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Assorted Callouts (Bank Heist, Store Robbery & More) 1.2.0.0

(166 reviews)

8 Screenshots

 

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Assorted Callouts is now open source. https://github.com/Albo1125/Assorted-Callouts

 

Thank you @55charlie for the awesome images!

 

With Assorted Callouts, my aim is to provide a varying experience, adding a range of differently-styled callouts for you to experience. They all have one thing in common, though, and that is a fun and sufficiently realistic atmosphere!

Current Callouts (full explanation in documentation):

  • Petrol/Gas Theft
  • Pacific Bank Heist
  • Traffic Stop Backup Required
  • Stolen Police Vehicle
  • Person with a Knife
  • Solicitation
  • Organised Street Race
  • Illegal Immigrants in Truck
  • Store Robberies
  • Store Shoplifting
  • Prisoner Transport Required
  • Hot Pursuit
  • More to come! For suggestions and development updates, check this thread. To get early access to new versions, participate in the Loyalty Rewards Programme.

Installation instructions are provided in the ReadMe.

Lots of settings, such as keybindings, callout frequencies etc. can be modified through the INI file.

Starting from Computer+ 1.3.0.0, Assorted Callouts offers support for its callout display system. For a more realistic experience, I recommend downloading Computer+ here.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

https://www.youtube.com/albo1125

Edited by Albo1125

What's New in Version 1.2.0.0

Released

1.2.0.0 (24-06-2019)

Update for lspdfr 0.4.2
Retarget to .net 4.6.1

 

1.0.0.0 (24-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Assorted-Callouts
Updated licence.
Removed obfuscation.

LSPDFR 0.3.1 version

For some more information on the open-sourcing and my 'retirement': 

 

 

 

Files to replace if updating from a working copy of 0.6.5.1: All except Assorted Callouts.ini.

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines


Short Description

Assorted Callouts for LSPDFR

User Feedback

Recommended Comments

1 minute ago, AkAPs2 said:

OMG ALBO IS BACK!!!!!!!!!!!!!!!!!

i dont think hes back but we or at least me cant life without hes mods. 

Prae

Members

I'm having a problem with this, before I installed it on an LSPDFR install the game was running just fine, now when it gets to the screen where it says 'loading LSPDFR,' Ragehook stops LSPDFR because it 'froze.' The install should be relatively clean, this is the first mod I've tried to install other than the base LSPDFR. Also, welcome back, Albo!

12 minutes ago, Prae said:

I'm having a problem with this, before I installed it on an LSPDFR install the game was running just fine, now when it gets to the screen where it says 'loading LSPDFR,' Ragehook stops LSPDFR because it 'froze.' The install should be relatively clean, this is the first mod I've tried to install other than the base LSPDFR. Also, welcome back, Albo!

dont think this is the right spot to ask for support. 

Prae

Members

8 minutes ago, Officer Joey Kuffman said:

dont think this is the right spot to ask for support. 

You're probably right, thank you. Apologies for clogging up the comments.

Slushy

Members

Thank you so much for keeping your plugins relevant. Absolute legend.

DarrOw FR

Members

Thanks for updating !! So cool

 

Corrupted Cop

Members

Thank you for your work!

Sadly, there is a bug with the Pacific Bank Heist, indeed, robbers don't shoot you, and there are just four or five robbers, until you say it's OK for the SWAT to come in. THEN, robbers starting to shoot you and the SWAT team.

 

Thanks for a fix! 🙂

 

NotRyanAnymore

Members

Hopefully he can get Computer+ and other mods working too! Welcome back and please update some of your mods! Thanks

3 minutes ago, Ryanstg24 said:

Hopefully he can get Computer+ and other mods working too! Welcome back and please update some of your mods! Thanks

hes not back. and computer+ isnt even hes mod 

Schecter004

Members

Thx!

Pazzi

Members

(edited)

I thought you were retired.. thanks!

