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29Lux Projects

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  1.    GTA 5 Jedi Master reacted to a file: RealV Rehaul
    • 220 downloads
    • Version 1.0
    ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗥𝗘𝗔𝗟𝗩 𝗥𝗘𝗛𝗔𝗨𝗟 — 𝗩𝟭.𝟬 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Los Santos has always looked alive. RealV Rehaul makes it feel alive. A single-player realism overhaul for Grand Theft Auto V Legacy. Vehicles need fuel. Engines can be controlled. Crashes have consequences. Emergency services respond. Insurance gets exchanged. And the police are considerably less impressed by your confidence than you are. This is the ScriptHookVDotNet 3 public release. V1.1 moves the project to RagePluginHook. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗪𝗛𝗔𝗧 𝗜𝗦 𝗥𝗘𝗔𝗟𝗩 𝗥𝗘𝗛𝗔𝗨𝗟? ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── RealV Rehaul is a modular realism overhaul that expands GTA V's world rather than replacing it. Instead of one giant feature that takes over the game, it connects many smaller realism systems so they interact with each other. Your car runs low on fuel. A damaged engine loses power. A serious crash brings police, ambulance and fire brigade. You exchange insurance details with the other driver, report it to City Services when the crash is serious enough, and the vehicle remembers its condition next session. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗩𝗘𝗛𝗜𝗖𝗟𝗘 𝗥𝗘𝗔𝗟𝗜𝗦𝗠 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Per-vehicle state tracking that persists between sessions Manual engine control Progressive power loss as engine health falls Severe-damage stuttering and critical engine stalls Burst tyre tracking Visual deformation scaled to impact severity ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗥𝗘𝗔𝗟𝗜𝗦𝗧𝗜𝗖 𝗙𝗨𝗘𝗟 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Fuel is calculated from real consumption physics — gallons per hour derived from your actual speed and the vehicle's real-world MPG. Per-vehicle fuel profiles across all 17 vehicle classes Real tank capacities, from a 4.5 gallon motorcycle to a 55 gallon lorry Regular, Premium and Diesel assigned automatically by vehicle class Supercars drink roughly five times what a compact does Priced by the gallon, with heavy-vehicle pumps flowing faster Refuelling time depends on how much you actually need Bottom-right HUD showing gallons, grade, percentage and estimated range Vehicles must be stopped with the engine off. No drive-through petrol stations — Los Santos is chaotic enough already. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗖𝗥𝗔𝗦𝗛𝗘𝗦 𝗛𝗔𝗩𝗘 𝗖𝗢𝗡𝗦𝗘𝗤𝗨𝗘𝗡𝗖𝗘𝗦 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Collisions are classified Minor, Medium or Heavy using impact speed, health loss, rollovers, fires and fatalities. Minor — realistic deformation. Insurance exchange if another vehicle was involved. No City Services call, no 911. Medium — police and ambulance may attend, airbags may deploy, windows smash, roadside impairment tests possible, City Services report required. Heavy — police, ambulance and fire brigade dispatched, guaranteed airbags, severe deformation, possible vehicle fire, animated road closures in both directions, responsibility assessment and possible arrest. Paperwork, 911 and roadside tests take turns on E. Finishing the required steps no longer deletes the units that are still working the scene. Many outcomes are chance-based, so two similar crashes can play out very differently. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗜𝗡𝗦𝗨𝗥𝗔𝗡𝗖𝗘 𝗔𝗡𝗗 𝗥𝗘𝗣𝗢𝗥𝗧𝗜𝗡𝗚 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Exit your vehicle, approach the other driver, and exchange insurance policy, driver contact and vehicle registration details. The other driver actually speaks to you — real in-game voice lines, not just text. On medium and heavy crashes, report the collision through the City Services phone line after insurance (and after 911 if that step is still running): confirm severity, submit, and receive a unique reference number. If you turn a module off in the INI, that step is no longer required to close the incident. