999] [TRACE] Key down #1.5
[6/10/2016 4:49:40 PM.999] CA: False
[6/10/2016 4:49:40 PM.999] AC: False
[6/10/2016 4:49:40 PM.999] [TRACE] Key down #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #3
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #3
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #2
[6/10/2016 4:49:40 PM.999] [TRACE] Ped #3
[6/10/2016 4:50:18 PM.921] [TRACE] Key down #1
[6/10/2016 4:50:18 PM.921] [TRACE] Key down #1.5
[6/10/2016 4:50:18 PM.921] CA: False
[6/10/2016 4:50:18 PM.921] AC: False
[6/10/2016 4:50:18 PM.921] [TRACE] Key down #2
[6/10/2016 4:50:18 PM.921] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.921] [TRACE] Ped #3
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #3
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #2
[6/10/2016 4:50:18 PM.922] [TRACE] Ped #3
[6/10/2016 4:50:28 PM.507] [TRACE] Key down #1
[6/10/2016 4:50:28 PM.507] [TRACE] Key down #1.5
[6/10/2016 4:50:28 PM.507] CA: False
[6/10/2016 4:50:28 PM.507] AC: False
[6/10/2016 4:50:28 PM.507] [TRACE] Key down #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #3
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.507] [TRACE] Ped #3
[6/10/2016 4:50:28 PM.508] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.508] [TRACE] Ped #2
[6/10/2016 4:50:28 PM.508] [TRACE] Ped #3
[6/10/2016 4:50:29 PM.551] 6/10/2016 4:50:29 PM - released
[6/10/2016 4:50:30 PM.580] 6/10/2016 4:50:30 PM- timeAtInteractPressed
[6/10/2016 4:50:31 PM.241] 6/10/2016 4:50:31 PM- startCuffAnim
[6/10/2016 4:50:36 PM.019] LSPD First Response: Contains key after add
[6/10/2016 4:50:36 PM.019] LSPD First Response: Weapon Dropped
[6/10/2016 4:50:36 PM.062] [TRACE] Assigned ped to PlayerSuspectTransport #3 (Blocker)
[6/10/2016 4:50:36 PM.062] [TRACE] Thread PlayerSuspectTransport #3 initialized
[6/10/2016 4:50:36 PM.556] 6/10/2016 4:50:36 PM - released
[6/10/2016 4:50:51 PM.123] [TRACE] Key down #1
[6/10/2016 4:50:51 PM.123] [TRACE] Key down #1.5
[6/10/2016 4:50:51 PM.123] CA: True
[6/10/2016 4:50:51 PM.123] AC: False
[6/10/2016 4:51:00 PM.400] [TRACE] Key down #1
[6/10/2016 4:51:00 PM.400] [TRACE] Key down #1.5
[6/10/2016 4:51:00 PM.400] CA: True
[6/10/2016 4:51:00 PM.400] AC: False
[6/10/2016 4:51:24 PM.764] [TRACE] Key down #1
[6/10/2016 4:51:24 PM.764] [TRACE] Key down #1.5
[6/10/2016 4:51:24 PM.764] CA: True
[6/10/2016 4:51:24 PM.764] AC: False
[6/10/2016 4:51:54 PM.540] LSPD First Response: Transport region(s) not available
[6/10/2016 4:51:55 PM.589] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE
[6/10/2016 4:51:55 PM.668] [TRACE] New ped recognized as cop
[6/10/2016 4:51:55 PM.668] LSPD First Response: Transport vehicle doors: 6
[6/10/2016 4:51:55 PM.890] setting up new cop: null
[6/10/2016 4:52:06 PM.115] [TRACE] Key down #1
[6/10/2016 4:52:06 PM.115] [TRACE] Key down #1.5
[6/10/2016 4:52:06 PM.115] CA: True
[6/10/2016 4:52:06 PM.115] AC: False
[6/10/2016 4:52:07 PM.760] LSPD First Response:
[6/10/2016 4:52:07 PM.761] LSPD First Response: ==============================
[6/10/2016 4:52:07 PM.761] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/10/2016 4:52:07 PM.761] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.761] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[6/10/2016 4:52:07 PM.762] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.762] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[6/10/2016 4:52:07 PM.762] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[6/10/2016 4:52:07 PM.762] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.763] LSPD First Response: Inner exceptions:
[6/10/2016 4:52:07 PM.763] LSPD First Response: ------------------------------
[6/10/2016 4:52:07 PM.763] LSPD First Response: Stack trace:
[6/10/2016 4:52:07 PM.764] LSPD First Response: at Rage.Ped.IsInVehicle(Vehicle vehicle, Boolean atGetIn)
[6/10/2016 4:52:07 PM.764] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Boolean )
[6/10/2016 4:52:07 PM.764] at ?????????????????????????????????????????.????????????????????????????????????????()
[6/10/2016 4:52:07 PM.764] at Rage.GameFiber.Main()
[6/10/2016 4:52:07 PM.765] LSPD First Response: ==============================
[6/10/2016 4:52:07 PM.765] LSPD First Response:
[6/10/2016 4:52:07 PM.766] [TRACE] Asked thread PlayerSuspectTransport #3 to abort: Suspect ceased to exist
[6/10/2016 4:52:07 PM.766] [TRACE] Removing ped from PlayerSuspectTransport #3 (Blocker)
[6/10/2016 4:52:07 PM.766] [TRACE] Instance cleaned (PlayerSuspectTransport #3)
[6/10/2016 4:52:08 PM.147] LSPD First Response: All signs removed
[6/10/2016 4:52:08 PM.184] [TRACE] Instance cleaned ( #4)
[6/10/2016 4:52:08 PM.232] LSPD First Response: System.Threading.ThreadAbortException: Thread was being aborted.
[6/10/2016 4:52:08 PM.234] at Rage.GameFiber.SleepThis(Int32 duration)
[6/10/2016 4:52:08 PM.235] at Rage.GameFiber.Sleep(Int32 duration)
[6/10/2016 4:52:08 PM.235] at Rage.Task.WaitForStatus(TaskStatus status, Int32 timeout)
[6/10/2016 4:52:08 PM.235] at Rage.Task.WaitForCompletion(Int32 timeout)
[6/10/2016 4:52:08 PM.236] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped , Vehicle , Ped )

 

 

 

Hi, can you try without having any other plugins installed and if it crashes send me the log again?

Does it happen every time?

Thanks.

Edited by Albo1125

TheDude

Members

1 hour ago, Albo1125 said:

Hi, can you try without having any other plugins installed and if it crashes send me the log again?

Does it happen every time?

Thanks.

Did not happen every time when I called for transport but when the AI arrested them it was 100%. Has not happened since only running arrest manager so ill start plugging mods in one at a time until I can figure out whats up. Ill report back once I can nail down which mod is causing the issue.

Albo1125

Insiders Author

39 minutes ago, TheDude said:

Did not happen every time when I called for transport but when the AI arrested them it was 100%. Has not happened since only running arrest manager so ill start plugging mods in one at a time until I can figure out whats up. Ill report back once I can nail down which mod is causing the issue.

You shouldn't be able to call for transport if the AI arrests them.

Thanks for checking it out, let me know if you discover anything :)

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