Reputation Activity
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Ivovic31 reacted to debuggyt for a file, Debugg Crouch and ProneThis plugin allows you to crouch and prone with or without a weapon with aiming and shooting working. It's more of a proof of concept since--yes I know the keybindings/movements can glitch out at times--thats why my stuff always is open source! I aim to make QOL plugins for players, with the ability to advance the code further. Know someone who has the skills to improve the code? Possibly make it more stable?
Here's the source code, feel free to take a look at it or share it around! https://github.com/Debugg-RPH/Debugg-Crouch
Interested in future releases or public beta scripts? Join my discord! https://discord.gg/zUB4nytNkm
Showcase:
Default keybinds:
Crouch = X (can be changed in the .ini file)
Prone = Y (can be changed in the .ini file)
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Ivovic31 reacted to Hex Modifications for a file, Alternative Handgun AnimationsAlternative Handgun Animations Modification
Showcase (Click me)
This is a modification that will alter the weapon animation whilst walking and sprinting, it ensures the officer always has their weapon facing towards the suspect whilst running and creates a more secure looking grip on the weapon whilst walking.
Installation: To install, simply drag and drop the .oiv file into your OpenIV
This should be compatible with the majority of modded handgun models.
Reccomended:
If you would like the full, realistic weapon experience: This mod includes Alternative Handgun Animations and Much more.
I have only have it implemented for core LEO weapons at the moment, will update in future with more options.
Current Weapons:
Pistol
Combat Pistol
Stun Gun/Taser
Please report any bugs below, Thanks!
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Ivovic31 reacted to HANAKO for a file, NPC Style Cover AnimationsDiscriptions:
This mod will change some of the cover animations to NPC style.
It also includes other changes to the cover idle animation, intro, outro, and weapon holding animations.
Options include changing the shooting stance and action mode animations for police attribute peds.
This mod is an improved, reworked version of the AI Cover Animations I posted a long time ago.
In addition, with the help of Wolf Fire Modz, several new features have been added.
Also, I've changed all installations to OIV format to improve the complexity of the installation process that was pointed out in previous versions.
I hope you all enjoy it!
Installation:
0. It is recommended to make a backup of update.rpf before installing this mod.
1. install 0.Core.oiv.
Notes:
This mod will replace peds.ymt, pedpersonality.ymt, combattasks.ymt, and weaponanimations.meta. So it is not compatible with other mods that modify these files.
How to make it compatible with AI Cover, Taunts, & Idle Animations by Wolf Fire Modz is described separately.
2. install options if necessary.
The following is a description of the function of the options.
0. New weapon holding animation
This option is included in Core and changes the holding animation of two-handed weapons to a more realistic one.
Some weapons are not implemented due to the position of the hands in the animation.
To remove this, use option 4 oiv.
1. New shooting stance
This option enables the shooting stance in stealth mode at all times.
Affected weapons are
Pistol, Combat Pistol, Pistol MK2, Ceramic Pistol, Stungun
Carbine Rifle, Carbine Rifle MK2.
2. New action mode
This option changes the animation of the sprints during combat (Action Mode).
(Trevor will be affected by this option regardless of whether it is enabled or not, as it modifies a portion of Trevor's action mode animation).
3. New shooting stance + action mode
This option installs both options 1 and 2.
4. Remove new weapon holding animations
This option removes the new weapon retention animation included in Core.
To remove all options, run "Uninstaller of all options.oiv".
Notes:
"1. for police peds only" will only change the animations of police peds such as s_m_y_cop_01, s_f_y_cop_01, etc.
"2. for police peds + mp freemode characters" will change the animations of police peds and EUP characters such as mp_m_freemode_01, mp_f_freemode_01.
If you want to uninstall this mod, please run "NPC Cover Animations Uninstaller.oiv" and then delete NPCCover from dlclist.xml manually!
How to make it compatible with AI Cover, Taunts, & Idle Animations by Wolf Fire Modz:
0.Download his mod from 5mods.
1.mods\upload\x64\dlcpacks\NPCCover\dlc.rpf\x64\anim\ingame\clip_cover@.rpf\.
