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Callout Interface 1.4.1

(46 reviews)

7 Screenshots


Callout Interface
A new way to interact with callouts.
 

Features:

  • RAGENativeUI menu front-end to start a callout
  • Force a random callout via keybind
  • Advanced MDT with multiple status buttons and tabs
  • Callouts can be sent to the MDT while you're on another callout
  • A fully functioning ALPR system with advanced camera layouts
  • External license plate display

 

Support:
Discord Serverhttps://discord.gg/AuJCUag

Developer API https://github.com/Immersive-Plugins-Team/CalloutInterfaceAPI

 

Recommended Callout Packs:

686 Callouts  link
Chaos Calloutslink
Super Calloutslink


New in Version 1.4.1

 

Edited by opus49
added latest dev diary and some new screenshots

What's New in Version 1.4.1

Released

New in Version 1.4.1

Added

  • Dependency checker
  • Hot key for toggling ALPR key on/off
  • Automatic tab switching (when enabled)
  • Automatic blips for ALPR
     

Changed

  • Toggling off MDT will exit interactive mode
  • Delayed and put checks around camera object creation


Fixed

  • Fixed a bug with ALPR debug mode where the graphics would get stuck


New in Version 1.4

Added

  • Realistic multi-camera ALPR system
  • Dynamic traffic stop that nobody someone likes
  • External license plate display widget
  • Silent callout system and log

Changed

  • Completely overhauled the MDT
  • Migrated graphics handling to RawCanvasUI

Short Description

Interface with callouts.

User Feedback

Recommended Comments

riquebr

Members

(edited)

I'm having issues when loading the game with the plugin installed. It crashes the mod entirely, using the most recent version available. Without it, the game loads fine.


I followed the installation tutorial, and I didn't edit the .ini file to change keybinds. Literally just dragged the files and dropped inside the GTAV folder

RagePluginHook.log

Edited by riquebr

opus49

Insiders Author

45 minutes ago, riquebr said:

I'm having issues when loading the game with the plugin installed. It crashes the mod entirely, using the most recent version available. Without it, the game loads fine.


I followed the installation tutorial, and I didn't edit the .ini file to change keybinds. Literally just dragged the files and dropped inside the GTAV folder

RagePluginHook.log 123.71 kB · 1 download

I don't think this is causing the hang but this file shouldn't be here:

Spoiler

[1/16/2024 11:55:56 AM.176] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CalloutInterfaceAPI.dll".
[1/16/2024 11:55:57 AM.865] <UNLOADED PLUGIN>: Initializing input system
[1/16/2024 11:55:57 AM.865] <UNLOADED PLUGIN>: Initializing game console
[1/16/2024 11:55:57 AM.866] <UNLOADED PLUGIN>: Initializing forms manager
[1/16/2024 11:55:57 AM.903] 
[1/16/2024 11:55:57 AM.903] ==============================
[1/16/2024 11:55:57 AM.903] Failed to load plugin
[1/16/2024 11:55:57 AM.903] ------------------------------
[1/16/2024 11:55:57 AM.903] Origin: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CalloutInterfaceAPI.dll

 

You also have an issue with Section136Callouts:
 

Spoiler

[1/16/2024 11:57:57 AM.446] LSPD First Response: [Section136Callouts] String@ConfigPluginVerison = 1.12.1704.0
[1/16/2024 11:57:57 AM.462] LSPD First Response: Error while initializing plugin: ‍‎‎‍‮‬‫‮‫‫‪‎‪‬‏‎‍‍‮‏‮: Could not load file or assembly 'XSerializer, Version=0.1.0.0, Culture=neutral, PublicKeyToken=9ab97cfaa8f0c80a' or one of its dependencies. Invalid pointer (Exception from HRESULT: 0x80004003 (E_POINTER))   at ‫‮‌‬‬‮‫‎‫‫‬‏‌‬‍‍‎‌‭‌‎‮.‫‍‎‍‌‪‎‌‎‮‏‪‍‏‪‏‮‍‪‮(String , MainConfigFile )
[1/16/2024 11:57:57 AM.462] at ‌‮‍‌‍‬‍‎‫‫‫‮‬‪‍‭‮‫‬‭‫‫‏‮.‭‮‮‫‍‭‬‭‫‪‭‍‍‮‎‍‍‌‭‪‮(String , MainConfigFile ) in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\Settings.cs:line 74
[1/16/2024 11:57:57 AM.462] at ‌‮‍‌‍‬‍‎‫‫‫‮‬‪‍‭‮‫‬‭‫‫‏‮.‮‫‏‪‎‪‪‭‬‮‮‮‪‫‬‏‮() in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\Settings.cs:line 82
[1/16/2024 11:57:57 AM.462] at ‍‎‎‍‮‬‫‮‫‫‪‎‪‬‏‎‍‍‮‏‮.‫‏‎‭‮‍‏‏‭‍‭‭‬‎‭‮‌‏‭‍‍‏‭‫‭‎‮() in C:\Users\maxpl\source\repos\section136callouts\Section136Callouts\PluginMain.cs:line 101
[1/16/2024 11:57:57 AM.462] at tjpWIEUbSEJqtDzMWwFyHQzzoRs.FfvtnVQPMaLwtsQanqfDIHgXRVME() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765
[1/16/2024 11:57:57 AM.463] LSPD First Response: Error while creating plugin: ‍‎‎‍‮‬‫‮‫‫‪‎‪‬‏‎‍‍‮‏‮: System.NullReferenceException: Object reference not set to an instance of an object.
[1/16/2024 11:57:57 AM.463] at PeterUCallouts.Main.LSPDFRResolveEventHandler(Object sender, ResolveEventArgs args)
[1/16/2024 11:57:57 AM.463] at System.AppDomain.OnAssemblyResolveEvent(RuntimeAssembly assembly, String assemblyFullName)

 

As for the hangs, there's really not enough information in the logs to diagnose anything else. 