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗣𝗨𝗕𝗦 𝗔𝗡𝗗 𝗗𝗥𝗜𝗡𝗞-𝗗𝗥𝗜𝗩𝗜𝗡𝗚 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Four working pubs — Tequi-la-la, Bahama Mamas, Yellow Jack Inn and The Hen House. Beer, wine, cocktails, whiskey or water. Alcohol raises your simulated BAC, which burns off as in-game time passes — including after you leave the pub, and even if the Pubs module is disabled. Bartenders cut you off. The simulated legal limit is 0.080. Drive over it and the police may take an interest. BAC persists between sessions, so you can't sober up by reloading a save. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗥𝗘𝗣𝗔𝗜𝗥 𝗦𝗛𝗢𝗣𝗦 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Costs are calculated from actual engine damage, body damage and burst tyres. A mechanic appears and physically works on the vehicle, and repair time scales with the work required. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗙𝗨𝗟𝗟𝗬 𝗖𝗢𝗡𝗙𝗜𝗚𝗨𝗥𝗔𝗕𝗟𝗘 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── RealV Rehaul.ini exposes the full settings set across 11 sections. Edit, save, press F10 — supported settings reload without restarting GTA V. If you still have a Beta 2 INI, missing V1.0 keys are appended on first load. Existing values are left alone. Highlights you can tune live: ConsumptionRealismScale — how punishing fuel feels [Damage] thresholds — where each damage band begins [Accidents] timings — scene duration and abandon distance MaxVehiclesCheckedPerTick / MaxPedsCheckedPerTick — crash scan budget Individual toggles for every module Fuel prices, pump rates, repair costs, report chances ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗖𝗢𝗡𝗧𝗥𝗢𝗟𝗦 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── J — Toggle vehicle engine E — Context interaction (refuel, repair, order, report, 911, roadside tests) F9 — Toggle debug overlay F10 — Reload configuration F7 — Debug repair (Debug Mode only) F8 — Debug refuel (Debug Mode only) The overlay shows why an incident will not close yet (blocking step, input owner, required flags). ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗜𝗡𝗦𝗧𝗔𝗟𝗟𝗔𝗧𝗜𝗢𝗡 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Requirements Grand Theft Auto V Legacy ScriptHookV ScriptHookVDotNet 3 .NET Framework 4.8.1 Steps Install ScriptHookV and ScriptHookVDotNet 3 Open your GTA V installation folder Make sure a scripts folder exists Copy RealV Rehaul.dll into scripts Launch GTA V and enter Story Mode RealV Rehaul.ini is generated automatically on first run. You can also drop the shipped V1.0 INI next to the DLL. You should see: RealV Rehaul V1.0 loaded V1.1 will require RagePluginHook instead of ScriptHookV / ScriptHookVDotNet. Do not mix this V1.0 SHVDN build with the future RPH build. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗟𝗦𝗣𝗗𝗙𝗥 𝗖𝗢𝗠𝗣𝗔𝗧𝗜𝗕𝗜𝗟𝗜𝗧𝗬 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── RealV Rehaul ships with LSPDFRFriendlyMode=true by default. It provides civilian-world reactions and consequences, but does not take ownership of police gameplay. The reserved flags DisablePoliceDutySystems, DisableCalloutFramework and DisableOfficerCareerSystems default to true and suppress wanted-star tweaks. They do not add a duty roster, callouts or an officer career. RealV Rehaul is NOT: a police career mod, a duty system, a callout framework, an agency framework, an LSPDFR replacement, or a plugin loader. The goal is to coexist, not compete. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗜𝗠𝗣𝗢𝗥𝗧𝗔𝗡𝗧 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── REALV REHAUL IS SINGLE-PLAYER ONLY. DO NOT USE IT IN GTA ONLINE. No support is provided for attempting to do so. ─────────────── ◆ ⚡ ◆ ─────────────── 🛡️✨ 𝗕𝗨𝗚 𝗥𝗘𝗣𝗢𝗥𝗧𝗦 ✨🛡️─────────────── ◆ 🧊 ◆ ─────────────── Please include as much of the following as you can: RealV Rehaul version GTA V version / build ScriptHookVDotNet version What happened, and what you expected Steps to reproduce Your RealV Rehaul.log Other major script mods installed Whether it still happens in Safe Mode Press F9 in game — the overlay shows live framework, vehicle, world and accident state, including the blocking step. ─────────────── ◆ 🔷 ◆ ─────────────── 💜 SUPPORT THE PROJECT 💜─────────────── ◆ 🔷 ◆ ─────────────── REALV REHAUL is a passion project built for the community. If you'd like to support future updates, new features and ongoing development, consider joining the Patreon community. Every contribution helps keep the project growing and allows continued work on making Los Santos feel more alive than ever. 