Edited by Pazzi

Terpz

Members

the bank heist crashed my game lol

Mr.dusty

Members

Sweet can't wait to add it when i get the chance 

wizardlysense

Members

3 hours ago, Officer Joey Kuffman said:

hes not back. and computer+ isnt even hes mod 

LMAO yeah

SnoozePC

Members

This says it was updated for "0.4" and I notice in the "0.4" version that Albo in fact includes a LSPDFR folder inside of "plugins" so it should work for everyone? .... 

 

ScratchnTavi

Members

(edited)

Lovely, that the update came so fast.

As already mentioned the Bank heist bugs.

But the Traffic Stop Backup is also a bit bugged.

If the Suspect is armed, once he is taken down and gets cuffed he starts to shoot and you can't do anything until you die.

Then you spawn in the Hospital and LSPDFR immediately crashes.

 

Spoiler
Spoiler

[25.02.2019 23:29:04.851] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[25.02.2019 23:29:04.851] LSPD First Response: ------------------------------
[25.02.2019 23:29:04.851] LSPD First Response: Origin: Game fiber "GamePlayer".
[25.02.2019 23:29:04.851] LSPD First Response: ------------------------------
[25.02.2019 23:29:04.851] LSPD First Response: Exception type: System.InvalidOperationException
[25.02.2019 23:29:04.851] LSPD First Response: Exception message: Cannot load invalid model with hash 0x5dda3975.
[25.02.2019 23:29:04.851] LSPD First Response: ------------------------------
[25.02.2019 23:29:04.851] LSPD First Response: Inner exceptions:
[25.02.2019 23:29:04.851] LSPD First Response: ------------------------------
[25.02.2019 23:29:04.851] LSPD First Response: Stack trace:
[25.02.2019 23:29:04.851] LSPD First Response: bei Rage.Model.LoadAndWait()
[25.02.2019 23:29:04.851] bei Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[25.02.2019 23:29:04.851] bei Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[25.02.2019 23:29:04.851] bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:Zeile 426.
[25.02.2019 23:29:04.851] bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:Zeile 342.
[25.02.2019 23:29:04.851] bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:Zeile 244.
[25.02.2019 23:29:04.851] bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:Zeile 66.
[25.02.2019 23:29:04.851] bei Rage.GameFiber.Main()
[25.02.2019 23:29:04.851] LSPD First Response: ==============================
[25.02.2019 23:29:04.851] LSPD First Response: 
[25.02.2019 23:29:04.855] LSPD First Response: [TRACE] Cleaning UI
[25.02.2019 23:29:04.855] LSPD First Response: [TRACE] Ending already
[25.02.2019 23:29:04.855] LSPD First Response:    bei System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[25.02.2019 23:29:04.855] bei System.Environment.get_StackTrace()
[25.02.2019 23:29:04.855] bei LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:Zeile 31.
[25.02.2019 23:29:04.855] bei LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:Zeile 179.
[25.02.2019 23:29:04.855] bei AssortedCallouts.Callouts.AssortedCallout.End()
[25.02.2019 23:29:04.855] bei AssortedCallouts.Callouts.TrafficStopBackup.End()
[25.02.2019 23:29:04.855] bei Rage.GameFiber.Main()
[25.02.2019 23:29:04.855] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[25.02.2019 23:29:04.855] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[25.02.2019 23:29:04.855] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[25.02.2019 23:29:04.855] bei System.Threading.ThreadHelper.ThreadStart()
[25.02.2019 23:29:04.855] LSPD First Response: [TRACE] Cleaning UI
[25.02.2019 23:29:04.855] LSPD First Response: [TRACE] Ending already
[25.02.2019 23:29:04.855] LSPD First Response:    bei System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[25.02.2019 23:29:04.855] bei System.Environment.get_StackTrace()
[25.02.2019 23:29:04.855] bei LSPD_First_Response.Engine.BaseComponent.End() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:Zeile 31.
[25.02.2019 23:29:04.855] bei LSPD_First_Response.Mod.Callouts.Callout.End() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:Zeile 179.
[25.02.2019 23:29:04.855] bei AssortedCallouts.Callouts.AssortedCallout.End()
[25.02.2019 23:29:04.855] bei AssortedCallouts.Callouts.TrafficStopBackup.End()
[25.02.2019 23:29:04.855] bei Rage.GameFiber.Main()
[25.02.2019 23:29:04.855] bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[25.02.2019 23:29:04.855] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[25.02.2019 23:29:04.855] bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[25.02.2019 23:29:04.855] bei System.Threading.ThreadHelper.ThreadStart()
[25.02.2019 23:29:04.857] LSPD First Response: [FATAL] Forced termination
[25.02.2019 23:29:04.858] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[25.02.2019 23:29:04.909] LSPD First Response: [INFO] LSPDFR has shut down

