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FiveM scripts have moved to Resources & Assets.

XScanner v3.23.44.3460

(51 reviews)

1 Screenshot

XScanner is an LSPDFR Scanner replacement/addon.

 

Features:

 

  • Full XAudio2 support.
  • Multiple output device support, play background scanner on one device and police scanner on another.
  • Multiple audio emitters to choose from; player, player vehicle, police vehicles.
  • Customizable distortion effects for the police scanner.
  • LSPDFR relay.
  • Broadcast quick selection.
  • Broadcast presets; Top50, Newest Streams, Official Streams, Manual stream input, search for streams.
  • Supports all known audio formats, and then some.
  • Police Scanner playback (frontend and 3d).
  • Background Scanner playback (frontend and 3d) (local files or stream).
  • Preferred audio folder; for dispatch replacements.
  • Audio redirects; for dispatch replacements.
  • The prettiest animated menu around with theming support.

     

There is the possibility of editing the ini manually, but I do not recommend it due to the complexity of this plugin.
Everything can be changed through the menu (default: F8)
If you already have something bound to F8 you can either:

 

  • change the menu key through the consolecommand
    SetXScannerMenuKey
  • manually open the menu through the consolecommand and change the menu key from within the menu.
    OpenXScannerMenu

 

 

Installation: Place files from the "Grand Theft Auto V" folder into your game installation folder.

 

 

 

⚠️  Known Issues ⚠️ 
None



 

 

 

 

⚠️ DISCLAIMER ⚠️

Not providing support in the comments anymore.

Support can be found on my Discord or on the ULSS Discord.

 

 

 

 

 

Could contain: text, screenshot, graphic design, poster, graphics, art, font

 

 

Edited by khorio
change description

What's New in Version v3.23.44.3460

Released

Fix:

  • updated hook scanner
  • fixed streams 403-ing due to changes on broadcastify's end and showing up as down.
  • fixed landmarks not properly being used


Changes:

  • Folders under GTAV\LSPDFR\SCANNER are no longer selectable as the Preferred Audio Folder from the menu,
    as this folder is generally a bigger mess than your grandmothers random trash drawer.
    Use folders in GTAV\PLUGINS\LSPDFR\XSCANNER\Audio instead, which will still show up in the menu.
    You can still set the folder to GTAV\LSPDFR\SCANNER itself however.
    This will NOT break any dispatch replacements.
  • changed normalization divider to 32768 instead of 32767

 

Add:

  • Added "Vinegar Enjoyer" flag to Settings->Global Flags to disable holiday effects
  • Added aborts and criticals to ScannerAPIFlags
  • Added critical scannerblocks
 

 

 

Spoiler

v3.2.359.3421

Additions

  • Added HUD (off by default, Menu->Extras->HUD, HUD can be moved/scaled while the menu is open, hover your mouse over it for instructions.)

Fixes

 

  • Updated hooks for LSPDFR v0.49.9110.3411
  • Updated RNUI
  • Removed support for older versions.
  • Fixed a bug which would lock up the local background playback after playing a few files due to the stream not being fully consumed by the voice
  • Fixed a bug which would cause manual stream id input to bug out after an invalid input/cancellation
  • Removed strictness of XCHATTR file loading
  • Fixed missing scannerblock status updates
  • Added fading
  • Reduced playback latency
  • Added global watch to stop audio pause from triggering stalled playback
  • Various fixes I forgot to write down
  • Changed AudioRedirects to allow multiple files, now in the config/Redirects folder

 

 

 

v3.2.316.3079

Additions

  • Added controller support for keybinds
  • Added internal squelch sounds to intro\outro options
  • Updated Common to v2.5.316.517
  • Added missing hint for PoliceScannerMenu::Preferred Audio Path
  • Probably more stuff I forgot
     

Fixes

  • Menu fixes for PreferredAudioFolder and Intro\Outro not working properly
  • Changing keybinds would destroy the eventhandlers until reload
  • Several API fixes
  • Fixed background buffering overflow
  • Removed silentbuffer spamming log
  • Sound not pausing\muting on window focus\game pause
  • stream updates firing too regularly
  • *K1895 Near\Over\On not working properly due to a distancesqr check always returning 0
     

Boring Stuff

  • Added new listeners to each engine increasing the channels to 2*64
  • More additions to the debug menu
  • Voices not being properly released from the xaudio2 graph

