triplerwaj
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triplerwaj reacted to a3grimreaper for a file, (4K)Idaho State Police Vehicle + Uniform Combo PackContains textures for
2006 CVPI
Slicktop CVPI
2008 Dodge Charger and 2010 black roof variant
2014 Dodge Charger
2018 Dodge Charger
2015 Chevy Tahoe
2016 Ford Explorer
2013 Chevy Silverado CVS
2016 FPIU
Motor Unit
Links to vehicle models used to design textures in README files
Also contains Uniform with 2 faces.
Motor Unit Uniform.
Historically Accurate liveries for Lozano71's Retro Emergency Vehicles Pack
http://www.lcpdfr.com/files/file/10216-lore-friendly-retro-emergency-liveries-pack/
plus a 1978 Plymouth Gran Fury (link in Readme)
Contains:
1970s Dodge Coronet
1978 Plymouth Gran Fury
1980s Chevy Caprice
1980s Ford Bronco
1990s Chevy Caprice
1990s Chevy Suburban
EUP Uniform:
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triplerwaj reacted to Chip. for a file, Mountain Home, Idaho CVPI LiveryLivery is based off of the Mountain Home, Idaho Police department.
Car in screenshots: https://community-modding.com/index.php?/files/file/19-whelen-liberty-cvpi/
Based On
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triplerwaj reacted to Johnj782 for a file, Los Santos Police Department Skin Pack 4K (Boise, ID themed)Boise Police Department Skin pack
These skins are based on Boise Police Department in Idaho. These skins are not an exact replica, however, they are as close I could possibly get to the real textures that Boise PD use. All skins are now 4k!
What you will need:
LAPD Ford Police Interceptor- By Desmond98 or Ford Explorer Fedral Signal Valor lightbar- By PimDSLR
CHP CVPI with FS Vector Lightbar- By Prophet
2011 Dodge Charger PPV- By martinct
Installation:
Use open IV (or similar program) to replace texture files for each vehicle.
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triplerwaj reacted to BlueDesigns for a file, [ELS] Replace Blue's 2019 HellcatFirst car people 🙂 for the Blaine County Sheriff Office
Make sure to join my discord a lot of free releases exclusive to Discord Members.
https://discord.gg/g6P4xTUmMV
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triplerwaj reacted to Finch Modifications for a file, 2021 Camaro ZL1 Speed EnforcementThis is my 2021 Speed Enforcement Camaro ZL1. This baby is capable of speeds in excess of 170mph in game, however maintains a smooth safe handling with them. This was made to battle servers failrp where the police vehicles go no higher than 115 and civilian cars top 200. Enjoy!
Join my discord: https://discord.gg/QM7hZnZJ67
Lighting Showcase:
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triplerwaj reacted to rgrizzy for a file, Idaho State Police FCV By Rizzy============= Rizzy's Idaho State Police FCV =============
<<<<<<DO NOT REDISTRIBUTE THIS FILE OR ITS CONTENTS TO ANY OTHER SITE>>>>>>
<<<<<<DO NOT REDISTRIBUTE THIS FILE OR ITS CONTENTS TO ANY OTHER SITE>>>>>>
Included
1x ISP CVPI Skins
Vehicles Skins Intended For These Models (May work with others)
BXBugs CVPI
ENJOY!!!
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triplerwaj reacted to F Underwood for a file, Blaine County Sheriff's Office Livery Package (Ada County, Idaho Based)6 Vehicle Livery Package spanning across 6 different vehicle platforms. The liveries are based off of Ada County Sheriff's Office in Idaho.
Includes:
• Livery for 2014 Dodge Charger - GeorgieMoon (Patrol)
• Livery for 2016 FPIU - Kane104 (Patrol)
• Livery for 2018 FPIS - GeorgieMoon (Patrol)
• Livery for 2018 F150 - GeorgieMoon (Patrol)
• Livery for 2018 Tahoe - GeorgieMoon (Patrol)
• Livery for 2020 FPIU - Kane104 (Patrol)
Liveries are an old package from a few months ago, do not expect the most qualities.
