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Arrest Manager (Grab Peds, More Jail Points, Prisoner Transport & more) 7.11.0.0

(242 reviews)

9 Screenshots

https://www.youtube.com/albo1125

DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 


Welcome to Arrest Manager! This script modification for LSPDFR greatly enhances the way you can deal with your suspects and their vehicles. Are you tired of driving all the way to a jail to deal with a suspect? Would you like to be able to call for reliable prisoner transport units at any time? Arrest Manager provides this, and more. In short, a complete overhaul to the way you can deal with your prisoners!

Requirements - some of these are included (credits go to their appropriate authors):

  • LSPDFR 0.4.2 (not included)
  • Albo1125.Common 6.6.3.0 or higher (included)
  • RAGENativeUI 1.6.3.0 or higher (included)
  • RAGEPluginHook 0.51 or higher (not included)
  • A legal copy of GTA V (versions 1.0.1011.1 or higher1).

 

Installation instructions and further feature documentation are included with the download.

 

Support - what to do if you encounter a bug or have problems:

  1. Watch the installation video for my modifications here.
  2. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/ 
  3. Read the documentation file if you're having trouble getting a specific feature to work.
  4. Suggestions can be made here.
  5. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible.

Edited by Albo1125

What's New in Version 7.11.0.0

Released

7.11.0.0 (23-06-2019)

Updated for LSPDFR 0.4.2
Update arresting API call and logic

 

7.10.0.0 (03-03-2019)
Updated for LSPDFR 0.4 (thanks Syzygy94 for the contributions)
Fixed an issue with jail dropoffs - some LSPDFR jail dropoffs now conflict, but I have kept in Arrest manager's as they offer more functionality and work on suspects arrested through the "Arrest" option on the ctrl H menu.
You can adjust the LSPDFR jail points in the LSPDFR/data/stations.xml file, just remove the <DropOffPosition> tags.
Updated for the new LSPDFR+ 1.7 API (thanks Syzygy94 for the contributions)
Updated RAGENativeUI calls to non deprecated ones.

 

7.9.2.0 (23-11-2018)
Some code cleanup.
Open sourced at https://github.com/Albo1125/Arrest-Manager 
Updated licence.
Removed obfuscation (likely to improve performance).

For some more information on the open-sourcing and my 'retirement

 

 

 

https://www.youtube.com/albo1125

Arrest Manager is now open source. https://github.com/Albo1125/Arrest-Manager

 

Use comments to ask for support. Do NOT use reviews to ask for support! You will get ignored and reported as this is against community guidelines.


Short Description

Arrest Manager for LSPDFR

User Feedback

Recommended Comments

Quakex64

Members

29 minutes ago, joejccva71 said:

Kinda sucks that we cannot get any support for this.   It's a great product.

wait what.. what the hell are you taking about no support??  do you even know who Albo is????

joejccva71

Members

9 minutes ago, Quakex64 said:

wait what.. what the hell are you taking about no support??  do you even know who Albo is????

 

I know who he is.  He's a mastermind of LSPDFR mods.  I'm just frustrated with the crashing.

 

Like I reinstalled the game completely, and installed only:

 

Arrest Manager

Better EMS

 

 

Went to the Scene Management screen, selected Transport to Hospital.   LSPDFR crashes.   This is with the very latest RageHook Plugin. 

 

I am not sure what is going on.  I posted my log earlier.

Quakex64

Members

(edited)

and you meet ALL the requirements for the game and the mods? (specs, game version, other mods like RPH, installations of various windows files, going on duty to get it to load etc..)

have you tried not clicking on that option and see if it works?

 

you do know that @Albo1125 is a very busy man both with school and updating the much anticipated smart radio, and youve only posted it a day ago.. He does live in UK and may not get it until he sees a mention from someone...

Edited by Quakex64

Albo1125

Insiders Author

2 hours ago, joejccva71 said:

 

I know who he is.  He's a mastermind of LSPDFR mods.  I'm just frustrated with the crashing.