 

v3.1.312.2973

  • Bugfix *K1892: VoiceManager throwing an error on Voice::Destroy
  • Bugfix *K1893: IniManager::Purge throwing a possible error
  • Common update v2.5.312.450

v3.0.311.2962

Additions

  • Added missing keybind implementation (background +/-/mute) (policescanner +/-/mute)
  • Added keybinds menu (no messing with ini, just do it in here) (for all that's holy don't touch the ini)
  • Added GlobalFlags to the settings menu
    - Disable Normalization (normalization got rewritten so it might not cause you issues anymore, see fixes below)
    - Disable volume keybinds
  • Lowered volume step for better finetuning of the volume
  • Added BackgroundScanner:UseDucking Flag
    when During Pursuit/Callout is enabled you can set a volume ducking percentage instead of it going full mute whenever the PoliceScanner is active.
  • Added bottom slider for the PoliceScanner:EnableEffects flag
  • Added volume control for the PoliceScanner:WhiteNoise flag 
  • Increased stream buffer throughput (should be quite a bit faster now)

 

Fixes

  • Fixed playback trying to start before load finished
  • Fixed stream merge acting up resulting in the policescanner shitting itself on rare occasions
  • Fixed menu visualization to only act on the stream output, instead of the device output
  • Fixed menu visualization to use RMS values instead of peak
  • Rewrote custom normalization implement using DMO
  • Fixed a few values not saving from the menu (spamthreshold, emitterfallback)
  • Fixed a bunch of debuglogging
  • Fixed voices not properly destroying after usage
  • Fixed menu status changes not triggering properly
  • Generic API fixes


Boring stuff

  • Added audio header detection
  • Added Settings.DebugInfo menu (for nerds)
  • Updated Common to v2.5.308.447
     

v3.0.308.2625

Additions

  • Added missing spam threshold implementation
  • Added SkipAds flag for the backgroundscanner streaming option
  • Added ChannelMapping (Beta) to the Settings menu to remap sound playback to surround. (Optional, off by default, results may vary)

 

Boring stuff

  • Fixed hotswapping of modes
  • Fixed engine restarts getting stuck due to bad token cancellation
  • More aggressive cleanup of voices
  • Fixed assert for XAudio2 listener overflow
  • Removed consecutive duplicates from LSPDFR internal relays (double intro\outro)
  • Removed duplicate calls from LSPDFR internal relays
  • Rewrote the SoundEffects API to be more robust and less shit.


v3.0.305.2414

  • Added wrapper to log more coherent exceptions
  • Added PoliceScanner Flag to toggle the whitenoise
  • Added missing import of external chatter
  • Added BackgroundScanner Flag to disable the builtin chatter
    will require external chatter for the local chatter to still function (files starting with "xchattr_"))
  • Small fix to not query the cachemanager before it finished loading
  • Fixed an event not being raised
     

v3.0.305.2401

  • Fixed potential crash in the menu
  • Fixed COM exception
  • Fixed spatial audio for the background emitter
  • Fixed LPF filter
  • Fixed invalid MP3 bytes error (please stop using mp3 files, they're garbage)
  • Fixed failed searches still getting queued in the police scanner
  • Fixed AudioRedirects example file

 

  • Added CurveDistanceScalerMulti (available in the settings menu) to increase the spatial distance for 3d playback
  • Added Only In Vehicle flag for the backgroundscanner (available as a flag in the backgroundscanner menu) to fully mute the sound when not in vehicle (when the emitter is set to a vehicle)



v3.0.303.2266

  • Fixed an issue with invalid audiodevices throwing a com error and crashing the game (thx deejaymaxx, nemesisx101, blackagent, for testing)
  • Fixed a possible crash due to missing folders
  • Fixed handling of broken audio files

 


Short Description

Now with Broadcastify support

User Feedback

Recommended Comments

Lapd Code 3

Members

3 hours ago, thatmaxplayle said:

 

Not the developer, but generally speaking unless there are any breaking changes/configuration schema updates, you'll be fine to simply replace the DLL file. 

No problem Thanks Max

Logan West

Members

Update: Pursuit Updates work. However Freerome chatter does not.

kibzcyber

Members

hello my scanner doesnt work at all

 

249Xeno

Members

Yo @khorio,

 

I was checking my RPH log for errors and I noticed that some of the street locations are missing inside the Audio and Default street name.

I have attached my RPH.log with this so you can take a look at what is missing and add it in.

RagePluginHook.log

D.Riggins4L01

Members

Is there a update for xscanner coming soon?

Legendk456

Members

Just a little confused, but could someone explain the difference between the police scanner and background scanner?