2. Place all the files of the mods x64c.rp \anim\ingame\clip_cover@.rpf\ included in his mod. You can overwrite the original files(be sure to rewrite combattasks.ymt. Otherwise, the cover strafe will not work correctly).
3. Install all files except peds.ymt and pedpersonality.ymt from his mod.
If you want to run the SWAT strafe with a specific character, change the personality in peds.ymt to "swat".
Done!
If you have any bugs, installation issues, or suggestions, please post them in the comments section.
Credits:
YMT, YCD, meta editing and some screenshots by HANAKO
Icons for OIV and main screenshots by crunchycat
Special thanks to Wolf Fire Modz
-Without his mods, this mod would not have been updated, and he provided various information about editing YCD!
Special thanks to Shadow 0f Raven
-His release of the NPC Cover Animations mod was the basis for my mod!
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Ivovic31 reacted to Scarano for a file, Portrait KITThis is the Portrait KIT
This pack includes the following files:
-3 backgrounds (BCSO - LSPD/SAHP - LSSD)
-USA flag
-Photoshop project
You can use this files to create you own portrait.
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Ivovic31 reacted to Pacific Pig for a file, AXON Body 3 and Motorola Mic (Re-texture)Just a small Re-texture for CodeyWynne's "EUP Replacement Shoulder Mic & Body Cam" to make it look like a AXON Body 3 model.
NEEDED TO USE
Wanna join a group of creators, fellow LSPDfr fans, and Law Enforcement Enthusiasts? Go to my profile or click the link below and join the Thin Blue Designs Discord! We are a group of creators who help each other with decals, Paint.net support, and any other problems you may need help with so join our discord today to get more info and start becoming a member today!
Click here to join the Thin Blue Designs Discord Today!
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Ivovic31 reacted to YobB1n for a file, Door ControlDoor Control
By YobB1n | Version 1.0.0.0 | Released November 25, 2020
Discord Server Link: https://discord.com/invite/Wj522qa5mT
This is a simple LSPDFR Plugin that allows you to change when the door stays open after exiting your police vehicle, and makes managing your police vehicle while on duty a touch easier and more realistic. It requires you to be on duty through LSPDFR. It is not intended as a direct replacement for KTFDO, as it is not a standalone RPH plugin. It rather implements a feature I personally wanted to add to LSPDFR. Door control, as well as the menu, only works for police vehicles.
Features
DOOR CONTROL - The door of your police vehicle will always remain open after exiting. DOOR CONTROL ONLY ON TRAFFIC STOPS/PURSUITS - More Realistic, the door of your police vehicle will only remain open when on a traffic stop, active pursuit, or if the player is in combat. This was the main reason I made this plugin, I wanted a more realistic option - The main times a police officer will leave the door open is for cover, usually on a pursuit, traffic stop, or other high-risk pullover. OTHER VEHICLE OPTIONS - Including Opening/Closing police vehicle doors, cleaning/repairing police vehicle, teleporting to your most recent police vehicle, and spawning your favourite police vehicle. FULL CONTROLLER SUPPORT - The Default Controller Key to Exit the Vehicle is set to 'Y'. If Door Control does not engage, you may have to change it in the .ini. The default menu toggle key is Right Control Key, and there is none for Controller, so you will also have to add it in the .ini if you do not want to use the keyboard. If you have KTFDO already installed, this plugin is still compatible. Simply set "Load Door Control on Startup" to false in the .ini settings, and you can still choose whether or not to keep the door open with the key press. If you enable Door Control on Pursuits/Traffic Stops Only, this makes it very convenient.
