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Enhanced Vehicle Actions 2 (Engine Keybinding and a Bug Fix!) 2.8.1

(21 reviews)

8 Screenshots

Apologies for the break between the last update, I have been extremely busy with school so I want to thank everyone for their patience!

While I was gone, EVA2 has hit another milestone of 25,000 downloads so I want to thank everyone for their support!

I added a toggle for seatbelt animations and an engine keybinding in this small update.

(7/6/20 Hotfix 2.8.1: Made seatbelt animations toggleable due to continuous issues)

-holexion

 

DESCRIPTION: 
Enhanced Vehicle Actions 2 is aimed to allow you to play more realistically with LSPDFR! With more features always coming on the way, it allows for a more enjoyable LSPDFR experience without being intrusive on your game play due to the focus on the performance-focused nature of this mod. This mod will continue to be regularly updated with new features that are suggested in the comments section down below, so please follow my content if you want to stay up with the latest updates and report any issues that arise!

DEFAULT CONTROLS (Editable with .ini file):
Vehicle Actions Menu: F7
Left Blinker: Press opening bracket ([)
Right Blinker: Press closing bracket (])
Hazard Lights: Press backslash (\)

Engine: Disabled by Default

 

CONTROLLER CONTROLS (Editable with .ini file):

Vehicle Actions Menu: Press down on right thumb-stick
Left Blinker: Press left shoulder
Right Blinker: Press right shoulder
Hazard Lights: Press both left blinker and right blinker keybindings simultaneously

 

ADDITIONAL FEATURES (Toggle On/Off in .ini file):

Auto Turn Signal: Automatically shuts off blinker once a turn is made*
Tire Retainment: Keeps tires aligned to left or right when vehicle is stopped

Brake Lights: Brake lights activate when your vehicle is stopped

Full Controller Support: Key bindings are editable in ini file, automatically detects and uses controller keybindings if controller is present*

Toggleable Speedometer: Activate a speedometer that can be turned off/on

Toggleable Seatbelt: Wear a seatbelt to prevent flying out of the windshield

Toggleable Seatbelt Animation: Animated seatbelts (Default off)

Toggleable Radio Station: Set a default radio station that will be used for all vehicles entered

Toggleable Vehicle Lock: Lock and unlock your vehicle to prevent it from being stolen

Toggleable Engine: Set your engine to be on auto, always on, or always off

Toggleable Vehicle Windows: Lower and raise your windows for more realism*

Door System: Long press to shut the door, short press to leave the door open when exiting a vehicle

Felony Stop Animations (Police vehicles only): Press exit vehicle keys (Long press for primary weapon/Long press for secondary) while simultaneously aiming (Right mouse/Left trigger)

*Features marked with asterisk are not toggleable in .ini file

 

FAQ:

Spoiler
  • Why is version 2.0 marked as EnhancedVehicleActions2?

Due to the rewritten nature of the script and its utilization of RageNativeUI, I wanted to differentiate it from versions 1.0-1.9 as the keybindings and way of interacting with the script has completely changed; additionally, the mod has been rewritten from the ground-up for utilization of RageNativeUI, so this was to avoid confusion with which versions needed this dependency.

  • Why are there some features missing in version 2.0?

The new version of the script has been rewritten, and in that process I decided to eliminate some of the features that were not working as intended to be re-implemented later to match the proper vision that I wanted.

  • I have an suggestion/issue with your script! What can I do?

Write a comment regarding your issue and I will respond as soon as I can! All suggestions and bug reports are highly welcomed, as they help me see which new features need to be added or problems that need to be fixed for the next version.

  • How do you determine which suggestions are chosen to be added?

Many factors play a role in which suggestions I choose to add to the game: how well it improves gameplay with vehicles, how easy and if it is even possible to implement using Rage Plugin Hook, and which priority it is alongside other suggestions are the factors I consider. If your suggestion wasn't added, it may be either impossible to implement or very difficult to implement, which may require some more time for me to develop and may be added later!

  • How do I change a keybinding?

First, use the link provided in the EnhancedVehicleActions2.ini file to find the corresponding key code for the key you want to use. Then replace the written keycode in the .ini file with the one you want to replace. For example, RightBlinker=Oem6 in the .iniFile can be replaced with RightBlinker=OemPeriod if you want to use the period to activate the right blinker instead of the Oem6 (which the link says represents the close bracket)

  • How do I disable a keybinding?

