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Callout Manager 0.2.0.0

(34 reviews)

5 Screenshots

Callout Manager gives you the ability to select LSPDFR-compatible callouts individually.

 

Please note that this plugin scans through each callout plugin installed and finds any and all callouts in that plugin. Some callout authors may have left callouts that aren't intended to be triggered in their code. Thus, you may encounter some weird callout names or callouts that don't trigger at all.

 

Also note that this mod uses a part of LSPDFR that isn't intended to be used. The LSPDFR developers can update their modification at any time and effectively patch the method used, rendering this plugin obsolete.

 

Installation
Place CalloutManager.dll and CalloutManager.ini in /Plugins/LSPDFR/.

Then while on duty, press F12 on your keyboard or RB and the Left DPad button on your controller.

These toggles can be changed in the CalloutManager.ini.

 

FAQ
Q: There is only one default LSPDFR callout. What's up with that?
A: LSPDFR defines every callout as a "Robbery" which is the only thing that will show up in the Callout Manager. When this callout is triggered in Callout Manager, it will randomly trigger one of the three default callouts LSPDFR has to offer.

 

Q: Does this work for ____ callout plugin?
A: Yes. This plugin will fetch the callouts from every callout plugin installed.

 

Support
If you have an issue with this plugin or have a question/suggestion, simply post a comment below.
 

What's New in Version 0.2.0.0

Released

  • Added basic API to force a random callout, get all callout plugins, and get all callouts.
  • Added INI settings "StartDelay" and "AutoClose".
    • Start delay allows you to specify a duration in milliseconds to wait for between selecting a callout and it actually starting.
    • Auto close, when set to true, will automatically close the menu when a callout is selected.
  • Callout Manager will now notify you when a selected callout fails to start.
  • Fixed menu toggle modifiers not working correctly.

User Feedback

Recommended Comments

blucbr

Members

nice mod!!

Kilyin

Members

3 minutes ago, EthanBlewitt said:

Whenever i have this plugin installed and console command "forceduty" I get this error. Do you know how to fix this please?xxxxxxxx

 

An actual log would probably be more helpful.

Kilyin

Members

(edited)

19 minutes ago, EthanBlewitt said:

Here's my latest log, sorry.

RagePluginHook_30102016_175937.log

 

Use a trainer to remove all weapons before forcing duty, or remove HeroCop. It looks like that is the problem when you force duty (probably because it's trying to give you a weapon (flashlight) you already have):

 

Spoiler

[30/10/2016 18:02:18.776] LSPD First Response: 
[30/10/2016 18:02:18.778] LSPD First Response: ==============================
[30/10/2016 18:02:18.778] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[30/10/2016 18:02:18.779] LSPD First Response: ------------------------------
[30/10/2016 18:02:18.779] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30/10/2016 18:02:18.780] LSPD First Response: ------------------------------
[30/10/2016 18:02:18.780] LSPD First Response: Exception type: System.ArgumentException
[30/10/2016 18:02:18.781] LSPD First Response: Exception message: The specified weapon already belongs to this Ped.
[30/10/2016 18:02:18.781] Parameter name: item
[30/10/2016 18:02:18.782] LSPD First Response: ------------------------------
[30/10/2016 18:02:18.782] LSPD First Response: Inner exceptions:
[30/10/2016 18:02:18.782] LSPD First Response: ------------------------------
[30/10/2016 18:02:18.783] LSPD First Response: Stack trace:
[30/10/2016 18:02:18.783] LSPD First Response: at Rage.WeaponDescriptorCollection.Add(WeaponDescriptor item)
[30/10/2016 18:02:18.784] at Rage.WeaponDescriptorCollection.Add(WeaponHash item)
[30/10/2016 18:02:18.784] at Rage.PedInventory.GiveFlashlight()
[30/10/2016 18:02:18.784] at HEROCOP.Main.<HeroCopUpdate>b__59_0()
[30/10/2016 18:02:18.785] at Rage.GameFiber.Main()

 

I see a couple more issues. You got some sort of problem with SirenMastery:

 

Spoiler

[30/10/2016 18:00:55.280] Error while loading plugin C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SirenMastery.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'SirenMastery, Version=1.3.4.2, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.

