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Blaine County COBRA(CSU) Tahoe w/Liberty II

(28 reviews)

4 Screenshots

324f7e3b72edd36edf0c2d8f1eb5c9c3.gif

d2f763a1f00f96d40b64349166dfd5bc.gif

I know what you're thinking....Good Lord....There is drugs,prostitution and DWI's going on in Blaine County right now...But, I don't have a Tahoe to combat it! Well, today is your lucky day kid....The Blaine County Crime Suppression Unit Tahoe is now available to download!

You will have 8 extra's to choose from:
extra_1 -Stalker Radar
extra_2 -Wraparound
extra_3 -Spotlgiht
extra_4 -Antenna's
extra_5 -Cb antenna
extra_6 -Right side ALPR
extra_7 -FS Speaker boxes on rambar
extra_8 -Left side ALPR

 Installation:
You can rename the .yft and .ytd to whatever you want,you don't have to use police.yft.

    For RDE users: Install into update.rpf\update\x64\dlcpacks\rde\dlc.rpf\x64\levels\gta5\vehicles.rpf\
    Non-RDE users will have to rename the cars to whatever you want, then place in the latest patchday: update.rpf\update\x64\dlcpacks\patchday9(or 10)\dlc.rpf\x64\levels\gta5\vehicles.rpf\
        The sirensettings is 1, so change the .metas accordingly, if you need to(Probably won't at this point)

 

To edit handling for the tahoe:


Go to the necessary vehicles.meta, and change the handling id of the slot your using for the tahoe. Replace the handling id with "baller" or "baller2"

 


Credits:
-  Model from free 3D site, author unknown.
-  Converted and edited by GeorgieMoon.
-  Interior by 4x4 Hummer merged and textured by GeorgieMoon.
-  Interior converted by FightingNote
-  Wheels by BxBugs123
-  Initiative Tahoe Wraparound by Carper
-  DigitalAlly 500 Dashcamera/Mirror by Carper
-  Stalker Radar by Carper
-  Livery by getinmybelly0627
-  Whelen TIR 6 by tomcat8492
-  Whelen PAR 36 by Bueno
-  Spotlight by BlackJesus
-  ALPR by Molex
-  Antenna's by Vertex3D,lGump and Priman
-  Watchgard 4RE by CAP N' CRUNCH
-  Federal Signal AS124 by TheHurk
-  Console by Sheriffvandyke
-  Handcuff by Solo
-  Whelen Liberty II by Dannyboy
-  Toughbook CF31 by Ridgerunner
-  Whelen Dominator by Tomcat8492
-  Whelen Avenger by Trumapak


 

 


Stay vigil and thirsty my friends..

 

User Feedback

Recommended Comments

MattBravo

Members

Does this use coronas?

Kilyin

Members

7 minutes ago, Mattbravo said:

Does this use coronas?

Nope.

Pho

Members

4 hours ago, Kilyin said:

police_sign_1 in the .ytd file.

Oh dam I didnt see that, sorry. Thanks

Gabe C.

Members

(edited)

How can I get this vehicle not to flip :/ I don't know how to get the veichle meta and stuff

Oh and someone should release a skin pack for this

Edited by TFG

manios

Members

On 7/21/2016 at 7:12 AM, Kilyin said:

For me the windows spawn tinted jet black, and I used the normal windows. I have to go in the trainer and remove the tint, then the window skin becomes visible. Great model though. Adapted my sheriff fleet skin for it. ;)

tahoe2.png

Can you please upload this texture or direct me to a place where I can download it? Love it, thanks.

Kilyin

Members

8 minutes ago, manios said:

Can you please upload this texture or direct me to a place where I can download it? Love it, thanks.

It's this livery pack - 

 

However it hasn't been updated in awhile, so I had to photoshop it for this model. 

manios

Members

1 minute ago, Kilyin said:

It's this livery pack - 

 

However it hasn't been updated in awhile, so I had to photoshop it for this model. 

Ah yes, I have this livery installed for my Impala. I am not very savvy when it comes to photoshopping, could you send the .png to me possibly? Much appreciated!

FrostbiteActual

Members

For some reason it is not allowing me to download this Tahoe. I keep getting an error. o.O

 

Gabe C.

Members

Unfortunately I had to delete this out of my game because it rolled over way to many time. If someone could help me get this not to flip and get me to where I can edit the handling ID and stuff I will put ti back in it's an amazing truck and I really like it but it rolls over for me way to easily. I have it in the Police 3 slot.

Jessep207

Members

can somone please help me on how to change handling exaclty as to when i drive this car it will flip over when i turn to the left or right

JamesMcain

Members

Is there a Red&Blue version of this? 

 

Maxmov

Members

13 minutes ago, jamesRasmussen said:

Is there a Red&Blue version of this? 