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triplerwaj reacted to iMalcolm27 for a file, [2K][4K] LSPD - Boise Inspired PackApologies for the screenshots overload but I'm a fan of knowing what you're buying... even when its free. At least check out the screenshots that have text in it. Will explain the special units I included.
Also in the screenshots there are some outdated things that you might have picked up like plates with wrong unit numbers. No worries since it has been corrected. This is just my old vehicles file.
______________________________________________________________________________________________________________________________________________________________________________
So, pretty simple stuff. I made a LSPD pack based in Boise PD, Idaho, US. The distinctive stripe was made by @AmazingTechnos who gave me permission to use it as a resource on my pack.
I was looking for sick looking car texture on LSPDFR.com and I stumbled upon his texture. It was the best Boise texture I've seen so far in terms of quality. But two things upset me:
That it was only the Charger (one car) That was still Boise not really LSPD
Since I'm a guy that likes to be consistent and have a fleet with the same paintjob of LSPD, these were the reasons that made me build it myself instead for at least 4 patrol cars. I ended up doing more!
IN THIS PACK YOU'LL FIND:
2 2011 CVPI skins: Patrol and Public Transportation Special Unit 2 2013 FPIU skins: Patrol and LSIA Special Unit 3 2014 Charger skins: Patrol, Public Transportation and Traffic Special Units 3 FPIS skins: Patrol, Traffic and LSIA Special Units 1 skin for a K9 Tahoe: Fictional Boise Paintjob K9 Unit 1 skin for a Chevy Express: Fictional Boise Paintjob Transport Unit
Both in 2K and 4K in order for you to set lower quality for lower LODs. Still not LORE friendly! A folder with ELS Settings (VCF) for the patrol cars and Chevy Express for Blue Lights! For the Chevy I've also included blue retextures to change the Red/Blue to blue with a dark lightbar top.
NO BLUE LIGHTS FOR THE K9 TAHOE WHATSOEVER. SORRY! Student life makes the expression "Time is money" look like the Holy Grail of expressions since I have no time and no money.
Here's the model download links, even though I have them available as well inside the downloaded folder and other instructions if you find yourself lost in this new world of modding!
FOR THE PATROL CARS:
FOR THE K9 TAHOE:
FOR THE CHEVY EXPRESS:
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triplerwaj reacted to OfficiallyBP for a file, Elmore County, ID based liveries (BCSO)Since no one ever reads the Read Me files, I've decided not to include one, but instead put the information you should know down here!
1). The font compared to the one used in real life isn't even close - I couldn't find the proper font anywhere. However, I think using a different font for it makes it more "lore-friendly" and makes it look a lot better than the cartoony font my county uses.
2). All pictures in the pack were taken by me; here in Elmore County, Idaho (pics of the vehicles irl are included).
3). I'll add more screenshots later, I just realized I have almost no pics of the Tahoe. I'll try and fetch some cinematics.
'14 Dodge Charger: https://libertycity.net/files/gta-5/104884-2014-slicktop-dodge-charger-1.0.0-final.html
'18 Dodge Charger: (*um charger)
'20 Chevy Tahoe: I believe was same pack as the '18 Charger - if not, it should fit on the one that's in that pack. My county doesn't use lightbars, so, unmarked models will look the best with red and blue lighting.
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triplerwaj reacted to kilroy95 for a file, Blaine County Sheriff Texture Pack (Blaine Co., ID)Hey everyone! My original pack became more popular than I could've ever imagined. It was one of my first packs I did and there were many issues with it. So, after so new attention it received and some better reference pictures came out, I decided to redo it. This pack has been completely remade. 4k, custom handcrafted badge, better colors, correct state plates, and a correct rear design.
