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Ekalb

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Everything posted by Ekalb

  1. *You don't need ELS, only if you have ELS cars with custom lightbars and emergency lighting systems that are advanced beyond the type of sirens and lights currently in the game. In my experience it's best, if you can help it, to modify the game as little as possible (with things like ELS and very high poly car models) to avoid crashes with the mod.
  2. From what I understand, using scripthook basically only spawns the 3D models for weapons rather than as actual active weapon objects. On the topic of the pool cue; http://gta.wikia.com/Pool_cue "In GTA IV, the pool cue is in fact been categorized as a weapon alongside other melee weapons but the use of the pool cue as a weapon was dropped during development. The pool cue may still be used to play pool but cannot be used outside the game, even though it's a functional weapon. In The Lost and Damned, however, a broken-off version of the pool cue can be used as a weapon. Additionally, pool can still be played. However, it disappears from the player's inventory whenever a race is started, as the player is given a baseball bat. Also, the pool cue has no dodging animation which only allows the player to block attacks and also makes it impossible to do melee counters in a fight."
  3. I'm really not too sure about any additional commands but the command to heal yourself/repair the vehicle you are in is simply heal You can probably spawn other objects and things but I don't know for sure. Really the scripthook addon is designed to allow mods to run scripts. Simple Native Trainer is a different trainer that will allow you to spawn weapons/change the time of day/spawn objects/etc.
  4. If you have the one I'm thinking of, that is pretty much a black overlay with green text then it can't do that much. You can spawn vehicles (if you know the right vehicle file name) and you can use 'heal' to repair your vehicle or restore your health/armour. I don't believe it can spawn guns or wash cars. Sometimes the heal command is useful since there's no real way to refresh your police car in the mod but using it to heal yourself might kill the fun a bit.
  5. If you really want to fly one, you should have a trainer installed (you need to to play LCPDFR) so if you just have the basic one that LCPDFR installs for you, open the console (with ` next to the 123456 keys on the top of your keyboard) and type spawn polmav or spawn annihilator And one will appear in front of you. The most you can get out of these with lcpd:fr though is just 'assisting' in a pursuit by following the suspect and calling in backup units but you don't have a spotlight or anything. I guess your partner might be able to shoot out of the side of one.
  6. I'm getting this really strange idea that you might just be after the unreleased testing version.... How about trying an actually stable, officially released version like 0.91? What part are you up to ingame? Is the game the latest patch? What settings do you play on? Do you have trouble handling other intensive games? Does it work when you play regular GTA IV? Have you made sure that everything installed to the EFLC directories rather than the GTAIV ones?
  7. What Custo posted just instantly threw me back to this: Although it slows down a bit for a pursuit
  8. That wouldn't be the BF2 model would it?
  9. All you need to do is change the install directory when prompted from the default one (in a rockstar games folder) to the steam one (steamappscommongrand theft auto ivgtaiv). It will run fine. A bonus with the steam version is if you screw up installing it somehow and can't play the game you can just verify the games content through steam and it will fix it. In terms of the mod itself just install it as is and play for a while, then make the decision if you want to install other cars (you'll need sparkIV) or mod it in any other way. Always make sure everything functions correctly before you mod anything further in case you break anything and can't figure out what the cause was. Personally I just watched some videos and followed the LCPD:FR and GTA Police Mods forums and picked up some cars and textures progressively, which then led me to install ELS (for custom cars with different emergency lights), the Area Livery Mod and a traffic mod. If you're using the steam version it might also be an idea to turn off automatic updating in case steam applies a patch one day that breaks the mod. Also, before you install the mod play the original game until you get your phone and apartment. If you get further in the game that can also be helpful (so you can use car washes, paynspray, gun shops, etc.) but the mod should unlock all the islands for you.
  10. Oh that first one looks like what I was after, a thousand internets to you sir!
  11. Are there any unmarked, low-poly crown vics that aren't ELS? Essentially an unmarked (or even slicktop) version of the one that Sam released?
  12. Oh right it must be a very rare random world event then? I'll keep an eye out.
  13. Thanks man Ah so from about 42 minutes in he takes out and uses his taser (not his pistol) on some suspects and then at about 44 minutes he receives the parking ticket prompt. 'You can issue a parking ticket to an occupied stationary vehicle by approaching the driver's side door and pressing E' Also the part at about 30 minutes where a police are already chasing someone and he pressed [e] to join the pursuit. Is that something they've been working on and isn't available in RC1 or is it just really really rare?
  14. Do you mind posting links to the videos you are talking about?
  15. Consider that one of the references I used. Standard patrol cars are just white and have no body kids but the highway patrol units tend to come in pretty colours. :) Thanks for the comments
  16. Just a very quick little pursuit after a suspect that ran a red light failed to stop when pulled over. Created using the ingame Video editor, I might stick with FRAPS in future. Vehicle is a Holden SS Commodore. Model by Mr Bolleck: http://www.gtagaming...icle-mods/11387 Custom Australian highway patrol texture by me.
  17. Ekalb

    LCPDFR Highway Patrol

    Playing LCPDFR using Australian highway patrol textures
  18. Ekalb

    Suspect in custody

    From the album: LCPDFR Highway Patrol

    Multiple police assist in the arrest of a taxi driver following a dangerous and lengthy pursuit.
  19. From the album: LCPDFR Highway Patrol

    Original texture & vehicle by Mr Bolleck, edited highway patrol texture by me
  20. Ekalb

    Noose Shootout

    From the album: LCPDFR Highway Patrol

    Arriving to backup NOOSE units at shootout
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