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khorio

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Files posted by khorio

  1. Accurate Gauge System (A.G.S.)
    Most vehicles in GTA V behave like indestructible slot cars: you floor the accelerator, the car moves forward, and the dashboard gauges serve as static decorations. The Accurate Gauge System (A.G.S.) fundamentally changes how you interact with vehicles by replacing basic arcade driving mechanics with a physics-based simulation framework and a modular dashboard HUD.
    By tracking mechanical stresses, aerodynamic drag, electrical loads, and environmental factors, A.G.S. transforms standard driving into an authentic management experience where every vehicle has a unique history and physical limits.

    1. Deep Mechanical & Environmental Simulation
    A.G.S. runs a continuous physics engine in the background to calculate vehicle performance, efficiency, and component wear based on real-time driving conditions.

    Advanced Fuel Consumption Physics: Fuel depletion is determined by true mechanical workload rather than simple distance variables. The engine evaluates throttle intensity, engine RPM, total vehicle weight, and specific drag or load factors:
    Aerodynamic Drag: Driving a vehicle with structural damage, such as missing doors or hoods, increases air resistance and burns fuel faster.
    Electrical Load: Running high-draw auxiliary components, such as police lightbars and sirens, places an extra load on the alternator, impacting fuel usage.
    Weight & Towing: Pulling heavy trailers or towing other vehicles increases the engine's required output, accelerating fuel drain.
    Terrain & Surface Logic: Driving surface conditions impact traction and rolling resistance. Moving through deep mud or loose sand forces the engine to work harder to maintain speed. Navigating steep hills or mountain inclines demands higher torque and significantly increases fuel consumption.
    Gas Station Quality Variation: The fuel stations distributed across San Andreas are fully functional, but they are not identical. Fuel quality varies depending on the station you choose. Utilizing low-grade fuel can cause the engine to stutter or misfire under intense acceleration or during high-speed travel.
    Thermal Dynamics & "Cold Start" Behavior: Engines do not run optimally the moment you turn the key. A.G.S. simulates thermal curves, meaning a cold engine requires time to reach its efficient operating temperature for peak performance. Conversely, pushing a vehicle too hard for extended periods—especially in the desert heat—can lead to "Heat Soak" and reduced efficiency.
    Intelligent Vehicle Initialization: Every vehicle you enter has an existing history. When you get into a car, its initial fuel level is randomized based on the neighborhood and vehicle type. You might step into a well-maintained luxury car in Rockford Hills with a full tank, or find a neglected sedan in Blaine County running on fumes.
    Selectable Simulation Modes: Adjust the difficulty of the fuel simulation to match your playstyle:
    Casual: Forgiving consumption rates, ideal for relaxed driving.
    Standard: A balanced setting where a full tank lasts roughly 20 to 30 minutes of continuous driving.
    Hardcore: Aggressive scaling where hard acceleration and heavy loads drain the fuel tank rapidly.
    2. Dynamic Dashboard & Gauge Behavior
    Rather than drawing static layout overlays, the visual HUD framework reacts directly to physical forces and mechanical feedback.

    Mechanical Needle Fidelity: Gauges mimic physical instrument components. You will see the subtle "wobble" of an aging engine at idle and the violent bounce of the needle when hitting the rev limiter.
    Fluid Physics Emulation: The fuel gauge does not act like a rigid progress bar; it simulates a tank of liquid. The fuel needle will visibly shift and "slosh" when you enter hard corners, slam on the brakes, or accelerate rapidly.
    Automated Texture Swapping: The system reads the true capabilities of your current vehicle. Cars with high-RPM redlines will automatically switch to a corresponding dashboard texture layout that accurately represents their rev limits.
    Live Trip Computer: Runs background calculations on your rolling fuel economy, translating metrics down to liters per meter. It combines this history with your current driving behavior to display a dynamic, predictive distance-to-empty range estimator.
    Automatic Unit Detection: The system automatically detects your region's measurement units (Miles/Gallons/Fahrenheit/$ or KM/Liters/Celsius/EUR). You can easily override these preferences manually via the settings menu.
    Day & Night Backlighting: Textures respond directly to ambient game lighting and your vehicle's headlight status, automatically activating dashboard backlighting or swapping to night-adapted texture profiles when darkness falls.
    3. The Tactical Symbol Cluster
    The Symbol Cluster is a standalone, real-time diagnostic dashboard suite that displays crucial mechanical alerts and vehicle states exactly when they occur.

    Critical Alerts (Red): Immediate warnings indicating critical mechanical failures, including low oil pressure, battery voltage drops, excessive engine temperature, and braking system issues.
    Mechanical Safety (Amber): Live status updates for driver assist systems, tracking anti-lock brake (ABS) activation, tire pressure fluctuations, and check engine triggers.
    Lighting & Signals: Visual feedback for high beams, daytime running lights, independent front or rear fog lights, and synchronized turn signal indicators.
    Assist Synchronization: Displays dedicated indicators whenever Cruise Control or the Speed Limiter is active, giving you visual confirmation that the vehicle's automated throttle systems are managing road speed.
    4. Professional Driver Assists
    A.G.S. includes precision driving systems designed to manage vehicle speed during long patrol shifts or coordinated maneuvers.