If you enjoy this please let me know and if you use it in game or in videos please share, i'd love to see! And if you have any issues or constructive criticism I would like to hear that as well.
Thanks!
I hope you guys enjoy! 😄
Included vehicles are below:
Matches perfectly with this amazing ped pack by Puschi999
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triplerwaj reacted to kilroy95 for a file, [ELS] BCSO 2020 TahoeI started this tahoe a few months ago. The model is %100 fictional, it is not based on any department. The livery is based off of Blaine County Sheriff Dept. in Idaho. I kind of just threw together what I thought would look good. I really hope you enjoy this!
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triplerwaj reacted to BumbleBee4218 for a file, [ELS/FIVEMREADY] San Andreas State Police(MSP)It's not the best in terms of accuracy. But I tried my best to do so.
Please note I will not help you install these into FiveM- I have no idea how to.
NEWLY ADDED FIVEM READY VERSION!:
360 lighting All lights move with doors reflective liveries working spotlights(Static) somewhat accurate lighting pattern-not perfect
Cool features:
Push-bar lights steady burn when out of the vehicle(Like in real life) Gumball light steady BPM flash when out of vehicle(Like in real life) Gumball 5 quick flashes- 5 slow flashes(Like in real life) All lights move with doors(Besides the rear passenger doors) The model "Sheriff" or the 2018 Charger has the 100th anniversary skin (This will become its own model soon so I can make the Blue Logo's reflective) you may notice there are no partitions- MSP DO NOT USE PARTITIONS IN THEIR VEHICLES. Blue color is about as accurate as I can make it For the first person players- You can see the stop stick on the hood through the windshield glass. For the first person players- MOST of the dials should work, but its not very important to me that they do. Reflective Liveries
I understand not everyone is a fan of the "Gumball" light, However, please keep the comments to yourself, We've all heard it 400 fucking times
Things that are not accurate:
The majority of the interior, I could not find many reference pictures. Antennas- They vary depending on the car, So I went generic, So please leave the "Should've used this on it" Out of the comments. Boot equipment in the SUV's, again, no reference pictures Probably some font and scaling inaccuracies This has been fixed--- In the screenshots you will see the 2014 charger has no hood sign, I noticed this after I took the picture, it has since been added This has been fixed---In the screenshots you can see a significantly brighter blue than accurate, I have since darkened the color as you can see on the Tahoe, Taurus screenshots
Vehicles included:
Police-2014 Charger
Police2-2018 Taurus(Rarely seen in real life, But still a thing)
Police3-2016 Explorer
Police4-2020 Tahoe CVE
Sheriff-2018 Charger(With the normal skin)
Sheriff2-2013 Explorer
FBI-2018 Charger (Anniversary Skin)
FBI2- CVPI
Recommended Optional:
I highly recommend using the Meta in this download as well, I have the custom handling lines, and meta files to make sure they don't flip on you, and the speed is somewhat accurate.
Please leave any bugs in the comments that actually pertain to the quality of the models. if it is something easily fixable, leave it out of the reviews please, this is all I ask
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triplerwaj reacted to Roulge for a file, [ELS] 2014 Gruppe 6 Dodge Charger, W/ 8K textures2014 GRUPPE 6 CHARGER
***INFO***
This is a 2014 Dodge Charger for Gruppe 6 security, featuring ELS lighting, 8k textures, amber lighting, takedowns, traffic director, 3 stage lighting, and interior components.
***WHATS INSIDE THE FILE***
1. Various screenshots (useless)
2. Vehicle files **WITH** 4k and 2k files for those who don't want 8k.
3. ELS VCF file
4. Info + Recommendations
5. Credits
***FEEDBACK***
If you found any bugs or things that you found that I can improve on, please shoot me a DM on LSPDFR or on 5mods somehow and I will try my best to improve them.
Thanks,
Roulge
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triplerwaj reacted to RobertTM for a file, Los Santos Metropolitan Police Department PackVIDEO:
JOIN HERE FOR MORE UPDATES ON MY PROJECTS: https://discord.gg/wsEyXUK
I recommend checking out these EUP peds by Doug1637 for the full LSMPD experience!
