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Cartres

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Everything posted by Cartres

  1. - 100% legit and paid for. - Updated and working as expected. - Hierarchy is as intended and naming is proper. It matches every other extra which does function. This happens on every single car I make, not just the one.
  2. I'm currently finishing up a car that is not meant to have steady burns, yet extras 6 and 9 are always steady-burn. It has to be a VCF issue, or something wrong with the base ELS.ini, because this has happened to any car I have used extras 5 and 9 on, and I've made 4 so far. The text of the VCF in question is here: If there's no indication of a problem in the VCF, where should I go looking next for the solution?
  3. Any chance you'll be updating this pack with newer vehicles?
    The model is well made and the ELS config is well built for this model - I especially appreciate the fact that this model uses all blue lights. Never enough of that. I'd just really love it, personally, if the vehicle could use a substantially smaller lighting package all-around. I know that's not likely, and you have every right to maintain the vehicle as is, but caprices are a very rare car to find on LSPDFR compared to their CVPI and FPIU counterparts, and I'd love to get a modest caprice in my fleet. As of right now, this is just too much.
  4. I appreciate the quick reply, but I want to clarify cause I don't think you understood what I meant - if I have two carcols files, is there any way to...merge them? To not override data, just to add the new data from one?
  5. Have we found a way to merge multiple carcols so that - say - Bxbug's modified carcols don't overridden by another modders' for a separate vehicle? I know using the OpenIV package installer allows the text to be directly inserted into the existing carcols without overriding the other modded information.
  6. @Kilyin The one I have doesn't - where can I grab that?
  7. Hey all - I've ran into some odd issues trying to install vehicles meant to be replacements as addon vehicles. I've never had an issue doing this; I did it with the CHP mega-pack (used the replacement vehicle files to install them as addons), as well as several other vehicles that I wanted as part of my AI backup. Recently though, all of my attempts to add cars from packs such as the Monroe County Pack and ended up with me getting hard crashes. I rename the vehicle files, in this case, to kpolice2, and toss them into patchday11ng's vehicle.rpf first, then hit the carvariations for mpchristmas2 and add the following: And then go to the vehicles.rpf in its usual location and add the following: That's when I load up the game and get my hard crash. It's worth noting that these addon vehicle and carvariation threads come from the added police car mod posted a while back that gives you about 20 extra slots. Anyone able to see what I'm doing wrong? Are certain models just not capable of being replacements?

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