manevro
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manevro reacted to yoep for a file, Automatic RoadblocksAutomatic Roadblocks
Automatic Roadblocks allows the dispatching of roadblocks during a pursuit based on a selected pursuit level.
When roadblocks are deployed, custom scanner audio is played as well as for the indication that the pursuit level is automatically increased.
Next to automatic roadblocks, it allows you to place configurable manual roadblocks and traffic redirections.
Leave improvements, issues or feature requests in the comments.
Audio levels have been decreased as of version 0.8.0, please update all files provided in this plugin under "lspdfr/audio".
Features
Automatic roadblock placement during pursuits Roadblock cops automatically join the pursuit after a hit/bypass Request a roadblock during a pursuit Manual configurable roadblock placement Configurable traffic redirection Spike strips Junction/intersection roadblocks Police SmartRadio integration Grammar Police integration Road closure
Planned Features
Requirements
LSPDFR 0.4.9.0+ RageNativeUI 1.9.0.0+ (provided in ZIP)
Automatic roadblocks
Automatic roadblocks are deployed automatically or requested by the player during a pursuit.
Each roadblock is dynamically created based on the road location where it is deployed (no prefabs are used).
Each roadblock level has a unique setup and variation which makes it more difficult to pass the higher the level is.
Evening/night - Lights
Lights will be automatically placed within the roadblock during the evening/night.
This option can be disabled in the config file.
Automatic roadblock level increases
The levels of the roadblock are automatically increased based on the following conditions:
Roadblock levels
The roadblock levels are now fully customisable to your liking.
For more info, see the plugins/LSPDFR/Automatic Roadblocks/data/roadblocks.xml
Manual placement
Deploy a custom configured roadblock (outside of pursuits) through the in-game menu.
The manual placement option allows different variants of barriers, lights and vehicles.
Redirect traffic
Create a configurable traffic redirection for the current lane.
This will not close the road but redirect traffic to the next lane or around the location.
Close road
Close the current road for any traffic with roadblocks along the road or close the nearby intersection.
This feature will be expanded in the future with additional scenery items.
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Automatic Roadblocks is open source: https://github.com/yoep/AutomaticRoadblock
Feel free to contribute to the project 🙂
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manevro reacted to L33dy for a file, Unsafe CalloutsUnsafe Callouts
1.4.1
Current Callouts:
ANPR Hit On A Drug Dealer Car
Armed Pursuit
Homicide
Nightclub Disagreement
Person Carrying A Machete
Possible Violation Of Protective Order
Pursuit Intervention
Person Threatening An Officer With A Firearm
Requirements:
StopThePed by BejoIjo
Ultimate Backup by BejoIjo
Recommended for more realism:
Deadly Weapons by SuperPyroManiac
Callout Interface by opus49
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manevro reacted to Luigi4518 for a file, High Priority CalloutsHigh Priority Callouts is the result of my first attempt at creating a callout mod.
The goal of this mod is to bring about more action oriented events and eventually callouts that are more in the spirit of Grand Theft Auto.
This initial release features 5 calls:
Active Shooter
Ambulance Hijacking - Chase down a hijacked ambulance.
Jail Break - A prisoner in transport has gained control and is now running loose.
Sniper - Modified to spawn in more expected locations
Cargo Vehicle Theft - Two armed suspects have stolen a truck.
Terrorist attack - Spawns a set locations with a variety of weapons.. and maybe a surprise.
Gang Turfwar - Spawns a set locations (Possibly the most unstable of all the callouts and the next call that will be getting an overhaul).
Luxury Vehicle Theft in Progress - Should give players a fast chase (get out your sports cars)
Pursuit of Heavily Armed Suspects - Suspects armed with automatic weapons
The calls range from fairly simple vehicle pursuits to difficult shootouts with heavily armed subjects.
Next planned update:
"A night at the movies: Part 1"
Well that just about does it. Check out the development thread for this mod: http://www.lcpdfr.com/forums/topic/56194-wiprel-high-priority-callouts/
Love it? Hate it? Not working? Sick of getting one-shot by a sniper? Drop me a line and I'll see what I can do.
Please don't redistribute my work.
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manevro reacted to ScottyTooHotty for a file, Code Red Callouts 2.9.7 (Stolen Tanker, Vicious Dog & more!)Current Callouts:
Stolen Tanker - A tanker truck filled with flammable and dangerous fuel has been stolen! Get it stopped before something goes horribly wrong! Stolen Money Truck - A bank's money truck has been stolen with a large amount of money inside! Recover the money and the truck before they get away! Vicious Dog - A dog has been reported as being vicious towards people, get there and find out if it's just a paranoid person or if it really is dangerous... Customer Refusing To Pay - An establishment reports a customer not willing to pay for their food, go and sort it out! Indecent Exposure - Someone has been reported as showing off their crown jewels, so to speak, go and check it out. Officer Pressed Panic Button - A fellow officer needs YOUR help now! They're in trouble, get there quick! [Wait until dispatch finishes speaking before accepting for better immersion] Special Mentions:
Developers:
@fiskey111 - for always being welcoming and helpful whenever I had an issue or needed advice! And everyone else over on the LSPDFR API forums when I came to you (with a stupidly simple error most of the time) and you guys helped me out! -
manevro reacted to opus49 for a file, Callout InterfaceCallout Interface
A new way to interact with callouts.