Requirements
LSPDFR 0.4.8 (Or Newer, if applicable)
RagePluginHook 1.81.1410.16064 (Or Newer, if applicable)
RageNativeUI
Most Recent, Legal Copy of GTAV (Retail, Epic Games, or Steam all Work)
Installation
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
How to Use
Go on duty, either by using a police station or typing 'forceduty' into the RPH console. Do NOT load this plugin through the RPH console. This plugin will load automatically once you go on duty. If you can load this plugin through RPH console, you did not install it correctly. Press "Right Control Key" or Whatever You Changed the Key to, to open the menu. By Default, Door Control will be enabled on startup. Door Control only during traffic stops and Pursuits is not. You can change what is enabled on startup in the .ini Settings file, or enable/disable features in-game, using the menu. Please note, if you enable/disable Door Control while currently in a police vehicle, you will have to exit, then re-enter the vehicle for the changes to take effect. What to Do if you Have a Bug/Recommendation
Please, report any/all bugs or issues so that I can work on them. Do NOT report bugs in the review of the plugin. Instead, leave a message in my discord server, or comment on the plugin page of LSPDFR (the page you downloaded this pack from) with a concise description of the problem and a solution if you have one.
Support the Effort
If you enjoy my plugins, please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://paypal.me/pools/c/8sIvqh6VGs
Thanks a lot, and Enjoy!
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Ivovic31 reacted to bakerxgooty for a file, Whelen Cencom Saphire Siren & Weapons Sounds Pack (FiveM Ready)If you like your sirens loud this ones for you. This siren pack and weapons pack is already archived and ready to use on FiveM OR LSPDFR. Simply go to your GTA5/X64/AUDIO/SFX and replace the Resident.rpf and weapons_player.rpf files and you're ready to roll. If using it for LSPDFR you do the same except you do it in your MODS folder.
DEMO VIDEO:
WEAPON SOUNDS FROM GTA 5 REDUX
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Ivovic31 reacted to ThruZZd for a file, BasicParkingEnforcement - Go get 'em! (Pay&Display, Tickets & more!)[This is a BETA version, please leave any bugs, complaints and requests in the comments/PM me!]
Quick troubleshooting:
If LSPDFR crashes MAKE SURE you have the newest RageNativeUI installed! You can get it from here: https://github.com/alexguirre/RAGENativeUI/releases
Hello people!
I got back into LSPDFR (modding and playing) and it bugged me, that there was no real way to either properly ticket parked vehicles for roleplay reasons (or the reason of how GTA places vehicles sometimes) and also no real way to just play as parking enforcement in general! Well now there is! This plugin comes with a full system to check if vehicles have paid for parking (you can choose the streets on which that is required!), ticket vehicles for various things (citations are editable!) and more to make Los Santos safer (and also richer)! It will either allow you to ticket parked vehicles that you just come by on duty or go out and enforce the city's parking regulations full time!
Features:
- Ticket menu when close to a vehicle
- View previous parking citations of that vehicle
- Check a vehicles parking ticket. Do they have one? Is it for the right zone? Is it still valid?
- Give tickets with customizable offenses to a vehicle (ticket related like "expired parking ticket" and general like "parking on the sidewalk")
- View tickets given out by you this shift
- Edit the streets that require payment for parking (through an ingame menu)
- Get attacked (rarely) by drivers who hate you now because you just ticketed them
XML-Files:
There are two XML-Files in the plugins own folder. Offenses.xml which contains the offenses you can put on tickets and Streets.xml (will generate at first start) which contains your selection of streets where payment for parking is not required! Feel free to edit the Offenses, leave the Streets alone, use the general menu ingame instead!
You can share both those files with the community after editing them!
How to use:
F5 will bring up the ticket menu when close to a vehicle. Here you can handle the vehicle as you see fit!
Q will bring up the general menu. Here you can view given out tickets and edit the streets as mentioned!
The menus are quite self explainatory!
You can edit keybindings and more in the provided ini file!
Installation:
Drag the provided files into your GTAV/plugins/LSPDFR directory, tadaaa!
You will need RageNativeUI for this to work!
For certain functions you do need StopThePed by Bejoljo (optional) which I highly recommend anyways!
If you find any bugs, want to see things changed or added, either leave a comment or write me a PM. As this is a BETA there will be an update in the near future tackling bugs & implementing requests!
Special thanks go out to all the guys on the Rage & LSPDFR Discord who are there to help whenever they can :)!
Have fun collecting money for your favourite city!
