Everything posted by Jason_Ness
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[WIP | REL] Miscellaneous Callouts
From your latest update: Arrest warrant call with suspect interaction adds a good dynamic and interactivity as you can do an initial conversation before they decide their reaction. Never know whats going to happen! Gang shoot out works a lot better now and a lot tougher at times when the micro smg comes out! I like the idea of the bar fight. It'd be cool to see it grow as well. For example, sometimes its just a drunk fight between two people, maybe next time its a brawl with 4 - 6 fighting, maybe one time its a call out to Security being attacked or Security fighting someone. Maybe a broken bottle weapon now and again. Also what would be good is not only having them run away sometimes or keep fighting each other like they do now, but at times when Police arrive target them/the player as well. Liking the calls.
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[WIP | REL] Miscellaneous Callouts
Look forward to it. Having played around with this a bit, it will add more variety to existing calls. There is good potential for them to evolve too. Good luck Andy!
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EUP UPDATE?
Heh it sure can get confusing! PIA - Patriotism and Immigration Authority like in GTAIV (could also be Port Immigration Authority, but likely the other) LSPA - Los Santos Port Authority DOA - Drug Observation Authority IAA - Internal Affairs Agency SAPR - San Andreas Park Ranger NYSP - North Yankton State Patrol PALS - Port Authority of Los Santos SASP - San Andreas State Prison Authority May I suggest reading the below Wiki, as it has everything you need to know about the law enforcement agencies. http://gta.wikia.com/wiki/Law_Enforcement_Agencies_in_HD_Universe
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LSPDFR Australia Discussion Thread 2.0
Loving a bit of this gear. Is there a download of this?
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Possible military police callout plugin
I like this idea, as once the new RDE comes out which hopefully permits access to the Military/National Guard stuff then the Fort and its areas could be used. Obviously the standard type calls (intruder on base, plane crash, medical, etc.) and some investigations (theft of weapons, theft of vehicles, base assault by spies, etc.). It is a good idea :)
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BetterDispatchAudio
Thanks heaps for the vanilla dispatcher tweaks so I don't have mixed audio. Makes this even better now. The fact it now provides street names, numbers, etc. is a great addition to immerse players in the game.
- 311 comments
- 39 reviews
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[WIP | REL] Miscellaneous Callouts
Idea is looking good, good to have some variety. I have played this and both calls load as described. Obviously early days so keep up with it. GPS mapping for calls, auto-end callouts once complete would be good additions. For the shootout it works as described, however I have to drive right next to the group to trigger them to start shooting. They basically take each other out rather quickly and dont focus on me unless I fire. Maybe they can hate each other, or each side, and also cops? I got a crash on the arrest warrant one, but may have been some inconsistency on my side. Look forward to future updates :)
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(REL) LSPS - Los Santos Protection Squad
Like it, a new element to LSPDFR. In my play with it I have noticed the 'risk meter' is the colour of the text, but I am yet to see blips for attacking enemies. Some future updates may include varying levels of incidents on your way, maybe a blocked path way, car crash, burst water pipe, etc. that force you to take a different path as an example. The ideas are exciting, look forward to playing more of this!
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[REL] Realism Dispatch Enhanced 3.1.1
+1. Look forward to the update, RDE is certainly the next big thing for LSPDR.
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Mods folder and update
Hmm I'm not sure why it wouldn't prompt, has the new patch been fully downloaded and installed by the GTA 5 Launcher? Otherwise yeah I think you'd have to manually override it, and then re-add anything although unsure if there is anything special needed for that.
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Mods folder and update
Latest GTA V Patch, possible fixes: 1. Download new GTA V patch. 2. Download new Rage Hook Plugin. 3. Download new Scripthook. 4. In OpenIV, go into 'Edit Mode' and it will prompt you on screen to upgrae your update.rpf. Do this. 5. Download and install a new gameconfig.xml file for this version of the update (until RDE, etc. provide their own fix). Try https://www.gta5-mods.com/misc/gameconfig-for-1-0944, and install 'folder 0' as per the readme instructions. This allows more vehicle and ped slots. 5. Reinstall anything that you had edited in update.rpf. Have combined a list of advice from around the forums so thanks for those who contributed. Attempt the above to try and get crash free! Note that some call outs will not work until update by their creators.
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[REL] Realism Dispatch Enhanced 3.1.1
The above fix does work. Downloaded and installed folder 0 as per the readme, and now RDE and EUP work. So further on from your advice AllenK, thanks!!! : Latest GTA V Patch, possible fixes: 1. Download new GTA V patch. 2. Download new Rage Hook Plugin. 3. Download new Scripthook. 4. In OpenIV, go into 'Edit Mode' and it will prompt you on screen to upgrae your update.rpf. Do this. 5. Download and install a new gameconfig.xml file for this version of the update (until RDE, etc. provide their own fix). Try https://www.gta5-mods.com/misc/gameconfig-for-1-0944, and install 'folder 0' as per the readme instructions. This allows more vehicle and ped slots. 5. Reinstall anything that you had edited in update.rpf. Have combined a list of advice from around the forums so thanks for those who contributed. Attempt the above to try and get crash free! Note that some call outs will not work until update by their creators.
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[REL] Realism Dispatch Enhanced 3.1.1
So script hook etc are all up to date, I see mention around the place that a new gameconfig.xml is required for RDE to work and not cause a crash. Are the developers working on this? I havn't been able to locate a confirmation as yet. Thanks
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Mods folder and update
I've updated GTA 5, Script Hook and RPH. I have then opened OpenIv and updated the update.rpf in the mods folder. Game would load but plugins had issues. I have then re-installed EUP, RDE and a custom Coroner Van. Game now CRASHES. Thoughts? I see mention of a needed update to gameconfig.xml not yet out. Would this cause EUP/RDE to trigger the crash?
