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42069

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Everything posted by 42069

  1. 42069 posted a gallery image in GTA IV Galleries
  2. 42069 posted a gallery image in GTA IV Galleries
  3. 42069 posted a gallery image in GTA IV Galleries
  4. Sorry if that sounded douchey. It could it be the collisions, could you take a screenshot of them enabled? That usually tends to be the issue. But like 0taku said, it could be the handling.
  5. Some pics of your hierarchy would be nice.
  6. That was on me, I added an update and it should work now. It was caused because I kept it at "gta_default" in the material name which is not a supported shader and will not show up in game. It is now updated to "generic" which is a supported shader.
  7. I tried to work with that, it was literally impossible. Looks like someone doesn't know how to convert vehicles...........
  8. It would help to link it :P And after the conversion, you would have to go through the pain of UV mapping it ;(
  9. Happy birthday MichaelV and Boozer! Twas a shame I was late ;( Michelle will always be in my heart <3
  10. Happy 4th everyone! This day did not go as expected :P
  11. You changed the lighting up a bit too. Awesome job!
  12. I always wanted to see the navigator in action. I hope that someone will make this using the drot feature in ELS V8, it would be neat to see in the game.
  13. Didn't know you converted cars. Nice job on this car though!
  14. That ENB is too bright, it makes the K-9 Cage look really odd. My Durango had a ton of equipment in it lol. And I know that it's in and early stage and will probably have more lighting and equipment. I suggest that you remove the seats to make room for the K-9 Cage and -snip-.
  15. I made a topic about this back in December >here, it's pretty old news. Nothing happened so far, so I'm guessing that she lost.
  16. The "error export line" occurs when you name multiple things in your hierarchy the same. Side note: make sure that after you attach all of the extra's, you make copies and add this to the end: "_L1" (LOD) and "_L2" (It is how the lights will look when you get far enough). And go to modify>attach> and then click on the "extra_1" from the dash light and then click on the one from the light bar (it helps to disable the other parts).
  17. I agree, it would be a horrible police interceptor. And as far as I know, there are no GTA IV versions, the SA model is probably locked. The car itself looks a bit ugly in my opinion. But I do hope to see a new PI from Ford. Not all Ford vehicles are good for policing. Dat's mia tree fidy :P
  18. How would I enable dual sirens in ELS V8? I don't know if it's possible in this version though :/ Bonus question: Is it possible to sound the fire truck horn? I can't figure it out :/
  19. Looks interesting, I will check it out. Thanks for the share! Been needing another police show lol EDIT: Finished the pilot, it was pretty decent. The acting was a bit meh, but it's still pretty interesting. It has a predictable plot at some points though.
  20. Aren't you not allowed to use Humster3D models and release them?
  21. Neat concept, great job! Look forward to this mod :)
  22. I don't support suicide, but still, RIP. I thought that this was a killed in the line of duty type death though....
  23. Okay guys, I fixed it! I was looking at Vertex's equipment in ZMod and I set the materials up the same. I exported it and saw something about a shader issue, looked at the way that the equipment was named and I then added "generic" to the end of the material name and it showed up in game. Soooooo happy :) and I also took care of the other issue.

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