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9 Screenshots

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Gunsmith – Station Armory

A gunsmith bench at every LSPDFR police station.

Walk into the armory, press E, and the camera swings in on your gun. Pick attachments from cards that point to where each part mounts, see a part on the gun before you fit it, check what it does to your stats, and save the build. It goes back on your gun every time you're issued it.

Inspired by the gunsmith Hootro built for Circuit, seen on Chadoy’s FiveM streams – rebuilt from scratch for single player, then turned into a whole armory.

Gunsmith Showcase

What you get

  • A bench at every station – blue gun icon on the map. Walk in, press E.

  • Attachments done right – cards with a line to each mount point. Hover to preview, click to fit, right-click to strip.

  • Stats – see what every part changes before you commit.

  • Saved builds – they go back on automatically, even on LSPDFR's duty loadout.

  • The locker – sign department weapons out and hand them back.

  • Loadouts + 7 department kits – LSPD Patrol, BCSO Deputy, SAHP Trooper, SWAT, NOOSE, Detective and Park Ranger. Set OnDuty = Auto and you get your agency's kit when you go on duty.

  • Test fire – paper targets, every hit marked, your group size in centimetres, and a zero for your optic.

  • Qualification – a timed, scored course of fire. Pass it and you're qualified on that gun for 90 days.

  • The armory book – serial numbers, rounds fired on patrol, cleaning reminders, discharge reports and an end-of-watch summary.

  • And more – showcase mode for screenshots, engraving, build codes you can share, department standards, and full controller support.

  • Optional extras – rank-locked weapons and parts, and jams on dirty guns. Both are off until you switch them on.

Every gun, every attachment

Vanilla GTA only lets each gun take a couple of attachments. The download includes the Attachment Unlock: double-click it, install the file it makes with OpenIV, and every gun takes every attachment – a carbine goes from 1 optic to 20. It's built from your own game files, so your other mods stay intact, and there's a one-click undo.

Want new models too? Folder 3 sets up Evandrotorquato's Warzone Attachments Pack so 13 of its scopes, suppressors and grips work together, with their real names on the bench. A helper file picks the right files for you. The pack isn't included – get it from its page.

Install – 3 steps

  1. Open folder 1 in the download and drag the plugins folder into your GTA V folder.

  2. In RAGE Plugin Hook: Settings → Plugins → tick Gunsmith → save.

  3. Load in, walk into the marker at a police station, and press E.

READ ME FIRST.txt walks you through it, with a picture of how your folder should look. MANUAL.txt covers every button and setting.

Requirements

  • RAGE Plugin Hook

  • LSPDFR 0.4.9 – recommended, not required

  • That's it: no ScriptHookV, no RAGENativeUI

Playing with other mods

StopThePed – turn off its realistic weapon system. That feature takes over the player's weapons, so it and Gunsmith end up fighting over your gun. With it off, the two run together fine.

Anything else that hands out or takes away your weapons can do the same. Gunsmith waits a few seconds after you spawn before it refits a saved build, so it stays out of the way of your duty loadout – but a mod that keeps rewriting your inventory will win.

Controls

E open the bench · Drag turn the gun · Wheel zoom · Tab weapons · I showcase · N engrave · Ctrl+C / Ctrl+V share a build · Esc close. Works on a controller too.

Bugs and ideas

Post them in the comments. If something breaks, include the Gunsmith lines from RagePluginHook.log (it's in your GTA V folder).

Thanks to Hootro, who built the Circuit gunsmith this took its inspiration from, and to Chadoy for the streams where I saw it. Thanks also to Evandrotorquato for the Warzone Attachments Pack, and to the RAGE Plugin Hook, LSPDFR and OpenIV teams.

Edited by Rely


Short Description

A gunsmith bench at every police station: fit attachments, save builds, issue department kits, test fire and qualify.

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Substantial)

Built with an AI assistant (Claude). The mod is my idea and my direction: I decided what it should do, tested every build in game, and chose what shipped. The assistant wrote the C# plugin code, the read me, and this page's text, and edited my screenshots with a script it wrote (removing another mod's menu that was open while I captured, and adding captions). Nothing in the download is AI-generated artwork, audio or voices. The in-game interface is drawn by the plugin's own code, and the screenshots and banner are real in-game captures that were cleaned up and captioned.

User Feedback

Recommended Comments

Hootro

Members

Hey man Circuit Developer here.

