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Cyan

Management Team
  • Joined

Everything posted by Cyan

  1. Looks fine to me. Bear in mind laptops will always struggle to reach desktop levels of performance based on cooling and lower TDP CPU/GPU, but it looks solid to me.
  2. The only thing you were missing is this line: [assembly: Plugin("NorthYanktonExample", Description = "North Yankton example", Author = "Pursuit")] potentially also the entrypoint. The rest is not needed. I only pointed you to this as a complete example.
  3. Anything in the CFX namespace are FiveM natives (so the top ones), are not part of the natives in the game or singleplayer. Apart from this, yes, that's a valid natives reference resource.
  4. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  5. It's a great idea, but as Reddington said you are limited by what people are going to bother reading. Another issue is that most of the people posting in the LSPDFR forum have no idea what their issue is or how to discriminate a difference between a game crash or LSPDFR/plugin crash. I'd say something like 75% of issues are literally they installed a bad vehicle or other game data mod and they've broken their game, but attribute the crash to LSPDFR or RPH.
  6. Hey mockdot, this is something i've just completed working on and should soon be available after some internal testing.
  7. Nevermind, I thought you were running into an issue targetting .NET 5 or 6. The answer is: Assembly PluginTest.dll (PluginTest, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. You need to add this attribute. See an example plugin: https://github.com/unofficial-rph-devs/gtav-rph-examples/blob/master/NorthYankton/NorthYankton.cs
  8. Can you post the full RPH log? Did you target .NET 4.7.2?
  9. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  10. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  11. You can use the Assembly Browser built into VS to explore both RPH/LSPDFR's public APIs (iirc). For RPH, there is documentation on the site here: https://docs.ragepluginhook.net/ It may be slightly outdated though, I'm not sure.
  12. Your mods folder is bad (GTA is erroring attempting to load the multiplayer map).
  13. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  14. You are probably using an older version of the game. LSPDFR requires the latest version. Please post your RAGEPluginHook.log, you can find this in your game directory/folder.
  15. The character creator in LSPDFR is derived from the multiplayer GTA Online character creator, as well as uses the multiplayer game Peds, so people refer to it (mostly accurately) as the multiplayer character creator. I can't reproduce this myself. If you have a way of reproducing this bug so it always occurs, please let me know the exact steps I can take to recreate the problem.
  16. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  17. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  18. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  19. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  20. Bads mods folder -- Did you change anything to do with your flashlight? Try renaming mods to _mods.
  21. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  22. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  23. If you feel this topic has been closed in error, please report this post.

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