Set the keybinding to "None" (Ensure the N is capitalized) and it will disable the keybinding.

  • What can I do to support you?

If you enjoyed my mod, giving a good review would be great! If you are feeling extra generous you can donate too!


VERSION HISTORY:

Spoiler

1.0

-Initial Release 
1.1 
-.ini file support added for changing controls 
-Code tidying 
1.2 
-Added auto blinkers option 
-Added toggle for auto blinkers in .ini file 
-Complete overhaul of code to increase performance and reduce memory usage 
1.3 
-Added toggle tile angle retainment in .ini file  (hold left/right when leaving a car to keep tire angled)
-Changed wording in .ini file

1.4

-Improved tire angle retainment to work whenever vehicle is stopped for more realistic traffic stops

-Added quick shortcut key for driver door for realistic felony stops

-Added quick door open key keybinding in .ini file
-Changed wording in .ini file and installation instructions

1.5

-Added Quick Door Keys for Passenger Doors and the Trunk

-Quick Door Keys for front and back doors will now automatically detect the side of the vehicle the player is standing on and open the corresponding door for which side the player is standing on

-Removed Quick Shortcut Key for driver door as that has been replaced with the new updated Quick Door Keys

-Added quick door open key keybindings for front, back, and trunk in .ini file

1.6

-Added Car Inventory Option

-Added Car Storage Key as keybinding

-Added Help Notification for Car Inventory

1.7

-Added Engine Key

-Added Engine Key as keybinding

-Added Full Controller Support for blinkers, hazards, storage, interior lights, and alarm

-Added Controller keybindings for blinkers, hazards, storage, interior lights, and alarm

1.8

-Fixed alarm key not working when inside vehicle

-Fixed smart vehicle doors not opening properly when player is on right side of vehicle

-Fixed tire retainment jittery tires bug when vehicle is stopped

-Improved tire retainment to work even when vehicle is at low speeds

-Restricted engine key from engaging when inside vehicle due to bugs

-Performance improvements and reduced memory usage with overhaul of tire retainment system

-Reduced file size with code overhaul

1.8.1

-Fixed critical issue where vehicles would not start when not turned on from outside

1.9

-Added Speedometer

-Added toggle for Speedometer in .ini file

-Added Toggleable Speedometer as keybinding

-Reworked Engine Ignition System

-Changed wording in .ini file to make controller bindings more clear

2.0

-Added Vehicle Actions menu utilizing RageNativeUI

-Added menu list for doors, hood, and trunk in Vehicle Actions menu

-Added toggles for speedometer, interior lights, and alarm in Vehicle Actions menu

-Reworked from ground-up for multi-threading utilization vastly improving response time

-Reworked code for performance improvements for speedometer, door keybindings, car alarm, and interior lights

-Changed .ini file to show new keybindings and options with utilization of RageNativeUI

-Changed controller keybindings to be more intuitive

-Changed wording in installation instructions to reflect changes

-Changed media present on website

-Fixed Speedometer issue where it would remove dialogue

-Removed inventory system as it will be reworked in future update

-Removed engine system as it was not working as intended

-Removed keybindings for doors and trunk as it has been replaced with Vehicle Actions menu

2.1

-Added radio list for changing of default radio stations

-Added toggles for radio station in Vehicle Actions menu

-Changed .ini file and installation instructions to demonstrate how to disable keybindings

2.2

-Added new door system

-GitHub migration for bug tracking

2.3

-Added custom felony stop animations for vehicle exits

-Added toggle felony stop animations in .ini file

-Added primary and secondary weapon options for felony stop animations in .ini file

-Improved door system judgement between short/long presses

-Code tidying

2.4

-Added a toggle for vehicle lock in Vehicle Actions menu

-Added vehicle lock toggle in .ini file

-Retarget .NET to Version 4.8

-Changed compatibility to x64

-Changed media present on website

2.5

-Added brake lights functionality

-Added a toggle for vehicle windows in Vehicle Action Menu

-Added brake lights toggle in .ini file

-Added media present on website

2.6

-Added seatbelt functionality

-Added a switch for seatbelt in Vehicle Action Menu

-Added seatbelt toggle in .ini file

-Added clarifying information in .ini file

-Reorganized code

2.7

-Added toggleable engine
-Added a switch for engine in Vehicle Action Menu
-Added engine toggle in .ini file
-Fixed seatbelt animation bug

2.8
-Added keybinding for engine in .ini file
2.8.1
-Added ability to toggle seatbelt animation in .ini file


REQUIREMENTS:

This mod requires RageNativeUI (located in the install folder) and Rage Plugin Hook to function.