 

Like I reinstalled the game completely, and installed only:

 

Arrest Manager

Better EMS

 

 

Went to the Scene Management screen, selected Transport to Hospital.   LSPDFR crashes.   This is with the very latest RageHook Plugin. 

 

I am not sure what is going on.  I posted my log earlier.

That crash occurs because you are not close enough to the ped when selecting the option. I will add a check for this in the next version.

3 hours ago, joejccva71 said:

Kinda sucks that we cannot get any support for this.   It's a great product.

No idea what you're on about. I am not a professional company and nobody is paying me, so please don't be surprised if you don't get an immediate reply.

joejccva71

Members

50 minutes ago, Albo1125 said:

That crash occurs because you are not close enough to the ped when selecting the option. I will add a check for this in the next version.

No idea what you're on about. I am not a professional company and nobody is paying me, so please don't be surprised if you don't get an immediate reply.

 

Sorry about that Albo.  My apologies.

54 minutes ago, Albo1125 said:

That crash occurs because you are not close enough to the ped when selecting the option. I will add a check for this in the next version.

 

Ahh, so it's crashing because I'm not standing close enough to a fallen PED?

 

So I assume that's what this error is:

 

[1/16/2017 11:48:16 PM.599] LSPD First Response: at }_T~83Fsa~MaT7\]O;V!\*j22%$.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 18

GoldenVisor

Members

(edited)

So I'm having an issue where a boat spawns on land. I've seen a comment about it a few pages back but haven't seen a response or fix for it. Game tells me: "Error in AM XML file vehicle model: PREDATOR - a transport vehicle for the Water district must be a boat. Transport World Districts doesn't contain Water. Adding default." Then it adds the district City. The thing is, is when I open up the xml the water district is at the bottom and everything with it looks right. I also have RDE installed but I don't think that has anything to do with it since everything else with it is working. Anyone have any ideas what I could do to stop this madness? Boat spawns near the intersection of Las Lagunas Blvd and Spanish Ave in Vinewood.

Edited by GoldenVisor

Albo1125

Insiders Author

(edited)

16 minutes ago, GoldenVisor said:

So I'm having an issue where a boat spawns on land. I've seen a comment about it a few pages back but haven't seen a response or fix for it. Game tells me: "Error in AM XML file vehicle model: PREDATOR - a transport vehicle for the Water district must be a boat. Transport World Districts doesn't contain Water. Adding default." Then it adds the district City. The thing is, is when I open up the xml the water district is at the bottom and everything with it looks right. I also have RDE installed but I don't think that has anything to do with it since everything else with it is working. Anyone have any ideas what I could do to stop this madness? 

Can you please send me your RAGEPluginHook.log file?

Issue should be fixed in next update.

 

Regs.

Edited by Albo1125

onexlifeonly132

Members

This is the message I get in game for all the mods of yours I just downloaded. " Could not connect to the internet. Please connect to the internet to continue using my (Albo1125's) modification. Occasionally, an internet connection is required to check for updates."

 

I am connected to the internet, am I missing something here?

I've also downloaded Albo1125.

Albo1125

Insiders Author

1 minute ago, onexlifeonly132 said:

This is the message I get in game for all the mods of yours I just downloaded. " Could not connect to the internet. Please connect to the internet to continue using my (Albo1125's) modification. Occasionally, an internet connection is required to check for updates."

 

I am connected to the internet, am I missing something here?

I've also downloaded Albo1125.

 

CrossVG

Members

I loaded in to LSPDFR and then it said in a black square that errors were found in Arrest manager and Traffic Policer and said they were out of date so they would'nt load. Is there not an up to date version or is this something i did? 

RagePluginHook.log

Vinnie711

Members

(edited)

@Albo1125

I recently found out arrest manager was causing me texture loss. I have no idea why other then when I startup it says 'transport regions' wrong or something in red. It happens once I launch LSPDFR.

