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24 Screenshots

Could contain: text, cat, animal, mammal, domestic cat

 

 


Early access is available on Ko-Fi

Could contain: text, font, logo, symbol, graphics, screenshot, brand, trademark, graphic design

 

support on multiplayer ped and vehicle customization in DefaultRegions.xml
+ a lot of realistic AI-Voices in dialogue based callouts!

adds 19 new callouts with multiple variations & locations

a Donator+ role at the discord server (add your discord name to your Kofi account)

19 extra callouts only in the Kofi beta version:

 

Spoiler

CustomPursuit.png

just released in v1.9.12.0 - Custom Pursuit🚓:

This callout let you customize every single detail in your pursuit - no longer boring ones! Adjust speed, vehicle and ped models, weapons, out-of-fuel-timings, amount of occupants, toggle or randomly set drive by shootings! There are also four ini-templates you can choose from!

Homeless Individual:

A person in need of assistance has been reported. Approach the individual (realistic AI-Voice dialogue), check on their welfare, and decide whether to offer help or move them along based on the situation.

Traffic Accident🚙:
Vehicles have collided, causing a blockage. Secure the scene, check for injuries, and clear the wreckage to get traffic flowing again! Featured by cool AI-Voices!

Forest Fire🌲:

Smoke has been spotted in the wilderness! Locate the blaze and coordinate with emergency services to prevent the fire from spreading further into the brush.


Assault🔪:
A person is badly injured - find the suspect who did this - but first interview the persons on scene to find out what happened - then start the search for the suspect!

Escaped Prisoner:
A suspect has fled following a prison bus crash. Hurry and find them! This callout runs on a timer — if you don't catch them in time, you might find yourself in some serious trouble!

Helicopter Search 🚁:
A criminal is fleeing in a vehicle — we have the vehicle details! Use the built-in helicopter camera to locate the correct vehicle!

Package Theft 📦:
Surveillance the area where recent thieves have stolen packages lately! Hopefully you catch them!

Swat Locked And Loaded 🔫:
A swat callout - Clear the building where dangerous armed criminals have barricated themselves! This callout uses a lot of interiors!

 

Manhunt 🏴‍☠️:

A dangerous suspect is on the run. Search the area, decide if you want help from backup, and bring the fugitive to justice.

 

Vehicle Accident 🚙:

Respond to a serious traffic accident. Assist the victim, manage traffic, and investigate the cause of the crash.


Taxi Fare Dispute 🚖:

A conflict has broken out between a taxi driver and a passenger over a fare. Mediate the situation and let it calm down.

 

Ambulance under Attack 🚑:
Respond to an emergency where an ambulance is under attack! Protect the paramedics and neutralize the threat.

 

Blood Transport 🩸:
Escort a critical blood transport to the hospital!

 

Solve Murder 4 🕵️:
Investigate a new murder case, collect evidence, interrogate witnesses, and bring the killer to justice!

 

Structure Fire 🔥:
A large fire has broken out! Assist the fire department or take out the fire yourself, and secure the area.

 

Protect The VIP 🛡️:
A high-profile individual is under threat—escort and protect them from potential attackers!

Street Race 🏎️:

Go to a car meet with the intention of stopping a street race from happening!

Operation Tropical Justice 🏝️:
This callout sends you to Cayo Perico, where you have to go undercover and extract the mafia boss!

 

 

 

This is MCCallouts:

31 different exiting callouts!

Available in 🇺🇸 🇩🇪 🇫🇷 🇨🇿 🇷🇺 🇹🇭 🇯🇵 🇮🇹 🇵🇱 🇪🇸 🇻🇳 🇨🇳 🇧🇷 🇮🇩 & many more to follow!

Comes with its own Menu!

Different outcomes & multiple locations!
Compatible with PolicingRedefined, StopThePed & UltimateBackup!

 

 

 

 

 

Could contain: screenshot, graphic design, graphics

 

You want to be a part of MCCallouts?

Do you have questions or have found a bug?

You’ll also find support there.

Feel free to join our new discord server:

https://discord.gg/utNranQJSr

 

 

 

 

 

Could contain: screenshot, graphic design, graphics, font

 

It is required to install Enable All Interiors Mod:

https://de.gta5-mods.com/scripts/enable-all-interiors-wip

 

 

 

 

 

Could contain: text, screenshot, logo, graphics, graphic design, brand

 

 

Spoiler

Train Accident 🚆(new in v1.8.6)
A train has derailed. Find out how, you have injured persons and witnesses on scene, who might have seen something. Investigate!

