- 28 downloads
- Version 2.0.0
PropConverter-V Add-on for automatic conversion of props to GTA V with integrated Vertex Color Master tools. Github repositorie GitHubGitHub - LN-Development/PropConverter-V: Addon for automa...Addon for automated prop conversion in GTA V that rely's on Sollumz extension - LN-Development/PropConverter-V 1.0.0 SHOWCASE (OUTDATED) https://www.youtube.com/watch?v=E8R2V-n_yQ0 HOW TO USE Import a Mesh, select it, change the vertex color, select collision and shader materials then click to convert, after it remember to set the textures on the drawable model. All the names will be as the original mesh. YTYP, YDR and YTD. You need to create a YTD with the same name as in the others. Dependencies https://github.com/Sollumz/Sollumz Sollumz 2.8.0 Installation 1. Do not extract the .zip file after download. 2. Open Blender. 3. Go to Edit > Preferences > Add-ons > Install from Disk. 4. Locate the add-on directory and select the .zip file. 5. Install and restart Blender. CHANGELOG 2.0.0 - Auto ambient Occlusion - You can now create dynamic props - You can now create any door type - Added Model Information tab for dev purposes, the data is print at the system console - Minor changes 1.2.2 - Fixed some bugs that broke the tool - Code refactor 1.2.1 Fixed a bug that broke the tool 1.2.0 Collision Flag Selection before conversion Collision Flag Default preset Added a integrity improves on loggin Multi languange support (EN, BR and SPA) Credits https://github.com/Sollumz/Sollumz" Sollumz https://github.com/dexyfex/CodeWalker CodeWalker License Copyright (C) 2026 LN This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of - Big objects auto divider and converter with non embedd collision Auto Ambient Occlusion be useful, but WITHOUT ANY WARRANTY. Without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the LICENSE GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/">https://www.gnu.org/licenses/