 

I am positive it is Arrest Manager, removed everything then added each mod back by itself and had texture loss since.

I have no idea why, please assist I legit can't play without this mod it ruins the whole game for me. 

Edited by Vinnie711

nix112112

Members

@Albo1125

Is it possible that this plugin spawns a police boat in the middle of the road?

 

Maybe like this?

 

20170123195844_1.jpg

Quakex64

Members

3 hours ago, nix112112 said:

@Albo1125

Is it possible that this plugin spawns a police boat in the middle of the road?

 

Maybe like this?

 

20170123195844_1.jpg

only if "this mod" is referring to some kind of trainer, then SURE it does   :woot:

Kilyin

Members

(edited)

4 hours ago, nix112112 said:

@Albo1125

Is it possible that this plugin spawns a police boat in the middle of the road?

 

Maybe like this?

 

Latest version adds support for boat transport, looks like the calculation for "am I in water" was a little off.

 

Edited by Kilyin

Albo1125

Insiders Author

On 1/23/2017 at 10:10 PM, Vinnie711 said:

@Albo1125

I recently found out arrest manager was causing me texture loss. I have no idea why other then when I startup it says 'transport regions' wrong or something in red. It happens once I launch LSPDFR.

 

I am positive it is Arrest Manager, removed everything then added each mod back by itself and had texture loss since.

I have no idea why, please assist I legit can't play without this mod it ruins the whole game for me. 

Please post your RAGEPluginHook.log file.

4 hours ago, nix112112 said:

@Albo1125

Is it possible that this plugin spawns a police boat in the middle of the road?

 

Maybe like this?

 

20170123195844_1.jpg

Correct - this is due to failed checking of the XML file. Fixed in next update.

nix112112

Members

1 hour ago, Albo1125 said:

Correct - this is due to failed checking of the XML file. Fixed in next update.

 

Good to know. Thank you!

Slushy

Members

Whenever I drive into the marker to put someone in jail, no screen pops up asking me whether to hand the crook to the officer and take him in my-self, but it just crashes.

 

RPH Log: http://pastebin.com/g7TXqBCg

onur99

Members

Hello, i can't spawn transport vehicle, here is the log:

Spoiler

[03.02.2017 20:09:14.205] LSPD First Response: Transport region(s) not available
[03.02.2017 20:09:14.303] LSPD First Response: System.ArgumentException: address cannot be zero.
[03.02.2017 20:09:14.304] Parameter name: address
[03.02.2017 20:09:14.304] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[03.02.2017 20:09:14.304] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[03.02.2017 20:09:14.304] at CallSite.Target(Closure , CallSite , Object , Single , Single , Single , Single& )
[03.02.2017 20:09:14.304] at CallSite.Target(Closure , CallSite , Object , Single , Single , Single , Single& )
[03.02.2017 20:09:14.304] at Albo1125.Common.CommonLibrary.ExtensionMethods.IsPointOnWater(Vector3 position)
[03.02.2017 20:09:14.305] at Albo1125.Common.CommonLibrary.Zones.GetWorldDistrict(Vector3 pos)
[03.02.2017 20:09:14.305] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
[03.02.2017 20:09:14.305] at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
[03.02.2017 20:09:14.305] at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
[03.02.2017 20:09:14.305] at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
[03.02.2017 20:09:14.305] at ?????????????????????????????????????????.????????????????????????????????????????(Ped& , Vehicle& )
[03.02.2017 20:09:14.306] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[03.02.2017 20:09:14.306] LSPD First Response: Arrest Manager handled keyinput exception.
[03.02.2017 20:09:14.316] LSPD First Response: Transport region(s) not available
[03.02.2017 20:09:14.317] LSPD First Response: System.ArgumentException: address cannot be zero.
[03.02.2017 20:09:14.317] Parameter name: address
[03.02.2017 20:09:14.317] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[03.02.2017 20:09:14.317] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[03.02.2017 20:09:14.317] at CallSite.Target(Closure , CallSite , Object , Single , Single , Single , Single& )
[03.02.2017 20:09:14.317] at Albo1125.Common.CommonLibrary.ExtensionMethods.IsPointOnWater(Vector3 position)
[03.02.2017 20:09:14.318] at Albo1125.Common.CommonLibrary.Zones.GetWorldDistrict(Vector3 pos)
[03.02.2017 20:09:14.318] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
[03.02.2017 20:09:14.318] at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
[03.02.2017 20:09:14.318] at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
[03.02.2017 20:09:14.318] at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
[03.02.2017 20:09:14.318] at ?????????????????????????????????????????.????????????????????????????????????????(Ped& , Vehicle& )
[03.02.2017 20:09:14.319] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[03.02.2017 20:09:14.319] LSPD First Response: Arrest Manager handled keyinput exception.