ATM Robbery 💸(new in v1.8.5)
A robbery has been reported. Get information from the victim on scene & search for the suspect!

Drug Handover 💊 (v1.8.4)

Make sure to intercept the handover and take the dangerous drugs of the street!

Previously fled vehicle spotted 🚙 (v1.8.4)
Another officer has spotted this vehicle, talk to him and hopefully find the thief!

 

Burglary 💰 (new in v1.8.4)

Drive to the reported location and make sure to catch the thief, unless it's a false alarm.

Search Warrant 🕵 (v1.8.3)
Working with Interiors you must fulfill the search warrant & clear every floor. Depending on the scenario you may find different things, possible related to a crime and suspect.

 

Convenience Store Dispute (definitely a Karen involved) 🗣️ (v1.8.3)

A dispute between a clerk and a woman has been reported. Handle the situation appropriately, unless somebody crosses the line!

Known drug transport ship spotted 🚢 (v1.8.1) 

Officers are already on scene, guarding it. Talk to the ship owner and take a close look at the cargo!

Bicycle Accident 🚲 (v1.8)

A traffic accident has been reported. Drive to the scene, find out what has happened and who's at fault!

 

Bomb Reported 💣 (v1.8)

A possible bomb has been reported. Search for the bomb and deactivate it, if there is even one...

 

Zombies Reported 🎃 (v1.7)

A concerned citizen reported zombies?! Drive to the scene and make sure everything is good...

 

Cash Transport 💸 (v1.7)

A risky money transport is about to happen. Make sure the target makes it safely to its destination, but prepare for some neaky attacks...

 

Noise Complaint (v1.6)

A report about a noise complaint came in, investigate and make sure they lower the volume!

 

Burning Dumpster (v1.6)

Extinguish or call the fire department for help! What could have caused this fire? Has somebody done that on purpose?

 

Missing Pet (v1.6)

A concerned citizen reported his pet missing! Search the pet and make sure it doesn't attack anybody, especially you!

 

Shoplifting (v1.5)

A shop owner reported a shoplifting. Drive to the scene, get a description and search for the wanted suspect! Make sure to remember the suspects description. Don't let him get away!

 

SolveMurder 3 (v1.4)

This is the third part of the series! Talk to the leading detective about an officer fatality, find evidence, talk to witnesses and find out who the suspect is! Don't let him get away with murder!

 

Minor Drinking & Partying (v1.3)

There is a big party going on at a well known location… a famous DJ is playing tonight, but some possible minors are in the crowd and possible drunk, too. Go to the party location and make sure everybody has a safe and fun staying!

 

Illegal Fishing (v1.3)

Check on a call about a fisher, make sure he has a valid license and is sober and not under the influence.

 

Prisoner Flight (v1.2)

Do you have a pilot license? You better have, because a high-risk prisoner transport is required to a snowy quiet area…

 

Hostage Situation (v1.1)

Officers notified Dispatch about an ongoing Hostage Situation. Drive to the scene, negotiate with the suspect & chose the appropriate way!

 

Lost Freight (v1.1)

Somebody called about lost obstacles on the street. Find out what’s really going on & make sure the roads are safe!

 

Lost Object (v1.1)

A citizen called in about a lost object. Drive to the scene & help with searching the object, but only if you think this is a right call for service!

 

Kidnapping

Dispatch notifies you about a kidnapped individual. Make contact with the suspects and find out what’s going on! Make sure to not let them get away!

 

Wanted Suspect Located

A very clean one! Somebody notified dispatch about a wanted suspect. Check out the locations, but be aware the suspect might react different each time & hide on different locations!

 

Solve Murder

This callout inspired me to start coding, thanks to @NightYield for inspiration & helping! On this one you’ll have to go to a location, where a murder has occurred. Jump in the shoes of a detective, interview the suspects, search for evidence & arrest the murderer!

 

Solve Murder 2

The 2.0 version after the first one! Here you go again, this time on a different location with more officers, possible suspects & evidence. Also the conversations have increased, which makes this an awesome journey through the second part!

 

Person with Firearm

Caution! Dispatch tells you about an individual with a gun. Make contact with the suspect, but make sure to get a backup on this one, the suspect might react different.

 

Fast Pursuit

A classic, but fast one! Drive to the location, but make sure to catch up on the vehicle!