 

INSTALLATION: 
After downloading and installing Rage Plugin Hook and RageNativeUI.dll into your GTA V folder, add EnhancedVehicleActions.dll and EnhancedVehicleActions.ini to your Plugins folder in your GTA V folder. Open up the game and either select Enhanced Vehicle Actions to be launched when game starts through Rage Plugin Hook's launch interface or press F4 and type "LoadPluginEnhancedVehicleActions.dll" and press enter.  For general game or plugin support visit the unofficial LSPDFR support server here: https://discord.gg/xsdAXJb

UNINSTALLATION: 
Remove EnhancedVehicleActions2.dll and EnhancedVehicleActions2.ini from your Plugins folder in main GTA V root folder. Then remove RageNativeUI.dll in main GTA V root folder.

 

Thanks for the support! More features are on the way, so be sure to check in, and please leave a review if you enjoyed the mod!

If you enjoyed this script, please leave a positive review! If you are feeling generous, you can also donate through my Paypal link located underneath the download buttons! But leaving suggestions and bug reports helps a lot too!

Thanks to @HANAKO for the help!

What's New in Version 2.8.1

Released

-Added ability to toggle seatbelt animation

User Feedback

Recommended Comments

manu450

Members

there is a bug in the new update, when exiting the vehicle the seatbelt animation is fine, but when getting in, my character play the seatbelt animation outside the vehicle and fail to enter the vehicle.

 

hexdex321

Members Author

(edited)

14 hours ago, manu450 said:

there is a bug in the new update, when exiting the vehicle the seatbelt animation is fine, but when getting in, my character play the seatbelt animation outside the vehicle and fail to enter the vehicle.

 

@manu450 I am not able to recreate this bug on my end, can you please DM more info about the car you're using and maybe send a video of it happening? Thanks for the report!

Edited by holexion

manu450

Members

54 minutes ago, holexion said:

@manu450 I am not able to recreate this bug on my end, can you please DM more info about the car you're using and maybe send a video of it happening? Thanks for the report!

you have discord? I can send you video clip there. so far it's been doing this to all the vehicle I've tried. 

hexdex321

Members Author

1 hour ago, manu450 said:

you have discord? I can send you video clip there. so far it's been doing this to all the vehicle I've tried. 

@manu450 Yes I do, if you want to DM me your discord tag that would be great. However, I just tested again today and I can't seem to reproduce this bug, so I'll definitely need to look at the video.

manu450

Members

(edited)

2 hours ago, holexion said:

@manu450 Yes I do, if you want to DM me your discord tag that would be great. However, I just tested again today and I can't seem to reproduce this bug, so I'll definitely need to look at the video.

Was able to put the link here.Perhaps maybe something is interfering with the mod, I don't know what it would be. I hold exit seem to work fine, short press enter the vehicle and it does the animation outside the first time, on the second press i can get in. 

 

Edited by manu450

hexdex321

Members Author

1 hour ago, manu450 said:

Was able to put the link here.Perhaps maybe something is interfering with the mod, I don't know what it would be. I hold exit seem to work fine, short press enter the vehicle and it does the animation outside the first time, on the second press i can get in. 

@manu450 What mods are you using?

MattCC16

Members

3 hours ago, manu450 said:

Was able to put the link here.Perhaps maybe something is interfering with the mod, I don't know what it would be. I hold exit seem to work fine, short press enter the vehicle and it does the animation outside the first time, on the second press i can get in. 

 

Have the same issue. My player will do the seatbelt animation outside the car. Also, I feel like the motion to put the seatbelt on should be a little faster, cause with it enabled it takes a while to get out of the car. 

manu450

Members

1 hour ago, Matt Cameron said:

Have the same issue. My player will do the seatbelt animation outside the car. Also, I feel like the motion to put the seatbelt on should be a little faster, cause with it enabled it takes a while to get out of the car. 

thank god i'm not the only one. Yes a little faster animation would be great 

hexdex321

Members Author

21 hours ago, Matt Cameron said:

Have the same issue. My player will do the seatbelt animation outside the car. Also, I feel like the motion to put the seatbelt on should be a little faster, cause with it enabled it takes a while to get out of the car. 