 

Kilyin

Members

(edited)

On 1/28/2017 at 1:24 PM, Slushy said:

Whenever I drive into the marker to put someone in jail, no screen pops up asking me whether to hand the crook to the officer and take him in my-self, but it just crashes.

 

RPH Log: http://pastebin.com/g7TXqBCg

 

Looks like a Computer+ crash, if you hadn't figured that out yet.

 

6 minutes ago, onur99 said:

Hello, i can't spawn transport vehicle, here is the log:

  Hide contents

[03.02.2017 20:09:14.205] LSPD First Response: Transport region(s) not available
[03.02.2017 20:09:14.303] LSPD First Response: System.ArgumentException: address cannot be zero.
[03.02.2017 20:09:14.304] Parameter name: address
[03.02.2017 20:09:14.304] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[03.02.2017 20:09:14.304] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[03.02.2017 20:09:14.304] at CallSite.Target(Closure , CallSite , Object , Single , Single , Single , Single& )
[03.02.2017 20:09:14.304] at CallSite.Target(Closure , CallSite , Object , Single , Single , Single , Single& )
[03.02.2017 20:09:14.304] at Albo1125.Common.CommonLibrary.ExtensionMethods.IsPointOnWater(Vector3 position)
[03.02.2017 20:09:14.305] at Albo1125.Common.CommonLibrary.Zones.GetWorldDistrict(Vector3 pos)
[03.02.2017 20:09:14.305] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
[03.02.2017 20:09:14.305] at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
[03.02.2017 20:09:14.305] at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
[03.02.2017 20:09:14.305] at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
[03.02.2017 20:09:14.305] at ?????????????????????????????????????????.????????????????????????????????????????(Ped& , Vehicle& )
[03.02.2017 20:09:14.306] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[03.02.2017 20:09:14.306] LSPD First Response: Arrest Manager handled keyinput exception.
[03.02.2017 20:09:14.316] LSPD First Response: Transport region(s) not available
[03.02.2017 20:09:14.317] LSPD First Response: System.ArgumentException: address cannot be zero.
[03.02.2017 20:09:14.317] Parameter name: address
[03.02.2017 20:09:14.317] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[03.02.2017 20:09:14.317] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result)
[03.02.2017 20:09:14.317] at CallSite.Target(Closure , CallSite , Object , Single , Single , Single , Single& )
[03.02.2017 20:09:14.317] at Albo1125.Common.CommonLibrary.ExtensionMethods.IsPointOnWater(Vector3 position)
[03.02.2017 20:09:14.318] at Albo1125.Common.CommonLibrary.Zones.GetWorldDistrict(Vector3 pos)
[03.02.2017 20:09:14.318] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
[03.02.2017 20:09:14.318] at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
[03.02.2017 20:09:14.318] at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
[03.02.2017 20:09:14.318] at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
[03.02.2017 20:09:14.318] at ?????????????????????????????????????????.????????????????????????????????????????(Ped& , Vehicle& )
[03.02.2017 20:09:14.319] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????()
[03.02.2017 20:09:14.319] LSPD First Response: Arrest Manager handled keyinput exception.