Make sure you check the WIP thread out 🙂 :
--Thruzzd--
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Ivovic31 reacted to Faya for a file, Immersive EffectsImmersive Effects by Faya
Discord Server (Fixed link) / Installation / Progress Board (Revamped)
Personally, this is my best and favorite plugin. If you fire your weapon, there will be a small camera shake each time you fire, simulating a recoil effect. A heartbeat will play when you're in a firefight, aiming at an armed person, if you've been injured, or even when you're being chased by a dog. The camera shake is also used for other features, such as a big car collision, loss of health, and more. Below is a list showing all features. If there is a feature you do not want, each one can be disabled individually in the settings.
Click here to watch a preview of some of the v1.3.0 features.
⚠️ The changelog is pretty big. I recommend you read it.
Visual Effect Triggers
- Firefight
- Vehicle Collisions
- Loss of health
- Reloading
- High-speed emergency braking
- Handbrake
- Jumping
- Falling
Audio Effect Triggers (So far, only hearbeat effect)
- Firefight
- Aiming at an armed person
- Hand-to-hand combat
- Severe injury
Menu
- Camera shake intensity setting
- Weapon recoil intensity setting
- Audio effect toggling
- Save, revert, and reset feature
Use X + 3 to open the menu, where you can change the intensity of the camera shakes or disable any audio effects.
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Ivovic31 reacted to chadc78 for a file, Realistic Usable Charges & Citations for *CompuLite*This is a comprehensive collection of charges and citations for CompuLite, there is a lot of charges that are realistic and actual statutes. It will take some time to get used to this because of the numerous amount of charges but once you learn to navigate it and find the charges you need and you will find them they are here then you will enjoy using it.
**WARRANTS** - There is not and will not be a charge added Labeled "WARRANT" as there is no such charge in any statute in any state, A warrant is simply a document issued by a court to authorize arrest of an individual for a charge in which the court found probable cause thru a sworn affidavit or criminal complaint to issue such warrant. If you get a ped with a wanted status you simply arrest the ped and charge him/her with whatever the charge is they are wanted for for example if you stop a ped for speeding and dispatch or CompuLite advises the ped is wanted for "Burglary" then you simply arrest the ped and charge him/her for Burglary and whatever offenses you have them for if any. There isnt an additional charge for "Warrant", so before you comment and ask the answer is no I will not add a Unrealistic non charge.
**WARNING CITATIONS** - When issuing a Warning Citation to ped make sure to UNCHECK the NOTICE TO APPEAR box if you dont uncheck the box then when you submit the Citation LSPDFR will CRASH. There is no fine amount or jail time assigned to a warning citation so there is no need for a court appearance anyway.
**RP DVP** - DVP (Domestic Violence Petition) There is 3 charges under the category labled FOR ROLE PLAY ONLY adn these charges are DVP (1) 30 Day (2) 90 Day and (3) 180 day and these are for random generation from CompuLite to the peds History. So when you stop a ped for whatever reason and the ped has a firearm in his/her possession and has a valid permit for such when you run the ped thru CompuLite it may generate in the peds history a charge of DVP (30 Days) if so then you would validate it with the date it was issued in Compulite with the date it is at the time of your interaction with ped and if its less than 30 days then the DVP is active and the ped is prohibited from possessing a firearm or ammunition therefore is in violation of the DVP and this goes the same for the 90days and 180days, just simply a little something extra to add to your gamplay
**DWI / DUI** - DWI = Driving While Intoxicated, DUI = Driving Under the Influence of Narcotics. There are multiple DUI and DWI charges within these XML's theres 1st, 2nd and Felony 3rd offense and each one has a different penalty, there is also charges for DWI/DUI with bodily injury, death, property damage etc. etc. When you are charging a ped with DUI or DWI it is important to check the peds history in CompuLite to see if the ped has previous DUI/DWI charges that way you can charge the ped with the appropriate offense 1st, 2nd, 3rd etc. The legal BAC is .08% however like in most states there is a substantially lower BAC for drivers who are under the legal drinking age of 21 or who possess a Commercial or CDL license and also for anyone who operates a motor cycle the legal BAC for these drivers is .04%. So keep in mind that using mods probably wont alert to the smell of alcohol if the driver is below .08% so i would ask questions !!
