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Custom Visuals 3.5.0

(23 reviews)

17 Screenshots

Custom Visuals v.3.5.0 by Techengage

OVER 18K DOWNLOADS! THANK YOU SO MUCH FOR THE SUPPORT, FOLKS!

 

 

Custom Visuals is a partial graphics overhaul that makes your game look much more realistic; from police lights to clouds! This Mod increases the ambience of all lighting in the game, makes rain, cloud movement, shadows, and sunlight more realistic, makes motion blur more tolerable, and makes coronas more vibrant and lifelike. This Mod also adds environmental lighting to vehicles, especially emergency lights. You also now have the option to have all blue, all red, and all amber lighting! There are many more things to list, but I just recommend trying it out. After all, it's only two files, not twenty. :wink:


This Pack includes two Visualsettings.dat versions, two Carcols.ymt, and a All Blue Lights Template Library. Below is an explanation of each.

Bright makes slight changes to the original game settings, while allowing full use of all police sirens. Use this if Brighter is too much.

Brighter is a complete rework of the original game settings, revamping everything from emergency lights to clouds.

Carcols.ymt is necessary to give vehicle environmental effects and allows you to change light color. One gives fast ELS-style lighting, the other is normal light pattern speeds.

Blue Light Templates is an enormous library of blue/blue lighting templates needed to make vehicle lights blue. Any requests to add to this collection will be granted in a reasonable time period.

 

BEFORE INSTALLING, MAKE SURE TO CREATE BACK UP FILES. I AM NOT RESPONSIBLE FOR CORRUPT SAVES/FILES. THANK YOU!

PLEASE DO NOT ASK ME HOW TO INSTALL THESE FILES BEYOND THE INSTALLATION INSTRUCTIONS. YOUTUBE & GOOGLE ARE GREAT!

IF YOUR LIGHTS ARE NOT BRIGHT OR ARE WHITE ONLY, MAKE SURE YOUR SHADER QUALITY & POST FX ARE AT LEAST ON HIGH!!


INSTALLATION:

Use Open IV to drop either of the visualsettings.dat files into Mods>Update>Update.rpf>Common>Data

Use Open IV to drop the carcols.ymt file into Mods>Update>Update.rpf>x64>Data

Add the lines in "ADD THESE LINES TO CARVARIATIONS.TXT" to your carvariations.meta (I recommend mpvalentines2, it works for every model). Make sure to change the vehicle name and the sirensettings="" to the corresponding number (14 for all blue fast, 15 for all red, etc)

 

IF YOU WANT ALL AMBER / ALL RED / ALL BLUE / ALL BLAHBLAHBLAH ENVIRONMENTAL LIGHTING/CORONAS (Must have carcols.ymt installed):

  • All Amber Lighting: Change your vehicles sirensettings to 17 for LEDs, or 9 for rotary strobes. (Rockstar doesn't support amber LED reflections)
  • All Red Lighting: Change your vehicles sirensettings to 15. Recommended for police add-ons used as fire rescue vehicles.
  • All Blue Lighting (Fast Patterns): Change Sirensettings to 14. Then use the blue light templates to replace files within the .ytd file of any car you want with blue lights only.
  • All Blue Lighting (Fast Patterns, alternate sequences): Change Sirensettings to 20. Lighting has different sequences compared to 14.
  • All Blue Lighting (Slow Patterns): Change Sirensettings to 16. Exactly like 14, but with slower light patterns.
  • Blue & Red Lighting (Fast Patterns): Change Sirensettings to 1.
  • Blue & Red Lighting (Slow Patterns): Change Sirensettings to 19.
  • Blue/Blue Highway Patrol Lighting (Rotary+LEDs): Change Sirensettings to 18, used to give F5544's Highway Patrol pack blue/blue lighting. Can be used with similiar models.
  • Blue/Blue Lighting for Desmond98's LAPD FPIU v.0.7.5: Change Sirensetting to 21. Full credits to @CiscoFanboy for creating this specialized carcols.ymt code line for Desmond98's FPIU. This is absolutely necessary if you want the lighting to work on his newest update! Templates are still the same as previous versions.

 

TO FIX TAXI & TRAM SIGN ISSUES, PLEASE VIEW README IN "TAXI & TRAM SIGN FIX" FOLDER.

