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Blaine County COBRA(CSU) Tahoe w/Liberty II

   (28 reviews)

4 Screenshots

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I know what you're thinking....Good Lord....There is drugs,prostitution and DWI's going on in Blaine County right now...But, I don't have a Tahoe to combat it! Well, today is your lucky day kid....The Blaine County Crime Suppression Unit Tahoe is now available to download!

You will have 8 extra's to choose from:
extra_1 -Stalker Radar
extra_2 -Wraparound
extra_3 -Spotlgiht
extra_4 -Antenna's
extra_5 -Cb antenna
extra_6 -Right side ALPR
extra_7 -FS Speaker boxes on rambar
extra_8 -Left side ALPR

 Installation:
You can rename the .yft and .ytd to whatever you want,you don't have to use police.yft.

    For RDE users: Install into update.rpf\update\x64\dlcpacks\rde\dlc.rpf\x64\levels\gta5\vehicles.rpf\
    Non-RDE users will have to rename the cars to whatever you want, then place in the latest patchday: update.rpf\update\x64\dlcpacks\patchday9(or 10)\dlc.rpf\x64\levels\gta5\vehicles.rpf\
        The sirensettings is 1, so change the .metas accordingly, if you need to(Probably won't at this point)

 

To edit handling for the tahoe:


Go to the necessary vehicles.meta, and change the handling id of the slot your using for the tahoe. Replace the handling id with "baller" or "baller2"

 


Credits:
-  Model from free 3D site, author unknown.
-  Converted and edited by GeorgieMoon.
-  Interior by 4x4 Hummer merged and textured by GeorgieMoon.
-  Interior converted by FightingNote
-  Wheels by BxBugs123
-  Initiative Tahoe Wraparound by Carper
-  DigitalAlly 500 Dashcamera/Mirror by Carper
-  Stalker Radar by Carper
-  Livery by getinmybelly0627
-  Whelen TIR 6 by tomcat8492
-  Whelen PAR 36 by Bueno
-  Spotlight by BlackJesus
-  ALPR by Molex
-  Antenna's by Vertex3D,lGump and Priman
-  Watchgard 4RE by CAP N' CRUNCH
-  Federal Signal AS124 by TheHurk
-  Console by Sheriffvandyke
-  Handcuff by Solo
-  Whelen Liberty II by Dannyboy
-  Toughbook CF31 by Ridgerunner
-  Whelen Dominator by Tomcat8492
-  Whelen Avenger by Trumapak


 

 


Stay vigil and thirsty my friends..

 

- Model from free 3D site, author unknown.
- Converted and edited by GeorgieMoon.
- Interior by 4x4 Hummer merged and textured by GeorgieMoon.
- Interior converted by FightingNote
- Wheels by BxBugs123
- Initiative Tahoe Wraparound by Carper
- DigitalAlly 500 Dashcamera/Mirror by Carper
- Stalker Radar by Carper
- Livery by getinmybelly0627
- Whelen TIR 6 by tomcat8492
- Whelen PAR 36 by Bueno
- Spotlight by BlackJesus
- ALPR by Molex
- Antenna's by Vertex3D,lGump and Priman
- Watchgard 4RE by CAP N' CRUNCH
- Federal Signal AS124 by TheHurk
- Console by Sheriffvandyke
- Handcuff by Solo
- Whelen Liberty II by Dannyboy
- Toughbook CF31 by Ridgerunner
- Whelen Dominator by Tomcat8492
- Whelen Avenger by Trumapak

User Feedback

Recommended Comments



1 hour ago, FHOG said:

Thanks, I will try that out.

 

57 minutes ago, Condor96 said:

So, I have had the same issue as others with the windows and lightbar appearing jet black. The diffuseTint IS set to 0x00FFFFFF in the corresponding vehicles.meta.  I don't want to use the trainer to un-tint every time because I placed this vehicle into the sheriff2 slot, so therefore this vehicle is used spawned alongside AI. Maybe if someone uploaded a set of windows that were clear and fit the Tahoe, this would fix the problem?

There is a Window Tint folder in the archive. It contains Normal and Smoked. You could try using the Normal .png in the .ytd file. I don't recall what it comes with. 

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2 hours ago, Kilyin said:

 

There is a Window Tint folder in the archive. It contains Normal and Smoked. You could try using the Normal .png in the .ytd file. I don't recall what it comes with. 

