Everything posted by 42069
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Funniest easter eggs/hidden content from GTA IV
Sorry for the bump, I was just looking through some GTA IV files :P Here are some interesting ones:
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Where to Find an Unlocked MTL Fire Engine
Here is the link: '?do=embed' frameborder='0' data-embedContent>> Just remove a few parts and you're done.
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Watch_Dogs Police Car On Demand App
I intend to download this ware, thanks man!
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Yarp
From the album: Custum ambulance interior
This is a picture of an old project in-game, I probably won't be releasing this, but if you want it, feel free to shoot me a PM :) Peds can go in the back :) Polygon count: 130 -
Durp
From the album: Custum ambulance interior
This is a picture of an old project in-game, I probably won't be releasing this, but if you want it, feel free to shoot me a PM :) Peds can go in the back :) Polygon count: 130 -
In-game
From the album: Custum ambulance interior
This is a picture of an old project in-game, I probably won't be releasing this, but if you want it, feel free to shoot me a PM :) Peds can go in the back :) Polygon count: 130 -
Volunteer POV
- Mountain Police CVPI
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Mirror Lights
There are no other IONs other than ComanderHurricane's (Lccop). You can use some CVPI mirror lights by Heisenberg (not allowed to link them cuz dey on a site dat aint allowed here) they require rotation and lots of adjustments though.
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The Mind-Boggling Classic Cop Car Thread
The photo was taken in 1964. It's the only one that I can find of my department.
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Indialantic Police Font
Damn! That is spot on! You sir, have some skillz :)
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What siren is this?
He is right, it's a hollywood siren. Try >this out
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Robocop ped/playerped
Not taking the request, but you can't use ZModeler to create peds, you can only view them. To create peds, you must use 3DS Max and Gims IV (I think).
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Help with lights_emissive
I know that there have been quite a few ZModeler support topics and I apologize to add onto those. I have no experience with lights_emissive or whatever it's called, I have been trying to convert my >Rockwell Collins iForce police computer and I am having a few issues: The screen textures are way too bright, the screen is barley visible when the glass is there, but when the glass is broken it is all white. I looked at another laptop as an example and set the texture layers exactly the same (I made the lights_emissive only connected to the screen [2 pollys]) and after I export, the normal map is gone and so is the "vehicle_generic_smallspecmap" and it's only the diff that shows up. I am very stumped and I can't seem to find any tutorials regarding lights_emissive. My other "issue" is that the entire screen disappears when it's in rear view (all of the laptops that I have used also have this issue). Any help would be appreciated, thanks :) Some screenshots:
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Zmod: Where do I Place Lightbar in the Hierarchy List
That means that you have multiple "extra_1_L1's" or "_L0's" don't re-name them, it will cause errors, attach the extras (go to Modify>Attach and click on both extras). If you only have one lightbar, it's possible that you may have accidentally made a copy of the extra.
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PPD-LCPD CVPI
- Mountain Police CVPI
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Rockwell Collins iForce
From the album: Sergiyj's WIP's
As soon as I properly convert this, I will try to release this as development support :) Here is the Rockwell Collins iForce in real life: -
Rockwell Collins iForce
From the album: Sergiyj's WIP's
As soon as I properly convert this, I will try to release this as development support :) Here is the Rockwell Collins iForce in real life: -
Rockwell Collins iForce
From the album: Sergiyj's WIP's
As soon as I properly convert this, I will try to release this as development support :) Here is the Rockwell Collins iForce in real life: -
grrr
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Serfguard patrol
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Woof
- Lights :D
- hiss