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Rich's Police Enhancements 1.6.0.6

(30 reviews)

3 Screenshots

Installation

Drag/drop the .DLL, .PDB, and .INI files into GTA V\Plugins\LSPDFR.  All features are disabled by default.  If you're using the STREETS audio files for Automatic Pursuit Updates, place them in GTA V\lspdfr\audio\scanner\STREETS.  If you use STREETS files that are named differently, they may not work with the Automatic Pursuit Updates feature.

 

About

Rich's Police Enhancements is a suite of quality of life features.  All features are able to be enabled/disabled in the .ini file, so use (or don't) any feature you want.  Version 1.6 integrates Automatic Siren Cutout, so if you have that plugin installed separately, you can now remove it.

 

Included Features

  • Ambient Backup:  When a pursuit is initiated, the player will be prompted to accept or decline ambient backup during their incident by pressing Y or N.
  • Automatic Pursuit Updates: You will be periodically notified (configurable in the .ini) of suspect location, direction of travel, speed, and traffic conditions for each suspect in a pursuit.  Updates may be provided via notification, dispatch audio, or both (configurable in the .ini)
  • AI Siren Cycling:  Nearby police AI will attempt to cycle through their sirens instead of being stuck on the same tone forever
  • Better TVI/PIT Maneuver:  When you or another unit spin out a suspect vehicle during a pursuit, there's a chance the vehicle will become disabled
  • Backup Mimic Lights:  During a traffic stop, callout, or pursuit, AI backup will turn their lights/sirens off when they are near you if your lights/siren are off (for ELS, stage 1/2 are considered off)  When you turn your lights/siren on (for ELS, stage 3), the AI will turn their lights/siren back on.
  • Suspect Stamina:  Suspects will run slower over time and have a chance to trip if they run for too long.
  • Automatic Siren Cutout:  Automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles.  This feature is intended to be used with ELS.
  • Friendly Honk:  A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them.
  • Traffic Light Control:  Turn traffic lights green as you approach intersections with stage 3 lighting enabled.  This does not affect AI traffic.
  • Traffic Yielding:  AI will drive around the left side of your vehicle when you are stopped with stage 3 lighting on.  This feature is intended to be used with ELS.
  • Leave Engine Running:  When you exit the vehicle, your engine will stay on.  You can turn the engine off by pressing and holding your exit vehicle key.

 

Dependencies

  1. InputManager.dll (embedded)

 

Licensing

  1. This plugin does not include a license.  All rights reserved.
  2. InputManager is licensed under CPOL.

 

Reporting Issues

If you experience bugs or crashes that you believe are a result of this plugin, please provide a copy of your RagePluginHook.log and a list of steps for me to follow to reproduce the issue.

Edited by Rich

What's New in Version 1.6.0.6

Released

  • TVI: Added new setting "TVIChance" to INI.  Default value is 40%
  • Suspect Stamina: Attempted to fix suspect max speed inadvertently affecting their vehicle's max speed

Short Description

Quality of life enhancements for you and police AI

User Feedback

Recommended Comments

Rich

Members Author

Not sure, sorry.

Joshif

Members

amazing mod just one question. Could you fix that when i exit the vehicles Secondary lights turn off too? i want to stay on 

Rich

Members Author

6 hours ago, Joshif said:

amazing mod just one question. Could you fix that when i exit the vehicles Secondary lights turn off too? i want to stay on 

What do you mean by secondary lights?

8 hours ago, Joshif said:

amazing mod just one question. Could you fix that when i exit the vehicles Secondary lights turn off too? i want to stay on 

Does it happen with every vehicle?  If not, check the vehicles ELS .xml under "PRML", you might have " <OutOfVeh Enabled="true" Pattern="140" /> " enabled.

Joshif

Members

2 hours ago, Rich said:

What do you mean by secondary lights?

When i exit the vehicle secondary lights of my els vehicle automatically closes

alex34244

Members

i did the correct instalation but it  dosent work  for me i need to have els cars?

