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Radio Realism FR (1.9.2.9)

(24 reviews)

9 Screenshots

CUT.thumb.png.487a323b67276afc25019dab78f3cf83.png

 

 

More Realism To The Game

 

Discord for support: https://discord.gg/M8FwNY6JuD

 

 

 

 

 

 

READ THE "IMPORTANT.txt" file BEFORE INSTALLING

 

This plugin adds small but detailed enhancements to LSPDFR to improve your gameplay experience.

 

PUBLIC FEATURES:

Spoiler

 

  • Officer Responds with radio animation and voice ( fast selection of officer's male voice by pressing Alt +  Y )
  • Added Officer reports suspect killed on live taking down (during pursuits)
  • Added animations on ped's  ID look up 
  • Now the animation can be finally stopped with also B key (instead the previous only Back & Esc keys)
  • Added officer respond animation from police vehicle (only in police vehicles)
  • Added voice report with radio animation when suspect visual is lost longer
  • Added the "heli have no visual" radio reporting while in helicopter when suspect is lost longer.
  • Improved Suspect Escaped event radio update by dispatch.
  • Added "Code 4 adam" in audio folder when a suspect escape.
  • For those who use UB partner: Added Copilot's helmet (latest EUP public release) spawn when in helicopter (pressing Alt +  Y )
  • For those who use UB partner: Added a fix to avoid UB partner to be reported by default LSPDFR crime report/call in pursuit. This avoid your UB partner, turned into a suspect, flees from you.
  • Added possibility to stop multiple peds on foot by flashing the badge.
  • Added Fort Zancudo alarm + music (auto trigger) when a pursuit starts inside the military base.
  • [CALLOUT] Callout based on Hydra GTA Online mission.
  • Added Lethal Force auto trigger + dispatch audio played while in pursuit of armed and dangerous suspects.
  • [EA RELEASED (new)]  Ped's beg reaction on arrest while you aim at him with a gun (ONLY in pursuit).
  • [EA RELEASED (new)]  Helicopter megaphone quote at higher flight level (LShift in pursuit as default).

                                                       

MAIN FEATURE

 

 

  • Enhanced Pursuit Updates (car model, speed, heading and position , suspect killed or arrested), no more silent pursuits.

     

  • [IMPORTANT] You need to UPDATE the scanner audio folder with ones given in the download for a correct audio reproduction while in game.

     

  • "Suspect Visual Lost" and "Suspect Killed" report system (dispatcher replies to player when visual is lost, improved gameplay).

     

  • Air Unit auto dispatched when visual is lost, to help the player in the search without manually require air support (works only while playing as land unit).

     

  • Copilot helmet in heli also for female partner (ALT+Y while in helicopter with UB partner male or female).

 

 

 

 

If you encounter a missing audio file while playing

E.g. => file not found: MODEL_ELEGY2 => you can made a copy from MODEL_ELEGY_01 an rename it to MODEL_ELEGY2_01, creating a new audio file named like the missing one.

 

 

 

 

 

To report any bug, write on DISCORD. I'll be glad to help you as soon as possible.

 

 

REQUIRED and suggested contents:

Spoiler

 REQUIRED to play all street names (100% existing streets of SA):

 

 

 (optional):

 

 

(optional):

                                                  

 

 

 

MINOR PUBLIC FEATURES SHOWCASE

Spoiler

 

 

A special big thanks to Vincentsgm, Rich and others to help me in the making of.

Don't forget to subscrive his discord server:   https://discord.gg/g82638j

 

"Please do NOT use REVIEWS to ask for support or suggest ideas, use comments or my discord https://discord.gg/M8FwNY6JuD"

 

DON' T STEAL AND/OR REUPLOAD THIS CONTENT WITHOUT PERMISSIONS.

 

 

 

 

 

------------------------------------------------------------------------------------------------------------

⚠️ NOTICE! ⚠️

 

 "If you're updating to the new version named RadioRealism FR, remember to remove the old version named OfficerporciPlugin (all files). "

-----------------------------------------------------------------------------------------------------------

 

 

 

Edited by Officerporci

What's New in Version (1.9.2.9)

Released

Version 1.9.2.9 :

- General code improvement

- Changed file name to RRfr

- Added option to disable Hydra callout

- Improved pursuit updates system's response time (HIGLY RECOMENDED to disable any other pursuit's update feature given by other plugins)

- Updated to newest LSPDFR version

 

 

Version 1.9.2.8 : Minor fixes

 

Version 1.9.2.7 : Removed plugin's automatic deactivation when a new update is available.

 

Version 1.9.2.6 :

Added Danger Zone (Kenny Loggins) music event to dog fight (fighter jets battle) in VTOL stolen aircraft callout and fixed some mission bugs.

