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[Now with "MK2" weapons!] On Duty Loadout 4.1

(33 reviews)

2 Screenshots

Now includes ALL weapons in GTA V!

Tired of constantly having to reset your loadout with a trainer?

 

On Duty Loadout lets the user determine which weapons and attachments they prefer via INI, the loadout is applied every time the player goes On Duty in LSPDFR.

 

Set what you want when you download the mod, then always start playing with the right loadout without any key presses or menus!

 

 

Add any of these items to your character:

 


[Misc]
Realistic ammo ammounts 
Attach flashlights to all weapons 
Add body armor 
Attach scope and grip to rifles 

[Utilities]
flashlight 
road flare 
fire extinguisher 

[Handguns]
AP Pistol 
Combat Pistol 
Double Action Pistol
Flare Gun 
Heavy Pistol 
Heavy Revolver 
Heavy Revolver Mk II
Marksman Pistol 
Pistol 
Pistol Mk II
Pistol .50 
SNS Pistol 
SNS Pistol Mk II
Stun Gun 
Vintage Pistol 

[Sub guns and LMGs]
Assault SMG 
Combat MG 
Combat MG Mk II
Combat PDW 
Gusenberg Sweeper 
MG 
Micro SMG 
Mini SMG 
SMG 
SMG Mk II

[Shotguns]
Assault Shotgun 
Bullpup Shotgun 
Double Barrel Shotgun 
Heavy Shotgun 
Musket 
Pump Shotgun 
Pump Shotgun Mk II
Sawed-Off Shotgun 
Sweeper Shotgun 

[Long rifles]
Advanced Rifle 
Assault Rifle 
Assault Rifle Mk II
Bullpup Rifle 
Bullpup Rifle Mk II
Carbine Rifle 
Carbine Rifle Mk II
Compact Rifle 
Special Carbine 
Special Carbine Mk II
Heavy Sniper 
Heavy Sniper Mk II
Marksman Rifle 
Marksman Rifle Mk II
Sniper Rifle 

[Melee]
Antique Cavalry Dagger 
Baseball Bat 
Battle Axe 
Broken Bottle 
Crowbar 
Golf Club 
Hammer 
Hatchet 
Knife 
Knuckleduster 
Machete 
Nightstick 
Pipe Wrench 
Pool Cue 
Switchblade 

[Heavy]
Compact Grenade Launcher 
Firework Launcher 
Grenade Launcher 
Homing Launcher 
Minigun 
Railgun 
Rocket Launcher 

[Thrown]
Ball 
BZ Gas 
Grenade 
Jerry Can 
Molotov Cocktail 
Proximity Mine 
Pipe Bomb 
Snowball 
Sticky Bomb 
Tear Gas 
 

 

 

 

Known bugs:

May conflict with Herocop or other plugins that give the player a flashlight causing LSPDFR To crash when the player goes on duty. Fixed by removing conflicting programs

 

Changing character appearance using the EUP Menu removes weapon attachments

(Solved by selecting uniform BEFORE calling forceDuty)

 

 

 

20170215215459_1.jpg

What's New in Version 4.1

Released

Added:

Added SNS Pistol Mk II

Added Pump Shotgun Mk II

Added Double Action Revolver

Fixed a bug which would not allow selection of long rifles

User Feedback

Recommended Comments

MarshallSantini

Members

Will this work with forceduty?

TdePadua

Members Author

7 minutes ago, MarshallSantini said:

Will this work with forceduty?

It does indeed work with forceduty.

Nils Carlson

Members

This is godamn awesome! Iv'e been waiting for something like this for a loong time. But the rifle is kinda unrealistic, i mean how can you carry that plus a shotgun!? Anyways great mod. Will review it after iv'e used it a little more

TrooperA1868

Members

36 minutes ago, Nils Carlson said:

This is godamn awesome! Iv'e been waiting for something like this for a loong time. But the rifle is kinda unrealistic, i mean how can you carry that plus a shotgun!? Anyways great mod. Will review it after iv'e used it a little more

its a game dude....

Nils Carlson

Members

6 hours ago, iGoDPrince said:

its a game dude....

I know but alot of people like to roleplay.

The.Leopard

Members

(edited)

vor 19 Minuten schrieb Nils Carlson:

I know but alot of people like to roleplay.

What is the .ini there for...

@TdePadua  Is it possible for you to add an SMG, Assault Rifle or Special Carbine option to the .ini?