Thank you for the Credits, really loved making this myself and I am glad you made something from it!

mahamlyrics

Members

This seems like a very intricate mod so what I'm going to ask may not be possible but Could we have a ini to create our own gunsmith locations given that alot of us use Custom Police stations instead of Vanilla ones.

Rely

Members Author

36 minutes ago, Hootro said:

Hey man Circuit Developer here.

Thank you for the Credits, really loved making this myself and I am glad you made something from it!

Yooo, Hootro, didn't expect the actual developer show up. Adding you to the credits right now. Absolutely loved it on stream, and I wanted to see whether the idea could work in single player. The concept is yours and it deserves the name on it. Really appreciate you being cool about it.

Hootro

Members

Just now, Rely said:

Yooo, Hootro, didn't expect the actual developer show up. Adding you to the credits right now. Absolutely loved it on stream, and I wanted to see whether the idea could work in single player. The concept is yours and it deserves the name on it. Really appreciate you being cool about it.

No worries at all my man! Love the unique touches you made to it!

Looks sick brother well done

Rely

Members Author

1 hour ago, mahamlyrics said:

This seems like a very intricate mod so what I'm going to ask may not be possible but Could we have a ini to create our own gunsmith locations given that alot of us use Custom Police stations instead of Vanilla ones.

Yeah you can already do this!

Easiest way - stand exactly where you want the bench, hit F4 to open the

RAGE Plugin Hook console, and type:

GunsmithAddArmory

That drops the spot straight into Plugins\Gunsmith\Armories.xml with your

position and the way you're facing. Do that at each of your stations and

you're done.

Or just edit the file yourself, it's a plain list:

<Armory Name="My Station" X="450.07" Y="-993.06" Z="30.00" Heading="320.0" />

Heading is the way you face while using the bench. You can also stick

Stock="WEAPON_CARBINERIFLE, WEAPON_PISTOL" on any entry if you want that

station to only keep a few things in its locker.

And if you've swapped out the vanilla stations, just delete the default

lines - they're pointing at buildings you don't have any more.

Let me know if you get stuck!

RWieber79

Members

Does this work with addon weapons as well or just vanilla weapons? For Example the TLS DDM4V7 Rifle?

Rely

Members Author

12 minutes ago, RWieber79 said:

Does this work with addon weapons as well or just vanilla weapons? For Example the TLS DDM4V7 Rifle?

It works great with both. The weapon in the first 2 pics is an addon weapon.

RWieber79

Members

36 minutes ago, Rely said:

It works great with both. The weapon in the first 2 pics is an addon weapon.

Awesome thanks, I thought it might have been but didnt know if it was a replace or an addon. I will def be giving this a try!

mahamlyrics

Members

3 hours ago, Rely said:

Yeah you can already do this!

Easiest way - stand exactly where you want the bench, hit F4 to open the

RAGE Plugin Hook console, and type:

GunsmithAddArmory

That drops the spot straight into Plugins\Gunsmith\Armories.xml with your

position and the way you're facing. Do that at each of your stations and

you're done.

Or just edit the file yourself, it's a plain list:

<Armory Name="My Station" X="450.07" Y="-993.06" Z="30.00" Heading="320.0" />

Heading is the way you face while using the bench. You can also stick

Stock="WEAPON_CARBINERIFLE, WEAPON_PISTOL" on any entry if you want that

station to only keep a few things in its locker.

And if you've swapped out the vanilla stations, just delete the default

lines - they're pointing at buildings you don't have any more.

Let me know if you get stuck!

DUDE you are a LEGEND!

nova2727

Members

Amazing mod this reminds me of swat where you check your weapons before tactical training.this is staying in my game permanently

Rely

Members Author

3 hours ago, RWieber79 said:

Awesome thanks, I thought it might have been but didnt know if it was a replace or an addon. I will def be giving this a try!

Be sure to leave suggestions or feedback.Enjoy!!!

2 hours ago, mahamlyrics said:

DUDE you are a LEGEND!

Thanks bro took a lot of playtesting lol! Enjoy!!!

51 minutes ago, nova2727 said:

Amazing mod this reminds me of swat where you check your weapons before tactical training.this is staying in my game permanently

Appreciate it!! I have been lspdfr for 4 years and I have never head of that mod. Sounds dope.

nova2727

Members

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