- Fixed Lethal Force auto trigger + radio update audio on armed suspects during pursuits.

 

 

Version 1.9.2.5 :

- [EA feature released]  Ped's beg reaction on arrest (ONLY in pursuit).

- [EA feature released]  Helicopter megaphone quote at higher flight level (LShift in pursuit as default).

- Removed "Partner detected" notification.

- Fixed Fort Zancudo alarm and pursuit music trigger.

- Renamed onduty notification main title from "OfficerporciPlugin" to "Radio Realism FR" (when going onduty).

 

 

 

 


Short Description

LSPDFR's enhanced pursuits updates (dispatch overhaul) and much more... No more silent pursuits.

User Feedback

Recommended Comments

Reddington

Members

(edited)

7 hours ago, Officerporci said:

because I think Bejo will still not care about the problem.

 

Bejoijo has fixed A LOT of bugs since the plugins have come out, so this is a lie.  He has always cared. Bejoijo is away atm, so we don't have an eta on a fix.

Edited by Reddington

Officerporci

Members Author

(edited)

11 hours ago, Reddington said:

 

Bejoijo has fixed A LOT of bugs since the plugins have come out, so this is a lie.  He has always cared. Bejoijo is away atm, so we don't have an eta on a fix.

Since i use UB (awesome plugin for police partner) and that specific bug was never fixed, i have every right to report it.

 

Edited by Officerporci

Reddington

Members

1 hour ago, Officerporci said:

Since i use UB (awesome plugin for police partner) and that specific bug was never fixed, i have every right to report it.

 

 

No one said you can't report it, we encourage people to report bugs. What I'm referring to is this

 

because I think bejoijol will still not care

 

This is what I'm telling you that you can't say.

narvin31

Members

my lspdfr is terminated this plugin

Officerporci

Members Author

1 hour ago, narvin31 said:

my lspdfr is terminated this plugin

send me rph log please

GamingWithMarty

Members

Does this plugin work along side XScanner? Or do you have to choose one or the other?

Officerporci

Members Author

8 hours ago, OfficerMarty said:

Does this plugin work along side XScanner? Or do you have to choose one or the other?

u can use both

narvin31

Members

20 hours ago, Officerporci said:

send me rph log please

here is my rph

 

image.png

Officerporci

Members Author

13 minutes ago, narvin31 said:

here is my rph

 

image.png

send me the text file named "RagePluginHook"

LevLeo

Members

(edited)

Offtop (sorry about that, comments are closed on youtube)

I just wanted to know what is the name of the animation mod that was demonstrated in the second video in the first minute when the player runs?
A Google search yielded nothing.

image.png

Edited by LevLeo

Officerporci

Members Author

6 hours ago, LevLeo said:

Offtop (sorry about that, comments are closed on youtube)

I just wanted to know what is the name of the animation mod that was demonstrated in the second video in the first minute when the player runs?
A Google search yielded nothing.

image.png

i think is an in built lspdfr animation, try press right ctrl twice fast

LevLeo

Members

1 hour ago, Officerporci said:

i think is an in built lspdfr animation, try press right ctrl twice fast

Thank you. I somehow missed the description of this function in the documentation.

Armouredivision

Members

Suggestion

Seperate this plugin into two.

One for Dispatch Realism and another to make the character more vocal using in-game voiceovers.

 

BLOCKED_GENERIC - Honking

 

BLOCKED_IN_PURSUIT - Honking while in pursuit or code-3

 

BUDDY_DOWN - Police officer being killed

 

EXPLOSION_IS_IMMINENT,FALL_BACK - nearby vehicle on fire

 

SUSPECT_KILLED_REPORT

 

SUSPECT_LOST

 

MOVE_IN,GENERIC_WAR_CRY, COMBAT_TAUNT,COVER_ME,COVER_YOU,DODGE,DUCK,TAKE_COVER - during combat

 

GENERIC_CURSE_HIGH, GENERIC_INSULT_HIGH,GENERIC_SHOCKED_HIGH,GENERIC_FRIGHTENED_HIGH,PINNED_DOWN - upon being shot

 

SURROUNDED, TRAPPED - during pursuit and foot chase

 

PROVOKE_GENERIC, - is vehicle search/ patdown results show yellow and/or red items

 

GUN_COOL - if suspect has gun

 

REQUEST_BACKUP - upon calling UB backup

 

I would also suggest to make an ini for this vocal ped plugin where we can define which voicelines to use for which scenario, since voicelines are not very similar.

Officerporci

Members Author

(edited)

 

16 minutes ago, Armouredivision said:

Suggestion

Seperate this plugin into two.

