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Dynamic Patrols (Compatible with IVPack) 1.0.0

(8 reviews)

12 Screenshots

Dynamic Patrols allows various law enforcement, military, and DLC vehicles to spawn naturally and dynamically in their respective areas while playing GTAV SP

5a98c3cb77ce4_DynamicPatrolsCoverPhoto.thumb.png.9cb067cc754609be2cd27933f1e69a62.png

 

Law enforcement/military vehicles that spawn:

  • The sheriff stanier (sheriff1) spawns as an off-highway vehicle in Blaine County
  • The unmarked stanier (police4) on the side of highways and in the airport
  • The mounted insurgent (insurgent), unarmed insurgent (insurgent2), nightshark (nightshark), and the halftrack (halftrack) drives around the military base and spawns parked
  • The valkyrie (valkyrie), avenger (avenger), hunter (hunter), unarmed buzzard (buzzard), and savage (savage) now fly around the military base alongside the vanilla cargobob (cargobob4)
    • I changed it to cargobob4 to allow independent editing to the vehicle without interfering with mods that use the vanilla cargobob
  • The Jetsam cargobob (cargobob2) now flies along the Del Perro beach coastline along with the vanilla yellow frogger (frogger)
  • Removed the buzzard (buzzard) from spawning in the city as a police helicopter (this seemed unrealistic to me)
  • The hydra (hydra) now spawns in the military base along with the lazer (lazer)
  • The bombushka bomber plane (bombushka) and the private military jet (miljet) now spawn alongside the titan (titan) in the military base.
  • The lifeguard granger (lguard) now drives on the beach along side the vanilla lifeguard atv (blazer2)

 

In addition to spawning police vehicles, this mod allows various DLC vehicles to spawn in their respective areas on the road and in the sky.

In order for DLC vehicles to spawn properly, you must install: https://www.gta5-mods.com/scripts/mp-vehicles-in-sp

 

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One of my favourite things about this: it's compatible with @_CP_'s IVPack! (Install IVPack before you install this!)

What's that? You don't want to use this mod because the cop cars start unrealistic police pursuits too often? Well here's a solution!!!

 

Some recommended vehicles to make this mod feel more realistic:

 

Important things:

  • Any suggestions to make this modification better is greatly appreciated in the comments. Thank you, and I hope you enjoy!
  • I cannot control the spawn frequency
    • If you wish to reduce the rapid law enforcement spawns, install IVPack and turn your variety all the way up and density all the way down.
  • Please do not upload anywhere else without express permission

 

Thanks to my beta testers: 

 

 

What's New in Version 1.0.0

Released

V1.0.0

  • The full version is now available!
  • Re-done from scratch
  • Only the sheriff stanier spawns in the county
  • Police4 no longer spawns on the highway

User Feedback

Recommended Comments

aalejandro

Members

hello there. i have a question. i have installed real police car for mi LSPDFR patrols if i install this is going to spawn the vehicles i have???with there juridictions?   like lspd cars on city highway patrol car on the highway etc. etc.

Narobic

Members Author

On 5/1/2018 at 6:52 PM, aalejandro said:

hello there. i have a question. i have installed real police car for mi LSPDFR patrols if i install this is going to spawn the vehicles i have???with there juridictions?   like lspd cars on city highway patrol car on the highway etc. etc.

Yes, it should spawn your police cars as long as they replace models that are already in the game.

LSPD in the city

SAHP on the highway

LSSD in the county

BlaineBug

Members

14 hours ago, Narobic said:

Yes, it should spawn your police cars as long as they replace models that are already in the game.

LSPD in the city

SAHP on the highway

LSSD in the county

Any way to incorporate add-on cars?  I have about 50-60 custom cars installed, so that's at least 35 add-on models.

Narobic

Members Author

9 hours ago, BlaineBug said:

Any way to incorporate add-on cars?  I have about 50-60 custom cars installed, so that's at least 35 add-on models.

  1. Open popgroups.ymt and press ctrl+f (if on Windows) and search for the model of a similar vehicle already in the game. (so if you wanted to add an lspd car, type police2)
  2. Copy the entry of the vehicle you searched for and paste a copy of said entry above
  3. Replace the vehicle model name with the name of your custom vehicle
  4. Do the same with vehicle model sets

Few things to take note:

  • If your entry looks different than the rest, you're doing something wrong.
  • Model references:
    • sheriff2 - default sheriff vehicle
    • police2 - default LSPD vehicle
    • police4 - default SAHP vehicle

BlaineBug

Members

7 minutes ago, Narobic said:
  1. Open popgroups.ymt and press ctrl+f (if on Windows) and search for the model of a similar vehicle already in the game. (so if you wanted to add an lspd car, type police2)
  2. Copy the entry of the vehicle you searched for and paste a copy of said entry above
  3. Replace the vehicle model name with the name of your custom vehicle
  4. Do the same with vehicle model sets

Few things to take note:

  • If your entry looks different than the rest, you're doing something wrong.
  • Model references:
    • sheriff2 - default sheriff vehicle
    • police2 - default LSPD vehicle
    • police4 - default SAHP vehicle

I mean, can you add more cars to spawn, not just replace?  Like if I could have all of my models, or a significant portion of them, randomly spawning?

Narobic

Members Author

20 hours ago, BlaineBug said:

I mean, can you add more cars to spawn, not just replace?  Like if I could have all of my models, or a significant portion of them, randomly spawning?

Yes, the instructions I typed out above allows you to add new entries for add on vehicles.

BlaineBug

Members

On 5/4/2018 at 5:25 PM, Narobic said:

Yes, the instructions I typed out above allows you to add new entries for add on vehicles.

Thank you, I will look in to it.

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