Features:
RAGENativeUI menu front-end to start a callout Force a random callout via keybind Advanced MDT with multiple status buttons and tabs Callouts can be sent to the MDT while you're on another callout A fully functioning ALPR system with advanced camera layouts External license plate display
Support:
Discord Server | https://discord.gg/AuJCUag
Developer API | https://github.com/Immersive-Plugins-Team/CalloutInterfaceAPI
Recommended Callout Packs:
686 Callouts | link
Chaos Callouts | link
Super Callouts | link
New in Version 1.4.1
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manevro reacted to Fetzen.NET for a file, RAW - Repair and Wash on KEYPRESSRAW - REPAIR AND WASH
Has your Vehicle ever been Damaged and you did not want to go into your fiddly Trainer to Repair and Wash it?
Then fear not this Plugin is for you!
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Features:
- Repair and Wash your vehicle on Keypress!
- INI Key configuration
- Compatible with the newest Rage Hook
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Installation:
Dependencies: RagePluginHook ( LSPD is not required )
Info: This mod normally does NOT have to be updated when rage hook or GTA updates! ( But Keeping it uptodate is not a bad idea )
1: Extract the .zip file with WinRar
2: Drag and Drop the Files in the "Plugins" folder of in your GTA installation
3: Profit.
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Want to know a bit more about this mod?
Then Good news! This Mod is Open source, visit my GitHub at: https://github.com/FetzenRndy/RagePlugins
If you want to support me, then the best thing you could do is heavily test this Plugin, Leave Feedback , Report Bugs, and Maybe if you know C# contribute.
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Problems with this Plugin?
1: Validate your INI file
2: Make Sure you installed the Mod Correctly
3. If you can figure it out Open a Issue on my Git or leave a Comment - NOT A REVIEW
4. Make sure the latest RageHook and .NET FrameWork is installed
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INI File Configuration
1: Make sure that the .ini file that comes with this mod does exist and contains valid information.
All the valid Keys can be found at : https://msdn.microsoft.com/de-de/library/system.windows.forms.keys(v=vs.110).aspx
If you use the website you have to use the MemberName as the input.
And: Only replace the characters after the '='. All characters shall be without '' or " quotes!
For Example:
[KEYBINDINGS]
CleaningAndRepairing=None
Cleaning=Alt
Repairing=A
In this Example we set the Clean and Repair key to : None -> Meaning it won't ever be activated.
The Cleaning Key will be set to the ALT Key.
The Repairing Key will be set to the A Key.
THANKS FOR READING & HAVE FUN WITH THE PLUGIN :D
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manevro reacted to Alzar for a file, BrakeLights+Simple ScriptHookV script that adds various functions relating to vehicle lighting. Currently it adds 2 potential functions, idle brake lights with a blackout mode and turn signals that have controller support. More may be added in the future.
NOTE: Made an error in which .ini I included in the download so it isn't set to default bindings! Be sure to check the ini file for current bindings.
DEFAULT BINDINGS - As of v1.0.3 some of these may be changed! (Indicated by a * on this list)
Brake Lights:
Controller Controls;
Right Bumper* - Toggle On/Off. DpadLeft - If Blackout mode is on, pressing this will disable it.
Keyboard Controls;
Backslash(\)* - Toggle On/Off. J / K / L - If blackout mode is on, pressing any of these will disable it.
Turn Signals:
Controller Controls;
X* - Turn Signal Modifier Key Left Bumper* - Left Turn Signal Toggle Right Bumper* - Right Turn Signal Toggle
A* - Hazards Modifier Key Left Bumper* - Hazards Toggle
Keyboard Controls;
Shift* - Turn Signal Modifier Key Q* - Left Turn Signal Toggle E* - Right Turn Signal Toggle
Control* - Hazards Modifier Key Q* - Hazards Toggle
Requirements;
ScriptHookV - http://www.dev-c.com/gtav/scripthookv
Installation;
Drag and drop BrakeLightsPlus.asi and BrakeLightsPlus.ini into root GTA 5 folder.
Known Issues;
BrakeLights: If you press the brakelights blackout key while emergency lights are on, it will still toggle brake lights. This will automatically resolve itself when you change emergency lights stage or turn them off. BrakeLights: Any other scripts that add the brake lights being on at idle seem to break this (As in it will have no effect and brake lights will be on). Not sure of a way around it beyond disabling the brake light function / removing the script. Turn Signals: If you have no controller modifier key for indicators and blackout for taillights is the same button as a turn signal, turn signal will not work. Turn Signals: In an ELS Enabled vehicle, if you turn on the right turn signal and your ELS blackout bind is the same as the turn signal, it will activate ELS' blackout mode. -
manevro reacted to Fenix2525WOT for a file, PoliceSmartRadio Extension - Add 3 New Buttons To The PoliceSmartRadio by Albo1125 - by Fenix2525WOTHello, Everybody! This little plugin will add THREE NEW BUTTONS to your PoliceSmartRadio!
FEATURES:
Request Fire truck backup Update Pursuit Status Call Off Pursuit More to be added!
POLICE SMARTRADIO by @Albo1125 is REQIURED TO USE THE EXTENSION!
FEATURES SHOWCASE VIDEO!
LEAVE REVIEWS, COMMENTS AND IDEAS BELLOW!
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manevro reacted to Aaron's Workshop for a file, Realistic Traffic AI⭐ BEFORE LEAVING A BAD REVIEW OR LOW STARS
Please report any bugs or issues in my Discord first so I can fix them quickly 🙂
I actively maintain and update this plugin.