**(M), (F), (A)** - In the Charges XML you will see that all the charges either begin with a (M) or a (F) they simply identify if the charge is a (M)Misdemeanor or (F)Felony. In the Citations XML you will find that some Citations start with a (A) this is to let you know the citation is also an arrest-able offense and charge and it is your discretion to either arrest and charge the ped or Cite the ped (any Citation that has (A) there is also a Charge for it in the Charges XML) all arrest able citations are misdemeanors there is no option to cite and release a felony, all felony charges are thru arrest only.
To install go to GTAV/Plugins/LSPDFR/CompuLite and simply drag and drop and replace default XML files
If you have any questions feel free to use the comments section and I will do my best to answer or clarify any issue you may have or if there is anything that I may have missed and you feel it should be in here let me know, please don't use the review section to ask for help or to ask questions about the files
These XML's would be absolutely useless without the work and effort to develop such a great addition to LSPDFR like CompuLite from a great developer. To Download CompuLite By: Bejoljo or any of his other amazing mods such as Stop the Ped or Ultimate Backup which in my opinion are essential to LSPDFR then simply go here: https://bejoijo256.wixsite.com/bejoijo
***SCREEN SHOTS ARE FROM PREVIOUS VERSION AND DON'T REFLECT CHANGES MADE IN v1.4.0***
We spend countless hours creating these files and mods to upload here for the community to enjoy and I think I speak for everyone who uploads content here when I say that if you download, use and appreciate the content then please use the like button and the review section to show you appreciate the time and effort put into making the content for everybody to use and enjoy.
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Ivovic31 reacted to Steele1925 for a file, BetterDispatchAudioAre you tired of hearing "IN, UHHHHHH"? Tired of "DIS BOBCAT 4 EN ROUUUTEE!!!"? So was I. So I fixed that. Better Dispatch Audio (B.D.A.) includes completely new AI Responding Audio (from NFS Most Wanted). Calling for backup (and Helicopter Support) will trigger this. Ending a callout from Albo's "Assorted Callouts" or "Traffic Policer" and finishing up with "BetterEMS" will also trigger new audio, changing "We are Code 4, no further units required" to "All Units you can clear this call, return to patrol". Pursuits are much more immersive. This has been a several weeks long process, with restless nights, and my 1'st mod. I'm happy to release it here for the community. Please let me know what you think of it, and enjoy.
Works with...
LPCallouts
PoliceSmartRadio
HeroCop
AssortedCallouts
TrafficPolicer
AgencyCallouts
BetterEMS
CodeRedCallouts
ArrestWarrantCallouts
PeterUCallouts
ArrestManager
VocalDispatch
Tacco's Highway Callouts
OJ's Plugins
Streetname Addon (All streets)
Standard Dispatch version works with just about any callout pack.
Installation : Simply drag and drop the provided folders to their designated locations. A ReadMe.txt has been provided for your convenience.
A special thanks to mikegolden Games and Gallonman20 on Youtube, for taking interest in this mod, and uploading videos about it. Please check out their channels, as they both do fantastic LSPDFR related Content, plus more
*Disclaimer* Audio used in these videos is outdated by about a year. These sounds were from the very beginning stages, and the mod is much more cleaned up these days.
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Ivovic31 reacted to Officerporci for a file, Radio Realism FRMore Realism To The Game
Discord for support: https://discord.gg/M8FwNY6JuD
READ THE "IMPORTANT.txt" file BEFORE INSTALLING
This plugin adds small but detailed enhancements to LSPDFR to improve your gameplay experience.
PUBLIC FEATURES:
If you encounter a missing audio file while playing
E.g. => file not found: MODEL_ELEGY2 => you can made a copy from MODEL_ELEGY_01 an rename it to MODEL_ELEGY2_01, creating a new audio file named like the missing one.
To report any bug, write on DISCORD. I'll be glad to help you as soon as possible.