    PID-Controlled Cruise Control: Uses a proportional-integral-derivative feedback mechanism to maintain exact road speeds smoothly, adjusting throttle inputs automatically to compensate for steep hills or rolling resistance.
    Speed Limiter: Sets a strict hard cap on your engine's maximum speed output, allowing you to floor the pedal safely without exceeding local speed limits or breaking formation with other vehicles.
    5. Live In-Game Configuration Suite
    You do not need to edit text configuration files or restart your game to adjust your setup. The plugin includes an interactive menu and visual layout manager.

    Live HUD Editor: Open the editor configuration to adjust screen layout positioning and scale parameters on the fly. You can activate a placement mode to select, move, and arrange your gauge elements directly on screen using interactive sliders or adjustment keys.
    Visual Inspector: Toggle individual sub-components, change gauge colors, or switch active layout features in real time. Create anything from a minimal modern display to a complex, retro cruiser dashboard layout.
    Profile Management: Save, load, and export your custom skin modifications and color palettes. A.G.S. ships ready to use with 2 texture packs, 5 base skins, and 31 pre-configured color palette presets.
    6. Installation & Controls
    Installation
    A.G.S. requires a dedicated DLC archive to load assets correctly. The download package contains both an automated LML package and manual installation files. Detailed step-by-step instructions are provided in the download folder.
    Default Controls
    All inputs can be customized via the in-game system settings menu. If the default menu key conflicts with another active plugin, you can rebind it at any time using the console command: SetAGSMenuKey.

    Open Settings Menu: F11
    Position & Move Gauges: Hold F12 while dragging or adjusting elements
    Refuel Vehicle: Hold N for manual fuel pumping, or double-tap N to auto-refuel
    Toggle Cruise Control: T
    Toggle Speed Limiter: Shift + T
    Adjust Cruise / Limiter Target Speed: PageUp / PageDown
    Adjust ACC Gap:Shift + PageUp / PageDown
    7. Custom Skin Design: Architectural Rules
    For texture designers and creators building custom dashboards, the A.G.S. rendering engine processes layouts using specific, strict structural rules to ensure perfect performance and visual alignment.
    1. The Square Canvas Rule
    Dimensions: All custom textures must be authored on a perfectly square canvas (e.g., 512x512 pixels).
    The Center-Point: The engine renders every layout layer using identical screen coordinates, rotating the needle component around the absolute center of the square (256, 256).
    Alignment: You must center your gauge face artwork and the exact pivot "pin" of your needle perfectly within your image editing software. The code does not apply manual positional offsets to individual layers.
    2. Hardcoded Texture Naming Conventions
    The system's internal resolver automatically builds texture requests based on the active Gauge Type, Layer Name, and environmental suffixes. Textures inside your dictionary (.ytd) must match these specific base names:
    Layer Key
    Texture Base Name
    Description / Purpose
    TX_UNDERLAY
    UNDERLAY
    The primary static background and face of the gauge.
    TX_FILL
    FILL
    Background backing layer for digital readouts or solid color fills.
    TX_NEEDLE
    NEEDLE
    The rotating needle asset.
    TX_NUMBERS
    NUMBERS
    The numerical dial markings (supports Metric/Imperial variations).
    TX_LABEL
    LABEL
    Text indicators (e.g., "MPH", "RPM", "FUEL").
    TX_LED_ON / OFF
    LED_ON / LED_OFF
    Status indicators and warning light states.
    TX_REDLINE
    REDLINE
    Visual markings for high-RPM limits.
    TX_LMAJOR / LMINOR
    LINES_MAJOR / LINES_MINOR
    Primary and secondary gauge tick marks.
    TX_GLASS
    GLASS
    A semi-transparent glass reflection overlay.
    3. Naming Assembly & Fallbacks
    The system queries textures using a strict PREFIX_BASENAME_SUFFIX pattern.
    Prefixes: Appended automatically based on the monitored vehicle metric (SPEEDO_, FUEL_, TURBO_, OIL_, TEMP_).
    Suffixes: * _KMH or _MPH are appended to NUMBERS and LABEL layers depending on the user's active configuration.
    _NIGHT is appended to all primary layers when the vehicle's headlights are turned on.
    Fallback Logic: If the engine requests SPEEDO_NUMBERS_KMH_NIGHT and it is missing from the texture dictionary, it will automatically search for SPEEDO_NUMBERS_KMH. If that is also missing, it falls back to the base SPEEDO_NUMBERS texture.
    4. Speedometer Calibration
    Linear Layouts: Standard fixed-degree rotation tracking (e.g., exactly 1 degree of physical needle rotation per 1 MPH increase).
    Non-Linear Layouts: For authentic dashboard replication, you can define custom degree-per-unit SpeedMaps inside your configuration files. This allows the needle to register accurately even if the spacing between numbers or tick lines varies across the face of the dial.
    5. Optimization Guidelines