 

 

Can you post the contents of the two XML files located in \Grand Theft Auto V\Plugins\LSPDFR\Arrest Manager

 

Edited by Kilyin

onur99

Members

1 hour ago, Kilyin said:

 

Looks like a Computer+ crash, if you hadn't figured that out yet.

 

 

Can you post the contents of the two XML files located in \Grand Theft Auto V\Plugins\LSPDFR\Arrest Manager

 

Transport Regions.xml:

 

Spoiler

<?xml version="1.0" encoding="UTF-8"?>

<ArrestManager>

<!--These Transport Regions are used to override the Transport World Districts if you call for transport in a certain Zone that you've set up below. Multiple regions can be set up for one zone - in that case, Arrest Manager will select a random transport region from the ones that you've specified for that zone. A list of zone names can be found in the Documentation and Licence folder. The same restrictions apply here as in the world districts file: Driver & Passenger & Vehicle models must be valid. A vehicle must have at least 4 free seats and must be a Police vehicle (with the exception of the RIOT van). LiveryNumber and ExtraNumbers are optional. For LiveryNumber&ExtraNumbers: Keep in mind the code starts counting at 0. If a LiveryNumber is 1 in OpenIV, it will be 0 in code so you must enter 0. If the LiveryNumber is 2 in OpenIV it will be 1 in code so you must enter 1 etc. ExtraNumbers must be separated by commas, e.g. 2, 3, 4, 5. The default XML file that comes with the Arrest Manager download(this one, if you haven't changed it) works ingame. There's no need to change anything if you don't want to. Naturally, you can add as many TransportRegions as you like(add them between the < ArrestManager > and </ ArrestManager > tags).The below regions are meant as examples of what you can do. Here you can change the ped that's driving the transport vehicle. You can find all valid values here: http://ragepluginhook.net/PedModels.aspx Police unit uniforms Male City Police: s_m_y_cop_01 Female City Police: s_f_y_cop_01 Female Sheriff: s_f_y_sheriff_01 Male Sheriff: s_m_y_sheriff_01 Male Highway: s_m_y_hwaycop_01 Prison Guard: s_m_m_prisguard_01 Police Vehicle Examples: POLICE, POLICE2, POLICE3, POLICE4, POLICET, SHERIFF, SHERIFF2-->

<TransportRegion ZoneName="East Vinewood"> <Driver Model="S_M_Y_COP_01"/> <Driver Model="S_F_Y_COP_01"/> <Passenger Model="S_M_Y_COP_01"/> <Passenger Model="S_F_Y_COP_01"/> <Vehicle Model="POLICE4" ExtraNumbers="2,3,4" LiveryNumber="0"/> </TransportRegion> <TransportRegion ZoneName="West Vinewood"> <Driver Model="S_M_Y_COP_01"/> <Driver Model="S_F_Y_COP_01"/> <Passenger Model="S_M_Y_COP_01"/> <Passenger Model="S_F_Y_COP_01"/> <Vehicle Model="POLICET" LiveryNumber="0"/> </TransportRegion> <TransportRegion ZoneName="Sandy Shores"> <Driver Model="S_M_Y_SHERIFF_01"/> <Driver Model="S_F_Y_SHERIFF_01"/> <Passenger Model="S_M_Y_SHERIFF_01"/> <Passenger Model="S_F_Y_SHERIFF_01"/> <Vehicle Model="SHERIFF"/> </TransportRegion> </ArrestManager>

 

Transport World Districts.xml:

Spoiler

<?xml version="1.0" encoding="UTF-8"?>

-<ArrestManager>

<!--These Transport World Districts are used if you call for transport within a certain world district and you don't have a transport region set up for that district. Multiple Transport World Districts can be set up for more than one zone. In that case, Arrest Manager will select a random one from the ones that you've specified for that zone. There must be at least one Transport World District for each of the following: Valid district names are: City, LosSantosCountryside, BlaineCounty, Water. Certain restrictions & conditions apply: Driver & Passenger & Vehicle models must be valid. A vehicle must have at least 4 free seats and must be a Police vehicle(with the exception of the RIOT van).This means a FLAG_LAW_ENFORCEMENT in vehicles.meta must be present. Water districts must have boats as vehicles. LiveryNumber and ExtraNumbers are optional. For LiveryNumber & ExtraNumbers: Keep in mind the code starts counting at 0.If a LiveryNumber is 1 in OpenIV, it will be 0 in code so you must enter 0. If the LiveryNumber is 2 in OpenIV it will be 1 in code so you must enter 1 etc. ExtraNumbers must be separated by commas, e.g. 2,3,4,5. Naturally, you can add as many TransportWorldDistricts as you like - just keep them between the <ArrestManager> and </ArrestManager> tags. The below ones are meant as examples of what you can do. The default XML file that comes with the Arrest Manager download (this one, if you haven't changed it) works ingame. There's no need to change anything if you don't want to. If you don't set anything at all for a certain district (not recommended) a very basic default will be set by Arrest Manager itself. Here you can change the ped that's driving the transport vehicle. You can find all valid values here: http://ragepluginhook.net/PedModels.aspx Police unit uniforms Male City Police: s_m_y_cop_01 Female City Police: s_f_y_cop_01 Female Sheriff: s_f_y_sheriff_01 Male Sheriff: s_m_y_sheriff_01 Male Highway: s_m_y_hwaycop_01 Prison Guard: s_m_m_prisguard_01 Police Vehicle Examples: POLICE, POLICE2, POLICE3, POLICE4, POLICET, SHERIFF, SHERIFF2-->

 

-<TransportWorldDistrict DistrictName="City">

<Driver Model="S_M_Y_COP_01"/>

<Driver Model="S_F_Y_COP_01"/>

<Passenger Model="S_M_Y_COP_01"/>

<Passenger Model="S_F_Y_COP_01"/>

<Vehicle Model="POLICET" LiveryNumber="0"/>

<Vehicle Model="POLICE"/>

<Vehicle Model="POLICE2" ExtraNumbers="1"/>

<Vehicle Model="POLICE3" LiveryNumber="0" ExtraNumbers="1"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="City">

<Driver Model="S_M_Y_COP_01"/>

<Driver Model="S_F_Y_COP_01"/>

<Passenger Model="S_F_Y_COP_01"/>

<Passenger Model="S_M_Y_COP_01"/>

<Vehicle Model="POLICET"/>

<Vehicle Model="POLICE"/>

<Vehicle Model="POLICE2"/>

<Vehicle Model="POLICE3"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="LosSantosCountryside">

<Driver Model="S_M_Y_SHERIFF_01"/>

<Driver Model="S_F_Y_SHERIFF_01"/>

<Passenger Model="S_M_Y_SHERIFF_01"/>

<Passenger Model="S_F_Y_SHERIFF_01"/>

<Vehicle Model="SHERIFF2"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="BlaineCounty">

<Driver Model="S_M_Y_SHERIFF_01"/>

<Driver Model="S_F_Y_SHERIFF_01"/>

<Passenger Model="S_M_Y_SHERIFF_01"/>

<Passenger Model="S_F_Y_SHERIFF_01"/>

<Vehicle Model="SHERIFF2" LiveryNumber="0" ExtraNumbers="2,3,4"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="Water">

<Driver Model="S_M_Y_USCG_01"/>

<Passenger Model="S_M_Y_USCG_01"/>

<Vehicle Model="PREDATOR"/>

</TransportWorldDistrict>

</ArrestManager>

 

 

 

 

Kilyin

Members

15 minutes ago, onur99 said:

Transport Regions.xml:

 

  Hide contents

 