REQUIRED and suggested contents:
MINOR PUBLIC FEATURES SHOWCASE
A special big thanks to Vincentsgm, Rich and others to help me in the making of.
Don't forget to subscrive his discord server: https://discord.gg/g82638j
"Please do NOT use REVIEWS to ask for support or suggest ideas, use comments or my discord https://discord.gg/M8FwNY6JuD"
DON' T STEAL AND/OR REUPLOAD THIS CONTENT WITHOUT PERMISSIONS.
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⚠️ NOTICE! ⚠️
"If you're updating to the new version named RadioRealism FR, remember to remove the old version named OfficerporciPlugin (all files). "
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Ivovic31 reacted to PNWParksFan for a file, Traffic Signs and Barricades Pack [LML or DLC, FiveM ready]The new Traffic Signs & Barricades Pack adds over 80 new props to the game, and updates several default props to enhance their functionality.
Flashing barricade lights: Adds real flashing warning lights to props that have them Over 30 different warning signs: Realistic warning signs based on MUTCD standards, including everything from work zones and lane closures to traffic accidents and detours High level of quality: With realistic attention to detail, including up to 16 different color variations on each sign, optimized models with LODs, and functional fragment collisions where parts fall off when props are hit
These props can be spawned by your favorite trainer or any customizable barrier spawning mod. Many are perfect for use with Police Tape, and the download includes an updated configuration file for Scene Manager with optimized features to set color variations and toggle barricade lights. The installation is available as an LML package (recommended), a traditional addon DLC pack, or as a FiveM resource.
A modified gameconfig.xml file is required for this mod to work properly on singleplayer. Your game may crash if you do not install a gameconfig. Installing a Heap Adjuster is also required.
Join the Parks Benefactor Program to join my exclusive Discord server and get early access to mod updates and new mods like this one! Special thanks to all the members of the Parks Benefactor Program who helped make the development of this mod possible! And a huge shoutout to the Old Faithful level donors who have gone above and beyond to support my modding: AcePilot2k7, magiobiwan, WarriorPatrol, Drixize, Hazmat19, Leo-20446, Marco321132, Mitchell, OfficerB41, PawPaw2014, Proverbs Gaming, ProxiD, REDЯUM, SOCALI, TBLPD911, and swatteam9112004.
Recommended related mods:
See it in action:
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Ivovic31 reacted to Matthew686 for a file, BETTER RadianceThis mod Improves traffic lights, Streetlights, Headlights, Taillights, Indicator lights, Reverse lights, Brake lights, Police lights, Coronas, etc.
PLEASE USE A MODS FOLDER!
DO NOT RE-UPLOAD OR COPY THE TITLE WITHOUT MY PERMISSION!
Did you hit a snag? Or installing for the first time? Or maybe the mod isn’t working properly? Rest assured! Please join this discord server for help!
--https://discord.com/invite/gyw5rDHCfr
People who made this mod what it is today!
@Charlie686
@Dylann24
Benzo Effect - YouTube
Matty - YouTube
Geoffrey_Gamer - YouTube
RECOMMENDED USE WITH
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Ivovic31 reacted to RCrw notik for a file, AI TRAFFIC Fluidity & Discipline- AI Traffic -
Fluidity & Discipline
Hey friends,
This mod is back with new functionality and new settings to make even more
intelligent (in theory) drivers a.i, I am still looking for a way to get there
We are getting closer to an a.i excellent in traffic, you can be sure they still look a little like us in this mod since I have not yet managed to control some crazy people who are probably deliberately put in
across our road.
Hey les amis,
Ce mod est de retour avec une nouvelle fonctionnalité et de nouveaux paramètres pour rendre toujours plus
intelligents (en théorie) les conducteurs i.a, je cherche et chercherai encore le moyen d'y arriver pour
nous rapprocher d'un i.a excellent dans le trafic, rassurez-vous ils nous ressemblent encore un peu dans ce mod
puisque je n'ai pas encore réussi à contrôler quelques dingues qui font sans doute exprès de se mettre en
travers de notre route.
