Everything posted by Ekalb
- ACSO SUV
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Brand New Need And Honest Answer.
From what I understand there are two major police mods for GTA IV; LCPD: First Reponse and Team Neo's Police Pursuit Mod (http://www.policemod.com/) It comes down to whichever you prefer. Both have bugs and will crash occasionally. You can probably do more in LCPD:FR but PPM has some interesting callouts (perhaps sacrificing realism for fun?) but also some where you just get destroyed by someone with an rpg. What you'll find with most people on this forum is that they eventually came to prefer lcpdfr. What PPM has going for it (if you like this sort of thing) is an interesting stats/levelling/almost rpg-like system where it records what crimes you commit against the work you do, you get paid a wage accordingly and receive a police officer level. If you wish to modify your game to be police-like more, consider adding custom police cars using SparkIV, realistic weapon stats/sounds, the ELS Emergency Lighting System mod for ELS-enabled custom cars etc. You can find these kinds of custom content in the downloads section here, in the downloads section of gtapolicemods.com or on websites like gta4-mods.com or gtainside.com
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Ask Sam questions about stuff
I'll grab this one; You don't have to do anything, just run the game as per normal, go into multiplayer and start a free mode match and then press alt-P as per normal to start the mod. I'm not sure how it effects other players in your game but you still get callouts and everything works like normal. Then you just wait patiently until you encounter a bug or a crash. Also you'll want to change your text chat keys to something else because the default is Y and you need that button to accept callouts. e: this is for LCPD:FR multiplayer. I haven't played a proper game with other people but this is all i've had to do to run the mod in multiplayer. ee: I could be totally wrong!
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I have question! please read
*You don't need ELS, only if you have ELS cars with custom lightbars and emergency lighting systems that are advanced beyond the type of sirens and lights currently in the game. In my experience it's best, if you can help it, to modify the game as little as possible (with things like ELS and very high poly car models) to avoid crashes with the mod.
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heli helppp
From what I understand, using scripthook basically only spawns the 3D models for weapons rather than as actual active weapon objects. On the topic of the pool cue; http://gta.wikia.com/Pool_cue "In GTA IV, the pool cue is in fact been categorized as a weapon alongside other melee weapons but the use of the pool cue as a weapon was dropped during development. The pool cue may still be used to play pool but cannot be used outside the game, even though it's a functional weapon. In The Lost and Damned, however, a broken-off version of the pool cue can be used as a weapon. Additionally, pool can still be played. However, it disappears from the player's inventory whenever a race is started, as the player is given a baseball bat. Also, the pool cue has no dodging animation which only allows the player to block attacks and also makes it impossible to do melee counters in a fight."
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heli helppp
I'm really not too sure about any additional commands but the command to heal yourself/repair the vehicle you are in is simply heal You can probably spawn other objects and things but I don't know for sure. Really the scripthook addon is designed to allow mods to run scripts. Simple Native Trainer is a different trainer that will allow you to spawn weapons/change the time of day/spawn objects/etc.
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heli helppp
If you have the one I'm thinking of, that is pretty much a black overlay with green text then it can't do that much. You can spawn vehicles (if you know the right vehicle file name) and you can use 'heal' to repair your vehicle or restore your health/armour. I don't believe it can spawn guns or wash cars. Sometimes the heal command is useful since there's no real way to refresh your police car in the mod but using it to heal yourself might kill the fun a bit.
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heli helppp
If you really want to fly one, you should have a trainer installed (you need to to play LCPDFR) so if you just have the basic one that LCPDFR installs for you, open the console (with ` next to the 123456 keys on the top of your keyboard) and type spawn polmav or spawn annihilator And one will appear in front of you. The most you can get out of these with lcpd:fr though is just 'assisting' in a pursuit by following the suspect and calling in backup units but you don't have a spotlight or anything. I guess your partner might be able to shoot out of the side of one.
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A Day In the Life of Fatcop
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In pursuit of silver Banshee
From the album: A Day In the Life of Fatcop
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Dodge Charger, Low poly, Non ELS
From the album: A Day In the Life of Fatcop
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Roadside stop for unroadworthy vehicle
From the album: A Day In the Life of Fatcop
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Backup units respond to multiple armed suspects
From the album: A Day In the Life of Fatcop
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0.95 RC1 dont work - Error CSharp.Engine.Core
I'm getting this really strange idea that you might just be after the unreleased testing version.... How about trying an actually stable, officially released version like 0.91? What part are you up to ingame? Is the game the latest patch? What settings do you play on? Do you have trouble handling other intensive games? Does it work when you play regular GTA IV? Have you made sure that everything installed to the EFLC directories rather than the GTAIV ones?
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chase music
What Custo posted just instantly threw me back to this: Although it slows down a bit for a pursuit
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GTAIV 2012 01 06 01 51 08 33 1
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I'm new to this and need help please!
All you need to do is change the install directory when prompted from the default one (in a rockstar games folder) to the steam one (steamappscommongrand theft auto ivgtaiv). It will run fine. A bonus with the steam version is if you screw up installing it somehow and can't play the game you can just verify the games content through steam and it will fix it. In terms of the mod itself just install it as is and play for a while, then make the decision if you want to install other cars (you'll need sparkIV) or mod it in any other way. Always make sure everything functions correctly before you mod anything further in case you break anything and can't figure out what the cause was. Personally I just watched some videos and followed the LCPD:FR and GTA Police Mods forums and picked up some cars and textures progressively, which then led me to install ELS (for custom cars with different emergency lights), the Area Livery Mod and a traffic mod. If you're using the steam version it might also be an idea to turn off automatic updating in case steam applies a patch one day that breaks the mod. Also, before you install the mod play the original game until you get your phone and apartment. If you get further in the game that can also be helpful (so you can use car washes, paynspray, gun shops, etc.) but the mod should unlock all the islands for you.
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One Particular Unmarked Car...
Oh that first one looks like what I was after, a thousand internets to you sir!
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One Particular Unmarked Car...
Are there any unmarked, low-poly crown vics that aren't ELS? Essentially an unmarked (or even slicktop) version of the one that Sam released?
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A LCPDFR Q - No help needed! :P
Oh right it must be a very rare random world event then? I'll keep an eye out.
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A LCPDFR Q - No help needed! :P
Thanks man Ah so from about 42 minutes in he takes out and uses his taser (not his pistol) on some suspects and then at about 44 minutes he receives the parking ticket prompt. 'You can issue a parking ticket to an occupied stationary vehicle by approaching the driver's side door and pressing E' Also the part at about 30 minutes where a police are already chasing someone and he pressed [e] to join the pursuit. Is that something they've been working on and isn't available in RC1 or is it just really really rare?
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A LCPDFR Q - No help needed! :P
Do you mind posting links to the videos you are talking about?
- Red Light Pursuit
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Red Light Pursuit
Just a very quick little pursuit after a suspect that ran a red light failed to stop when pulled over. Created using the ingame Video editor, I might stick with FRAPS in future. Vehicle is a Holden SS Commodore. Model by Mr Bolleck: http://www.gtagaming...icle-mods/11387 Custom Australian highway patrol texture by me.
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LCPDFR Highway Patrol
Playing LCPDFR using Australian highway patrol textures