 

Credits:

  • Bxbugs123 for the inspiration to work on visualsettings.meta
  • TheGreatHah for the inspiration to learn how to work on carcols.ymt
  • Straitdill, POLICESCO, GravelRoadCop, & PNWParksFan for the sequence numbers. I wouldn't have the new patterns without you guys!
  • HUGE credits to JJDawkins for a large amount of my blue light textures and for teaching/motivating me to start coding GTAV.
  • Razontex for contributing some nice screenshots to show off the awesome lighting.

What's New in Version 3.5.0

Released

Changes with v3.5.0 (09/26/17)

  • Fixed issue involving red reflections when using sirensetting=14
  • Fixed over-brightness issue with train signs
  • Overall lighting adjustments
  • WIP: Continuing work to fix all issues involving car/plane dashboard lighting, as well as overall improvements of emergency lighting.

 

Changes with v3.4.5 (01/25/17)

  • Added all red lighting for Captain14's Tahoe to allow it to be used as a Fire Rescue SUV (view screenshots for visual)
  • Fixed blue/blue lighting for Desmond98's '14 LAPD FPIU to prevent white strobes on right rear view mirror
  • WIP: Fixes to over-brightness with train signs, car/plane dashboard lighting, and overall fixes to siren lighting
  • Added new screenshots, courtesy of Razontex.

 

Changes with v3.4.0 (01/12/17)

  • Slight adjustments to vehicle lights (headlights, taillights, etc.)
  • Huge improvements to both Carcols. Fixed issues with sirensetting=14, 18, & 20.
  • Tons of small tweaks and changes

 

Changes with v3.3.0 (01/10/17)

  • Added blue light textures for Thehurk's new FPIU'S w/ HQ interiors (ELS & non-ELS)
  • Added "sirensetting=21", used solely for all blue/blue lighting compatibility with Desmond98's '14 LAPD FPIU v.0.7.5
  • Fixed compatibility issue with Emergency Strobes. Headlight, taillight, and brakelight wig-wags should now work on every vehicle (including all add-ons)
  • Slight adjustments to lighting speeds for better strobe effects.

User Feedback

Recommended Comments

Techengage

Members Author

17 hours ago, Teekay said:

Did anyone else have a CTD when using the included carcols file?

@goincd3, @OfficerGermany, & @AImedSangheili

The problem has been fixed. I made a clerical error with the file. I triple tested the new and old ones. This one will definitely work.

If you notice an issue like this again, please tag me or PM me. I can't fix a problem if you don't inform me. Thanks!

goincd3

Members

13 minutes ago, Techengage said:

@goincd3, @OfficerGermany, & @AImedSangheili

The problem has been fixed. I made a clerical error with the file. I triple tested the new and old ones. This one will definitely work.

If you notice an issue like this again, please tag me or PM me. I can't fix a problem if you don't inform me. Thanks!

Thanks! I only noticed it a few minutes before I posted, then I saw you removed the file and figured you were working on it :)

Alex Choy

Members

On some cars, the wig wags cause the console lights to flash too. Is there a way to fix this?

Techengage

Members Author

2 hours ago, Alex Choy said:

On some cars, the wig wags cause the console lights to flash too. Is there a way to fix this?

This would be an issue with Emergency Strobes, not Custom Visuals. Otherwise the problem is with the custom vehicle you are using. Some developers (I wish I knew why), use the headlight emissives to illuminate the dash/console. When you use Emergency Strobes to make the headlights flash, naturally the dash lights do, too.

BuzzShotGaming

Members

the new update is great but I really miss the lights not being sped up and for that reason, I am sill runing a very old version of this mod. It would be nice if you could bring back the not so fast option!

Techengage

Members Author

4 hours ago, BuzzShotGaming said:

the new update is great but I really miss the lights not being sped up and for that reason, I am sill runing a very old version of this mod. It would be nice if you could bring back the not so fast option!

I'll definitely add this in the next update; which will hopefully be ready by tonight or tomorrow.

I enjoyed the sped up lighting so much I never thought to remove it. Thank you for letting me know!

BuzzShotGaming

Members

1 hour ago, Techengage said:

I'll definitely add this in the next update; which will hopefully be ready by tonight or tomorrow.

