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Yellow Tape

(14 reviews)

2 Screenshots

This is a yellow tape texture mod for GTA IV and EFLC. It gives you a yellow tape that is used by law enforcement agencies to isolate certain areas from the public. Comes in two versions. (LAPD tape and generic tape)

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Recommended Comments

MascottePaper

Members

Your great Kanyo!

dukester25

Members

OMG!OMG!OMG! I was just wondering just a-Day ago when someone would do a yellow tape....THANKS

1997chevyboy

Members

Awesome job, thanks! 5/5

Sgt.Kanyo

Members Author

No problem, although I do wish this was an actual tape instead of a garage door lol

No problem, although I do wish this was an actual tape instead of a garage door lol

That is good, Then Traffic and Pedestrians won't get in!

Chris780

Members

:O OMG YES

Charlie25188

Members

Fantastic! now we'll have to wait for the UK version:)

lovkal

Members

Oh sweet! This has been wanted for a very long time, thank you!

SgtMckinson

Members

Could you explain my how it works , because i tried to figure it out and i still don't get it ..

NickieB

Members

Very interesting idea, I was wondering how you did it when I saw the thumbnail.

NickieB

Members

Could you explain my how it works , because i tried to figure it out and i still don't get it ..

I haven't been able to test it yet since i don't have GTA on my laptop but from what I read in the comments its a texture mod for a garage door. Meaning that this texture gets applied to a garage door model that is spawnable via SNT. So whatever model it says to import this texture onto in the readme, just spawn and move that model in SNT with the object spawner

Sgt.Kanyo

Members Author

Well to clear things up, while this is a texture mod indeed, it replaces a model file (.wdr). The reason it replaces a model file is because .wdr files can have embedded textures, which means there are actual textures stored inside a model file. If you use OpenIV, you can export a .wdr to open format, which is called .odr. After that you'll get the mesh files and the textures. I simply edited the textures there.

Since I already modified the model, you don't need to do this method, all you have to do is open the named file in the readme file with SparkIV or OpenIV, import this .wdr file, then hit save.

LSPDhotstuff

Members

So you can spawn yellow tapes everywhere like vdh police helper's where you can spawn road barriers ?

prgamolvej

Members

This is awsome, you release it :D

Sgt.Kanyo

Members Author

Yes, but while vdh policehelper uses invisible peds to make the traffic stop, this is no script, this is just a model. So if you spawn it with the trainer, peds will still drive into it.

BUT! It will act like their is a Garage Door there.

prgamolvej

Members

This is again awsome, but how do I spawn them?

Keith.

Members

Fantastic! now we'll have to wait for the UK version:)

UK versions are up mate, I saw them yesterday :)

Hey Where do I find the specific door in SNT. I did everything right now I cant find the specific cj door

How do you import the object into the trainer? The only thing I see in the trainer are cj barriers not cj door

Sgt.Kanyo

Members Author

Like the name suggest you have to look for CJ G Door Big 2

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