🚓 Realistic Traffic AI – LSPDFR
🔥 Advanced Traffic Intelligence
🚦 New Advanced Traffic Intelligence features
🟡 Yellow light hesitation
🛣 Lane merge system
🧱 Obstacle raycast braking
🚨 Improved emergency yielding
🛣 Advanced freeway behavior
🧠 Multi-lane AI intelligence
🛠 Performance & stability improvements
Hello everyone 👋
This is Realistic Traffic AI, my custom traffic overhaul plugin for LSPDFR designed to significantly improve civilian driving behavior and create a more immersive patrol experience.
As we all know, default GTA V traffic can feel robotic, unpredictable, and unrealistic — especially during intersections, pursuits, and freeway driving.
This plugin rebuilds civilian behavior logic to create:
Smarter intersections
Better freeway reactions
Realistic emergency yielding
Intelligent lane behavior
More believable violations
The goal is simple:
👉 Make traffic feel human — not scripted.
🚦 Plugin Features
🚥 Advanced Traffic Light System
🔴 Red Light Behavior
Configurable violation percentage (TrafficLightRunPercent)
Drivers are assigned their behavior once per vehicle
No random frame-by-frame flipping
Realistic stopping patterns
Example:
95% stop normally
5% may run the red light
🟡 NEW – Yellow Light Hesitation Logic
Drivers now intelligently decide whether to:
Stop safely
Continue through the intersection
Hesitate briefly
Behavior depends on:
Speed
Distance to intersection
This removes unrealistic last-second brake slams.
🛣 NEW – Intelligent Lane Merge System
Vehicles now:
Detect blocked lanes
Merge smoothly
Avoid zig-zag behavior
Respect cooldown timers
React differently at freeway speeds
Traffic flow feels significantly more natural.
🧱 NEW – Obstacle Raycast Braking
AI vehicles now scan ahead for obstacles:
Cones
Barriers
Roadblocks
Traffic disruptions
Drivers gradually slow down instead of ramming into objects.
Scan distance automatically increases at higher speeds.
🛣 NEW – Advanced Freeway Behavior
High-speed traffic now:
Reacts earlier to hazards
Merges more smoothly
Maintains consistent cruising speeds
Reduces sudden braking chains
Freeway driving feels dramatically improved.
🧠 NEW – Multi-Lane AI Intelligence
Drivers now evaluate:
Lane availability
Blocked paths
Traffic density
Environment type (city vs freeway)
This creates more believable, less robotic traffic patterns.
🚨 Improved Emergency Vehicle Yielding
When you activate lights and sirens:
Civilians detect you from behind
Pull safely toward the shoulder
Slow naturally
Re-enter traffic smoothly
Realistic unpredictability still exists:
Some drivers hesitate
Some partially block
Some react late
Just like real life.
⚙ Customizable Settings
An automatic .ini file is created on first launch.
You can configure:
TrafficLightRunPercent
EnableLaneChanges
EnableTrafficLaw
EnableEmergencyMoveOver
LaneChangeDistance
LaneChangeSpeed
LaneChangeCooldown
MoveOverDistance
MoveOverOffset
This allows you to fine-tune realism vs performance.
🛠 Performance & Stability Improvements
✔ Reduced native call spam
✔ Merge cooldown protection
✔ Improved vehicle cleanup
✔ Removed stop sign prop scanning
✔ Removed logging overhead
✔ Stable under high traffic density
❌ Removed From Previous Versions
Stop sign prop detection system
Debug logging system
Task spam that caused brake locks
Erratic lane shift behavior
Stop Sign Logic
🎯 Result
Traffic now feels:
More human
More reactive
More immersive
More believable
More dynamic during patrols
More realistic on highways
More intelligent at intersections
🎥 Video Demo
(Updated video coming soon.)
🟨 Compatibility
✔ Works with 5Real / LaRevo 2.0
❌ Does not Work with Move The F*** Over & Clear The Way V
✔ Designed for RPH (And you can use it while playing LSPDFR)
⚠ I do not currently support GTA Enhanced.
📢 Support & Community
Join my Discord to:
Report bugs
Suggest features
Request updates
Share feedback
👉 https://discord.gg/KBARG5yK3j
🎉 Special Thanks
Huge shoutout to Gaming4Life for using my plugin!
Thanks to all my Beta Testers that you can find in the Credits and shoutout to Maminka for helping me get started with creating LSPDFR Plugins & Callouts.
GO CHECK HIM OUT!
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manevro reacted to Faxzxx for a file, Rapid Response UnitPasted content
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manevro reacted to Eddlm for a file, Safer Chases (Smarter Driving for Cops)No more derbies between cops while in pursuit.
So, I have grow tired of seeing people being afraid of calling police Backup because the NPC Cops drive too aggresively. This the result of my frustration.
This script attempts to make chases safer, for both you as well as the suspect, by slowing down police vehicles on certain circumstances, like when you're recovering from a crash and another cop car passes by, or you're near the suspect.
RAGEHOOK/LSPDFR VERSION RELEASED.
Special thanks to Guadmaz, who took the time to port the script for me and helped me finetune it.
Delete the original .NET version from your game!