 

And it looks like you might not have installed Code 3 Callouts correctly:

 

Spoiler

[30/10/2016 18:02:01.330] LSPD First Response: Code 3 Callouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null
[30/10/2016 18:02:01.680] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[30/10/2016 18:02:01.685] at System.Reflection.Assembly.GetTypes()
[30/10/2016 18:02:01.688] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 528
[30/10/2016 18:02:01.697] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.6.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[30/10/2016 18:02:01.699] LSPD First Response: Could not load file or assembly 'Stealth.Common, Version=1.6.0.1, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.

 

Edited by Kilyin

EthanBlewitt

Members

thank you so much 

Kilyin

Members

7 minutes ago, EthanBlewitt said:

thank you so much 

 

You're welcome. Let me know if that doesn't get it working and post another log if so.

Spitfire7

Members

I cant get this to load.  Trying to make my key "z" to activate it and nothing happens.  The plugin seemed to load, but I just can't use z?  Is there another way of writing "z" for this mod?  Does it have to be capitalized?  Attached pluginhook if you want to see it.  It shows it loads, I just can't use z apparently.  How come?

RagePluginHook.log

PieRGud

Members Author

10 hours ago, Spitfire7 said:

I cant get this to load.  Trying to make my key "z" to activate it and nothing happens.  The plugin seemed to load, but I just can't use z?  Is there another way of writing "z" for this mod?  Does it have to be capitalized?  Attached pluginhook if you want to see it.  It shows it loads, I just can't use z apparently.  How come?

RagePluginHook.log

Yes, it needs to be capitalized. I'll be sure to fix that in an update.

Spitfire7

Members

8 hours ago, PieRGud said:

Yes, it needs to be capitalized. I'll be sure to fix that in an update.

Okay thank you. 

Quakex64

Members

@PieRGud this will work for all callouts that we have installed?

PieRGud

Members Author

2 hours ago, Quakex64 said:

@PieRGud this will work for all callouts that we have installed?

Yes.

Quakex64

Members

SWEET!!! TY for this

Spitfire7

Members

Hey if I want to use the left shift plus Z, do I write that as "LShift Z" in the ini?

Quakex64

Members

50 minutes ago, Spitfire7 said:

Hey if I want to use the left shift plus Z, do I write that as "LShift Z" in the ini?

[CONTROLS]
MenuToggleKey=F12
MenuToggleKeyModifier=None
MenuToggleButton=RightShoulder
MenuToggleButtonModifier=DPadLeft
 

change MenuToggleKey=F12 to MenuToggleKey=Z and MenuToggleKeyModifier=None to MenuToggleKeyModifier=LShift

Quakex64

Members

(edited)

damn website double post

Edited by Quakex64

PieRGud

Members Author

5 hours ago, Quakex64 said:

[CONTROLS]
MenuToggleKey=F12
MenuToggleKeyModifier=None
MenuToggleButton=RightShoulder
MenuToggleButtonModifier=DPadLeft
 

change MenuToggleKey=F12 to MenuToggleKey=Z and MenuToggleKeyModifier=None to MenuToggleKeyModifier=LShift

Actually, it would be

MenuToggleKeyModifier=LShiftKey

.Here's a list of keys you can use. The member name column is what you should be looking at.

Spitfire7

Members

5 hours ago, PieRGud said:

Actually, it would be


MenuToggleKeyModifier=LShiftKey

.Here's a list of keys you can use. The member name column is what you should be looking at.

Okay, thank you so much. 

Quakex64

Members

@PieRGud  I was close since you dont tell us what keys list you use  :thumbsup::tongue::thumbsup:      :whistling:

Spitfire7

Members

On 11/17/2016 at 1:05 PM, PieRGud said:

Actually, it would be


MenuToggleKeyModifier=LShiftKey

.Here's a list of keys you can use. The member name column is what you should be looking at.

I tried this and LShiftKey and it doesn't work. Have any other ideas?

Kilyin

Members

1 hour ago, Spitfire7 said:

I tried this and LShiftKey and it doesn't work. Have any other ideas?

 

Same here. I don't think the modifier key is working.

@PieRGud

PieRGud

Members Author

(edited)

@Kilyin @Spitfire7 Huh. I'll look into it.

 

@gamerzone88 Do you have a crash log?

Edited by PieRGud

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