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Federal Signal Smart Siren SS2000SM -- Rumbler Tones now available. v7.0.5 - Rumbler

(19 reviews)

1 Screenshot

Federal Signal Smart Siren SS2000SM by Gravelroadcop
12/23/2017
 
At the time of releasing this, this is the highest quality of the Federal Signal Smart Siren 22000SM available to the community. The purity of the tones wouldn't be available if it wasn't for @nertervern, who recorded the tones using his own personal SS2000SM and professional audio recording tools. He donated the sirens to me and I was able to cut & edit them for Grand Theft Auto V. 
 
About this modification :
 
  • Purest sound quality of all available Federal Signal Smart Siren mods in the LSPDFR community. Please note that the sirens will not sound 'natural.' If you want the sirens to sound like they are post-processed from the siren speaker, then extract the siren tones from the "natural" folder.
  • Available tones : Wail, Yelp, Priority, Ambulance and Air-horn. 
 

 

 

To apply this siren to any other emergency vehicle slots, you will need to refer to an attached notepad file entitled " List ( READ THIS ! )." Inside the note will contain a list of siren hashtags that you can use to rename preexisting tones to a different slot.
 
Installation :
 
Before starting, always make sure to create backups before overwriting any original game files. To prevent this from happening, use the "mod" folder method through OpenIV.
 
- Somewhere on your desktop, create a new folder ( or refer to your modded siren folder that contains the vehicle.oac.) Name it anything.
 
- Open 'OpenIV'
 
- In 'OpenIV', go to the 'x64' folder, then audio > sfx > resident.rpf ( Make sure you are using the "mod" folder method.)
 
- Inside Resident.rpf should be 16 .awc files.
 
- Click Edit
 
- Right click on vehicles.awc and export to openformats somewhere on your desktop. ( If you already have a siren mod installed, just use the vehicle folder it came with.)
 
- Drag all the SS2000 siren tones inside the vehicles folder that you just created.
 
- Go back to OpenIV, go to the 'x64' folder, then audio > sfx > resident.rpf
 
- CLICK EDIT - NEW - Import OpenFormats
 
- Navigate to the folder you put the 'vehicles' folder and the 'vehicles.oac' into, and select the modded 'Vehicles.oac'. Proceed to click OK.
 
- Enjoy your new Smart Siren SS2000 tones  !
 
IMPORTANT NOTE :
 
This siren pack is compatible with SirenMastery.
 
Redistribution :
 
You may use this mod as long as you follow these terms:
 
• Don't redistribute without my permission.
• Don't edit any file and redistribute it without my permission.
• I am not responsible for any damage that may be caused to your PC or game directory during a) the installation b) usage or c) removal of this mod. You are responsible for backing up your files!
• If you want to include this mod in a pack, please contact me. Clan and private packs are an exception, as long as they stay 'private'. Correct credits must be given at ALL times.
 

Credits :
 
  • Federal Signal Corps. for original siren tones.
  • @nertervernfor recording the tones using his own personal SS2000SM siren.
  • Sirens edited and optimized by Gravelroadcop.
 

What's New in Version v7.0.5 - Rumbler

Released

-- Federal Signal Smart Siren SS2000SM by Gravelroadcop 12/23/2017  --
 
Rumbler siren tones now added to the pack. Rumbler Wail, yelp, and priority are available. Hi-Lo will be added at a future date. 
 
Please note that the volume of the tones are still a WIP so do not use the review system for bug reports. Thank you. 

User Feedback

Recommended Comments

Um... There is no vehicles' folder and the 'vehicles.oac :/ only the 3 sounds lol do i just over right the sounds then?

GravelRoadCop

Members Author

Yes, you overwrite the files with the one in the .rar

Um... There is no vehicles' folder and the 'vehicles.oac :/ only the 3 sounds lol do i just over right the sounds then?

