Mobile command Trailer [ELS] [Non ELS]
new update added non els 5m version
Template is included, ELS lights
Mult- Livery, Police, Fire, all black, and Fire Command Skins
To Come: WIP will have more skins made for SHERIFF and FIB
this vehicle is part of my fivem vehicle pack, and was requested,
all doors open, light tower raises an lights up, 360 scene lighting, side runners, and indicators interior lighting and multi monitor setup, TV monitors kitchen with cooler, mini fridge and ice maker, coffee, machine, and microwave 2 workstations, some interior collisions on desks, 2 additional desks. included meta to reference when adding other cars that can tow this trailer.
- you can change the color of the interior walls with trainer under vesicle paint - secondary
- extra_ten - awning fabric
- open awing, doors, ramp, and light tower with trainer vehicle doors
high poly 200K report any bugs in discord for faster response
FAQ
Q: can you make this non els?
NO I CANT, DONT DO NON ELS
Q: my lights are dark why ?
Because the trailer needs power, its need to be attached to a vehicle for the trailer lights to work ELS
you should still be able to sit in the trailer and turn off/on lights and open doors even if the trailer is attached to the another vehicle
Q: Trailer Dispears when i walk away ?
if the trailer disappears when you walk away edit the meta so it looks like this >>
Q: How do i turn on the lights ?
you must install the els.vcf for the trailer
to activate the lights spawn and enter or enter the trailer, and activate your ELS Lighting stage
Q: How can i make my other cars tow this trailer?
A: any vehicle with a tow hitch can tow a trailer, however you will need to edit that vehicles.meta so specify what trailers it can tow,
entry must have hashtag <item>trailerswat</item> added to the trailers section of the meta.
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Q: What are the Doors and Extras??
boot - trunk ramp
door_pside_f - light tower
door_pside_r - side door
door_dside_f - side door
door_dside_r - awing pole
ELS
tkdn - light tower (tkdn face front working on fix)
scene lights
extras:
extra_ten - awning fabric
extra_11 - light tower
extra_12 - scene lights
to install
rename the files to trailersmall or which ever slot you want the trailer in, fyi if you use trailer small in game, this is commonly spawned by the ai in blaine county, id recommend an add on slot.
Meta data is below
you must install the els.vcf for the trailer
to activate the lights spawn and enter or enter the trailer, and activate your ELS Lighting stage
for addons or trailersmall you must add the trailer to the vehicle.meta entry for every vehicle that can tow the new trailer
(screenshots are from my fivem server)
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Modding Support, Feedback, Tutorials and Dev-Resources
special thanks to @medic4523 @sobo and @Thero
QuoteBy Downloading this Pack you agree to the Terms of use.
Terms of Use
You are NOT allowed to rip parts from, re-upload, repackage, or redistribute this modification, you may only link to the download.
This included uploading this vehicle as a FiveM resource DO NOT DO IT!!!
You are allowed to use this pack on FiveM or Multiplayer platform permitted with the following rules. (a) you must list vehicle credits where appropriate on your website and forums. (b) at any time, and for any reason, your right to use this pack on your FiveM or MP server can and may be revoked by the author. (c) failure to abide by terms of service will result in revocation of use of this modification.
FiveM and MP Platforms:
Failure to abide by the above rules for FiveM and MP Platform will result in your server being reported for using unauthorized modifications without the author's permission. This will result in your Server being removed till you abide by FIveM or MP platform terms.
vehicle.meta
Quote<Item> <modelName>trailerswat</modelName> <txdName>trailerswat</txdName> <handlingId>TRAILERSMALL</handlingId> <gameName>TRAILERSWAT</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_TRUCK</layout> <coverBoundOffsets>TRAILERSMALL_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>FOLLOW_ARTIC_CAMERA</cameraName> <aimCameraName>ARTIC_AIM_CAMERA</aimCameraName> <bonnetCameraName /> <povCameraName /> <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_TRAILER_SMALL</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="true" /> <AllowSundayDriving value="true" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.191800" /> <wheelScaleRear value="0.191800" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.850000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.100000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 500.000000 500.000000 500.000000 500.000000 500.000000 500.000000 </lodDistances> <identicalModelSpawnDistance value="40" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="10" /> <swankness>SWANKNESS_1</swankness> <maxNum value="999" /> <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT FLAG_HAS_LIVERY</flags> <type>VEHICLE_TYPE_TRAILER</type> <plateType>VPT_NONE</plateType> <vehicleClass>VC_UTILITY</vehicleClass> <wheelType>VWT_SPORT</wheelType> <trailers /> <additionalTrailers /> <drivers /> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards /> <cinematicPartCamera /> <NmBraceOverrideSet /> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> </Item>Carvariations.meta
<Item> <modelName>trailerswat</modelName> <colors> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits> <Item>157_massacaro2_modkit</Item> </kits> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities /> </plateProbabilities> <lightSettings value="22" /> <sirenSettings value="7" /> </Item>
What's New in Version 1.0.2.b
Released
non els 5m ready version
FAQ
will this work on sp? yes all the files are included to make your own dlc.rpf
all other questions put them in comments.
remember to add the new trailer to the vehicles.meta entry for every vehicle that you want to tow this trailer
ELS lights setup by Sobo and Medic4523
federal signal quadraflares by tomcatt converted
Trailer edits by Sobo
Some parts from 0taku's Dev Command Ctr
-camera , cabinets, etc
Interior equipment kitchen, and workstations all converted from sketchup, conversions by candice,
new template by candice
sketchup credits
lifepak15 by cheese
2010 Ford Econoline Type 2 Ambulance Van Built by Malley Industries by Cray Sellick
cool beans and jearbear rescue and various parts
light tower by AEMT
cfd9437 tanker truck and trailer assorted
truck utility body by cool beans
services bodies by cool beans, jearbear, big Red
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