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HBengtson

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Everything posted by HBengtson

  1. I just found it browsing through YouTube. I was waiting for it to be released, but the guy doesn't release anything he makes to the public, so I recreated the textures.
  2. Most of the good textures are "reserved" for YouTubers. No offense to the people who make them, but that's kind of a jerk move to everyone else who can only watch someone else use them. That's partially why I made this pack
    • 5,111 downloads
    • Version 4.1
    LSPD Texture Pack based on the Ravenna, Ohio Police Department. Includes textures for: F5544's CVPI Martinct's 2011 Dodge Charger Alexander195's 2010 Dodge Charger F5544's 2012 FTPI F5544's 2015 Dodge Charger PimDSLR's Ford Explorer Bxbugs123's 2014 Dodge Charger Pursuit Carperino's 2014 Dodge Charger Unmarked UMX Simply replace the texture in one of the models below with the textures in the download. If you need any help installing, you are welcome to PM me. Models used in the pictures: I will be releasing variants for more vehicles in the future. Unfortunately, I will not be releasing a Tahoe until better models with better texture mappings are made. Enjoy! Want this skin to be converted to a different model? Feel free to PM me. DO NOT reupload this skin without my permission. DO NOT edit this skin and then upload it without my permission.
    • 83 downloads
    • Version 1.0.0
    LSSD Texture Pack based on Franklin County Sheriff, Virginia. Includes textures for F5544's CVPI and F5544's 2012 FTPI. Simply replace the texture in a CVPI or FTPI .ytd file to use this. Models used in the pictures: I plan on releasing Dodge Charger, Tahoe, and FPIU versions of this texture soon. Enjoy! DO NOT reupload this skin without my permission. DO NOT edit this skin and then upload it.
    • 133 downloads
    • Version 1.0.0
    My LSX Airport Police CVPI for F5544's CVPI. Simply replace the texture in a CVPI .ytd file to use this. Model Used: Special thanks to @TheDude @Illusionary @ScottehBoyy for help with texture making. I will release the LSPD skin in the pictures soon. Enjoy! DO NOT reupload this skin without my permission. DO NOT edit this skin and then upload it.
  3. I started usimg then pen tool last night, and it is definitely one of my favorite features of cs6 now. Thank you guys for the help!
  4. So I have a big question...does anyone know how to make the fancy shapes that some police departments use? For example, see below. I'm talking the polygons that are behind the text. Any help will be greatly appreciated.
  5. I tried changing the LODs but it caused my game to crash. Thanks for the help though
    • 140 downloads
    • Version 1.0.0
    This is my SAHP CVPI skin, based on Nevada Highway Patrol (Emphasis on the BASED). Vehicles in the pictures: Simply replace the texture in a CVPI .ytd file to use this. I am now taking texture requests. Feel free to message me. DO NOT reupload this skin without my permission. DO NOT edit this skin and then upload it.
  6. That's not the problem on my end. Thanks though
    This is the mod I've been waiting for! It adds so much realism to my game. Aside from the buggy editor and the danger-to-society speeds that the patrol units drive at, this mod is almost perfect. Seeing a supervisor chilling out in a parking lot and watching patrol units go by is amazing. However...if you are planning on releasing another version, I have some suggestions: Frequency: By this I mean how often a unit will spawn. This could add even more realism to the game. For example, instead of a stationary unit always spawning in one spot every time, give it the option to be there only 50% of the time. Also, it would be cool if you could give a unit a set of points that it spawns at. So instead of always being in the Bank parking lot, sometimes its at the grocery store or gas station. Better Patrol Areas: I had a problem using the zones (my units seemed to love driving on the beach). If there was a way to set maybe what streets the unit can drive on, instead of a radius, that would be pretty damn cool. Better speeds please!: I'll admit, they driving is pretty "realistic" as far as a cop's driving goes. But seeing a CVPI 2-wheel it around a corner isn't the best thing in the world. If you can, adjust whatever setting decides how fast they go. Well, that's all I've got. This mod is absolutely fantastic. 10/10
  7. Okay, I'll look into it. Thanks for the help!
  8. Any idea how to increase that...I'm an idiot :)
  9. Does anyone know how to increase the distance at which vehicle details load? I'm sick of see staniers instead of my CVPI's from far away. My view distance settings are cranked by the way.
  10. So the plugin part works perfectly for me. The Script Editor however...needs some work. Whenever I update an entry, it deletes others around and sometimes renames itself to one that already exists. Deleting an entry also deletes the last entered one as far as I know...
  11. I'm trying to use a CVPI with the FS Vector in my added hwaycar slot. However, the glass in game is black or grey, instead of the translucent blue and red. I'm having the same issue with the Liberty light bar in this slot. Lightbars such as the Arjent and Vista work without an issue. I have tried playing with the sirensetting values, but I haven't had any luck. Does anyone know a fix/what could be causing this?
  12. Does anyone know how to enable license plates on vehicles? I would love to have them on my police vehicles

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