💜 Patreon: https://www.patreon.com/c/ChristianLineham 💜 REALV REHAUL Making Los Santos feel alive ─────────────── ◆ ⚡ ◆ ─────────────── 🧪 𝗕𝗘𝗧𝗔 𝗧𝗘𝗦𝗧𝗜𝗡𝗚─────────────── ◆ 🧊 ◆ ─────────────── There are currently no active beta testing programmes. Major features and gameplay systems are tested internally before public release to ensure stability and compatibility with existing REALV REHAUL systems. When future beta testing opportunities become available, information, requirements and application details will be posted here. Thank you to everyone who participated during previous testing phases and helped shape REALV REHAUL into what it is today. 💜
  2. 29Lux Projects started following RealV Rehaul
  3. Zhivko started following 29Lux Projects
  4.    ronanjonas reacted to a file: Real Pursuit AI
  5. Jaden3528 started following 29Lux Projects
  6. 29Lux Projects changed their profile photo
  7.    TheKetrab123 reacted to a file: Real Traffic AI
  8.    GTA 5 Jedi Master reacted to a comment on a file: Real Traffic AI
  9. this mod is no longer being updated. I am making a new mod that replaces this completely
  10.    Coco8 reacted to a file: Real Traffic AI
  11.    Dangrizzly8511 reacted to a file: Real Traffic AI
  12.    bravo six seven reacted to a comment on a file: Real Traffic AI
  13. Caspian34 started following 29Lux Projects
  14. this is due to the bug that has been mentioned at the top of the description. I am working on a fix as I speak :)
  15.    tokyojay reacted to a file: Real Traffic AI
  16. It hasn't had a proper update since February, there's still bugs and issues. an update is in the works
  17. Hi, do you Script Hook V V3.7.0.126 installed. I haven't updated the mod to support the latest version of SHVDN until the weekend :) I haven't had a chance to update to the latest version of SHVDN yet. this will be updated on the weekend :) it is a known issue it is why people experience crashes. It will be updated on the weekend. SHVDN likes to update its parameters to much, so this feature will be disabled until i find a stable fix that doesnt require me to update it every day :)
  18.    Vagneto reacted to a file: Real Traffic AI
  19.    Grandmaster reacted to a file: Real Traffic AI
  20. an ini file is included in the zip and it is with spaces in this version :) Hi, script hook v dot net keeps updating its parameters and it's hard to keep up with it. this feature is getting disabled in the next version to stop this from happening rather than updating the files every 2 seconds :) It should work with dispatch mods and I haven't tested with enhanced :)
  21. Hi, please sent the RealTrafficAI.log. Real Traffic AI doesn't use Rage Plugin Hook and will not be in that file if it did crash the game
  22. an major update is in progress and will be released soon. Still have a few bugs to kill before releasing it :)
  23. IMPORTANT: THIS FILE IS CURRENTLY OUTDATE AND MAY NOT WORK. AN UPDATE IS IN PROGRESS
  24. Hi, this is currently a bug. A major rework of the mod is underway and should be released soon :)
  25. RUFFY6666 started following 29Lux Projects
  26. Hi, I am aware of this issue and a new update is being worked on. It's going slowly at the moment coz work is a nightmare and I have no energy. I will spend a full day saturday doing it and try to get out the week after :) This is a known issue and an update is being worked on :)
  27. Thank you for pointing that out I didn't even realise hahaha. an update for enhanced will come at a later date when I ger some more free time :)
  28. Hi, V1.3 is quite out of date as I haven't add the chance to update this mod. I am working on an update but trying to juggle 3 mods and work is proving quite a task. A new update should be available in a couple of weeks :). I hope this helps

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