72will

Members

Yes, you overwrite the files with the one in the .rar

 

Just drag the 3 sound files into the residents folder?

shadow3467

Members

(edited)

What was that last weapon you pulled out? Looked like a glock....

 

Never mind, I found the files for it! :)

Edited by shadow3467

GravelRoadCop

Members Author

(edited)

Just drag the 3 sound files into the residents folder?

In 'OpenIV', go to the 'x64' folder, then audio > sfx > resident.rpf 

Inside Resident.rpf should be 16 .awc file, one of it is called vehicles.awc

Export vehicles.awc into a folder somewhere on your computer. Once you do that, drag the 3 new siren files into the folder. 

Go back to OpenIV, Right click in an empty space, and the Import OpenFormats ( make sure you're still in the x64 > audio > sfx > resident.rpf) 

Navigate to the folder you put the 'vehicles' folder and the 'vehicles.oac' into, and select the 'Vehicles.oac'. Proceed to click OK 

Edited by Drunkpolice

thegreathah

Friends of LSPDFR

(edited)

Awesome. I love that you used my Texture pack :). I LOVE IT!. btw what sheriff uniforms are you using?

Edited by thegreathah

GravelRoadCop

Members Author

Awesome. I love that you used my Texture pack :). I LOVE IT!. btw what sheriff uniforms are you using?

Thanks, it's neat. I'm using my custom sheriff skin, haven't released it yet. 

thegreathah

Friends of LSPDFR

Thanks, it's neat. I'm using my custom sheriff skin, haven't released it yet. 

Cool. Can't wait! I like the siren so far. Glad you are enjoying the skin!

72will

Members

In 'OpenIV', go to the 'x64' folder, then audio > sfx > resident.rpf 

Inside Resident.rpf should be 16 .awc file, one of it is called vehicles.awc

Export vehicles.awc into a folder somewhere on your computer. Once you do that, drag the 3 new siren files into the folder. 

Go back to OpenIV, Right click in an empty space, and the Import OpenFormats ( make sure you're still in the x64 > audio > sfx > resident.rpf) 

Navigate to the folder you put the 'vehicles' folder and the 'vehicles.oac' into, and select the 'Vehicles.oac'. Proceed to click OK 

That last part makes no sense I exported vehicles.awc to new folder on my desktop. I dragged/replaced the 3 sound files. here is no vehicles.oac

Im having problems too. There is no "vehicles.oac" like there usually is and when i put the 3 sound files into the vehicles folder i made there only go next to the vehicles.awc file and i cant do anything from that point. 

sargecommander

Members

Is there a way to make the vehicles.oac, because I've been trying to find out for a while now..... 

Thanks for the help

 

GravelRoadCop

Members Author

(edited)

 

Im having problems too. There is no "vehicles.oac" like there usually is and when i put the 3 sound files into the vehicles folder i made there only go next to the vehicles.awc file and i cant do anything from that point. 

 

Is there a way to make the vehicles.oac, because I've been trying to find out for a while now..... 

Thanks for the help

 

 

 

1 – Run OpenIV, Select GTA V for Windows
2 – Go to the 'x64' folder, then audio > sfx > resident.rpf -- Inside Resident.rpf should be 16 .awc file, one of it is called vehicles.awc
3 – Export file to openFormats and Export vehicles.awc into a folder somewhere on your computer. Once you do that, drag the 3 new siren files into the folder. 

4 – Switch to "Edit mode"  ( make sure you're still in the x64 > audio > sfx > resident.rpf) 
5 – Import .OAC file into OpenIV and click edit again to save. 

 

Does this make any sense  ?? 

Edited by Drunkpolice

sargecommander

Members

Yes, thanks I hadn't noticed the export to openFormats option, thanks for the help, great siren, looking forward to using it :)

Yeah same thank you sorry about that 

Also i know this has always been a request but is there any way to make the sirens louder? 

amato12

Members

 

 

 

 

1 – Run OpenIV, Select GTA V for Windows
2 – Go to the 'x64' folder, then audio > sfx > resident.rpf -- Inside Resident.rpf should be 16 .awc file, one of it is called vehicles.awc
3 – Export file to openFormats and Export vehicles.awc into a folder somewhere on your computer. Once you do that, drag the 3 new siren files into the folder. 