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triplerwaj reacted to Allen Development for a file, 2020 Ford Explorer K9 R/B & B/BDon't reupload
Don't sell the vehicle It's a free release
Don't rip or claim as your own
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triplerwaj reacted to Straysify for a file, Bait CarI can be found on both the Rage Plugin Hook discord as well as the Bait Car discord if you have any questions, or feel free to PM me on here.
Join the new Bait Car discord here! (For support and general discussion)
About
Bait Car is a plugin that allows you to catch car thieves in the act. Select a vehicle model, wait for it to arrive, park it somewhere, hide down the street, and wait for the car thieves to come in. Once someone steals the vehicle, follow them and the on screen prompts to proceed. Vehicle models, Ped models, Weapons used in scenarios, wait times, keybinds, etc. are fully customizable in the configuration file. Vehicles can be re-used multiple times. Multiple suspects can now take the bait car!
Currently Supports
RAGE Plugin Hook 1.89 & 1.90 (Latest)
LSPDFR 0.4.9 (Build 8037+ required for new API functions. Older versions will work, but will crash the plugin when you call for backup)
Installation
Extract the included zipped folder to any location (ex. your desktop) Drag all files from the "Grand Theft Auto V" folder included with this plugin into your main Grand Theft Auto V game folder. If asked to replace any files, select replace. Once all files have been copied, start up your game, and go on duty with LSPDFR to load the plugin. Installation is complete
Support
If you need support, be sure to:
Report issues at https://github.com/bmk-dev/Bait-Car/issues, or message me/leave a comment and I'll add them there (easier to track) Please ALWAYS include your RagePluginHook.log file from your main directory (the text document) with any support request State your issue, what you were doing when you caused it, details on how I can replicate it, etc. -
triplerwaj reacted to Qwerasdzxc for a file, BreathalyzerThis is a script that gives you an option to test Los Santos citizens for Alcohol in their blood.
Note:
- Script is totally re-written for Rage Plugin Hook and doesn't support ScriptHook.NET anymore!
- When you want to do a test on a person in the vehicle, simply walk to the driver's window and press the key for activation!
Changelog:
Featuring:
- Stand by the person you want to test for Alcohol and press SHIFT + O (you can change it in the BreathalyzerRAGE.ini), test will start and display the results!
- Script is fully compatible and designed for LSPDFR and works excellent with Traffic stops
Known bugs:
- Report possible bugs in the comment section bellow, NOT in the review section!
Troubleshooting:
- Before you say in the comments that it's not working do the following:
1. Download and install newest version of RagePluginHook!
1. Copy everything from BreathalyzerRAGE.rar to your Plugins folder, located in your main GTA V directory!
4. Start the game!
Donations:
- To support my work (and give me motivation for more modding) go to here and press Donate button at the top!
Donators:
- Be the first one to donate and support this mod!
Video:
https://www.youtube.com/watch?v=gsAQgo0rkDk
Credits:
Author - Qwerasdzxc
Help - Straysify
Developer note (for Breathalyzer compatibility with other plugins):
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triplerwaj reacted to Rich for a file, Automatic Siren CutoutMerged into Rich's Police Enhancements v1.6
About
Automatic Siren Cutout is a plugin created primarily for ELS users. This script will automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles. Be advised, this will not work if you use your mouse to exit your vehicle or toggle your lights. Keyboard or controller only.
Included Features
Friendly Honk: A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control: Turn traffic lights green as you approach intersections with stage 3 lighting enabled. This does not affect AI traffic. Traffic Yielding AI will drive around your vehicle when you are stopped with stage 3 lighting on. -
triplerwaj reacted to FtDLulz for a file, Vehicle Search - Search a suspect's vehicle!This plugin is obsolete; you should download PoliceSearch instead.