Last minute information pending next update:
you can change the button in the file ". lua" with Notepad++ or bloc-notes, to the line "CONTROLS.IS_CONTROL_JUST_PRESSED(2, 45)"
- for the A button: 2, 18
- for X : 2, 22
- for Push stick left "horn" : 2, 28
- for Push stick right : 2, 29
- for LB : 2, 37
- for RB : 2, 44
- for d-pad : Left 2, 15 / Right 2, 74 / Up 2, 27 / Down 2, 19
- for Space Barre : 0, 22
...
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XScanner is an LSPDFR Scanner replacement/addon.
Features:
Full XAudio2 support. Multiple output device support, play background scanner on one device and police scanner on another. Multiple audio emitters to choose from; player, player vehicle, police vehicles. Customizable distortion effects for the police scanner. LSPDFR relay. Broadcast quick selection. Broadcast presets; Top50, Newest Streams, Official Streams, Manual stream input, search for streams. Supports all known audio formats, and then some. Police Scanner playback (frontend and 3d). Background Scanner playback (frontend and 3d) (local files or stream). Preferred audio folder; for dispatch replacements. Audio redirects; for dispatch replacements. The prettiest animated menu around with theming support.
There is the possibility of editing the ini manually, but I do not recommend it due to the complexity of this plugin.
Everything can be changed through the menu (default: F8)
If you already have something bound to F8 you can either:
change the menu key through the consolecommand SetXScannerMenuKey manually open the menu through the consolecommand and change the menu key from within the menu. OpenXScannerMenu
Installation: Place files from the "Grand Theft Auto V" folder into your game installation folder.
⚠️ Known Issues ⚠️
None
⚠️ DISCLAIMER ⚠️
Not providing support in the comments anymore.
Support can be found on my Discord or on the ULSS Discord.
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Ivovic31 reacted to SuperPyroManiac for a file, Deadly WeaponsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Deadly Weapons is a plugin for LSPDFR to add a more dangerous feel to guns. GTA makes people sponges for gameplay, but LSPDFR aims for a more realistic approach.
With deadly weapons I increase damage taken by weapons for both the player and AI. Damage varies between limbs and whether the ped is wearing armor or not. It also introduces new auto panic button behavior for when the player fires their weapons.
Reduce AI's aimbot with this mod:
DamageTrackingFramework by @Vari
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
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Ivovic31 reacted to F5544 for a file, Casey's new Towing vehicles pack [ Automatic install DLC | Replace | LiveriCasey's Towing company needed some upgrades in the fleed.
So here are they.
Templates included, you may modify only for personal use or with permission to release it.
V1.1 fixed the install
Model is original Rockstar Games, modified for GTAV and mapped by F5544
Liveries are made by F5544/Alvine12360
Lightbar made by F5544.
Thanks to JacobMaate for the equipment, Reddington for testing.
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Ivovic31 reacted to RAZ3R.OfficerTenPenny for a file, 2022 BMW Series-5 G31 [Add-On / FiveM]Mod Description
2022 Audi RS-5 TFSI Coupe
Features
- Dails animation.
- Extras
- brakeable windows
- Fully 3D Body/Interior
- Accurate Textures / Emissive Textures
- HQ Exterior / Interior
- 2 tone Black interior textures
- Leather / Cloth Normals
- Working Suspensions
If Interested feel free to check my profile for other projects
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Ivovic31 reacted to Medicmojo for a file, ProLaser 4 LIDAR - HUD icon and textHey folks! I am fairly new to the LSPDFR game and community, and one of my favourite (and most frustrating, sometimes!) parts of the game is all the mods/scripts/plug-ins/etc that you can add, to build the game into what you want it to be. I know I have benifited a lot from so many of the mods out there, figured it was about time for me to contribute back.......at least in some small way.
Over the past few weeks, I have been working with GIMP a bit - getting more comfortable with making my own changes to put into my game. One change I made was coming up with an actual ProLaser 4 LIDAR icon to put into the vanilla GTAV weapon wheel HUD - replacing the "Vintage Pistol" icon. This is meant to go along with Opus49's amazing Lidar gun script.