4 – Switch to "Edit mode"  ( make sure you're still in the x64 > audio > sfx > resident.rpf) 
5 – Import .OAC file into OpenIV and click edit again to save. 

 

Does this make any sense  ?? 

If I may just add-on a little bit to clarify, I had to figure this out myself, and to save others confusion:

*The vehicles folder you export to OpenFormats is connected to Vehicles.oac.*

Place the 3 siren files into the folder "Vehicles", not into the folder in which the two files you exported (vehicles, vehicles.oac) are in.

I'm sorry if it is overkill, just looking at the readme file made me scratch my head a few times. hope this helps.

McGillicuddyAP

Members

Where did you get the sheriff uniforms in the video?

GravelRoadCop

Members Author

(edited)

Where did you get the sheriff uniforms in the video?

I made it. I haven't released it yet. Still making tweaks to it. 

Edited by Drunkpolice

If I may just add-on a little bit to clarify, I had to figure this out myself, and to save others confusion:

*The vehicles folder you export to OpenFormats is connected to Vehicles.oac.*

Place the 3 siren files into the folder "Vehicles", not into the folder in which the two files you exported (vehicles, vehicles.oac) are in.

I'm sorry if it is overkill, just looking at the readme file made me scratch my head a few times. hope this helps.

This is the most useful bit of advice and helped me understand what openformats is and why you need this process to edit the file. +1

crazytaxi1000

Members

Sounds great! BTW LAPD and NYPD use two different versions of smart siren. LAPD uses Smart Siren SS2000SM-SSD and NYPD has been using the Smart Siren Platinum SSP-3000 on their newer cars and on the older with Vision SL's have been accomponied with a Vision controller which is made speciffically for the Vision. Wail, Yelp, and Priority sound very similar to each other on all the models but are slightly different, and manual wail on SS Platinum is what people generally get confused about. Love your siren tones though, great work!

GravelRoadCop

Members Author

Sounds great! BTW LAPD and NYPD use two different versions of smart siren. LAPD uses Smart Siren SS2000SM-SSD and NYPD has been using the Smart Siren Platinum SSP-3000 on their newer cars and on the older with Vision SL's have been accomponied with a Vision controller which is made speciffically for the Vision. Wail, Yelp, and Priority sound very similar to each other on all the models but are slightly different, and manual wail on SS Platinum is what people generally get confused about. Love your siren tones though, great work!

wow, I did not know this !  Thanks for correcting me. The siren tones sounds very identical on youtube, but thanks. 

Aoso0769

Members

Can I link this siren in one of my vehicle texture uploads since I think it goes perfect with it..

GravelRoadCop

Members Author

Can I link this siren in one of my vehicle texture uploads since I think it goes perfect with it..

Yes, just make sure you credit me.

SerekgPL

Members

So You can't do it louder? And i have problem. When i rewrite my old sirens with your new, in game i don't have any siren (for ambulance, firetruck etc too) it' working after i delete my old vehicles.oac from resident. What i do wrong?

GravelRoadCop

Members Author

So You can't do it louder? And i have problem. When i rewrite my old sirens with your new, in game i don't have any siren (for ambulance, firetruck etc too) it' working after i delete my old vehicles.oac from resident. What i do wrong?

It's loud enough for me, I can hear it across my house with my headset. It all falls down to what sound card you have, volume settings, speaker/headset quality, etc.

You are probably using a siren mod pack that increased the size of the folder which mutes the game.

OfficerLukas504

Members

(edited)

Really good siren! But at the end of the wail tone is a little bug like a "beep beep". Please fix that

Edited by OfficerLukas504

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