Information
From the time LSPDFR first came out, I wanted to add a bit more variety to what you could do.
This does just that.
Just detained a suspect and want to check their car for anything else you can charge them for? Simply go to any door of their car and press 'G' to search it. You can search the hood, trunk, and doors of a car. After a second or two, a notification will pop up, displaying what you found, if anything. This could be anything from some alcohol to license plates to a weapon. It's not just limited to just one item, either. You could find a weapon and some drugs, or maybe this guy likes to steal and has license plates, forged ID cards, and another vehicle's registration. If you've already searched a vehicle, then it will notify you of that, and list the items you found. If you accidentally search a car when you don't want to, press the search key again or just use a movement key and it will cancel the search.
In addition, you can pull out equipment from your trunk, such as rifles, body armor, and med-kits, in case a situation becomes more than just a small handgun can handle.
If you want another option in how you handle a situation, than this is for you. I hope you enjoy!
This plugin also has controller support. Just press left on the DPad by default to search a vehicle.
Installation and Usage
You need the Rage Plugin Hook for this to work. The newest version has been tested with Rage Plugin Hook v0.34.862.6641 ONLY and may not work with older versions.
When you have that installed, drop both the .dll and the .ini into your Plugins folder. Once you're in-game, press F4 to bring up the Rage Hook console, and type 'LoadPlugin VehicleSearch.dll' (without the apostrophes). If you're running an older Rage Hook, it will probably say something about the plugin not being verified. Just hit the up arrow, and then enter again. It should load correctly. After that, simply press the search key (default 'G' / 'LeftDPad') when near a vehicle's door to search it.
Configuration
In the included .ini file, you can edit things such as the button/key mapping, what items you can find, and the odds of finding an item. For more advanced users, you can change the animation your character uses as he searches.
Planned Features
Integration with FinKone's Police Radio K9
Credit
I'd of course like to credit G17 Media for creating LSPDFR, and the creators of the Rage Plugin Hook: for the hook itself, and for providing a ton of example code.
I'd also like to give due credit to FinKone, who gave me help with positioning code, and for his own plugin, Police Radio.
Please, give me any bug or crash reports. I'll try my best to fix them. I'd like suggestions on what I could add to the mod. If you have a great idea of something that would work well with the system already in place, then go ahead and tell me; if I think it would fit well, then I'll do my best to add it.
I've uploaded a video of the plugin in action which you can view here. This is of the first version, so keep that in mind.
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triplerwaj reacted to Faya for a file, Restrain The DeceasedRestrain The Deceased for Grand Theft Auto V
Copyright © 2025 Faya. All rights reserved.
Discord Server / Installation / Progress Board
When Law Enforcement Officers or military personnel kill suspects, they often handcuff the person for safety reasons when the suspect's death isn't confirmed yet; the suspect might be unconscious or pretending to be. You may restrain dead people you or someone else killed. If you don't want to do so, you can hide the restrain prompt and continue handling the scene.
TL;DR: Why bother to restrain someone dead?: In-game, a person lying on the ground is considered dead, however not in real life, the person could be unconscious or pretending to be dead. Law Enforcement does this all the time.
Hold T or DPad Right to restrain the ped.
Press H to ignore the ped, meaning the prompt will be removed for that certain person.
Features
- Restrain any dead ped
- Controller support
- Ignore ped feature
- Hide the restrain prompt
Inspired by a feature from Ready Or Not.
A preview of the plugin:
The prompt: (Low FPS is due to GIF format)
------------- 🔗Join the server --------------
Asking for support in a review is not allowed. Please message me here instead.
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triplerwaj reacted to Echooo for a file, Immersive Ambient EventsImmersive Ambient Events is an ambient events plugin designed to fill in gaps of your patrol where nothing happens for long periods of time, without interfering with callouts, pursuits, pullovers, or anything else you may be doing!