 

VIZS

Members

beautiful interface

Bumble Bee

Members

i may be stupid, but how do i open the people and plates tabs

JM Modifications

Insiders

28 minutes ago, Bumble Bee said:

i may be stupid, but how do i open the people and plates tabs

Watch this

Dariouk

Members

Sometimes the notification sound of a new call rings for no reason in a row. Does it happen to anyone else?

Black Dog

Members

@opus49 I don't know if the idea has been presented to you or not, but is it possible to incorporate BOLOs into the Callout Interface? It's easy to forget the BOLO info, it'd be nice to have that info available in the interface.

Mimikos

Members

I think everyone needs this 

BirryL

Members

cool mod, the ALPR seems to make up it's own version of reality though. Warrants, vehicle registration and insurance are different from vanilla computer and from CompuLite. Maybe my version doesn't work right though.

Shibka

Members

On 5/10/2024 at 11:49 AM, BirryL said:

cool mod, the ALPR seems to make up it's own version of reality though. Warrants, vehicle registration and insurance are different from vanilla computer and from CompuLite. Maybe my version doesn't work right though.

Yeah, same here. Sucks for roleplay when I pull over a plate registered to someone with a warrant, and then they're completely clean. Would love to see this incorporated better.

opus49

Insiders Author

2 hours ago, Shibka said:

Yeah, same here. Sucks for roleplay when I pull over a plate registered to someone with a warrant, and then they're completely clean. Would love to see this incorporated better.

I don't know how many times I can answer the same question.   It's not my fault or problem.

BirryL

Members

4 hours ago, opus49 said:

I don't know how many times I can answer the same question.   It's not my fault or problem.

Damn thats really quite the perspective to have. You could add it to the description, maybe if you wrote it down somewhere other than a comment people might know.

 

070643e53a1f5c3867861e04e844184e.png

Shibka

Members

16 hours ago, opus49 said:

I don't know how many times I can answer the same question.   It's not my fault or problem.

Ah, yeah, I didnt scour the comments before adding to their comment. Wasnt trying to be rude, but now I know. Thanks for the reply.

opus49

Insiders Author

9 minutes ago, Shibka said:

Ah, yeah, I didnt scour the comments before adding to their comment. Wasnt trying to be rude, but now I know. Thanks for the reply.

Sorry, it's just frustrating because it's something that can't be fixed without replacing STP and Compulite and BejoIjo disappeared like a fart in the wind. I didn't mean to get testy.

 

Between this and being asked "why doesn't the dispatcher understand me," day after day after day for four years... it wears on ya after a while.

D3adSh8t

Members

(edited)

@opus49 I don't know if you have responded to this before but why did you remove the MaxDistance Callout option? It was such a much needed functionality.

Edited by D3adSh8t

KnightHawkOne

Members

@opus49 Can add the auto ignore feature from the old ini to the new ini and it still work? Thanks in advance.

Striro

Members

(edited)

@opus49 

Hi, I was wondering if you could make a postal code for simple hud and its map.
But if you can't, it doesn't matter, your mod is pretty awesome like that.

Edited by Striro

DCarausu

Members

(edited)

Is there any way to lock the cursor on so that you dont have to activate it everytime you get back into your vehicle?

Or make it a setting within the ini. on the next update?

 

Or make hotkeys for En Route, On scene, and In Service amongst the rest?

Edited by DCarausu

Slayerkay7

Members

Hey I have a problem I followed all the steps but the Interface isn't working I tried going to the discord but discord wont let me in

cullinan

Members

(edited)

love this plugin but i noticed that the alpr doesn't detect stolen vehicles, either that or its my luck

Edited by cullinan

BritShyGuy

Members

I don't know if this has been brought up in the past but, It seems like the camera doesn't stay in place when using the mouse to click the MDT. I don't know if anyone knows the solution to this or if it's a bug you're working on. Just wanted to put it out there ❤

UpperMidnight

Members

Can anyone help me, I noticed from a tutorial that the older version of this has more features and is more customizable. Can I download that instead of the newer one or would this cause some issues? Thanks!

opus49

Insiders Author

6 hours ago, UpperMidnight said:

Can anyone help me, I noticed from a tutorial that the older version of this has more features and is more customizable. Can I download that instead of the newer one or would this cause some issues? Thanks!

lol no it didn't

UpperMidnight

Members

3 hours ago, opus49 said:

lol no it didn't

okaay.. honestly I'm new to lspdfr so there might be some things that I'm missing but is there a way in the updated version to show which street you're on rather than just the postal, can I choose how my interface looks like, can I choose the radius I want to receive calls in, etc? I cant seem to find any of these features. On G4L's tutorial you can see more options. I mean no offence I'm just trying to find some information

opus49

Insiders Author

10 minutes ago, UpperMidnight said:

okaay.. honestly I'm new to lspdfr so there might be some things that I'm missing but is there a way in the updated version to show which street you're on rather than just the postal, can I choose how my interface looks like, can I choose the radius I want to receive calls in, etc? I cant seem to find any of these features. On G4L's tutorial you can see more options. I mean no offence I'm just trying to find some information

The code for the postals didn't change at all between versions.  Whatever was visible before is visible now.   Yes the interface is customizable.  You were never able to change the radius for calls that you *receive* -- it would automatically reject calls over a certain distance.  However, that wouldn't make sense anymorew because the MDT contains a list of calls.  It will still be picked up by another unit from the backlog of calls.  This is an *expansion* of features, not a removal.

The latest version is a significant expansion of features.

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