Just an idea for an update;)

Edited by reussjo1

Nils Carlson

Members

1 minute ago, reussjo1 said:

What is the .ini there for...

didn't know there was one. Thanks

TdePadua

Members Author

21 minutes ago, reussjo1 said:

What is the .ini there for...

@TdePadua  Is it possible for you to add an SMG, Assault Rifle or Special Carbine option to the .ini?

Just an idea for an update;)

The INI is there to let the player override the default LSPDFR Loadout with whatever weapons they want, speaking of which, yes. I will add those weapons soon!

minddriver

Members

@TdePadua Sorry for bothering you but I can't  figure out how will look line with attachments for carabinerifle If I want to add and flashlight to scope and grip?

TdePadua

Members Author

(edited)

26 minutes ago, minddriver said:

@TdePadua Sorry for bothering you but I can't  figure out how will look line with attachments for carabinerifle If I want to add and flashlight to scope and grip?

If I understand your question correctly, the line in the .INI file should be something along the lines of...

 

Carbine Rifle Attachments = true

 

Edit: at the moment, you can only choose between having both the scope and grip, or neither.

Edited by TdePadua

thomasbk

Members

(edited)

LSPDFR crashed when i use  forceduty and on duty at the same time, anyway to fix this, or do i need to choose between the two mods?

Edited by thomasbk

TdePadua

Members Author

1 hour ago, thomasbk said:

LSPDFR crashed when i use  forceduty and on duty at the same time, anyway to fix this, or do i need to choose between the two mods?

Yeah, unfortunately I haventI haven't been able to do much bug testing. I would try uninstalling one of the mods 

Singleton

Members

(edited)

you should make body armor equip in the list too

 

otherwise awesome mod, exactly the utility I was looking for

Edited by Singleton

thomasbk

Members

(edited)

14 hours ago, TdePadua said:

Yeah, unfortunately I haventI haven't been able to do much bug testing. I would try uninstalling one of the mods 

Maybe in the future, would those two mods would work together?

Edited by thomasbk

Stroha

Members

You think you can a resupply option in the armory so when we run low it gives us a resupply on the guns we should have???

TdePadua

Members Author

7 hours ago, Stroha said:

You think you can a resupply option in the armory so when we run low it gives us a resupply on the guns we should have???

Good idea.

Stroha

Members

(edited)

2 hours ago, TdePadua said:

Good idea.

Thank you,  I like your mod and will probably use it every time

 

 

Edited by Stroha

Stroha

Members

Also you could body armor even tho if we go to the main los Santos station it has it bus like Los Santos county they isn't any armor 

HuzzahBritain

Members

Hey, just about to test this out. Could we possibly get a fire extinguisher added?

TopCop72

Members

On 2/16/2017 at 8:54 AM, reussjo1 said:

What is the .ini there for...

@TdePadua  Is it possible for you to add an SMG, Assault Rifle or Special Carbine option to the .ini?

Just an idea for an update;)

 

On 2/16/2017 at 9:16 AM, TdePadua said:

The INI is there to let the player override the default LSPDFR Loadout with whatever weapons they want, speaking of which, yes. I will add those weapons soon!

 

If you add more items, FIRE EXT and HANDHELD FLASHLIGHT would be a great add on as well...

TdePadua

Members Author

9 hours ago, TopCop72 said:

 

 

If you add more items, FIRE EXT and HANDHELD FLASHLIGHT would be a great add on as well...

Im working on implementing the Fire extinguisher, however the Handheld flashlight is already included in this version.

Albo1125

Insiders

Note: I'm having trouble figuring out how to implement Body Armor. If any devs want to help me with this, I'd greatly appreciate it.

 

Game.LocalPlayer.Character.Armor = 100; if that's what you were looking for :smile:

TdePadua

Members Author

32 minutes ago, Albo1125 said:

Note: I'm having trouble figuring out how to implement Body Armor. If any devs want to help me with this, I'd greatly appreciate it.

 

Game.LocalPlayer.Character.Armor = 100; if that's what you were looking for :smile:

My savior <3


Thanks Albo! FYI Your tutorials were what helped me start making plugins :]

BluntMachete

Members

Hey man loving this mod:thumbsup: thank you for this i have 1 request can you add an option to equip "Heavy revolver" too?

TdePadua

Members Author

6 hours ago, BluntMachete said:

Hey man loving this mod:thumbsup: thank you for this i have 1 request can you add an option to equip "Heavy revolver" too?

Yeah, I'll look into adding the revolver!

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