TopCityPD

Members

My god i have not had this updated since 2022 wth

brock6602

Members

need update !!

how do i make it louder i can barely hear even at max volume for the live feed

Tayalia

Members

I get an issue when trying to go on duty, lspdfr shuts down and it says "Exception message: The process cannot access the file 'C:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\XScanner\Log\ErrorLog.txt' because it is being used by another process." Sometimes go on duty works sometimes this happens and its stuck in the go on duty load so i have to restart the game. Anyone experience/fix this?

RagePluginHook.log

birusss

Members

On 2/12/2024 at 8:53 PM, Logan West said:

Update: Pursuit Updates work. However Freerome chatter does not.

yeah i'm having the same issue, hopefully it'll be fixed soon

Sheepdogvalley

Members

(edited)

I had similar issues and fixed them by reinstalling the mod. Before relaunching the game, I edited the XScanner.ini file and BroadcastRegions.xml with my custom channel names and IDs. It seems changing settings in-game caused the errors. So, save your custom settings before reinstalling, then input them after reinstalling. Avoid changing settings through the in-game menu again. This worked for me, but it might not be a universal solution.

This revision is shorter and clearer, focusing on the key steps:

 * Reinstall the mod.

 * Edit the XScanner.ini file and BroadcastRegions.xml with custom settings before relaunching.

 * Avoid changing settings in-game menu again.

Edited by Sheepdogvalley

249Xeno

Members

what did you guys add to the audio? its installing so slow and what worse, the update pursuit is even slower. How big are you guys making it to be?

Super27

Members

Seems like this needs an update. Major lag in the dispatch audio coming through from when the dispatch message first pops up on screen/call-out interface. By the time the dispatch is done talking the option to accept is already gone. If I turn off the relay to just have the background chatter, it crashes my game when a call comes through. Really love the concept but too buggy to use consistently right now. 

manu450

Members

(edited)

RagePluginHook.log

Good morning. I am constantly getting a crash when going off duty and trying to reload and ForceDuty again. Your plugin is mentioned in the error, so you could take a look if there is an issue. 

RagePluginHook.log

Edited by manu450

bondi9mm

Members

anyone having extreme lag with this or free roam chatter not working isit outdated 

Super27

Members

4 hours ago, bondi9mm said:

anyone having extreme lag with this or free roam chatter not working isit outdated 

 

Yes, quite a bit of lag. I did get the chatter to work by turning on the live broadcast feed, letting it buffer, and then turning it back off again. 

layingframe20s

Members

needs updated when u force duty it shuts lspdfr down 

 

q57

Members

Yes it seems xscanner is extremely unstable due to the new rockstar title update, id recommend everyone to uninstall it until a xscanner update is available.

On 7/3/2024 at 9:53 PM, layingframe20s said:

needs updated when u force duty it shuts lspdfr down 

 

 

On 6/2/2024 at 3:12 PM, Super27 said:

 

Yes, quite a bit of lag. I did get the chatter to work by turning on the live broadcast feed, letting it buffer, and then turning it back off again. 

 

On 6/2/2024 at 10:58 AM, bondi9mm said:

anyone having extreme lag with this or free roam chatter not working isit outdated 

 

On 5/29/2024 at 8:39 AM, manu450 said:

RagePluginHook.logUnavailable

Good morning. I am constantly getting a crash when going off duty and trying to reload and ForceDuty again. Your plugin is mentioned in the error, so you could take a look if there is an issue. 

RagePluginHook.log 514.97 kB · 2 downloads

 

On 5/7/2024 at 12:27 PM, Super27 said:

Seems like this needs an update. Major lag in the dispatch audio coming through from when the dispatch message first pops up on screen/call-out interface. By the time the dispatch is done talking the option to accept is already gone. If I turn off the relay to just have the background chatter, it crashes my game when a call comes through. Really love the concept but too buggy to use consistently right now. 

 

q57

Members

@khorio!!!!!!!!

grrrr....

jacalapar

Members

On 4/10/2024 at 6:14 PM, Tayalia said:

I get an issue when trying to go on duty, lspdfr shuts down and it says "Exception message: The process cannot access the file 'C:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\XScanner\Log\ErrorLog.txt' because it is being used by another process." Sometimes go on duty works sometimes this happens and its stuck in the go on duty load so i have to restart the game. Anyone experience/fix this?

RagePluginHook.log 395.82 kB · 4 downloads

Yes and Ive been trying to get ahold of him on discord but he's been afk for a long time. Shame.....

249Xeno

Members

 

Quote

 

What's New in Version v2.3.212.2309

Released 55 minutes ago

 

  • Bugfixes (aka I don't remember)

 

dang dude.. forgetful isn't going to help LOL

Hello, will the Xscanner pursuit need to be added as well? if so, will it be an update come for that?

Ben23

Members

How do i find a broadcasify id?

 

 

 

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