 

Yep. Textures included in the file

shonole

Members

On 7/22/2016 at 0:31 AM, Techengage said:

Also for patientzero00 and howardchris40,

I have attached the .meta coding I am using for this model. You can copy and paste the contents of both and add them to the following:

For carvariations.meta: mods > update > x64 > dlcpacks > patchday11ng > dlc.rpf > common > data > copy into carvariations.meta

For vehicles.meta: mods > update > x64 > dlcpacks > patchday11ng > dlc.rpf > common > data > levels > gta v > copy into vehicles.meta

 

Once you have those two copied and pasted into the proper place, it should work just fine (as long as you put the .ytd's and .ytf's in patchday11ng like howardchris40 says he did).

Also note I am using GRESLEY handling, fbi2 audionamehash, black liveries, and all extras when spawned; but you can change that all, of course.

Please let me know as well if I should not post this. Credits to F5544 for the original .metas (from the State Trooper Pack), I just edited them for this truck.

 

 

vehicles.meta

carvariations.meta

How did you make it spawn black?  I'd rather it spawn white, but can't figure out the setting to change to fix it.

Thanks!

Techengage

Members

(edited)

12 minutes ago, shonole said:

How did you make it spawn black?  I'd rather it spawn white, but can't figure out the setting to change to fix it.

Thanks!

Hey, shonole.

In the carvariations.meta, you'll see multiple lines that look like this:
 

Spoiler

 

<indices content='char array">

0

0

1

0

</indices>

 

 

Change all of those numbers to 134, 134, 156, 156 to make the truck white.

I also attached a new carvariations.meta below for you.

 

carvariations.meta

Edited by Techengage

shonole

Members

19 minutes ago, Techengage said:

Hey, shonole.

In the carvariations.meta, you'll see multiple lines that look like this:
 

  Reveal hidden contents

 

<indices content='char array">

0

0

1

0

</indices>

 

 

Change all of those numbers to 134, 134, 156, 156 to make the truck white.

I also attached a new carvariations.meta below for you.

 

carvariations.meta

Awesome!!  Thanks!!

Bloody_Viper

Members

Hello sir, what a great model! Just wondering because i must be the only one that doesn't know where the handling.meta file for this vehicle is, but where can i find that?

LtFlufflez

Members

4 hours ago, Bloody_Viper said:

Hello sir, what a great model! Just wondering because i must be the only one that doesn't know where the handling.meta file for this vehicle is, but where can i find that?

Look through the comments for a "black window" bug post. Someone replied to it with a vehicles.meta and carvariations file for the handling.

But I am also having troubles with this model. I've encountered the black window/lightbar mod. I've followed all the instructions and help. I tried to install it into patchday11, didn't work. I tried it in patchday9, didn't work. I even tried it in regular vehicles meta and mpvalintines car variation, and still didn't work. So i have no clue what's going on.

xMIGETSNIPERx

Members

(edited)

This model looks so nice and I would love to have it but no matter how I install the files i always get this outcome and its really irritating me. I've wasted so many hours trying to find the fix and I just can't. If anyone knows how to help, it would mean the world <3

20160803202456_1.jpg

Additional Info: I installed the vehicle files into Patchday11ng

Edited by xMIGETSNIPERx

Madmex

Members

I have the problem with this car that when you turn to fast the car is rolling over.   for the rest and very nice car.

FHOG

Members

 

On 7/21/2016 at 4:12 AM, Kilyin said:

For me the windows spawn tinted jet black, and I used the normal windows. I have to go in the trainer and remove the tint, then the window skin becomes visible. Great model though. Adapted my sheriff fleet skin for it. ;)

tahoe2.png

I have the same issue. the tint blocks the main light bar. but changing in the trainer seams to work. Any fix?

Kilyin

Members

7 hours ago, FHOG said:

 

I have the same issue. the tint blocks the main light bar. but changing in the trainer seams to work. Any fix?

I never had a problem with the lightbar. I fixed the window tint by editing diffuseTint in vehicles.meta.

FHOG

Members

40 minutes ago, Kilyin said:

I never had a problem with the lightbar. I fixed the window tint by editing diffuseTint in vehicles.meta.

What did you change regarding the diffusetint?

Kilyin

Members

3 minutes ago, FHOG said:

What did you change regarding the diffusetint?

For whatever slot it's in make sure the diffuseTint is set to this:
<diffuseTint value="0x00FFFFFF" />

...which basically means no tint.

FHOG

Members

3 hours ago, Kilyin said:

For whatever slot it's in make sure the diffuseTint is set to this:
<diffuseTint value="0x00FFFFFF" />

...which basically means no tint.

Thanks, I will try that out.

Condor96

Members

So, I have had the same issue as others with the windows and lightbar appearing jet black. The diffuseTint IS set to 0x00FFFFFF in the corresponding vehicles.meta.  I don't want to use the trainer to un-tint every time because I placed this vehicle into the sheriff2 slot, so therefore this vehicle is used spawned alongside AI. Maybe if someone uploaded a set of windows that were clear and fit the Tahoe, this would fix the problem?

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