Features
NPC Cops won't ram the suspects ever again. Despite that statement, you can disable this behavior this mid-pursuit if you change your mind. If you hit the suspect's vehicle yourself, NPC Cops will take it as a sign that the suspect is to be stopped by all means, and will resume HOT COP ACTION behind the suspect like this script never happened. You will be immersively notified of this change on their behavior. NPC Cops will slow down when passing by you, preventing cop-to-player crashes this way. If they're directly behind you, they will brake harder to make sure they don't rear-end you. They ignore you if your vehicle is stopped, however. NPC Cops will allow the player to be the primary unit when he's close to the suspect, leaving some space between them and the suspect's vehicle. They will take primary position again if the player falls too far behind. NPC Cops can now yield to you. Simply honk and all nearby units will slow down. NPC Cops will now try to manage traffic better. They overtake more carefully and brake to avoid running over running pedestrians or crashing into slow-moving vehicles. They even take into account other police vehicles!
WARNING
I consider this script resource intensive.
If you experience noticeable frame drops, disable some of the features in the .ini file to lighten the load on the CPU.
Settings
You can change multiple settings inside "SaferChases.ini" to tune the script's behavior to your likings.
Finetune how fast cops can pass by you [speed in KM/H] Allow Primary Unit support [enable/disable] Prevent the NPC cops from ramming the suspects[enable/disable] Allow the NPC cops to try and manage traffic better [enable/disable] Allow the player to force other units to yield to him [enable/disable] Debug notifications [enable/disable]
Installation
Place "SaferChasesRPH.dll" and "SaferChases.ini" inside the \Grand Theft Auto V\Plugins\LSPDFR\ folder.
How to use
The script should start working automatically. You don't have to do anything.
The script will load its settings from the .ini again for any new pursuits you join, so feel free to tweak it mid-game.
Plans for future updates
Experiment on more, better ways to approach the issue this script adresses. Port the script to RageHook if it people like it Done. Let the player toggle the Ram Suspect feature while ingame, mid-pursuit. Done. Let the player make other police vehicles yield, so you don't have to fight for a position in a pursuit. Done.
Troubleshooting If you experience any kind of crash and you think Safer Chases has something to do with it, upload the RagePluginHook.log file you will find inside your main GTAV folder, detailing the situation you and the suspects where when it crashed. Don't consider this a polished script, but a "cheap" workaround to a frustrating problem until better options are available.
Feedback is what I need to know what to change. Here is the discussion thread, and, if anyone wants the sourceode, you can find it here.
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manevro reacted to Lt.Caine for a file, Basic Vehicle ActionsBVA–Basic Vehicle Actions is a script modification that adds some simple vehicle functionality, including persistent braking lights, the ability to toggle the engine state, indicators, and parking mode. It also allows custom vehicle exit styles to better suit the user's gameplay.
DESCRIPTION
− BVA provides several simple vehicle features.
− You can toggle a parking mode (to save your vehicle), toggle a vehicle’s engine state, and use indicators, among other things.
− BVA allows for persistent braking lights whenever a vehicle is stopped.
− BVA also allows the user to choose an exit style (from 3 available) for both short and long presses of the vehicle exit button.
− BVA includes a seatbelt feature and the ability to shuffle vehicle seats.
− BVA includes custom sounds for added immersion.
NOTES
− Consult the FEATURE INFO file to learn more about BVA and its features.
− The parking mode feature is disabled by default, as it may cause issues when using a controller.
− You may enable the feature in the BVA.ini file.
INSTALLATION
− A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found HERE.
− Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
− 1. Place the .asi and .ini files provided in the download inside your main GTAV game directory.
− 2. Modify the .ini file as you see fit.
− 3. Start your game.
CREDITS
− BVA is coded by Lt.Caine.
− Thank you to Alexander Blade without whose work scripting for GTAV would not be possible.
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manevro reacted to w35 for a file, Yet Another Partner Mod 1.7.04.1750Yet Another Partner Mod for LSPDFR extends Your game experience by :
selectable partner among policemen, partner will attack, when shots are fired, closest attacker - if he was in following mode, You can order partner to attack closest attacking/fleeing/covering Ped, if ped is fleeing he will chase him, and kill him If Ped who attacked is under arrest or is arrested partner will hold aim, but will stop shooting, until suspect arrest is done, then he will go back to car - if previously was in follow mode, You can order partner to follow You (he will get into Your vehicle when You get in, or get out, when You get out), You can order partner to halt, he will stop all actions, and wait for further orders, You can order partner to arrest closest suspect, partner will equip weapon, hold aim, and force suspect to knee, and put hands on neck, When player has been revived in hospital, partner will get last car and drive to hospital (it can take some time) - NEEDS TESTING, When Partner is dead or was accidentally despawned You can get a new one, To select a partner after going on-duty, walk close to any police officer and press select key (default NumPad0 - for rest of configurable keybindings look inside provided *.ini file), partner will follow You, and will be under Your command. Until he dies, he is in the same group as You, under Your command. When he dies go to nearest police station or any policeman on street and select him to repeat process.
Why I have written this plugin if there are others like this ? Because I wanted to do it myself, my way.
There are no plans for including into this mod any callouts, or ambient events, except partner itself. This mod is focused on partner only.
Requires :
- Rage Plugin Hook 0.52 (may work on older versions)
- LSPDFR 0.3.1
Installation :
- unpack archive file with plugin (7-zip),
- copy "YetAnotherPartnerMod.dll" and "YetAnotherPartnerMod.ini" file to Your GTA5/Plugins/LSPDFR directory
- LSPDFR will load plugin
Please do not re-upload this plugin to other sites as You do not have My permission to do so.