 

Intoxicated Individual

A concerned citizen called in about a person wandering around. Make contact with the person, but make sure to bring along a puke bag 😉

 

Shooting

Somebody called in a shootout between 2 persons, go to the scene and make them stop shooting! The suspects will react different each time you’re playing.

 

 

 

 

 

 

Could contain: text, screenshot, graphic design, font, graphics

 

The MCMenu comes with a lot of useful features. Equip a rifle, gear & heal up or request a specific callout!

 

 

 

 

 

 

Could contain: graphic design, graphics, text, screenshot, colorfulness, font, red, rectangle, poster, design, flag

 

MCCallouts supports English 🇺🇸, German 🇩🇪, French 🇫🇷, Czech 🇨🇿, Russian 🇷🇺, Thai 🇹🇭, Japanese 🇯🇵, Italian 🇮🇹, Polish 🇵🇱, Spanish 🇪🇸, Vietnamese 🇻🇳,  Chinese 🇨🇳, Portuguese 🇧🇷 & Indonesian 🇮🇩

at this time, configurable in the .ini.
You want to help translating?

You can either do that on https://github.com/yasd2/MCCallouts-Translations or on my discord server linked at the top.

 

 

 

 

 

Could contain: screenshot, graphics, graphic design, font

 

Open the downloaded MCCallouts folder, then drag-&-drop all files in the main gta folder.

 

 

 

 

 

Could contain: screenshot, graphics, font, graphic design, light

 

Spoiler


 


 


 

 

 

 

 

 

 

© 2025 MCCallouts by Yasd. All rights reserved. Do not modify or share it without my consent.

 

Edited by Yasd

What's New in Version 1.8.6.0

Released

v1.8.6.0 - 20.03.2026 (update the russian translation files) :
- critical crash fix update: when choosing russian language the game crashed because of broken xml files, fixed

 

Spoiler

v1.8.6.0 (update & replace MCCallouts.dll & .pdb) :
- new callout Train Accident 🚊

Bugfixes:

- Shoplifting: fixed suspect & shopowner getting deleted when arrested with PR

- added RelationshipGroup Cop to PR police peds when spawning them

- SearchWarrant: Thx to Pyros crash report bot - added CreatePursuit, which I forgot

- TrainAccident: added a null check when removing the oil decal in End()

- Voices/ConvenienceDispute/EcoFriendlyActivist/Action/Taser renamed 25_=3_Alexandra to 25_03_Alexandra

Translations:

- new language indonesian thx to zyanmdzyanmd
- 14 new files for japanese thx to Anpan715Anpan715

v1.8.5.0 (update & replace all files) :

- added one new callout ATM-Robbery

- fixed a few bugs
- added some translation files


v1.8.4.3 (update & replace MCCallouts.dll & .pdb) :

- fixed problems when using older version of Newtonsoft.Json, everything from 13.0.0.0 or higher is supported


v1.8.4.2 (update & replace MCCallouts.dll & .pdb, delete and replace Voices folder) :

- changed obfuscation settings to get rid of all the antivirus notifications

- SolveMurder2: fixed error object not set to an instance of an object when not accepting the callout by null checking and starting a new instance

- PersonWithFirearm:

  • fixed callout crash when playing the outcome surrender caused by a missing audio file, pls delete and reinstall all audio files

  • added empty audio files to fix callout crash



v1.8.4.1 (update & replace MCCallouts.dll & .pdb & Translations folder) :

- reduced the dll size to 1.6 MB

- added 48 turkish files thx to scravonix 🇹🇷

- Mark added russian translation Assault.xml 🙂 🇷🇺

- updated MC.Common & MCCallouts to .NET Framework 4.8.1,

- updated to MC.Common to v0.0.3.3

- updated to PolicingRedefined V1.0.0.2 🔥🧯 & updated Costura Fody

- NoiseComplaint:

  • safe-abort gf MakePedsDance & GF_PlayerDance in End() ganz nach oben schieben,

  • added null check for Marker in GF_PlacerDance

- fixed reference not set to an instance of an object in SolveMurder & SolveMurder3, forgot null checking -> ⁠💚crash-report⁠

- fixed invalid ped check in Shooting -> ⁠💚crash-report⁠



v1.8.4.0 (update & replace all files) :

- 3 new callouts:

-> Burglary
-> Vehicle Spotted
-> Drug Handover
- updated all translations
- added a lot of new AI-Voices for callouts
- reworked the Ini settings
- AI-Voice & Music Volume can now also be changed ingame with the MCMenu or manually in the data.json


v1.8.3.1 - small fix (update Translations folder & MCCallouts.dll & MCCallouts.pdb) :

- added missing translation file AmbulanceUnderAttack.xml


v1.8.3.0 - big update (update all files) :

- added 2 new callouts:
 -> Convenience Store Dispute
 -> Search Warrant
- AI Dialogue Voices for some callouts

- specific DefaultRegions customization for mp peds and vehicles
- support for UltimateBackup spawning (optional and toggleable)
- support for PR 😉 (optional)



v1.8.2.4 - translation update (update .dll, .pdb & Translations folder) :

- finished brazil portuguese thx to LucasEduard 🇧🇷

- finished simplified chinese thx to Ben 🇨🇳

- added italian translations 🇮🇹

 

v1.8.2.3 - spanish update (update .dll, .pdb & Translations folder) :

- finished spanish translations thx to @Gta Skies 🇪🇸


v1.8.2.2 - french update (update .dll, .pdb & Translations folder) :

- added a lot of french xml files 🇫🇷
- fixed a few bugs



v1.8.2.1 - bug fixes (update .dll, .pdb & .ini) :

- DrugsOnBoat: Attempted fix for Ipl loading issue
- ATMRobbery: Fixed issue with retrieving the time
- BombReported: Fixed first dialogue not playing originally reported by Pupinia Stewart



v1.8.2.0 (update .dll, .pdb & .ini) :

- The location update
- rewritten Prisoner Flight callout


v1.8.1.0 (update .dll, .pdb & .ini) :

- added new callout DrugsOnBoat
- new language vietnamese 🇻🇳

 

v1.8.0.3 - Merging  & Translation update:

- merged all required .dlls into MCCallouts.dll

- added a lot of translation files
- new language spanish 🇪🇸

 


v1.8.0.2 (update RageNativeUI) :

- updated the included RageNativeUI

- added announcement to Ko-fi

 

v1.8.0.2 (update MCCallouts.dll & .pdb & Translations) :

Bug fix update

 

  • fixed update checker by removing natives from thread

  • LostFreight: fixed spawning wrong cop-models & trailer

  • BikeAccident: fixed engine smoking, hood opening natives

 

 

v1.8.0.1 (update MCCallouts.dll & .pdb) :

Bug fix update

  • Zombies Reported: changed location native

  • Wave: added check for valid models, added Dictionary for peds and blips, fixed blips not disappearing after zombies dead

  • fixed get locations natives, changed ref to out

  • BikeAccident: fixed Officer1 Dialogues after choosing scenario, changed name of suspect



v1.8.0.0 (update all files) :

Big update! Thx to @NightYield again! 😁

- 2 new callouts: BombReported & BicycleAccident

- new Ini: You can now change all emergency Vehicles & Peds callout-wide!

 

- added a lot of translation Xmls

- fixed an issue in ZombiesReported where the callout hasn't started

- fixed an issue in Kidnapping where the purusit aborts

- fixed an issue with MCMenu opening when set to None

- updated Readme

 

v1.7.0.0 (update all files) :

- 2 new callouts: Zombies Reported & Cash Transport

- added dance option to Noise Complaint

- updated Readme (licenses, formatting, credits)

 

 

v1.6.1.0 (update MCCallouts.dll & .pdb & Translations folder) :

critical fixes:
- renamed german BurningDumpster.xml
- fixed translation requirement checker code

 

 

v1.6.0.0 (update all files) :

- 3 new callouts
- redone the requirement checker
- made the translation code cleaner
- thx to @NightYield for testing!

 

v1.5.0.3 (update MCCallouts.dll & .pdb & Translations folder) :

- removed AppleShop

- added MinorAlcohol, IllegalFishing, Shoplifting & SolveMurder3 to czech translation 🇨🇿

- added Shoplifting to polish translation, polish is complete 🇵🇱

- updated the UpdateChecker



v1.5.0.2 (update MCCallouts.dll & .pdb) :

- made Test Callout toggleable, disabled by default

- AppleShop: spawns objects now when <= 100f
 


v1.5.0.1 (update MCCallouts.dll & .pdb) :

- fixed an issue with dublicate Console Commands
- added spanish codewise, translation files will come, thx to @Daamu32😉



v1.5.0.0 (update MCCallouts.dll & .pdb & Translations folder) :