Important: Due to how the severe weather event works, the game time cannot be frozen, or else the event will never end, there is a workaround in the FAQ below.
Events:
- Aggressive Driver
- Drunk Driver
- Gas Leak
- Hotboxing
- Severe Weather
- Vehicle BOLO
- Vehicle Trouble
- Speeding
- Street Racing
- Driver on Phone
- Drug Deal
- Drinking On Beach
Features:
- Timer System:
The plugins timer system constantly checks if you're available for calls and not doing anything significant. If you accept a callout or do anything else that would make the plugin consider you busy (Get into a pursuit, start a traffic stop, or otherwise set yourself as not available for calls) the plugins timer system stops and resets to the time you specify in the ini file, and it doesn't start again until you are no longer busy. Only one event in this plugin spawns at a time (with the exception of the Vehicle BOLO event, more on this below), to avoid overloading you with things to do.
- Two Menus:
The plugins menu allows you to customize all your ini values in game, and save them to the ini file. It even allows you to change the keybinds for the menu in game! The menu also has multiple other uses, like interacting with peds in specific events through the interaction submenu.
The plugin also has a second menu, which can be accessed in the RPH F4 console using the command "IAEOpenForceEventMenu" This second menu will allow you to forcefully spawn any event in the plugin, as well as forcefully end the current event that's active.
- Error Handling System:
We've all been there, you're enjoying a nice patrol on LSPDFR, then suddenly one plugin has an error and it crashes LSPDFR. This plugin has an error handling system that will help prevent that from happening! If for any reason an error happens within the plugin, a notification will be displayed, notifying you that an error occurred, it will log the error, and it will prevent a full LSPDFR crash. If the error happens to come from an ambient event and not one of the plugins backend systems, the plugin will log the error, display a notification, and forcefully end the event and continue on spawning new events like nothing happened. However, this system is not full-proof, so there is still a (small) chance that LSPDFR might crash if there's an error. I will continue to improve this system in future updates.
- In Depth Vehicle BOLO System:
One of the events, Vehicle BOLO, saves between game sessions. Meaning that if you don't catch the guy during your patrol and get off LSPDFR, that exact same suspect(s) and vehicle will be there waiting for you in the same BOLO the next time you hop on. There's even a chance that an AI unit could locate the BOLO suspect and initiate a pursuit. Pay close attention to the details regarding the crime, as it can hint as to how the suspect will react when trying to be pulled over. This event is designed to be as randomized as possible for maximum replayability, even the amount of details you get on the vehicle is randomized. Sometimes you may get the make and model, sometimes maybe the make and a partial plate, etc etc. "But what if I have custom vehicles installed that replaces AI traffic?" Well I have good news for you, I included a file (bolomodels.json) within the Immersive Ambient Events folder that allows you to customize the names of the make, model, and class of vehicles in the notification. With this file you can even add new vehicles to the list of vehicles used in the event. Because this event usually lasts long periods of time, it runs on its own timer that's independent from the other ambient events.
- Realistic Severe Weather Event:
No more patrols where the weather stays the exact same unless you manually change it. With the severe weather event, a storm (or blizzard if the current weather is a snow based one) can roll in at any moment, and even have the potential to knock out power across the map, making it extremely dark if it happens to be late at night. Hopefully your vehicle has spotlights or takedowns!
FAQ:
How can I patrol during a specific time of day while having the severe weather event enabled?:
In simpletrainer, go to the time settings, and enable "Real Time Duration" what this does is it makes one minute in game the same as one minute in real life. Then you can change the ini setting for the severe weather event and set "HoursItLasts" to 0, and set the minutes option to be however long you want the storm to last.
How can I tell when an ambient event is happening?:
Events will either display a notification of some sort, or a yellow question mark blip will appear on the minimap where the event is happening.
The question mark blip for an event disappeared when I got close to the event or exited my vehicle, is this normal?:
Yes, most events automatically delete the blip once you get close enough to be considered participating in the event, the events also take into consideration whether you're on foot or not before deleting the blip as well.
