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Ninelives

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  1. had the same issue, there were several people in the previous pages with the same problem and a lot of people suggested various fixes, I couldn't get any of them to work. I then ended up removing Redux as I was playing through the story again with Redux installed due to being lazy to install every mod one by one, when I finished the game I removed Redux and the issue of not being able to get out of the cars fixed itself, I guess there's something with it that conflicts with this mod. (I was working around it by enabling and disabling the seatbelt mod in the native trainer) Anyways, if u have Redux try removing it, if not go back a few pages and try the different fixes that people suggested, or join Venoxity's discord and ask there.
  2. Same issue here, can't get out of any type of vehicle. Some people were saying to turn off godmode or reinstall simple trainer, I'm using WeMod, have no actual trainers installed in the game and never used godmode, still having this problem. Earlier on when it happened, I simply opened the RPH console, disabled SimpleCTRL plugin and magically it allowed me to get out of the car. It's not a lot of work to disable and re-enable the plugin when it happens but I think that basically means the problem is the plugin and not trainers or whatever no?
  3. I'm not sure actually so far it happened once and it was the first time I tried it, yesterday it was fine, so maybe it's just random or depends on a few things I'm not aware of. Also one thing I noticed is it doesn't allow callouts from other callout mods to come through, is that also a bug?
  4. Is there a way to remove that part of the callout temporarily while we wait for the new version? This mod is basically a MUST, brings so much immersion to LSPDFR, would suck to have to remove it completely for now.
  5. Slightly off-topic but what vehicle pack is that? Those white cruisers look dope.
  6. Hello, I have a question! So I really like the features this mod has even tho I haven't tried it yet, but when you say 'removed UB support' does it mean that whoever uses UB along with this mod is gonna have the game crash immediately after firing a weapon due to the automatic backup thing? Or it just means the "normal" backup from LSPDFR will respond so it will still be backup but not as improved as the UB one? If it's the latter, any chance an option of enabling/disabling the actual automatic backup from this plugin can be implemented? So like, instead of enabling or disabling the UB support, people can just disable the automatic backup feature of this script and stick to calling backup by themselves using whatever else mod we have. EDIT: Ok so I actually downloaded and noticed the Panic option which we can set to true or false, so I assume if that's set to false, no backup will come upon shooting and we can just call it ourselves with Ultimate Backup, that should work I guess!
  7. Maybe it's a dumb question and I just haven't taken my time to look back in the comments, but: Do you have any plans on adding an engine on/off feature sort of like the one existing in BVA? As we all know BVA isn't being updated anymore so I'd rather use this one for compatibility issues, so yeah the engine feature would be a cool thing to add.

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