Tried both but to no avail. :(

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i tried everything to get the light bar to spawn properly in the sheriff2 slot. its a great model but unfortunately I cant use it.

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On 7/21/2016 at 2:46 PM, howardchris40 said:

First off let me say what an amazing model this is and the lighting setup is incredible. So I've renamed the files to replace the sheriff2 slot and placed them in patchday11, the vehicle comes spawns in-game perfectly but the lightbar on top of the vehicle seems to have a black tint over it and you cannot see any lights coming out of it when you activate the sirens, I've tried editing the window tint in the trainer, editing the windows file in the ytd to just a clear glass, and also putting in the sheriff2+hi.ytd in patchday11 as well, nothing seems to work and the lightbar is still black. Any help or suggestions would be greatly appreciated.

20160721130911_1.jpg

20160721130931_1.jpg

Same problem?...

 

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  Hey guys i spent much time on this as you guys but finally figured it out, I recorded a youtube vid to help out those who cant get this thing working the right way.  You will be shocked to know the reason for blacked light bar is the model needs to go in Patchday3ng in Sheriff2.   

 

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On 8/12/2016 at 10:32 PM, Sereous said:

  Hey guys i spent much time on this as you guys but finally figured it out, I recorded a youtube vid to help out those who cant get this thing working the right way.  You will be shocked to know the reason for blacked light bar is the model needs to go in Patchday3ng in Sheriff2.   

 

Thank you Sereous. This fixed it! Sereously.

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You can install it in any slot, any patchday. Yes, your light bar may be black but to fix that all you have to do is open Simple Trainer and go into vehicle mods, and switch the window tint to stock. Voila!

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I installed it as an addon and never saw a black lightbar. But yeah I agree with the above poster, this doesn't have to be installed in any particular patchday or as sheriff2.

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After looking through every comment on here and topic in support that i could find, I still have the "bug" of dull "white-ish" lights with no glow around them .. I have RadianceV installed and its working... Any thoughts?

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5 minutes ago, BCG coreyman said:

how do you make it red/blue lights? 

in the archive there's a lighting folder, with another folder called red and blue lights. Install the textures to the .ytd file.

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ok thank you

 

6 minutes ago, BCG coreyman said:

ok thank you

 

ok thank you

changed the handling as it said to do and now the game wont stop crashing

 

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10 minutes ago, BCG coreyman said:

ok thank you

 

ok thank you

changed the handling as it said to do and now the game wont stop crashing

 

You must have made a typo in the .meta file then if it crashes on startup.

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if you look up to my video- i show you how to do all that stuff in the tutorial 

On 9/9/2016 at 8:29 PM, Mrmitch56 said:

hey what do i do with the Lights texture files?? templates stuff like that in the download???

 

 

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@OfficerDeMagio Regarding your review, did you change the handling to baller or baller2 like it says to in the file?

On September 15, 2016 at 0:52 AM, exrex0015 said:

does this have muliti livery support

Yes

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2 hours ago, SoarHawk said:

@OfficerDeMagio Regarding your review, did you change the handling to baller or baller2 like it says to in the file?

Yes

@SoarHawk Sure did. I switched between Baller and Baller2 several times and it still flips over like crazy. I chose a random vehicles.meta, is there a specific one that needs to be used? I didn't see it specified in the files.

Edited by OfficerDeMagio
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20 minutes ago, OfficerDeMagio said:

@SoarHawk Sure did. I switched between Baller and Baller2 several times and it still flips over like crazy. I chose a random vehicles.meta, is there a specific one that needs to be used? I didn't see it specified in the files.

That's odd. I have it on baller and it works fine for me. I don't think which meta you use matters, just make sure all the model names match up.

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2 hours ago, OfficerDeMagio said:

@SoarHawk What exactly is supposed to match up? I've only changed the handling ID line to baller 2. Should I have changed more?

Just the model names, like whatever you named the vehicle just make sure the vehicle.meta vehicle model matches.

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Hi there. I've installed it on patchday3ng . when i started the game the model looked perfectly.but the lightbar didn't work!.i went to open iv and saw this when opening yft file!

Capture.JPG

the lightbar is under the vehicle.Any Fix?

Edited by OfficerSalar
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