Make your LSPDFR patrol fit the agency you are playing.
Agency Callout Filter prevents inappropriate callouts from being offered—without editing, replacing, or requiring support from any callout pack. It works alongside Callout Interface and uses the callout packs already installed in your game.
Two major filtering options:
Filter by agency
Automatically follows your active LSPDFR agency, or uses a selected default agency. It limits callouts to the agencies configured for each incident: city police, sheriff, highway patrol, federal agencies, park rangers, corrections, SWAT, air support, and LSFD.Filter by distance
Optionally blocks callouts beyond your chosen maximum distance from the player. This is best effort: packs that do not provide a usable callout location remain available.
Additional features:
Discovers newly installed callouts and lets you decide whether unclassified calls remain available or are blocked.
Provides an in-game Agency Callout Filter menu for agency mode, distance, audio, notifications, logging, and configuration reload.
Shows optional block notifications and writes optional entries to
RagePluginHook.log.Can play original dispatch audio and an optional responding-unit callout response for blocked calls.
Supports configurable LSFD/fire callouts.
Supported callout packs:
686Callouts
Adam69Callouts
CalloutInterface
chillLScallouts
DeryllCallouts
InteriorCallouts
JMCalloutsRemastered
KucheraCallouts
LPCallouts
LSPD First Response
MCCallouts
pdComp
RadioRealismFR
RicysCallouts
RiotResponse
SandyCallouts
SuperCallouts
TAGsCallouts
Traffic Policer
All other callout packs are supported by keyword matching. For example, "Officer Down" will dispatch EVERYONE, even in an unsupported callout pack.
Customize agency aliases, callout rules, audio, distance, and other settings in AgencyCalloutFilter.ini.
Edited by kganders
Added new features
What's New in Version 1.0.0
Released
Changed location of NAudio files.
Short Description
AI disclosure
The author has disclosed that AI tools were used in creating the following aspects of this file:
- Description
- Images
- Mod and Mod Content (Substantial)
AI was used as a development assistant to research LSPDFR’s public API, organize installed callout-pack data, draft the plugin code and configuration rules, and create promotional artwork. The mod was then compiled and tested in-game; all final configuration choices and release decisions remain under the creator’s control.
Andreas Pardeike and Harmony contributors — Harmony patching library
LSPDFR / LCPDFR Team — LSPDFR public API
RAGE Plugin Hook Team — RAGE Plugin Hook public SDK/API
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