Why is the "Interaction" item on the plugins menu greyed out?:
The interaction submenu is only enabled whenever there's an active event that uses it. If it is greyed out, that means no event that uses that system is active.
Why am I not getting updated sightings for the Vehicle BOLO event?:
For the Vehicle BOLO event, you need to be set as available for calls for the blip to update and for you to receive a notification. By default the event is set up to not show updated sighting notifications unless you are within 1000 meters of the area, however this can be changed in the BOLO event section of the plugins menu
Why can't I pull over the vehicle involved with the Vehicle Trouble event?:
This is done on purpose, to prevent the pullover from interfering with tasks given to the driver. Don't worry, this is temporary and once the event is finished, you can pull that driver over if needed!
Wanna see what the mod is all about? Check out these videos!
This mod is also compatible with RansomAmbience!
Future Plans:
- Many new ambient events
- Updates to existing events
Want to report bugs? See previews of future mods? Suggest things related to my mods?
Join the Discord Server!
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triplerwaj reacted to thatmaxplayle for a file, Section136CalloutsSection136Callouts is a LSPDFR callout package featuring a verity of callouts which spice up your LSPDFR experience. Developed over nearly two years now, it certainly has the content to keep you on your feet in the city of Los Santos!
Support the pack!
99% of players will enjoy the pack for free. That's fine! However, if you'd like to chip in an financially support future development of the pack, then please consider taking out my Section136Callouts Early Access Club membership! For just £5.00 a month, you will receive all Section136Callouts beta builds with the freshest functionality, plus get a massive influence on what comes next! Get started at https://www.buymeacoffee.com/maxplayle
Join the conversation!
For discussion, information about upcoming updates, and more regarding Section136Callouts, LSPDFR in general and more - join my Discord server! You can join using the link: https://discord.gg/3bq88pY
Current Callouts
Area Search Armed Suspect Attempted Sexual Assault Detainee Transport Required Interior Burglary Mental Health Patient Escaped Officer Panic Button Person With Knife Prisoner Transfer Racing Vehicles COVID-19 Self Isolation Violation Shoplifting Stolen Emergency Vehicle Stolen Vehicle (disabled by default) Suicidal Subject Theft from Person Traffic Stop Backup Required Metro Station - Assistance Requested Airport Security Threat Commercial Vehicle Theft Concern for Welfare
Copyright and Legal Stuff
This mod (compiled plugin, compiled patch to Grand Theft Auto V source, henceforth "Mod" or "The Mod"), is the sole property of the Mod author (Max Playle, henceforth "Owner" or "The Owner"). By default it may only be distributed on its own from https://lcpdfr.com. It may not be distributed on its own from any other source unless given explicit permission. It may be included in any video as long as it does not attempt to make money off The Owner's Mods. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission. Attempts to modify the Mod, and distribute modified versions are Strictly Prohibited, regardless of the modifications in question.
YouTube Content Creators / Twitch Streamers
You can include this script in any of your YouTube videos or Twitch Streams. However, I politely request that you include a link to this page (or to https://section136.maxplayledev.org, which will redirect here) in the description/show notes of your video. Please do send me a link to any videos that include Section136Callouts, I'd be curious to know your thoughts and to see playback of the callouts from a third party perspective!
AV False Positive
Section136Callouts will trigger some online virus searching engines, such as VirusTotal. This is because the engines used to scan files submitted to sites such as VirusTotal use extremely aggressive heuristics to determine whether something contains a virus. However, as a side effect of this - binaries such as GTA plugins, which make use of memory hooking to achieve a large amount of what they do, will be flagged up. Section136Callouts does not contain any malicious code whatsoever, and you can safely ignore any warnings you receive as a false positive.
Section136Callouts should not flag up in any desktop antivirus engines, however may - on occasion, when a new version is released.