This plugin is Work In Progress - see this thread for development details and discussion :
Future development :
add vehicle service stations for lspd and lssd, so player can repair vehicle in more RP-way add ability to heal in clinic, if player is injured (for better RP) -
manevro reacted to Rich for a file, Rich's Police EnhancementsInstallation
Drag/drop the .DLL, .PDB, and .INI files into GTA V\Plugins\LSPDFR. All features are disabled by default. If you're using the STREETS audio files for Automatic Pursuit Updates, place them in GTA V\lspdfr\audio\scanner\STREETS. If you use STREETS files that are named differently, they may not work with the Automatic Pursuit Updates feature.
About
Rich's Police Enhancements is a suite of quality of life features. All features are able to be enabled/disabled in the .ini file, so use (or don't) any feature you want. Version 1.6 integrates Automatic Siren Cutout, so if you have that plugin installed separately, you can now remove it.
Included Features
Ambient Backup: When a pursuit is initiated, the player will be prompted to accept or decline ambient backup during their incident by pressing Y or N. Automatic Pursuit Updates: You will be periodically notified (configurable in the .ini) of suspect location, direction of travel, speed, and traffic conditions for each suspect in a pursuit. Updates may be provided via notification, dispatch audio, or both (configurable in the .ini) AI Siren Cycling: Nearby police AI will attempt to cycle through their sirens instead of being stuck on the same tone forever Better TVI/PIT Maneuver: When you or another unit spin out a suspect vehicle during a pursuit, there's a chance the vehicle will become disabled Backup Mimic Lights: During a traffic stop, callout, or pursuit, AI backup will turn their lights/sirens off when they are near you if your lights/siren are off (for ELS, stage 1/2 are considered off) When you turn your lights/siren on (for ELS, stage 3), the AI will turn their lights/siren back on. Suspect Stamina: Suspects will run slower over time and have a chance to trip if they run for too long. Automatic Siren Cutout: Automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles. This feature is intended to be used with ELS. Friendly Honk: A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control: Turn traffic lights green as you approach intersections with stage 3 lighting enabled. This does not affect AI traffic. Traffic Yielding: AI will drive around the left side of your vehicle when you are stopped with stage 3 lighting on. This feature is intended to be used with ELS. Leave Engine Running: When you exit the vehicle, your engine will stay on. You can turn the engine off by pressing and holding your exit vehicle key.
Dependencies
InputManager.dll (embedded)
Licensing
This plugin does not include a license. All rights reserved. InputManager is licensed under CPOL.
Reporting Issues
If you experience bugs or crashes that you believe are a result of this plugin, please provide a copy of your RagePluginHook.log and a list of steps for me to follow to reproduce the issue.
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ALPR+
ALPR+ is a plugin that I have been thinking about for a while now, but just never got around to writing it. After publishing major updates for both Code 3 Callouts and LSPDFR Computer+, I now have had some more time to devote to this.
ALPR+ is intended to model a real life ALPR (automated license plate recognition) system used by many police departments across the United States, as well as in Canada and other countries around the world. There are many different types of systems out there, and I must admit, I am not really familiar with the intricacies of any of them. However, I've done my best to make this plugin as realistic as possible.
The concept of ALPR+ was inspired by the Realistic ANPR plugin by Danielle. However, due to unknown reasons, Danielle has not been able to update Realistic ANPR in quite some time. It is quite unfortunate, as she did some great work on that plugin, and worked hard to make it as realistic as it was. I hope that I'm able to do the same with ALPR+. Like I said, I am not familiar with ALPR systems at all, and I've obviously had to develop ALPR+ from scratch.
ALPR+ is a plugin that I am quite proud of, and I hope you enjoy it as much as I've enjoyed developing it!!
Features
Inspired by the Realistic ANPR plugin by Danielle Realistic detection logic which takes various factors into consideration, including vehicle distance, angle, line of sight, camera field of view, etc When alerts are triggered, the player only receives information that the ALPR system would know You don't get a blip on your map! The only information you receive is the vehicle model, color, which camera triggered the alert, and the license plate Configuration file with customizable camera settings (for advanced users only; default values are highly recommended) Eight different types of ALPR alerts, each with it's own potential probability weight Stolen Vehicle Outstanding Warrant Suspended Driver's License Expired Driver's License Vehicle Registration Expired Vehicle Not Registered Vehicle Insurance Expired No Vehicle Insurance ALPR system automatically disables itself during traffic stops or pursuits, and re-enables them when the situation is Code 4 Integration with LSPDFR API NOTE: ALPR+ does change some vehicle and ped records; LSPDFR natively generates a lot of peds with outstanding warrants, or expired/suspended licenses Sound notifications when alerts are triggered Integration with Traffic Policer API (optional feature) Developer API Set (or clear) either a pre-defined or custom flag on a specific vehicle Events that are triggered when an event is either generated, or displayed Get the ALPR flag for a specific vehicle Get a list of ALPR results for the current session
Videos
Check out this video by @FirstThirtyMinutes, featuring the beta version of ALPR+, in all it's glory! -
manevro reacted to FtDLulz for a file, Vehicle Search - Search a suspect's vehicle!This plugin is obsolete; you should download PoliceSearch instead.
Information
From the time LSPDFR first came out, I wanted to add a bit more variety to what you could do.
This does just that.
Just detained a suspect and want to check their car for anything else you can charge them for? Simply go to any door of their car and press 'G' to search it. You can search the hood, trunk, and doors of a car. After a second or two, a notification will pop up, displaying what you found, if anything. This could be anything from some alcohol to license plates to a weapon. It's not just limited to just one item, either. You could find a weapon and some drugs, or maybe this guy likes to steal and has license plates, forged ID cards, and another vehicle's registration. If you've already searched a vehicle, then it will notify you of that, and list the items you found. If you accidentally search a car when you don't want to, press the search key again or just use a movement key and it will cancel the search.