I enjoyed the sped up lighting so much I never thought to remove it. Thank you for letting me know!

Thanks, I like the sped up lighting but I often use the CHP cars and having sped up lighting on those looks odd.

Techengage

Members Author

13 minutes ago, BuzzShotGaming said:

Thanks, I like the sped up lighting but I often use the CHP cars and having sped up lighting on those looks odd.

Added sirensettings=16 for all blue lighting with slow patterns. If you like it, do me a favor and throw me a review. Have a good one.

TastyFlavour

Members

(edited)

Nice job! Gonna test this one out tomorrow!

Edited by TastyFlavour

Techengage

Members Author

6 minutes ago, TastyFlavour said:

@Techengage If I try to add your visualsettings with OpenIV, it tells me: Unable to add files..

 

It's the visualsettings in the Blue Sirens folder

 

Hey there,

I'm sorry to hear that. I recommend redownloading Open IV, because it's definitely not my files causing the issue.

I just downloaded the file and tried all three .metas and they all work.

dirkchamp78

Members

Whats up @Techengage still not getting a tail light wig wag. It's definitely in the carcols file. I've tried everything, removed emergency lighting, replaced carcols and visualsettings to factory and reinstalled 1 at a time. Carcols takes the tail light wig wag away for me, am i doing something wrong? 

Techengage

Members Author

(edited)

1 hour ago, dirkchamp78 said:

Whats up @Techengage still not getting a tail light wig wag. It's definitely in the carcols file. I've tried everything, removed emergency lighting, replaced carcols and visualsettings to factory and reinstalled 1 at a time. Carcols takes the tail light wig wag away for me, am i doing something wrong? 

Download the new version. They wig-wag now, albeit at an accelerated pace.

If you absolutely need the wig-wagging taillights to be super slow, use sirensetting=16.

Taillights flash in sync with the sirens, so the faster the siren patterns, the faster the taillights.

Edited by Techengage

adammalo

Members

What is the sirensetting number to have fast red AND blue coronas?

Techengage

Members Author

(edited)

18 hours ago, adammalo said:

What is the sirensetting number to have fast red AND blue coronas?

Sirensetting=1

Edited by Techengage

hoty528

Members

where can i change the sirensetting?

Techengage

Members Author

(edited)

7 hours ago, hoty528 said:

where can i change the sirensetting?

 

Read the big, bold, red & blue letters in my description. Thanks!

 

Spoiler

 

 

 

 

 

Edited by Techengage

sargecommander

Members

Where exactly are the carvariations.meta? (meant to be plural) I know of the main one in mpchristmas2, but where are the rest for the other police vehicles?

Techengage

Members Author

I ADDED A CARVARIATIONS LINE FOR YOU TO USE, IF NEEDED.

BE SURE TO CHANGE THE VEHICLE NAME AND SIRENSETTINGS=""!

drsn0w

Members

Ever since the bikers update the included visualsettings.dat doesn't really have the same effect. 

Techengage

Members Author

(edited)

16 hours ago, drsn0w said:

Ever since the bikers update the included visualsettings.dat doesn't really have the same effect. 

I'm working on updating this. Give me 24 hours and there will be a new release.

Edited by Techengage

drsn0w

Members

4 hours ago, Techengage said:

I'm working on updating this. Give me 24 hours and there will be a new release.

Sweet! Thanks man! The game is just not the same without Custom Visuals :P

OfficerCrader

Members

On ‎10‎/‎12‎/‎2016 at 8:19 AM, Techengage said:

I'm working on updating this. Give me 24 hours and there will be a new release.

Thank you. I was wondering the same thing. Look forward to using it again!

Techengage

Members Author

14 minutes ago, OfficerCrader said:

Thank you. I was wondering the same thing. Look forward to using it again!

 

On 10/12/2016 at 2:30 PM, drsn0w said:

Sweet! Thanks man! The game is just not the same without Custom Visuals :P

Lol, version 2.6.0 is the release for the new Biker DLC. Download it, it works now! :biggrin:

OfficerCrader

Members

1 hour ago, Techengage said:

 

Lol, version 2.6.0 is the release for the new Biker DLC. Download it, it works now! :biggrin:

Ohhhh! dammit lol Thank you!!!!!!!!

end

Members

@Techengage 

 it's compatible with QuantV?

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