 

19 hours ago, manu450 said:

thank god i'm not the only one. Yes a little faster animation would be great 

 

@Matt Cameron & @manu450 Thanks so much for reporting these issues, I'm working on it but it may have to do with an incompatibility with another mod so it may take some time. Thanks for the help!

manu450

Members

(edited)

I removed all the mod in the plugin and lspdfr wasn’t loaded at the time and the issue still is there, I also removed my scripts folder and same thing. Wish I could help. I just disable the seatbelt for now till you find a fix. Thanks for working on it. 

 

Would you be able to include a sound effect when clicking the seatbelt on and off. That would be nice. 

Edited by manu450

hexdex321

Members Author

26 minutes ago, manu450 said:

I removed all the mod in the plugin and lspdfr wasn’t loaded at the time and the issue still is there, I also removed my scripts folder and same thing. Wish I could help. I just disable the seatbelt for now till you find a fix. Thanks for working on it. 

 

Would you be able to include a sound effect when clicking the seatbelt on and off. That would be nice. 

@manu450 I'm beginning to suspect it may be the custom vehicle? Have you tried using a vanilla car, and does it still have problems then? Thanks for the input.

manu450

Members

16 minutes ago, holexion said:

@manu450 I'm beginning to suspect it may be the custom vehicle? Have you tried using a vanilla car, and does it still have problems then? Thanks for the input.

ill try that

 

 

manu450

Members

(edited)

Ok, i test it with the main vehicle and the problem happen only when you move away from the vehicle a bit, or if you are at a slight angle. Try moving around and face the door and short click. I'm using controller by the way. I think you can solve this by shortening the animation or remove the take out seatbelt animation and make it audio instead. 

 

Edited by manu450

viperwolf

Members

I linked your mod to Benzo. Im not sure if hes already using it or not.

cjmavis

Members

Hello - 

I'm having issues with this plug in and I haven't been able to fix. This plug in gives me the error code Insufficient permissions or bad anti-virus. I remove this plug in and it works find. I've tried running it as an administrator and when I do that I get a message about the RAGENativeUI.dll filed that comes with it needing more permissions. Any ideas how to make this work?

hexdex321

Members Author

4 hours ago, cjmavis said:

Hello - 

I'm having issues with this plug in and I haven't been able to fix. This plug in gives me the error code Insufficient permissions or bad anti-virus. I remove this plug in and it works find. I've tried running it as an administrator and when I do that I get a message about the RAGENativeUI.dll filed that comes with it needing more permissions. Any ideas how to make this work?

@cjmavis Hmmm, that has never happened before, do you have any other .dll plugins?

cjmavis

Members

I do. I actually think I may have fixed it.....i just googled that file and downloaded a different version. The features of the plug in still seem to work ok.

cjmavis

Members

Ok so I lied haha! Tired to run it this morning and I got the same message after it worked yesterday. 

hexdex321

Members Author

3 hours ago, cjmavis said:

Ok so I lied haha! Tired to run it this morning and I got the same message after it worked yesterday. 

@cjmavis Interesting, so far no-one has encountered this issue. Can you send me a screenshot of the error message? The only thing I can think of is that the .dlls have to be "unblocked" by Rage?

Ninelives

Members

Maybe it's a dumb question and I just haven't taken my time to look back in the comments, but:


Do you have any plans on adding an engine on/off feature sort of like the one existing in BVA?

 

As we all know BVA isn't being updated anymore so I'd rather use this one for compatibility issues, so yeah the engine feature would be a cool thing to add.

MattCC16

Members

4 hours ago, Ninelives said:

Maybe it's a dumb question and I just haven't taken my time to look back in the comments, but:


Do you have any plans on adding an engine on/off feature sort of like the one existing in BVA?

 

As we all know BVA isn't being updated anymore so I'd rather use this one for compatibility issues, so yeah the engine feature would be a cool thing to add.

Yeah that would be nice.

hexdex321

Members Author

On 5/18/2020 at 2:05 PM, Ninelives said:

Maybe it's a dumb question and I just haven't taken my time to look back in the comments, but:


Do you have any plans on adding an engine on/off feature sort of like the one existing in BVA?

 

As we all know BVA isn't being updated anymore so I'd rather use this one for compatibility issues, so yeah the engine feature would be a cool thing to add.

@Ninelives Thanks for the suggestion! I'll put it on the suggestion list!

viperwolf

Members

Not trying to rush or anything, you er rocking with this mod.  Are you still considering adding the fuel part?

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