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Scott Dean

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  1. The citation and chargers screen should be larger, as it currently requires scrolling line by line and has some noticeable lag.
  2. The only downside is the lack of a driver’s license photo, which for me is a deal breaker. If you request multiple licenses at once, there’s no way to tell who is who. Other than that, this MDT system is amazing.
  3.    Bobby Boucher reacted to a comment on a file: pdComp Charges and Citations TEXAS Edition
  4.    flooent reacted to a post in a topic: Mod Idea
  5.    Scott Dean reacted to a comment on a file: Charges and Citations for NexusMDT
  6.    Scott Dean reacted to a comment on a file: NexusMDT Lite
  7.    Scott Dean reacted to a comment on a file: NexusMDT Lite
  8. There is no Ped photo, which makes it tough when you have several suspects at once running through the MDT. Be great if you can add that feature, love the mod
  9.    Scott Dean reacted to a comment on a file: NexusMDT Lite
  10.    Scott Dean reacted to a comment on a file: Charges and Citations for NexusMDT
  11. The tablet is a bit of an issue for me, as it keeps popping up outside the vehicle when using the D-pad. I have everything set to in-car only, so maybe there’s a way to disable the tablet altogether. Great mod, thanks!
  12. Great Idea but it does not work well , takes about 10 tries would be great if it was automatic . cheers
  13.    itsjzee85 reacted to a comment on a file: Suspect Motor Failure (SMF) v3.4.1
  14.    littledog5602 reacted to a post in a topic: ELS Issue after update
  15. I did the same thing few days ago , thanks for the reply !
  16.    Scott Dean reacted to a post in a topic: ELS Issue after update
  17.    Scott Dean reacted to a post in a topic: ELS Issue after update
  18. I updated everything and my game runs fine, but some of my ELS vehicles won’t activate emergency lights while others work normally. Did the new ScriptHookV update break SirenLimitAdjuster or mess with ELS compatibility? Anyone else seeing this after updating?
  19.    Scott Dean reacted to a post in a topic: ELS Rotator lights not working
  20.    Scott Dean reacted to a comment on a file: CheepCallouts Remastered
  21. Thanks for sharing , There was a NARCOS callout pack back in the day that was amazing , wonder if that still works ?
  22. This mod looks great ! love the ped's in the waiting room , would love to see you re-model Sandy Shores station with peds .. Thank for sharing with us .
  23. fire is set to false , however when I loaded in , went to my patrol vehicle and there were cars driving around on fire LOL . thanks for the continued effort I think I figured out what’s causing the recent issue . Even though the script is updated, as soon as the game loads it generates a new 3.4 INI file, and that file ends up installed with the 3.5 INI file .
  24.    CoolyGG reacted to a comment on a file: Suspect Motor Failure (SMF) v3.4.1
  25.    CoolyGG reacted to a comment on a file: Suspect Motor Failure (SMF) v3.4.1
  26.    Cdubb65 reacted to a comment on a file: Suspect Motor Failure (SMF) v3.4.1
  27. It doesn’t work for me right now. The PIT does nothing, but vehicles randomly catch on fire while I’m just patrolling — it turns into straight‑up Armageddon out there lol. Keep at it though. What we really need is no fire, just clean engine failure on a successful PIT. Thanks for the work so far.
  28. can't wait to try this out ! this is what i been looking for ! much love !
  29.    1803 Creations reacted to a comment on a file: 1803 Ambient Highway (Civilian) Scenarios
  30. Changing the despawn times doesn’t seem to work for me on longer situations — the scene still disappears before I can run plates ,check IDs or issue citations on the vehicles and peds. Is there anything you can do? Maybe add an option where the user manually clears the scene or it only despawns once the user leaves the scene? Thanks - love this mod

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