- new callout Shoplifting, added translation file for it
- added each translation file to the requirement checker (if some are missing, no crash will occur, but MCCallout won't load)

 

 

v1.4.2.0 (update MCCallouts.dll & .pdb & Translations folder) :

- added MinorAlcohol, PrisonerFlight & IllegalFishing to polish translation

- fixed invalid keys with MCMenu with polish language

- small changes + translation file for SolveMurder3

- updated Readme


v1.4.1.0 (update Audio folder, MCCallouts.dll & .pdb when updating) :

Bugfix (critical):

- added a missing audio folder causing the plugin to not load

- SolveMurder:

  - added signs to crime scene

  - added blood to suspect
  - added suspects name to vehicle and a little easteregg on vehicle

 

 

v1.4.0.0 (update Translations folder, MCCallouts.dll & .pdb & .ini when updating) :
- added new Callout SolveMurder 3
Bugfixes:

- small changes to the dependency checker, when Newtonsoft.json is installed, but other dependencies not

- fixed the MinorAlcohol translation in all languages to english, if file isn't translated yet



v1.3.1.0 (install NAudio.Wasapi.dll, Translations folder & MCCallouts.dll & .pdb when updating) :

Bugfixes:
- added NAudio.Wasapi.dll, which was missing mor the MinorAlocohol callout to work

- added crash prevention, when dependency(s) are missing [user friendly]
- added translations



v1.3.0.0 (replace all files when updating) :

- added 2 new callouts: IllegalFishing & MinorAlcohol

- added support for StopThePed

- Intoxicated Individual: added locations, anims & reworked code

Bugfixes:

- put PR anim in try catch to prevent crashes

- added translations



v1.2.0.0:
- new Callout PrisonerFlight

- HostageSituation:

 -> fixed a crash when ending

 -> fixed the syned scene with two peds

- new polish translation 🇵🇱

- added a realistic & cool animation, thx to @Echooo 🤗

- MCMenu: added a "seperate callouts list" tab
- a lot of small changes & bugfixes, listed on the discord server

 

 

v1.1.0.2:

- fixed a crash trying to unload the MCMenu when its not even loaded

- fixed a crash in HostageSituation trying to access empty lists

- corrected code when Suspect in HostageSituation is killed, fixed Dialogue & Animation & DistanceWarner



v1.1.0.1:
- fixed the french translation, thx to Lesion
- added italian translation thx to cristian


v1.1.0.0:
- added 3 new callouts:
- Hostage Situation
- Lost Freight
- Lost Object
- now supports 7 different languages

 

 

beta v1.0.4.1:
- fixed an error in Hostage Situation: added a try catch method for the syncscene
- an error in Lost Freight: added missing parameters to enter the vehicle for  the 2 traffic block cops


beta v1.0.4.0:
- added hostage taker animation with 2 peds
- reworked CleanScene
- reworked HostageSituation + Locations


beta v1.0.3.0:
- clean code in HostageSituation
- fixed bug in HostageSItuation where stuff is not spawned, thx to @NightYield & Wigleg
- added the 2 new translation for czech 🇨🇿, thank you Wigleg for the fast response!


beta v1.0.2.0:
- changes to Clean the Scene after a callout ends
- more bugfixes
- a new Location to LostObejct in the north


beta v1.0.1.0:
- new Callout HostageSituation
- 5000  bugfixes (thanks to @NightYield)
- added french translation 🇫🇷
- added Translation files for 3 new callouts

 


alpha v1.0.0.1:
- lot of bug fixes (Dependency Checker)
- some translations
- 2 new Callouts:
- LostFreight
- LostObject
- 3rd one in the making 😉

 


beta Old v2.1:

- if STP is installed, Ped will no longer displayed as dead

- added Translation lines:

- for dead peds

- for Welcome & UpdateChecker

- other

- WantedSuspectLocated:

- added Suspect Description

- time for search is now 45s

- Blip and AreaBlip are no longer there when pursuit starts

- Kidnapping:

- Victim is definitely not wanted

- Shooting: suspect blips, the shooting and notifications all start at 65f distance

- Kidnapping: changes little things
 

 


Short Description

A callout pack with 31 different callouts - in depth and longer callouts - all over the map!