In addition, you can pull out equipment from your trunk, such as rifles, body armor, and med-kits, in case a situation becomes more than just a small handgun can handle.
If you want another option in how you handle a situation, than this is for you. I hope you enjoy!
This plugin also has controller support. Just press left on the DPad by default to search a vehicle.
Installation and Usage
You need the Rage Plugin Hook for this to work. The newest version has been tested with Rage Plugin Hook v0.34.862.6641 ONLY and may not work with older versions.
When you have that installed, drop both the .dll and the .ini into your Plugins folder. Once you're in-game, press F4 to bring up the Rage Hook console, and type 'LoadPlugin VehicleSearch.dll' (without the apostrophes). If you're running an older Rage Hook, it will probably say something about the plugin not being verified. Just hit the up arrow, and then enter again. It should load correctly. After that, simply press the search key (default 'G' / 'LeftDPad') when near a vehicle's door to search it.
Configuration
In the included .ini file, you can edit things such as the button/key mapping, what items you can find, and the odds of finding an item. For more advanced users, you can change the animation your character uses as he searches.
Planned Features
Integration with FinKone's Police Radio K9
Credit
I'd of course like to credit G17 Media for creating LSPDFR, and the creators of the Rage Plugin Hook: for the hook itself, and for providing a ton of example code.
I'd also like to give due credit to FinKone, who gave me help with positioning code, and for his own plugin, Police Radio.
Please, give me any bug or crash reports. I'll try my best to fix them. I'd like suggestions on what I could add to the mod. If you have a great idea of something that would work well with the system already in place, then go ahead and tell me; if I think it would fit well, then I'll do my best to add it.
I've uploaded a video of the plugin in action which you can view here. This is of the first version, so keep that in mind.
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manevro reacted to FluffyMods for a file, Glock 17 | Animated | ReplaceGlock 17 Gen 3
- High Quality Textures & Models
- Animated
- Lined up Iron Sights (requires weapons.meta editing, values included in download / pistol replace does not have this)
- Lined up Vanilla Attachments
- Replaces Combat Pistol & Pistol
SP Install
[mods] > Update > x64 > dlcpacks > patchday8ng > dlc.rpf > x64 > models > cdimages > weapons.rpf
Turn on edit mode and drag the files into openiv/codewalker
Join My Discord | Exclusive Mods, and Giveaways
Credit: Battlestate Games
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manevro reacted to RicyVasco for a file, Regular CalloutsRegular Callouts
Welcome back to Regular Callouts! This pack may be familiar to veteran players as it was formerly one of the Top 10 most downloaded Callout packs on LSPDFR.
This callout pack offers a total of 23 diverse calls, including everyday scenarios, exciting and challenging special cases, as well as three Callouts inspired by LA Noire. Most calls have numerous spawn locations throughout the entire map, ensuring a unique experience every time.
This was my first attempt at creating Callouts and coding in general. As I gained more experience, I made expansions and tried new things with each call. However, I was unsatisfied with how I coded the earlier callouts and did not want to rework every previous one. Instead, I focused on entirely new projects. Nevertheless, letting this pack sit on my PC would be a waste, and perhaps new developers can still learn a few things. That is why I have made this pack open-source.
I have made minor updates to ensure that the callouts work on the current LSPDFR version. However, I have not made any bug fixes since the last release of the Callout pack. If you encounter any bugs, please report them, and I will work on resolving them.
Discord:
https://discord.gg/AjGyy4cN6G
How to install:
Place the RegularCallouts.ini and RegularCallouts.dll inside ".../plugins/LSPDFR/" folder.
Keybinds:
Every key used by this pack can be changed in the RegularCallouts.ini settings.
By default the following keys are used:
DialogKey=Y InteractionKey=X EndCalloutKey=End
Callouts:
Fake/Prank Call Traffic Accident on the Highway Car crash involving an animal Parking assistance Domestic Disturbance Missing Person Noise Disturbance Vehicle accident in the parking lot Search Warrant Assistance for Fire Department on the road Suspicious vehicle Barricaded Suspect Robbery in Progress Vehicle broken down Escort mission Homicide case Scamming in progress Abandoned vehicle Potential bomb found Stolen diplomatic vehicle Traffic stop assistance Lost Suspect assistance Impersonator
Open Source / Github:
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manevro reacted to khorio for a file, KTFDO - Keep The F****** Door OpenDo not spread without my permission or I will TP your house.
KTFDO is a RagePluginHook plugin that stops the door from closing every time you leave your vehicle.
Requirements: a recent copy of RagePluginHook (0.41+)
Usage:
Open and close door normally: Tap the leave vehicle key once Open door and leave open: Hold down the leave vehicle key -
manevro reacted to PieRGud for a file, Cop HolsterCop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
Here's a neat little GFY showing it in action:
Requirements
RAGEPluginHook 0.23 or higher.
Installation
Place CopHolster.dll and CopHolster.xml in your Plugins folder.
When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
Features
Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.
Questions
Does this come with RDE support?
The RDE Cop Holster config file is in the RDE 3.1 download.
Does this come with EUP support?
Yes. Cop Holster comes with support for EUP 7.5.
How does Cop Holster work?
All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.
I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
See the readme in the download.
Support
If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
Either myself or someone else will be more than happy to help you out!
