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BCSO Skins for Majorpaine2015 LSPD model 1.0.0

(14 reviews)

1 Screenshot

These are skins for Majorpaine2015's LSPD model.  Sorry for the crappy picture but I'm locked out of GTA at the moment due to the update.  I'll post decent pics when I can.  They need to be used with the vest on because the LSPD badge just looks silly on a deputy.  To have them spawn with the vest on add the line comp_accessories="2" to the corresponding line for your sheriff ped in your backup.xml file.

I only converted the skins to work with the model.  I did not make the model or the original skins.  Link to the original model is below.  Pants are by Beren, shirts were originally made by Velactor and converted to work with this model by me.  The ranks are from Alex_Ashford's EUP.

  

 

BCSO.png

User Feedback

Recommended Comments

AlexVonShep

Members

*Credits AlexVonShep (patches)

Actually, they are tiny, enlarge for realism :P

vt1032

Members Author

1 hour ago, AlexVonShep said:

*Credits AlexVonShep (patches)

Actually, they are tiny, enlarge for realism :P

Which ones, the stripes?  When they were bigger they didn't quite fit the arms.  Black spots were poking out of the edges of the sleeve surrounding them.  Hard to explain without pics, but it didn't look good.  

 

DaWoodz

Members

Can u do a version with yellow from Berrien County MI for SHERIFF?? please and thank you

vt1032

Members Author

24 minutes ago, DaWoodz said:

Can u do a version with yellow from Berrien County MI for SHERIFF?? please and thank you

Which part, just the vest, or the whole ped?  If you just want the vest to have yellow writing, open the .ytd file in open IV and replace the original vest texture with the attached.  If you are talking about the whole ped, no, I don't plan on doing michigan themed peds any time soon.  

accs_diff_002_a_uni.png

DaWoodz

Members

Nope that's great Thank you....just the lettering

lee 47

Members

i love the skin !!! please tell me how exactly to add the  comp_accessories="2" in the backup xml file !! and thank you 

Pinguindo 07

Members

how can I remove the accs_000_u and accs._001_u and put the badge of los santos country?


 

can u make a lapd version i need that belt tho on my uniform

KaneJr

Members

What is the installation path?

Danielrodrigu3s

Members

How do you install this?

 

minddriver

Members

I installed model but hat and glasses are broken. How to fix it? I watch a @Stevethegamer55's video where he uses your skin and it's fine.

DutchXarms

Members

On 7-1-2017 at 11:08 PM, minddriver said:

I installed model but hat and glasses are broken. How to fix it? I watch a @Stevethegamer55's video where he uses your skin and it's fine.

same 

i really love it but i really wana see some imrpoofments please make some more i luv the belt

 

OfficerMike32

Members

Is majorpaines le revamp model required to install or can we just replace the standard sheriff?

minddriver

Members

(edited)

Finally I have found a solution and I will share it with you guys. After you download BCSO Skins for Majorpaine2015 LSPD model 1.0.0, place it in mods\x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf, then donwload New Sheriff (link below). From it you need only files from Hat folder, place it in mods\x64e.rpf\models\cdimages\pedprops.rpf and you're good to go. Here a screen how it looks like ingame.

 

nvv8fn.png

 

21cfmv4.png

 

 

Edited by minddriver

OfficerMike32

Members

19 hours ago, minddriver said:

Finally I have found a solution and I will share it with you guys. After you download BCSO Skins for Majorpaine2015 LSPD model 1.0.0, place it in mods\x64e.rpf\models\cdimages\componentpeds_s_m_y.rpf, then donwload New Sheriff (link below). From it you need only files from Hat folder, place it in mods\x64e.rpf\models\cdimages\pedprops.rpf and you're good to go. Here a screen how it looks like ingame.

 

nvv8fn.png

 

21cfmv4.png

 

 

 

Minddriver will this replace the sheriff or police ped?

minddriver

Members

4 hours ago, OfficerMike32 said:

Minddriver will this replace the sheriff or police ped?

 

By default all files are named sheriff, which means it will replace sheriff's male ped only. Follow my steps and you will be happy as me. Have a goooood day (-:

minddriver

Members

(edited)

@alincristian I can't give you answer in feedback section. Look above, in recent comments everything is described. And yes, you and others are right that the author has not included Readme but I have provided instructions and pictures of result

 

 

Edited by minddriver

alincristian

Members

(edited)

7 hours ago, minddriver said:

@minddriver

I saw later after I wrote the comment. Thanks anyway. Textures are Super ;)

 

 

Edited by alincristian

Reddington

Members

@vt1032

 

I added the necessary line to make them spawn with the vest, but it's not working.

vt1032

Members Author

On 2/11/2017 at 9:51 PM, Arariel said:

@vt1032

 

I added the necessary line to make them spawn with the vest, but it's not working.

 

 

Where did you add it?  What was the file name?

Reddington

Members

4 hours ago, vt1032 said:

 

Where did you add it?  What was the file name?

 

I added it in my backup.xml as instructed.

 

cda4f977cd4646869c83403528414cc0.png

 

 

vt1032

Members Author

59 minutes ago, Arariel said:

 

I added it in my backup.xml as instructed.

 

cda4f977cd4646869c83403528414cc0.png

 

 

That should work just fine.  I'm not sure what to tell you.  That's how I had it set up in mine when I was using these.  

Reddington

Members

2 minutes ago, vt1032 said:

That should work just fine.  I'm not sure what to tell you.  That's how I had it set up in mine when I was using these.  

 

Thanks, it's not too big a deal.  The ped model still looks good.

minddriver

Members

@vt1032do you planning to update it - fix badge and radio station on shoulder when you are with vest?

vt1032

Members Author

6 hours ago, minddriver said:

@vt1032do you planning to update it - fix badge and radio station on shoulder when you are with vest?

I didn't make the model, just the textures.  Those are issues with the model.  

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