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Realistic Weapon Behavior 1.9

(2 reviews)

7 Screenshots

This replaces the default Pistol, Combat Pistol, Taser, Carbine Rifle, Pump Shotgun, and SMG animations with tactical ones and includes new idle and running animations. The magazine sizes for Pistol and Combat Pistol increased to 17. The pump shotgun shell slot was decreased from 8 to 5. This edited meta also changes specific rifle firing modes, including the Carbine full auto to semi-auto. You can use both the ADS and tactical grip within this modification. This modification also changes the flashlight distance, including the attachments, allowing the light to bounce and illuminate more accurately. You can now fire rifles, submachine guns, and pump-action shotguns while inside vehicles. The modification corrects the behavior of the NPCs, preventing them from attacking or fleeing when the fire extinguisher is used.

 

I suggest using the first-person flashlight texture if you prefer having the flashlight centered, as the game has an issue lining up the flashlight with the reticle.

 

Known Bugs


Flashlights Do Not Line Up With Reticle (If Running Third Person Flashlight Overhaul Texture)

 

The modified weapon metadata was configured and tested for use with custom weapons in GTA 5. Using unmodified "vanilla" weapons may result in compatibility problems.

 

Backup your files!

1)

Drag and drop weaponanimations.meta, weaponcomponents.meta, and weapons.meta from this download in Grand Theft Auto V\mods\update\update.rpf\common\data\ai

2)

Additionally, you may install Flashlight Overhaul's flashlight texture in update/update.rpf/x64/textures/graphics.ytd

3)

Lastly, you will need to disable Flashlight Override in the lspdfr.ini - to do this set Ambient.DisablePlayerFlashlightOverride = true to false

 

If you run into technical issues, please use the comment section. Thank you.

 

Modifications I recommend while running this modification:

Spoiler

Flashlight Overhaul is only required if you want the first-person or third-person texture from the flashlight overhaul.

 

Flashlight Overhaul

Modification credits:

Spoiler

ChrisPy - weapon fov and semi-auto settings used in weapons.meta
Dwardo225 - weapon rate of fire settings used in weapons.meta and weaponanimations.meta
FKDZ - flashlight and attachment settings used in weaponcomponents.meta
Razer - original weaponcomponents.meta created with Natural Vision later converted to FKDZ's edited version
trash8 - idle, running, and weapon animations used in weapons.meta and weaponanimations.meta
andy22296 - fire extinguisher settings used in weapons.meta

I take no credit for making these meta files but rather for compiling them together so we can use the flashlight overhaul, rate of fire, tactical grip, and fire extinguisher fix modifications together. My edited version of the weapon meta contains animations for weapons such as the Pump Shotgun, SMG, and taser that are not included in the tactical grip modification. Most of these modifications require you to edit the meta files yourself, so I decided to do it for you. Enjoy! ~ Joe C Wilson.

 

Realistic Weapon Behavior In Action:

 

Edited by Joe C Wilson
Description

What's New in Version 1.9

Released

1.9

 

Removed Semi-Auto Settings (I recommend using WeaponControl by Venoxity)


Short Description

Improved Flashlights, Increased Weapon Rate Of Fire, Realistic Shoot-Outs, Shoot Rifles From Vehicles & Tactical Grip All In One

User Feedback

Recommended Comments

0pheIia

Members

On 6/10/2025 at 1:40 PM, Joe C Wilson said:

You will need to change Ambient.DisablePlayerFlashlightOverride from true to false. If you are still having issues, I can take a look further. I was in a bike accident last night, so I will appreciate extra time looking into this issue. Thanks.

i already have this done but its okay. Still a great mod. Idky it dosen't work but I made a remix to your file and I got it too work with females. But we lost some features that you put in there

Joe C Wilson

Members Author

1 hour ago, 0pheIia said:

i already have this done but its okay. Still a great mod. Idky it dosen't work but I made a remix to your file and I got it too work with females. But we lost some features that you put in there

I just went in the game and switched to a female character in the LSPDFR character menu, went on duty and shot around no problem. Maybe you have something installed that conflicts with the mod?

0pheIia

Members

1 minute ago, Joe C Wilson said:

I just went in the game and switched to a female character in the LSPDFR character menu, went on duty and shot around no problem. Maybe you have something installed that conflicts with the mod?

maybe. I have npc animations and that might be why yours dosen't work for me

Joe C Wilson

Members Author

Just now, 0pheIia said:

maybe. I have npc animations and that might be why yours dosen't work for me

If it uses the same files this does, that could explain why it has issues with the weapons used by the mod.

0pheIia

Members

On 6/13/2025 at 8:04 PM, Joe C Wilson said:

If it uses the same files this does, that could explain why it has issues with the weapons used by the mod.

i figured it out. NPC Cover Animations was the issue. Something with the stance for shooting and action mode. I Reinstalled it and everything went back to normal.

Heisenberg456

Members

This mod is essential to use in LSPDFR world 🙂

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