User Feedback

Recommended Comments

TFLOYD

Members

I had not had any issues with my game before installing this, now I am having occasional LSPDFR crashes.  I have also noticed that every time I try to pull someone over they either run or they crash or something.  I could see how this would make the game more interesting but would like for it to not happen every single time....Is this supposed to be happening?

  • Community Team
8 hours ago, TFLOYD said:

I had not had any issues with my game before installing this, now I am having occasional LSPDFR crashes.  I have also noticed that every time I try to pull someone over they either run or they crash or something.  I could see how this would make the game more interesting but would like for it to not happen every single time....Is this supposed to be happening?

MCCallouts only adds callouts, no other events.

Bear82

Members

Hört sich wieder klasse an, was du da gezaubert hast!!!

Falls du viel in der .ini (ausser der Abschnitt [Callouts]) ändern musst, schreibst du dies hier gesondert, da ich alle meine Steuerungen angepasst habe?

 

Und wie immer, DANKE für deine tolle Arbeit!

  • Community Team
21 minutes ago, Bear82 said:

Hört sich wieder klasse an, was du da gezaubert hast!!!

Falls du viel in der .ini (ausser der Abschnitt [Callouts]) ändern musst, schreibst du dies hier gesondert, da ich alle meine Steuerungen angepasst habe?

 

Und wie immer, DANKE für deine tolle Arbeit!

Vielen Dank!

In der .ini sind nur das Ein/Ausschalten der 2 neuen Callouts hinzugefügt worden.

Bear82

Members

(edited)

2 hours ago, Yasd said:

Vielen Dank!

In der .ini sind nur das Ein/Ausschalten der 2 neuen Callouts hinzugefügt worden.

Perfekt, nur falls du mehr in Zukunft ändern solltest, als nur die Callouts, wäre es super eine kleine Info in die Beschreibung mit dazu zupacken 😉 Danke dir!

Edited by Bear82

  • Community Team

Hey! 🤗 I am looking for people who test beta versions of MCCallouts before release!
I am searching for translators to different languages, too! Feel free to contact me! 👍🏽 🌍

BlueLine Vibes

Members

Question:  Since no one has posted this yet,  on the new update for the "Zombie" callout.   I am noticing it not stimulating the call.   I am using a Callout Manager,  I have teleported to about 5 different locations around San Andreas to make sure it's not a AOP type of thing.   Might be on my end though since not one person mentioned it.

gamertay26

Members

6 minutes ago, BlueLine Vibes said:

Question:  Since no one has posted this yet,  on the new update for the "Zombie" callout.   I am noticing it not stimulating the call.   I am using a Callout Manager,  I have teleported to about 5 different locations around San Andreas to make sure it's not a AOP type of thing.   Might be on my end though since not one person mentioned it.

I too have had to same problem, BLV your're not crazy lol.

(edited)

  • Community Team
3 hours ago, BlueLine Vibes said:

Question:  Since no one has posted this yet,  on the new update for the "Zombie" callout.   I am noticing it not stimulating the call.   I am using a Callout Manager,  I have teleported to about 5 different locations around San Andreas to make sure it's not a AOP type of thing.   Might be on my end though since not one person mentioned it.

Thanks for reporting,
is it only when starting with a callout manager? Do you get anything in the log? Would be helpful if you send me the rph.log, thx!

Edit: I could reproduce an issue with the v1.7.0.0, the next update will fix the issue. You can still send me the log if you get the same error.

Log part:
Could contain: text, screenshot, font

Edited by Yasd

DhruvAkaFulcrum

Members

Any idea why the plugin is complaining about Newtonsoft.Json being outdated when all the other similar plugins run just fine?

 

[11/5/2024 3:43:24 AM.884] LSPD First Response: [MCCallouts]: Outdated file: Newtonsoft.Json.dll 13.0.2.27524 < 13.0.3
[11/5/2024 3:43:24 AM.884] LSPD First Response: [MCCallouts]: /FATAL ERROR

 I have 686, Kuchera, Super, United etc. and they have no issues with the Newtonsoft.Json but everytime I load LSPDFR, MCC says a file is missing and refuses to load.

Rylxnd

Members

I have the MCMenu key set to None but it will open the Menu if I hit the Windows key or Alt - Tab then re enter the game window?

  • Community Team
On 11/5/2024 at 9:58 AM, DhruvAkaFulcrum said:

Any idea why the plugin is complaining about Newtonsoft.Json being outdated when all the other similar plugins run just fine?