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Game Crashing
Ensure GTAV is added to your Anti Virus exceptions. I know this seems odd, or you may even have your AV turned off, but do it anyway and this has helped fix it for a lot of people, including me. Next make sure the game has been allowed to update and patch, as rage works with the latest game fix. If you have installed any mods you may need to roll back and try adding one by one. For me I found adding 'scripts' (not plugins) caused some issues. Also, if you have only just installed GTA V and LSPDFR, have you got the latest C++ and Visual files?
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[WIP][REL] Assorted Callouts - Store Robbery, Petrol Theft, Bank Heist, Traffic Stop Backup Required, Stolen Police Vehicle, Person with a Knife, Solicitation, Organised Street Race, Immigrants In truck &More-
Hello. I'm having similar to issues to what some posted above. Not sure if there was a fix? I first installed this mod and enjoyed the bank heist. Now every time I get that call out, or force it via callout manager, when I get to the scene and talk to the Captain he just says "job well done" and the call out ends. All the hostages are already 'dead' and if I go inside no one follows and the robbers dont engage. It is as if it remembers I have completed this callout and wont let it repeat?
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[REL] Arrest Manager (More Jail Points with cells, Improved Prisoner Transport, Scene Management -Towing&Insurance, PedFollow&Taxi-, WeaponDrop, XML Customisation, API)
These features already exist as part of Arrest Manager. Push 6 to release an arrested ped who is in your car (I also believe there is a prompt if transport takes to long to release them on foot), or use the stop function already in LSPDR to check their ID. Certain callouts will allow ID checks as well, but I don't think you can ask for ID once they are in cuffs. Also LCTRL+H is scene management menu with Ped options, can't remember whats in there though but may help. Or am I misunderstanding? :)
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Rage Plugin Not Supporting New Game Version?
I find latest RPH and game version all works with LSPDFR. I did have trouble and had to add the GTA V folder as an exception to my anti virus, which is new as I haven't before, but it made it all work.
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High Priority Callouts
Idea of call outs is great, and generally have been stable except armed suspects multiple and terror attack.
- 60 comments
- 17 reviews
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LSPDFR Computer+
New hotfix makes this mod work again, and must say it's a great addition to LSPDR, especially with the new images pack!
- 1,742 comments
- 172 reviews
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[REL] Realism Dispatch Enhanced 3.1.1
And after all this, I simply disabled all plugins and it worked! Rage console > Unloadallplugins And RDE wanted levels, etc. worked. I note in my console as soon as the game loads my character is recognised as a cop, likely a LSPDR setting? So by unloading plugins I can then have RDE working properly and its pretty awesome!
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[REL] Realism Dispatch Enhanced 3.1.1
Have removed the trainer and turned script loading off in Rage and still the same issue being nil wanted level. Also did a repair on the game as I initially didn't have a mods folder (RDE only mod that I needed it for) but hasn't worked. A sticky one! Realisticly though the features would still work for LSPDFR play but I couldn't get a wanted level if I wanted. If that's correct then at least I can enjoy the better AI, back up zones etc. As that was the point of the download. Which is fine, I just like to go for completeness. Thanks for the help and ideas so far, any other troubleshooting welcome :)
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[REL] Realism Dispatch Enhanced 3.1.1
Further testing... Removed advancedhook and open all interiors ASI's. Wanted level still auto clears, and if I go to a station and shoot cops, they want to shoot me, aim, but dont fire and then ignore me. If I use 'chaseme' after forcing duty, I find I get foot officers who will engage me, but only ever one Police car will arrive (have had marked and unmarked though). So that was an improvement. However, once they are in range they automatically force the 'arrest' pattern, so my character cant drive and once on foot, starts to place hands behind their head. If I break out of the arrest, I can move and shoot however my hands get stuck behind my head in animation, and I dont see another cop for a long while. Something else, maybe another script, seems to force clear me as wanted. Any ideas any one? Not sure what may interfering, as LSPDR isn't generally loaded either unless I use chaseme.
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[REL] Realism Dispatch Enhanced 3.1.1
So further testing on my issue... The TrainerV.asi loads and works, so the Scripthook and ASI loaders must be working ok. Checking the Scripthook log it shows SixStar all loading and started, although the term [DEBUG] shows next to each line item. However even with the trainer, RPH, etc. I cannot get a wanted level at all, unless I shoot a cop, but then they dont engage nor do any chase me. Hard to tell if there are other parts not working...
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[REL] Realism Dispatch Enhanced 3.1.1
Thanks for the response. I have confirmed that I have updated the Scripthooks, .NET and C++ requirements. I don't use a trainer so not sure what is causing me not to get a proper wanted level. When I do get one normally in game, no cars spawn to chase just choppers. If I use the RHP console to force a wanted level, it automatically goes to zero once the console is closed. Maybe I need a trainer to help set a level, although thought it would work independently. I've had OpenIv checked and it has its own ASI loader too, is there potential for conflict with OpenIV or LSPDFR to get this working initially, as I installed RDE after LSPDR? EDIT: So I tried the new car models though the RHP console and I can spawn those. Something obviously isnt right, I've tried to back track and re-insatll the OIV as well but get the same result - new models work, the script parts do not... Ideas? :) Thanks