 

 

Edited by ScratchnTavi

bcc4123

Members

Albo please come back and make the game great again!!!!  

Union612

Members

@Albo1125 Hi man, I must comment because one thing is happening, my game is crashing since I've installed the new version and when I checked with the Troubleshooter it says it cannot obtain the folder permission, anyway, could you know what the problem is?

 

 

RagePluginHook.log LSPDFRTroubleshooterByAlbo125.log

10 DAVID 01

Members

officer back up is bugged, officer will shoot you if you open fire on armed suspect.

OfficerDeMagio

Members

I'm getting shot by the officer on "Traffic Stop Backup Required" as well. Otherwise these callouts are running great! Thanks Albo!

EvilJackCarver

Members

Hey man, just as a heads up: The readme docs for 1.1.0.0 mention that it's version 1.0.0.0 and requres LSPDFR 0.3.1.

 

Nothing major, but wanted to make sure you knew.

TameScissors

Members

with this mods installed my game crash in police mods within minutes without receiving any callout. Here is a part of the logs. I tried more than once with the mods on and I experienced crash try it without the mod and it worked fine. I am playing on 0.4 with the updated version.

 

 

Spoiler

[26/02/19 15:46:52.605] LSPD First Response:
[26/02/19 15:46:52.605] LSPD First Response: ==============================
[26/02/19 15:46:52.605] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[26/02/19 15:46:52.605] LSPD First Response: ------------------------------
[26/02/19 15:46:52.605] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[26/02/19 15:46:52.605] LSPD First Response: ------------------------------
[26/02/19 15:46:52.605] LSPD First Response: Exception type: System.AccessViolationException
[26/02/19 15:46:52.605] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[26/02/19 15:46:52.605] LSPD First Response: ------------------------------
[26/02/19 15:46:52.605] LSPD First Response: Inner exceptions:
[26/02/19 15:46:52.605] LSPD First Response: ------------------------------
[26/02/19 15:46:52.605] LSPD First Response: Stack trace:
[26/02/19 15:46:52.605] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[26/02/19 15:46:52.605] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[26/02/19 15:46:52.605] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[26/02/19 15:46:52.605] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[26/02/19 15:46:52.605] at Rage.World.GetBlipByHandle(PoolHandle handle)
[26/02/19 15:46:52.605] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 69
[26/02/19 15:46:52.605] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 24
[26/02/19 15:46:52.605] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 81
[26/02/19 15:46:52.605] at LMS.Common.Timers.DelayedCaller.Process()
[26/02/19 15:46:52.605] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 54
[26/02/19 15:46:52.605] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 724
[26/02/19 15:46:52.605] at Rage.GameFiber.Main()
[26/02/19 15:46:52.605] LSPD First Response: ==============================
[26/02/19 15:46:52.605] LSPD First Response:
[26/02/19 15:46:52.609] LSPD First Response: [TRACE] Thread Apartment #2 initialized
[26/02/19 15:46:52.609] LSPD First Response: [TRACE] Thread Marker #2 initialized
[26/02/19 15:46:52.610] LSPD First Response: [FATAL] Forced termination
[26/02/19 15:46:52.612] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[26/02/19 15:46:52.824] LSPD First Response: [INFO] LSPDFR has shut down


 

I keep getting dis regard for some of the callouts anybody else? i did clean copy and all its only issue but it doesnt bug me too much doesnt crash it just says disregard as i answer

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