<?xml version="1.0" encoding="UTF-8"?>

<ArrestManager>

<!--These Transport Regions are used to override the Transport World Districts if you call for transport in a certain Zone that you've set up below. Multiple regions can be set up for one zone - in that case, Arrest Manager will select a random transport region from the ones that you've specified for that zone. A list of zone names can be found in the Documentation and Licence folder. The same restrictions apply here as in the world districts file: Driver & Passenger & Vehicle models must be valid. A vehicle must have at least 4 free seats and must be a Police vehicle (with the exception of the RIOT van). LiveryNumber and ExtraNumbers are optional. For LiveryNumber&ExtraNumbers: Keep in mind the code starts counting at 0. If a LiveryNumber is 1 in OpenIV, it will be 0 in code so you must enter 0. If the LiveryNumber is 2 in OpenIV it will be 1 in code so you must enter 1 etc. ExtraNumbers must be separated by commas, e.g. 2, 3, 4, 5. The default XML file that comes with the Arrest Manager download(this one, if you haven't changed it) works ingame. There's no need to change anything if you don't want to. Naturally, you can add as many TransportRegions as you like(add them between the < ArrestManager > and </ ArrestManager > tags).The below regions are meant as examples of what you can do. Here you can change the ped that's driving the transport vehicle. You can find all valid values here: http://ragepluginhook.net/PedModels.aspx Police unit uniforms Male City Police: s_m_y_cop_01 Female City Police: s_f_y_cop_01 Female Sheriff: s_f_y_sheriff_01 Male Sheriff: s_m_y_sheriff_01 Male Highway: s_m_y_hwaycop_01 Prison Guard: s_m_m_prisguard_01 Police Vehicle Examples: POLICE, POLICE2, POLICE3, POLICE4, POLICET, SHERIFF, SHERIFF2-->

<TransportRegion ZoneName="East Vinewood"> <Driver Model="S_M_Y_COP_01"/> <Driver Model="S_F_Y_COP_01"/> <Passenger Model="S_M_Y_COP_01"/> <Passenger Model="S_F_Y_COP_01"/> <Vehicle Model="POLICE4" ExtraNumbers="2,3,4" LiveryNumber="0"/> </TransportRegion> <TransportRegion ZoneName="West Vinewood"> <Driver Model="S_M_Y_COP_01"/> <Driver Model="S_F_Y_COP_01"/> <Passenger Model="S_M_Y_COP_01"/> <Passenger Model="S_F_Y_COP_01"/> <Vehicle Model="POLICET" LiveryNumber="0"/> </TransportRegion> <TransportRegion ZoneName="Sandy Shores"> <Driver Model="S_M_Y_SHERIFF_01"/> <Driver Model="S_F_Y_SHERIFF_01"/> <Passenger Model="S_M_Y_SHERIFF_01"/> <Passenger Model="S_F_Y_SHERIFF_01"/> <Vehicle Model="SHERIFF"/> </TransportRegion> </ArrestManager>

 

Transport World Districts.xml:

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<?xml version="1.0" encoding="UTF-8"?>

-<ArrestManager>

<!--These Transport World Districts are used if you call for transport within a certain world district and you don't have a transport region set up for that district. Multiple Transport World Districts can be set up for more than one zone. In that case, Arrest Manager will select a random one from the ones that you've specified for that zone. There must be at least one Transport World District for each of the following: Valid district names are: City, LosSantosCountryside, BlaineCounty, Water. Certain restrictions & conditions apply: Driver & Passenger & Vehicle models must be valid. A vehicle must have at least 4 free seats and must be a Police vehicle(with the exception of the RIOT van).This means a FLAG_LAW_ENFORCEMENT in vehicles.meta must be present. Water districts must have boats as vehicles. LiveryNumber and ExtraNumbers are optional. For LiveryNumber & ExtraNumbers: Keep in mind the code starts counting at 0.If a LiveryNumber is 1 in OpenIV, it will be 0 in code so you must enter 0. If the LiveryNumber is 2 in OpenIV it will be 1 in code so you must enter 1 etc. ExtraNumbers must be separated by commas, e.g. 2,3,4,5. Naturally, you can add as many TransportWorldDistricts as you like - just keep them between the <ArrestManager> and </ArrestManager> tags. The below ones are meant as examples of what you can do. The default XML file that comes with the Arrest Manager download (this one, if you haven't changed it) works ingame. There's no need to change anything if you don't want to. If you don't set anything at all for a certain district (not recommended) a very basic default will be set by Arrest Manager itself. Here you can change the ped that's driving the transport vehicle. You can find all valid values here: http://ragepluginhook.net/PedModels.aspx Police unit uniforms Male City Police: s_m_y_cop_01 Female City Police: s_f_y_cop_01 Female Sheriff: s_f_y_sheriff_01 Male Sheriff: s_m_y_sheriff_01 Male Highway: s_m_y_hwaycop_01 Prison Guard: s_m_m_prisguard_01 Police Vehicle Examples: POLICE, POLICE2, POLICE3, POLICE4, POLICET, SHERIFF, SHERIFF2-->