    Resolution Artifacts: Stick strictly to 512x512 resolution templates. Forcing larger textures causes the rendering engine to downsample the assets at runtime, which introduces a distracting "shimmering" or blurry artifact on the dashboard.
    Dynamic Color Tinting: Design your NEEDLE, FILL, and LED textures completely in grayscale or pure white. This enables the in-game color palette manager to apply custom RGB tint colors directly to the texture dynamically while driving.
    Layer Toggling (Flags): If your custom skin does not use a specific layer (such as a separate REDLINE or GLASS overlay), disable that layer flag in your layout configuration file to bypass rendering updates and maximize performance.


    This description was brought to you by Gemini because I am too lazy to write descriptions.
    The code however, was not.



    • 5,297 Downloads
    • 55 Comments
    Updated
  2. XScanner is an LSPDFR Scanner replacement/addon.
     
    Features:
     
    Full XAudio2 support. Multiple output device support, play background scanner on one device and police scanner on another. Multiple audio emitters to choose from; player, player vehicle, police vehicles. Customizable distortion effects for the police scanner. LSPDFR relay. Broadcast quick selection. Broadcast presets; Top50, Newest Streams, Official Streams, Manual stream input, search for streams. Supports all known audio formats, and then some. Police Scanner playback (frontend and 3d). Background Scanner playback (frontend and 3d) (local files or stream). Preferred audio folder; for dispatch replacements. Audio redirects; for dispatch replacements. The prettiest animated menu around with theming support.

      There is the possibility of editing the ini manually, but I do not recommend it due to the complexity of this plugin.
    Everything can be changed through the menu (default: F8)
    If you already have something bound to F8 you can either:
     
    change the menu key through the consolecommand SetXScannerMenuKey manually open the menu through the consolecommand and change the menu key from within the menu. OpenXScannerMenu  
     
    Installation: Place files from the "Grand Theft Auto V" folder into your game installation folder.
     
     
     
    ⚠️  Known Issues ⚠️ 
    None


     
     
     
     
    ⚠️ DISCLAIMER ⚠️
    Not providing support in the comments anymore.
    Support can be found on my Discord or on the ULSS Discord.
     
     
     
     
     

     
     
    • 196,531 Downloads
    • 637 Comments
    Updated
  3. If you like this content, please consider donating to support further development
    or inquire about the upcoming Early Access which will get you early preview builds
    of upcoming releases and first-line support. Thank you.
     

     
    XScanner  
     

     
    XScanner Pursuit Updates (XPU) adds immersive radio chatter to your pursuits featuring over 3200 remastered audio lines,
    including, but not limited to:
     
    Air support feedback Vehicle actions 180 turns Dangerous road conditions Weather updates Vehicle damage Traffic collisions Driving against traffic Vehicle crashes Vehicle direction, speed, location Extensive vehicle descriptions Air updates for almost all of the above  
     

     
    Just drop the contents from "Grand Theft Auto V" in your Grand Theft Auto V folder.
     
     
     
    Showcase from Most Wanted using XPU (audio not related to racers comes from XPU):
     


    • 43,156 Downloads
    • 36 Comments
    Updated
  4. StickyWheels is a RagePluginHook plugin that keeps the wheels turned the way you left them when stationary.
    When you leave the vehicle the wheels will retain their angle,
    entering the vehicle will not straighten them out again.
    Requirements: RagePluginHook v0.41+
    Usage:
    Turn the wheel left or right when stationary  
    • 315,234 Downloads
    • 51 Comments
    Updated
  5. Do not spread without my permission or I will TP your house.

    KTFDO is a RagePluginHook plugin that stops the door from closing every time you leave your vehicle.
    Requirements: a recent copy of RagePluginHook (0.41+)
    Usage:
    Open and close door normally: Tap the leave vehicle key once Open door and leave open: Hold down the leave vehicle key
    • 271,022 Downloads
    • 55 Comments
    Updated
  6. For people who are still getting sick from being ran over by drivers freaking out because of gunshots, StopShittingbricks® might be the answer.
    StopShittingBricks® stops peds in cars from, well, shitting bricks / freaking out and running you over.
    StopShittingBricks® is not a plugin but a file modification, so performance drops are non-existent.
    StopShittingBricks® will stop most peds in vehicles from freaking out when shots are fired, they will still react when being shot at.
    Peds on foot are unchanged.
    Please note that this is an alpha version, and it is not perfect yet, some cars might still freak out.
    Place the included events.meta in update/update.rpf/common/data using OpenIV.
    A backup file is also provided.
    • 35,941 Downloads
    • 29 Comments
    Updated

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