mahamlyrics
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Viewing File: [PolicingRedefined/CDF] - BetterBackup
Everything posted by mahamlyrics
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Highway Speeders - Speed Enforcement That Finally Feels Alive
I absolutely LOVE IT dude. My game time in LSPDFR has increase at least an hour or 2 because of this mod. lol After learning my way around the .ini it was easy to config it to the way I play. Job well Done my Friend. Can't wait for the next update lol.
- 25 comments
- 1 review
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Highway Speeders - Speed Enforcement That Finally Feels Alive
Thanks for the Update, Wondering what pool cars are spawned in from, Is it a hard coded list ? if so can we get an .ini in a future update that allows us to pick which cars get spawned in ? Sometimes I find myself pulling over the same type of vehicle lol. Or Maybe hard code it to spawn vehicles from current model sets like VEH_POOR, VEH_MID ,VEH_RICH that way we can get a more variety of speeders. That way we can always edited those model sets in OpenIV to add add-on vehicles if we wanted. Hope that makes sense.
- 25 comments
- 1 review
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Highway Speeders - Speed Enforcement That Finally Feels Alive
- 25 comments
- 1 review
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Highway Speeders - Speed Enforcement That Finally Feels Alive
OMG, FINALLY. One that actually works for me. Man I was sooo Sick of the 78 mph crap. Thank You Thank You!!!
- 25 comments
- 1 review
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Background Radio Chatter
- 14 comments
- 3 reviews
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Background Radio Chatter
- 14 comments
- 3 reviews
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ChillLSCallouts
Dudeeee I'm a huge fan of The Rookie, That disturbance Call brought tears of joy to my eyes. Literally felt like I was on an episode.!!!!
- 168 comments
- 13 reviews
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Everyday Callouts
My first callout There was no officer on the scene. I decide to proceed anyway. After I code 4 it. I got a wanted level ! after reading your requirements , I'm assuming this means it's not Compatible with PR???
- 18 comments
- 1 review
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ChillLSCallouts
- 168 comments
- 13 reviews
- TowTruckPlusV1.00
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TowTruckPlusV1.00
@bigroy36 Make sure you added the Correct tow truck version, One has a Static bed and one has a Movable bed. To @Hexus - Love that the idea came up and it does add immersion to the game. I prefer this kind of tow over the others for sure. But the issues I see , is that the tow truck spawns with sirens(unrealistic) and also It glitches a bit everytime the tow parks. Also an option to remove Notifications would be great. @originalgamester It doesn't overide PR tow services, you can use both if you want.
- Real Response Callouts - Standard Edition
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Response Backup
- 25 comments
- 4 reviews
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ChillLSCallouts
- 168 comments
- 13 reviews
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pdComp - Police Computer
- 390 comments
- 39 reviews
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ChillLSCallouts
- 168 comments
- 13 reviews
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Vehicle Accidents Callouts | PR or STP VERSIONS BETA
This Callout pack is currently my favorite. I love everything about it , not a single complaint or recommendation. I only ask please don't abandon this project. 5 out of 5 stars!!!!!
- 49 comments
- 8 reviews
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1803's More Speeders on Highways
For some reason, It doesn't spawn any of the replace vehicles I have, For example, The Infernus Is replaced in game and every spawn outside of this mod shows the replaced version, but the speeders that spawn in the Infernus is the Vanilla version of the vehicle. Also , even with multiple Models defined in the .ini . It's only spawning the infernus and nothing else, Not even the pigalle. Is there anything That I can do to fix this? -edit, Im an idiot. I was using a game folder that didn't have Infernus replaced. But the rest does still stand as far as an issue goes. -edit, So It appears after I changed the 10 second spawn to a larger number , It tends to spawn more the variety now. Weird. but works as intended now.
- 90 comments
- 2 reviews
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MedicSystem
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MedicSystem
Quick Question, Are the callouts generated at complete random locations(making it infinity possibilities) or is each callout created specifically by you? meaning the callouts will eventually repeat themselves?
- Turn on Emergency Car Headlights
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1803's More Speeders on Highways
- 90 comments
- 2 reviews
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How to edit timecycle to make nights brighter?
https://www.gta5-mods.com/tools/weather-timecycle-editor Use this timecycle modifer editor. Key Values to edit, that worked for me. Natural Ambient - Down Color (Click on each color you want to edit and change it to something brighter , I use orange but for a more realism use a light gray) Natural Ambient -Down Intensity (set value to 1.000 ) that should be more than enough. Natural Ambient - Base Color ( I used the same exact color as Down Color but I'm sure you can trying something else if you like) Natural Ambient - Base Intensity ( These values for me are all under 0.3, and I'm still not entirely sure what it edits exactly) Be sure to do this for every timecycle you want brighter nights on . HOPE THAT WORKS. Happy Gaming ! Using "light gray" color
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EmsPlus
- 53 comments
- 2 reviews
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LSPDFR Enhanced: REMASTERED (UNITS update + ONLINE-MODE fix + CRASH fix)
I don't have that mod but I was most def looking for it lol , Thanks for that. And interesting you say that because in the video demo of "Move the Ped" the guy is literally using LSPD Enhanced HAHA and tbh , my problem may just be i'm using a older GTA.exe version. Or it could be the other Megaphone Script I got . I'll try to remove that and see what happens
- 295 comments
- 34 reviews