 

-<TransportWorldDistrict DistrictName="City">

<Driver Model="S_M_Y_COP_01"/>

<Driver Model="S_F_Y_COP_01"/>

<Passenger Model="S_M_Y_COP_01"/>

<Passenger Model="S_F_Y_COP_01"/>

<Vehicle Model="POLICET" LiveryNumber="0"/>

<Vehicle Model="POLICE"/>

<Vehicle Model="POLICE2" ExtraNumbers="1"/>

<Vehicle Model="POLICE3" LiveryNumber="0" ExtraNumbers="1"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="City">

<Driver Model="S_M_Y_COP_01"/>

<Driver Model="S_F_Y_COP_01"/>

<Passenger Model="S_F_Y_COP_01"/>

<Passenger Model="S_M_Y_COP_01"/>

<Vehicle Model="POLICET"/>

<Vehicle Model="POLICE"/>

<Vehicle Model="POLICE2"/>

<Vehicle Model="POLICE3"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="LosSantosCountryside">

<Driver Model="S_M_Y_SHERIFF_01"/>

<Driver Model="S_F_Y_SHERIFF_01"/>

<Passenger Model="S_M_Y_SHERIFF_01"/>

<Passenger Model="S_F_Y_SHERIFF_01"/>

<Vehicle Model="SHERIFF2"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="BlaineCounty">

<Driver Model="S_M_Y_SHERIFF_01"/>

<Driver Model="S_F_Y_SHERIFF_01"/>

<Passenger Model="S_M_Y_SHERIFF_01"/>

<Passenger Model="S_F_Y_SHERIFF_01"/>

<Vehicle Model="SHERIFF2" LiveryNumber="0" ExtraNumbers="2,3,4"/>

</TransportWorldDistrict>


-<TransportWorldDistrict DistrictName="Water">

<Driver Model="S_M_Y_USCG_01"/>

<Passenger Model="S_M_Y_USCG_01"/>

<Vehicle Model="PREDATOR"/>

</TransportWorldDistrict>

</ArrestManager>

 

 

 

 

 

You have hyphens in the Transport World Districts that shouldn't be there. Try deleting it and load the game/LSPDFR, it'll be automatically recreated.

diddies

Members

I am running into a problem attempting to install. For some reason when I place these mods in plugins then LSPDFR folder they don't show up on my rage hook at available plugins to use. However, if I just place them in plugins and not in LSPDFR folder then they show up as available plugins to use. However, it there are errors loading them in game when I do this. What am I doing wrong?

 

Kilyin

Members

58 minutes ago, diddies said:

I am running into a problem attempting to install. For some reason when I place these mods in plugins then LSPDFR folder they don't show up on my rage hook at available plugins to use. However, if I just place them in plugins and not in LSPDFR folder then they show up as available plugins to use. However, it there are errors loading them in game when I do this. What am I doing wrong?

 

 

Leave them in \plugins\LSPDFR, then go on duty and they'll load. Anything that goes in \plugins\LSPDFR loads when going on duty.

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