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manevro reacted to sEbi3 for a file, UnitedCalloutsUnitedCallouts is a plugin for LSPDFR that adds over 20 new varied and realistic callouts, featuring a wide range of scenarios, locations, and possible outcomes to significantly expand the core LSPDFR experience.
UnitedCallouts is fully open source, providing transparent access to the codebase for those interested in learning, developing, or contributing. Developers are encouraged to explore the project, submit improvements, and help shape future updates through community collaboration.
⚙️ Installation
Follow one of the methods below to install UnitedCallouts:
Manual Installation
Copy the contents of the "plugins\LSPDFR" folder into: "GTA V directory\plugins\LSPDFR".
Copy the contents of the "lspdfr\audio\scanner" folder into: "GTA V directory\lspdfr\audio\scanner".
Alternative Installation
Drag and drop the "lspdfr" and "plugins" folders into your main directory of GTAV.
📦 Requirements
LSPD First Response 0.4.9 (or higher) Download here
RAGE Plugin Hook 1.95 (or higher) Download here
Enable All Interiors (optional) Download here
Callouts that require interior access are disabled by default.
To enable these callouts, Enable All Interiors must be installed and the corresponding options must be enabled in the configuration file.
Note: Alternatively, any other third-party plugin that allows the player to enter interiors can also be used.
A legal copy of Grand Theft Auto V
(Supported platforms include Retail, Epic Games, and Steam versions.)
✨ Features of UnitedCallouts
🎮 Variation
This plugin introduces a wide range of unique and dynamic callouts with multiple dialogue options to enable meaningful interaction with suspects and involved parties.
Every callout is designed with multiple possible outcomes and endings, significantly increasing replayability and overall realism.
The current release includes 25 varied and realistic callouts for the LSPDFR modification, with a strong focus on authenticity and scenario diversity.
Many callouts feature scenario-specific vehicles and weapons, ensuring that each situation feels distinct and context-appropriate within gameplay.
All callouts support multiple potential locations to prevent repetition and enhance immersion.
Certain scenarios are restricted to logical, real-world locations to maintain realism.
For example, an apartment burglary will only occur at residential buildings, while altercations between individuals will not take place at police stations.
A built-in location selection system dynamically chooses callout locations near the player, ensuring seamless integration into patrol gameplay.
📝 Customization
This plugin includes configurable hotkeys for dialogue interaction and for manually ending the active callout:
"Y" Initiates dialogue with a suspect or involved person. (A notification will appear when dialogue interaction is available.)
"END" Forces the current callout to conclude. (Useful in situations where manual intervention is required.)
All hotkeys can be fully customized through the configuration file to match individual preferences.
Players can enable or disable specific callouts via configuration settings.
This allows for a tailored gameplay experience and the exclusion of scenarios the player prefers not to encounter.
Option to enable/disable AI backup responding to a callout with the player.
This system ensures realistic unit deployment based on the situation. For example, local patrol units will not respond to large-scale gang conflicts, while pursuits may trigger local support units and air assistance instead of specialized teams.
For performance optimization, this feature can be disabled on lower-end systems by setting the option to false in the configuration file.
🔔 Stay up to Date
UnitedCallouts includes an integrated version control system that notifies players when a new update is available.
While older versions may remain playable, using outdated builds is done at the player’s own risk. Updating to the latest available version is always strongly recommended for stability and compatibility.
UnitedCallouts may have issues when LSPDFR gets an update that changes parts of its API. Compatibility updates will be addressed as required to ensure continued functionality.
👉 List of included Callouts
List of included Callouts
🛠️ General Solutions / Troubleshooting
General Solutions / Troubleshooting
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manevro reacted to POLICESCO for a file, [ELS] Unmarked Crown Victoria Police InterceptorModel ELS CVPI
This is a model i made for my own game and thought i would release it. Its designed for the police4 slot the vehicle has one extra
set at the moment just the pushbar i may add more in coming updates
Please install all the files correctly before you leave a review
Readme is in the download folder
DO NOT COPY OR UPLOAD ANYWHERE ELSE
Thanks POLICESCO
Credits
• Vehicle textures by POLICESCO
• Lights Edits/Setup by POLICESCO
•Computer Ripped From Unconverted DSF Crown Victoria By Ubisoft Reflections By KillerFirstHand -
Converted And Modified To A Motorola Mobile Workstation By KillerFirstHand -
Textures By KillerFirstHand
• M/A-Com Radio by OfficerUnderwood
•Whelen Cencom Sapphire scratch modeled by Five0/OfficerFive0
converted to gta 5 by Five0/OfficerFive0
•Federal Signal Valor Modeled and textured by RoegonTV.
Mounts modeled by RoegonTV
•Model & els lights scratch made and uv mapped by halopcdraco
•Setina PB-400 modelled and converted by CEO
•Soundoff Fascia by SgtGoetz
•Spotlight Model from Dodge Charger provided by Cynax
Converted and edited by Black Jesus
•Computer Ripped From Unconverted DSF Crown Victoria By Ubisoft Reflections By KillerFirstHand -
Converted And Modified To A Motorola Mobile Workstation By KillerFirstHand -
Textures By KillerFirstHand
•Dual/Single Dashlights Modeled and converted by Bueno
•Whelen Inner edge xlp scratch modeled by Five0
converted to gta 5 by Five0
Model Credits
•Model Steinberg4145- assembled 2006 version
Murphy -developed 2011 , part modifications, custom modeled components, testing, UV mapping, features & fixes
Original Light - CVPI expertise, modeling contributions
Lundy - Door handles, CVPI expertise, CVPI parts from his models, mod tester
Yard1 - modding techniques
Netman
Cj24 - Publisher of the original model for IV & template, including headlight modifications & misc changes from F5544's release
KevinDV - Work on the original model & grille
Ubisoft - Driver: San Francisco Ford Crown Victoria parts, including base model & first person interior
BxBugs123 - Headlight textures & expertise
OfficerUnderwood - CVPI parts from his DEV resource
F5544 - Initial GTA IV conversion
Schaefft - Some interior components and initial seat model
Rekram- Vehicle edits and bug fixes
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manevro reacted to SuperPyroManiac for a file, SuperCalloutsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!