Dependencies
Whilst every effort is made to keep the dependencies bundled with the Section136Callouts download up-to-date, sometimes - being human - I do miss things. As such, you can download the following Section136Callouts dependencies externally:
RageNativeUI - https://github.com/alexguirre/ragenativeui/releases (you may need to update this library after a game update)
Newtonsoft.Json - https://www.newtonsoft.com/json
Section136Callouts may interact with maxplayledev.org Online Services to report plugin issues, authenticate users against Early Access Club and perform update checks.
If you'd rather Section136Callouts not reach out to the network whatsoever, just enable Prohibit Network Transmission in the configuration file. More information on that is at https://maxplayledev.org/section136callouts/configuration. All currently active network functionality is toggleable using the main configuration file.
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triplerwaj reacted to RobertTM for a file, San Andreas Bay Area PackLSPD & BCSO
Inspired by the San Francisco Police Department & the Marin County Sheriff Office.
IMPORTANT:
-These vehicles are lore friendly, therefore do not judge based on realism!
-You must install the vehicles.meta included for the vehicles to work properly!
INFO: These vehicles are inspired by the San Francisco Police Department and Marin County Sheriff Office. Due to these cars being based on California departments they are equipped with steadyburns. This pack comes with 95% breakable windows (all except the CVPI windshields), pushbar collisions, and three light stages per vehicle except
for the unmarked CVPI, and functioning takedowns for every vehicle. If you have any problems / bugs please post a comment about it instead posting a negative review, it may just be a simple fix. I will try to help fix any problems and answer any questions.
CONTENTS:
-2010 CVPI (Unmarked)
-2010 CVPI (LSPD)
-2014 Charger (LSPD)
-2014 FPIU (LSPD)
-2015 Tahoe (LSPD)
-2010 CVPI (BCSO)
-2014 FPIU (BCSO)
INSTALLATION:
1. Make backups!
2. Drag all files included in the "models" folder into: gtav/mods/update/x64/dlcpacks/(LATEST PATCHDAY)/dlc.rpf/x64>levels/gtav/vehicles.rpf, using OpenIV in edit mode.
3. Drag the vehicles.meta included in the "data" folder into: gtav/mods/update/update.rpf/common/data/levels/gtav, using OpenIV in edit mode.
4. Drag all VCF files in the "ELS" folder into Grand Theft Auto V/ELS/pack_default.
DISCORD:
Join my Discord to learn more about my projects!
https://discord.gg/wsEyXUK
KNOWN BUGS:
-CVPI windshield does not shatter.
ENJOY!
If there are any issues with credits please PM me and I will resolve the issue.
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triplerwaj reacted to BradM for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
triplerwaj reacted to Fabe for a file, [ELS] Los Santos Sheriff Departement PackWelcome,to my second ELS Model Pack.Today i release the Los Sanros Sheriff Departement pack
Wich I'm realy proud of.First thought to do a SAHP Pack first but then i said lets just continue with LSSD
because i also do something actually realy special for SAHP wich will take a bit .
So here is the LSSD Pack, it has nice bright spotlights and the skin is based on the Egale County Sheriff Departement in RL.
Skin are by the awesome @BradM!
Enjoy!
PACK OVERVIEW
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- NAME: Los Santos Sheriff Pack
-MODELS: (Marked)14'Charger,16'FPIS,13'Tahoe (Unmarked)11'CVPI,13'Chevy Tahoe
-LIGHTBAR: Arjent
-OPTIMIZED FOR: Anything
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INSTALLATION:
Models:
Mods>Update>x64>dlcpacks>patchday14ng
VCFs:
Grand Theft Auto V Folder>ELS>pack_default and replace the files
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Video Showcase:
By OfficerFabe
Credits:
If your windows are black in police4 slot:
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Important notes:
-You are not to attempt to modify or rip this pack in any way shape or form!
-I am not responsible for any damages done to your game!
-Any problems or questions ,let me know in the comments.
-If you like please leave a review!