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Silent Control 1.1.0

(1 review)

1 Screenshot

Silent Control is a realism-focused LSPDFR plugin designed to improve how traffic and police behave in the world — quietly, naturally, and without disrupting vanilla gameplay.

This mod does not replace dispatch systems, callouts, or traffic spawning logic. Instead, it works in the background to gently influence AI behavior using safe, native-level adjustments.

Key Features

  • Improved AI driving realism (calmer, more natural traffic behavior)

  • Functional turn signal usage during lane changes and turns

  • Smarter merge and yielding behavior

  • Ambient police presence that stages and “chills” around the map

  • Personality-based drivers (calm, nervous, aggressive)

  • Fully compatible with LSPDFR and vehicle replacements

  • No siren spam, no forced tasks, no popgroup edits

Silent Control is built to blend in, not take over.


⚠️ Important Notice

This mod is new. While it has been tested for stability, there may be:

  • Minor bugs

  • Edge-case AI behavior

  • Situations that vary based on other installed mods

If you experience any issues, have suggestions, or ideas for improvements:

Feedback helps improve future updates.

Edited by Jerhodmyles122
Realistic callouts is no longer with us anymore

What's New in Version 1.1.0

Released

🔥 Silent Control v1.1.0

Major Expansion Update

Silent Control has been significantly expanded and refined.
This update improves realism, expands AI reactions, and introduces new configurable systems while maintaining performance and stability.


🚓 Police Presence Expansion

• Added 30+ fully hardcoded police chill zones across Los Santos and Blaine County
• Police units now spawn more naturally across highways, rural areas, and city locations
• Optional cluster spawning (multiple units at one location)
• Player emergency vehicle counts toward total unit cap
• Configurable max units, spawn intervals, and cluster chance
• Improved vehicle spawn safety and cleanup
• Optional chill zone map blips


🚦 Traffic Behavior Improvements

• Refined driver personality system (Calm / Nervous / Aggressive)
• Region-based behavior adjustments (City / Rural / Highway)
• Improved awareness bubble logic
• Enhanced brake check behavior (fully configurable percentages)
• Improved lane splitting behavior
• Street racing system balancing improvements
• Refined escape driver reactions
• Improved merge yielding behavior
• Panic wave system improved (siren-based suppression effect)


🔫 Gunshot Reaction System (New)

• Nearby AI drivers now react dynamically to gunfire
• Vehicles may panic accelerate, brake, or activate hazards
• Fully configurable reaction radius


📊 Traffic Density Auto-Scaling (New)

• AI aggression and behavior now scale dynamically based on nearby traffic density
• Configurable density thresholds
• Designed to keep traffic realistic in high-volume areas


🧪 Developer Tool – Chill Logger (Optional)

• Press F10 to log:

  • Position (X, Y, Z)

  • Heading

  • Street

  • Crossing

  • Zone
    • Disabled by default
    • Intended for development and map balancing


🧬 Beta Feature – Police Scanning System

(Disabled by default)

• AI drivers react when near police vehicles
• Different behavior when sirens are active
• Configurable scan radius
• Can be disabled in INI if instability occurs


Full INI Expansion

• All major behavior percentages now configurable
• Spawn intervals and limits configurable
• Density thresholds configurable
• Beta features toggleable
• Dev tools toggleable
• No code editing required for balancing


🧠 Stability & Performance

• Improved cooldown handling
• Reduced reaction spam
• Hardened update intervals
• Improved native handling
• Cleaned and standardized logic across systems


📌 Summary

Silent Control v1.1.0 significantly expands ambient police presence and AI realism while keeping the mod lightweight and configurable.

This update focuses on immersion, subtle AI behavior improvements, and giving users full control over balancing through the INI.


Short Description

Enhances AI traffic behavior with police-aware realism.

User Feedback

Recommended Comments

voltofthevees

Members

thought it was called silent command that is what my plugin folder says

Jerhodmyles122

Members Author

well yeah the old mod this is new now so delete the silent command folder and ini and dll and pdb

Jerhodmyles122

Members Author

@Godlike1 HAHAHAH UHHHH IM WORKING ON LSFDFR FIRST AND THEN UPDATING REALISTIC CALLOUT AND SILENT CONTROL AFTER IM DONE SORRRRRYYYYYYYYYYY

Jerhodmyles122

Members Author

@Godlike1 your right imma pause on making lsfdfr even tho im literally almost done i start working on the update tn or tmr

Godlike1

Members

31 minutes ago, Jerhodmyles122 said:

@Godlike1 your right imma pause on making lsfdfr even tho im literally almost done i start working on the update tn or tmr

bless your heart <3 could you make it so ai can go faster than 78 MPH? that would be game changing!!

Jerhodmyles122

Members Author

(edited)

I have good plans for the next version I hope you like it and yes, we will have more speeder in the next update if that what u mean by "go faster than 78 mph"

Edited by Jerhodmyles122

kotymotany666

Members

This plugin can conflict with another plugin "real traffic AI 1.7"?

Jerhodmyles122

Members Author

@kotymotany666 Are you telling me or asking me? if you're telling me then I know why and if you're asking me, it probably will because there both dealing with traffic and ai and driving and all that, so I get if it does have conflict with other mods such as Real Traffic AI and other mods

impliedstone

Members

they take for ever to pull over toooo slow

Jerhodmyles122

Members Author

(edited)

@impliedstone OMG YES, I HAD THAT PROBLEM TOOOO ughhhh I thought I was tripping but thank you for letting me know I wasn't the only one hahah but I will fix that

@impliedstone I will update it uhhhh whenever I'm free, I'm working on LSFDFR the final part which is the callouts and then I'm done with LSFDFR and then woek on my website and then I will update SC this week again hahah but as a minor update

Edited by Jerhodmyles122

Jerhodmyles122

Members Author

@impliedstone When doing a traffic stop just turn ur lights off and they should pull over normally and then turn them back on until i get it fixed or just disable the mod until i get it fix

i just tried it and it work when i turn my lights off they pull over normally so yeah just to let u know

nvm my lights just auto turn on by themselves so yeah just turn them off once they pull over normally

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