One for Dispatch Realism and another to make the character more vocal using in-game voiceovers.

 

BLOCKED_GENERIC - Honking

 

BLOCKED_IN_PURSUIT - Honking while in pursuit or code-3

 

BUDDY_DOWN - Police officer being killed

 

EXPLOSION_IS_IMMINENT,FALL_BACK - nearby vehicle on fire

 

SUSPECT_KILLED_REPORT

 

SUSPECT_LOST

 

MOVE_IN,GENERIC_WAR_CRY, COMBAT_TAUNT,COVER_ME,COVER_YOU,DODGE,DUCK,TAKE_COVER - during combat

 

GENERIC_CURSE_HIGH, GENERIC_INSULT_HIGH,GENERIC_SHOCKED_HIGH,GENERIC_FRIGHTENED_HIGH,PINNED_DOWN - upon being shot

 

SURROUNDED, TRAPPED - during pursuit and foot chase

 

PROVOKE_GENERIC, - is vehicle search/ patdown results show yellow and/or red items

 

GUN_COOL - if suspect has gun

 

REQUEST_BACKUP - upon calling UB backup

 

I would also suggest to make an ini for this vocal ped plugin where we can define which voicelines to use for which scenario, since voicelines are not very similar.

 

 

 

Good features ideas, i could work on it exept for anything that envolve STP, isn't my business.

Edited by Officerporci

10 40 Hedda

Members

(edited)

WOW 😄

with scanner folder now? awesome !
I was going to ask but a bit much I thought....

Now I can dub THAT ALL in German. Thanks

 

but emm 😄

COLOR_RED_01

COLOR_RED_02

COLOR_RED_03

COLOR_RED_04

COLOR_RED_05

COLOR_RED_06

COLOR_RED_07

COLOR_RED_08

COLOR_RED_09

COLOR_RED_010

interesting😅

 

or:-

the original vehicle_names:

Adder_01

[...]

 

then came Peter with PetersUCallouts:

MODEL_ADDER

 

& now you with:

MODEL_ADDER_01

 

Come on guys, I NEED TO DUBBED THIS ALL 😄 

 

 

Edited by 10 40 Hedda

10 40 Hedda

Members

PLEASE CREATE AN EXTRA FOLDER FOR THE AUDIOS !!!!
OR USE THE ORIGINAL AUDIOS...

i have now incredible problems with the dubbing of my police radio.... also i lost (replaced) some new audios.

VitorLSPDFR

Members

My Lspdfr crash when i add this pluguin. Someone know why?

Officerporci

Members Author

(edited)

10 hours ago, VitorLSPDFR said:

My Lspdfr crash when i add this pluguin. Someone know why?

probably u have to update lspdfr, otherwise send me the rph log

 

 

Edited by Officerporci

Echooo

Members

(edited)

Not sure if this is possible, but is there a way you could maybe integrate this mod with grammar police? so that the callouts for a pursuit don't start until you tell dispatch you're in a pursuit. Its a bit weird when you get into a pursuit and dispatch starts giving callouts instantly before you even tell dispatch that you're in a pursuit. 

 

Also if possible, could you put all the extra audio that this plugin has into its own folder? It's a bit hard to organize my audio folder when I can't tell which audio files are from LSPDFR and which ones are from this mod. 

Edited by Echooo

Officerporci

Members Author

5 hours ago, Echooo said:

Not sure if this is possible, but is there a way you could maybe integrate this mod with grammar police? so that the callouts for a pursuit don't start until you tell dispatch you're in a pursuit. Its a bit weird when you get into a pursuit and dispatch starts giving callouts instantly before you even tell dispatch that you're in a pursuit. 

 

Also if possible, could you put all the extra audio that this plugin has into its own folder? It's a bit hard to organize my audio folder when I can't tell which audio files are from LSPDFR and which ones are from this mod. 

the first request i can't handle it, but the second one yes

LVcop

Members

Can you give the name of animation when character holds in hand radio like prop? I want to use it for FiveM, if it`s possible.

Officerporci

Members Author

17 hours ago, LVcop said:

Can you give the name of animation when character holds in hand radio like prop? I want to use it for FiveM, if it`s possible.

is a built in animation of lspdfr, you may ask to lspdfr staff

Officerporci

Members Author

26 minutes ago, GeoffreyGamer said:

Love it! I did not showcase everything though...sorry

 

You are awesome, for the next update i made little changes to the Hydra mission in order to be less difficult to play but a little bit funnier, 

i also made some other changes to the code of pursuit updates (bugs fixes).

CheezusRiced06

Members

can anyone verify this working and compatible with ultimate backup as of may 2022?

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