Raydisx

Members

can i turn off controller controls in the ini by leaving them blank since i dont use els on my controller

 

Chaz2b

Members

Hey rich, Dont know if its me or the plugin this time haha so ill link my ragepluginhook log as well as a picture to see what I can do

RagePluginHook.log

Could contain: text, screenshot, font

WildBuffalo

Members

Any chance of cars being able to go around other emergency vehicles?

When I call for a Code 2 backup car, the AI will stop around them. If I enter that vehicle, they'll go around but then stop at my vehicle. 

Chaz2b

Members

12 hours ago, WildBuffalo said:

Any chance of cars being able to go around other emergency vehicles?

When I call for a Code 2 backup car, the AI will stop around them. If I enter that vehicle, they'll go around but then stop at my vehicle. 

Its based of what vehicle you sat in last I think

WildBuffalo

Members

On 3/28/2025 at 10:34 PM, Chaz2b said:

Its based of what vehicle you sat in last I think

Oh I know, I just wanted to know if its ever possible to have them go around OTHER emergency vehicles. If I call for backup that parks behind my car, they wont go around them, but only me. 

Mikey7436

Members

I believe I had this working before, but I had to re install everything and now I can't get it to work. I'm not sure why it's not working since it's only like drag and dropping 2 or 3 files. Anyone have an idea why it will not work?  I did change the options that I want to "true"

witchy

Members

Traffic Yielding is a really much welcome feature. I have always been annoyed by all traffic stopping to the side of a police car with lights activated, its great to see they will go around on the sides and not stop dead. Is this mod compatible with stop the ped?

Chaz2b

Members

21 hours ago, Mikey7436 said:

I believe I had this working before, but I had to re install everything and now I can't get it to work. I'm not sure why it's not working since it's only like drag and dropping 2 or 3 files. Anyone have an idea why it will not work?  I did change the options that I want to "true"

When you look at your ragepluginhook log in game do you see that plugin loaded in? If so it should say whats enabled. This plugin if outdated seems to give me trouble at times, so I understand the frustration.

Mikey7436

Members

4 hours ago, Chaz2b said:

When you look at your ragepluginhook log in game do you see that plugin loaded in? If so it should say whats enabled. This plugin if outdated seems to give me trouble at times, so I understand the frustration.

 

I will look when I get home. I don't load any plugins when I start the game, not even lspdfr. I load everything once I'm in the game. 

witchy

Members

Love the mod but I wish it would not keep warning me about ELS. The mod seems to work with DLS which is what I use. Maybe making the mod recognize that to would be great.

DieselDude10

Members

So I use Nightyields Traffic Suite and noticed one slight compatibility issue. That mod allows me to block off 1-2 lanes using my vehicle but because your mod allows cars to yield, they spaz out and eventually drive around my roadblock. My question is could you make an in game menu that allows me to turn the yielding setting on and off or is it possible for you to add the feature to use your vehicle to stop traffic?

Legendk456

Members

By any chance do you think you could incorporate Ultimate Backup into this? I would love to request Code 2 and have it respond with lights off.

Could this be Updated so the Engine Staying on stays on with Code 1,2 or 3 Lighting?

PatientMental

Members

(edited)

EDIT

Edited by PatientMental

Zen223

Members

(edited)

For some reason the mimic lights feature never worked for me, any resolutions?

Edited by Zen223

LosSantos911

Members

Could you make a interface?I'm tired to edit the .ini file in Studio Code

MysticDaedra

Members

How well does this work with GrammarPolice/BlueLine Dispatch? Specifically the Auto pursuit updates feature.

Scott Dean

Members

 Love this mod , quick question , is there a way to keep the officers on scene until I dismiss them ?  Thanks 

Dodo McGee

Members

Is it just me that gets the bug where the player gets affected by the suspect stamina as well? Like I get stuck at 50% speed or something during a foot-chase.

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