 

[11/5/2024 3:43:24 AM.884] LSPD First Response: [MCCallouts]: Outdated file: Newtonsoft.Json.dll 13.0.2.27524 < 13.0.3
[11/5/2024 3:43:24 AM.884] LSPD First Response: [MCCallouts]: /FATAL ERROR

 I have 686, Kuchera, Super, United etc. and they have no issues with the Newtonsoft.Json but everytime I load LSPDFR, MCC says a file is missing and refuses to load.

Right now version 13.0.3 is required, I might change that to v13.0.0

 

9 hours ago, Rylxnd said:

I have the MCMenu key set to None but it will open the Menu if I hit the Windows key or Alt - Tab then re enter the game window?

i am using keys.None when setting it to none, this might allow the windows and alt key. I’ll see, maybe I use a book and set it to false when none is set.

  • Community Team
On 11/5/2024 at 9:58 AM, DhruvAkaFulcrum said:

Any idea why the plugin is complaining about Newtonsoft.Json being outdated when all the other similar plugins run just fine?

 

[11/5/2024 3:43:24 AM.884] LSPD First Response: [MCCallouts]: Outdated file: Newtonsoft.Json.dll 13.0.2.27524 < 13.0.3
[11/5/2024 3:43:24 AM.884] LSPD First Response: [MCCallouts]: /FATAL ERROR

 I have 686, Kuchera, Super, United etc. and they have no issues with the Newtonsoft.Json but everytime I load LSPDFR, MCC says a file is missing and refuses to load.

None of those you mentioned uses Newtonsoft.json, so just update the included version.

TFLOYD

Members

On 10/13/2024 at 7:26 PM, TFLOYD said:

I had not had any issues with my game before installing this, now I am having occasional LSPDFR crashes.  I have also noticed that every time I try to pull someone over they either run or they crash or something.  I could see how this would make the game more interesting but would like for it to not happen every single time....Is this supposed to be happening?

 Ended up figuring out that this was an issue related to ELS traffic control. 

DhruvAkaFulcrum

Members

I've tested the cash transport callout multiple times by now and the SWAT truck never follows. Everyone except two soldiers get in and they go Code 3 but the truck stays still. I should mention that the truck is modded but that shouldn't prevent it from functioning normally. Other plugins like Ultimate Backup spawn them perfectly fine and these two soldiers are always hanging off the side like they're supposed to. But for some reason, this plugin's this specific callout can't make use of it. Something goes wrong somewhere.

Lupu

Members

I like the money transport addition to the list of callouts.

The kindnapping callout still glitches out. Depending on which one of the culprits you're chasing, once you catch him, the other will dissapear, and so does the victim.

The zombies callout still doesn't start for me. 

  • Community Team
13 hours ago, Filipinogroyper59 said:

The zombies callout still doesn't start for me. 

Post the Ragepluginhook.log from the main gta folder.


Do you get a code 4 disregard? Or do you even get the callout notification?

GlitchGamingHD

Members

3 hours ago, Yasd said:

Post the Ragepluginhook.log from the main gta folder.


Do you get a code 4 disregard? Or do you even get the callout notification?

same issue with me too, i tried forcing it to activate but it never starts at all. It did say something about it having no location for the callout to spawn. I also tried it in different areas to see if that was the issue.

4 hours ago, Yasd said:

Post the Ragepluginhook.log from the main gta folder.


Do you get a code 4 disregard? Or do you even get the callout notification?

I didn't get a crash or anything. No code 4. No callout notification. I just tried starting the callout from callout interface, and nothing happened. All the other callouts work fine just not the zombie one. 

  • Community Team
53 minutes ago, GlitchGamingHD said:

same issue with me too, i tried forcing it to activate but it never starts at all. It did say something about it having no location for the callout to spawn. I also tried it in different areas to see if that was the issue.

 

4 minutes ago, Filipinogroyper59 said:

I didn't get a crash or anything. No code 4. No callout notification. I just tried starting the callout from callout interface, and nothing happened. All the other callouts work fine just not the zombie one. 


Guys, thx for reporting, but I can‘t fix it without your Ragepluginhook.log from the main gta folder, please post it 😄

GlitchGamingHD

Members

5 minutes ago, Yasd said:

 


Guys, thx for reporting, but I can‘t fix it without your Ragepluginhook.log from the main gta folder, please post it 😄

RagePluginHook.log

DhruvAkaFulcrum

Members

(edited)

Never mind

Edited by DhruvAkaFulcrum

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