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Agency Callout Filter 1.0.0

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1 Screenshot

Make your LSPDFR patrol fit the agency you are playing.

Agency Callout Filter prevents inappropriate callouts from being offered—without editing, replacing, or requiring support from any callout pack. It works alongside Callout Interface and uses the callout packs already installed in your game.

Two major filtering options:

  1. Filter by agency
    Automatically follows your active LSPDFR agency, or uses a selected default agency. It limits callouts to the agencies configured for each incident: city police, sheriff, highway patrol, federal agencies, park rangers, corrections, SWAT, air support, and LSFD.

  2. Filter by distance
    Optionally blocks callouts beyond your chosen maximum distance from the player. This is best effort: packs that do not provide a usable callout location remain available.

Additional features:

  • Discovers newly installed callouts and lets you decide whether unclassified calls remain available or are blocked.

  • Provides an in-game Agency Callout Filter menu for agency mode, distance, audio, notifications, logging, and configuration reload.

  • Shows optional block notifications and writes optional entries to RagePluginHook.log.

  • Can play original dispatch audio and an optional responding-unit callout response for blocked calls.

  • Supports configurable LSFD/fire callouts.

Supported callout packs:

  • 686Callouts

  • Adam69Callouts

  • CalloutInterface

  • chillLScallouts

  • DeryllCallouts

  • InteriorCallouts

  • JMCalloutsRemastered

  • KucheraCallouts

  • LPCallouts

  • LSPD First Response

  • MCCallouts

  • pdComp

  • RadioRealismFR

  • RicysCallouts

  • RiotResponse

  • SandyCallouts

  • SuperCallouts

  • TAGsCallouts

  • Traffic Policer

  • All other callout packs are supported by keyword matching. For example, "Officer Down" will dispatch EVERYONE, even in an unsupported callout pack.

Customize agency aliases, callout rules, audio, distance, and other settings in AgencyCalloutFilter.ini.

Edited by kganders
Added new features

What's New in Version 1.0.0

Released

Changed location of NAudio files.


Short Description

Filter LSPDFR callouts by active agency and maximum patrol distance, with easy in-game controls.

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images
  • Mod and Mod Content (Substantial)

AI was used as a development assistant to research LSPDFR’s public API, organize installed callout-pack data, draft the plugin code and configuration rules, and create promotional artwork. The mod was then compiled and tested in-game; all final configuration choices and release decisions remain under the creator’s control.

User Feedback

Recommended Comments

BJ USA

Members

pretty clever

cool idea. checking this out now

kganders

Members Author

Awesome. Let me know what you think. There's a couple things I notice to fix in this version, so feel free to share any problems and I'll roll another update.

greyplat

Members

Seems super helpful can't wait to try it out!

14 hours ago, kganders said:

Awesome. Let me know what you think. There's a couple things I notice to fix in this version, so feel free to share any problems and I'll roll another update.

Are you planning to add more callouts to this? Like JMCallouts Remastered, Adam69 Callouts, ChillLSCallouts, Sandy Callouts, Cheep Callouts Remastered, LP Callouts Remastered, MCCallouts, Ricy's Callouts, and Riot Response?

kganders

Members Author

(edited)

1 hour ago, JM Modifications said:

Are you planning to add more callouts to this? Like JMCallouts Remastered, Adam69 Callouts, ChillLSCallouts, Sandy Callouts, Cheep Callouts Remastered, LP Callouts Remastered, MCCallouts, Ricy's Callouts, and Riot Response?


Yeah, certainly adding more. However, it also supports all callout packs via keyword matching. All you have to do is change the following to false in the INI. I've changed this in 1.0.1 and later so that it is false by default.

StrictUnknownCallouts = false

Edited by kganders

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