With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.
*SWAT Related Callouts*
(Dangerous!)
FIB Reports known armed mafia members spotted at the casino.
FIB Reports known armed mafia members spotted in Sandy Shores.
FIB Raid mafia drug smugglers found at the harbor.
Police Reports mafia planted large bomb in Los Santos.
FIB Raid, wanted gang members spotted involved in a police officer murder.
Sheriff under attack by a biker gang.
*Realistic Callouts*
Traffic report, stolen super car spotted.
Traffic report, vehicle belonging to a possible kidnapper spotted.
911 call of someone being held at gunpoint.
911 call of a car accident.
911 call of someone being attacked by an animal.
911 call of a hit and run.
911 call of an alien sighting.
911 call of a suspicious car.
911 call of a vehicle fire.
911 call of a police impersonator.
911 call of someone walking around with a gun.
911 call of a car blocking traffic!
911 call of an illegally parked car!
911 call of a knife attack at the subway!
911 call of a drunk driver.
911 call of someone not breathing.
911 call hang-up with no details.
911 call of someone trespassing.
911 call of a stolen construction vehicle.
911 call of someone vandalizing property.
911 call of someone wandering outside naked.
911 call of a fight in the street.
Correction Department Backup, multiple prisoners escaping.
Correction Department Backup, prisoner escaping transport.
Police Backup, officer under fire.
Police Backup, manhunt for a fugitive.
Police Backup, medical supplies theft.
Police Backup, stolen police vehicle.
Police Backup, officer not responding.
EMS requests police escort.
Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Policing Redefined is recommended for this plugin!
Superior StopThePed and UltimateBackup replacement.
Some callouts or features may be disabled without it.
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manevro reacted to MarcelWRLD for a file, Policing RedefinedThe new era of LSPDFR is here.
After two years of development, it's here. Policing Redefined is a LSPDFR plugin similar to popular plugins such as Stop The Ped, Ultimate Backup by Bejoijo, LSPDFR+, or Arrest-Manager by Albo1125. It aims to provide an even more feature-rich and immersive experience to your LSPDFR Patrol, advancing ped and traffic stops as well as adding additional vehicle stops and on-foot traffic stops.
And that is just a small portion of what PR (Policing Redefined) has to offer!
Installation:
Extract the contents of the downloaded Policing Redefined v[VERSION].zip archive. Drag-and-drop the contents of the "GTAV MAIN DIRECTORY" folder into your GTA 5 root directory. Read the "Get Started" guide on our site
After installing your Settings/ folder will be empty, which is normal!
Go on duty at least once: PR will generate them then.
If you don't already have them, download and install these
Requirements:
RageNativeUI Damage Tracker Framework: For Developers:
If you are a developer, you can read about PR and it's APIs here.
Features:
Policing Redefined has a ton of features which all cannot be listed here. However here is a rundown of the biggest:
Ped Interaction: Custom questioning menu, field sobriety tests, Front/Back cuffing, citations, and more. Inventory Management: Store and bag evidence, test substances, replenish ammo, and more. Backup: Call police, fire, and EMS with a full RTS style management menu to assign tasks to each unit.
Disclaimer, Please Read.
First, this will be completely incompatible with Stop The Ped, Ultimate Backup, and Compulite, it is recommended you remove them for the smoothest experience.
Second!
This is a BETA. This means that you may encounter bugs, crashes, weird behaviors, etc.
The mod itself works as intended. Any major breakages (e.g. the mod crashing on load), are likely due to user error.
PR has been rigorously tested for the past year by various testers and content creators, with no major issues that have yet to be patched.
Should you encounter any issues: Join our Discord, where we can help you solve any problems. Support will NOT be given via the comments.
Showcases:
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manevro reacted to BOYDEAD02 for a file, [ELS] [DLC] [Reflective] LSPD (Houston Police Dept) PackThis is my first release pack based in Houston, Texas, where I was born and still live. I wanted to make this packed because there were no vehicle models for Houston, and I wanted to make one for the people that live in Houston; this packed contains with
Highly Detail Livery of the 2020 FPIU was made by the one and only Marty's Designs https://discord.gg/ZDhphtzR
Including the HPD Lor-Friendly 75+Liveries in the Pack
ShowCase Video
https://streamable.com/dikcew
https://streamable.com/mwlup7
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2011 Crown Victoria Liberty-Freedom-Ghost
2014 Tahoe Liberty-Freedom-Ghost
2016 Ford Explorer-Westin Pushbar-K-9-ALPR
2016 Ford Taurus-Ghost SlickTop
2016 Ford Taurus (Ghost Slicktop)
2020 Ford Explorer-Westin Pushbar-SlickTop-ALPR
Highly Recommend Using this Plugin/Script For the ALPR’s Vehicles, Tahoe, Explorers
Thank you for Downloading my file; hopefully, you had fun with my vehicle models