I created 3 variants to choose from - see the photos for what they look like on the in-game HUD. The first is a "realistic" coloured icon - basically a stock photo of a ProLaser 4, that I scaled down and then pasted into the hud.ytd file. Not completely happy with that one - looks great in GIMP and on the OpenIV file, but maybe the game itself can't render photo-quality well?? The second is "semi-realistic" - a side view of the PL4, made into grey-scale line drawing. The final option is a GTAV "cartoon" style - matching the style of the other vanilla icons. I am happy with how both of those turned out. Pick whichever one works best for you!
If you have followed the suggested install for the Lidar gun script, and are using it in the "Vintage Pistol" slot, then you can just drop into OpenIV the "weapons_dlc_bb" I have included for each variant (install path below). If you chose to replace a different weapon slot, I have also included the individual icon versions - but you are on your own for editing the file to where you need it to go!
My first upload, so go easy on me, lol. Any problems, please let me know. This is pretty basic stuff, I know......but it was a pain the arse to do! Honestly not sure if anyone else is even interested, but I figured if I could save someone else the effort, why not?
By the way, if anyone knows how to edit the actual text that comes up with the Weapon Wheel, please let me know! Would love to change "Vintage Pistol" to "LIDAR"......
*** INSTALLATION ***
Download this ZIP folder, and open with program of your choice - save where you can find it again easily.
1. Using OpenIV, and ensure "Edit Mode" is on - navigate to the following location --> mods / update / update.rpf / x64 / data / cdimages
2. Open up "scaleform_generic.rpf"
3. Once inside that .rpf, scroll down to the texture dictionary section and find "hud.ytd"
4. Double click "hud.ytd" to open it; scroll down to find "weapons_dlc_bb"
5. Right click on that, choose "replace", then find the "weapons_dlc_bb.dds" file from this download that you want to use
6. Pick the file you want by left clicking, then "open" - that will put you back into OpenIV, then click on "save".
7. Exit/close out of OpenIV
If you haven't seen it already, here is a link to the Lidar Gun script by Opus49 and BenH6021......
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Ivovic31 reacted to Kevin56435 for a file, Realistic HeadlightsRealistic Headlights (LED) TheDarkBaerli aka Kevin56435
Installation:
For alle Who has VisualV Enb Mod Installed....
GTAV/mods/update.rpf/x64/textures/graphics.ytd
Add the Files to graphics.ytd
Who have without VisualV Enb..
GTA V\mods\x64a\textures\graphics.ytd
Add the Files to graphics.ytd
Update:
0.5 Beta
Exklusiv LED Light Beam in Realistic Light Beam Edited
1.0
Exklusiv LED Light Beam in Realistic Light Beam Reworked
Standard Modern Light (Xenon) Beam in REalistic Light Beam Edited
2.0
Added More Realisitic Headlights (Look on the Screenshots)
Old lights are More Yellow and More Realistic
LED Lights are More Realistic Reworked..
2.5
Reworked Light Textures, Looks in Game Better
Textures Are Bigger [ 2048 x 2048 ] <- [QSXGA]
Video look Her:
Information:
~ALWAYS CREATE BACKUP OF FILES BEFORE INSTALLING ANY MOD!!~
Tell me about Bugs.. And i will fix it..
Don't Reupload Anywhere!!!!
This mod is Copyright by Kevin56435!!! ©
Tell me about Bugs.. And i will fix it..
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Ivovic31 reacted to HANAKO for a file, EUP Axon Body Cams & Shoulder MicsDescriptions:
Mini pack of shoulder mics and body cams based on equipment actually used in the US Police.
Installation:
1. First, you need to install the EUP.
2. Put the mp_m_freemode_01_mp_m_vinewood, mp_f_freemode_01_mp_f_vinewood to mods\update\x64\dlcpacks\eup\dlc.rpf\x64\eup_componentpeds.rpf
3.Change the Task section in the game
Terms of Use:
Please follow the basic modification rules when using this mod.
1. Do not redistribute, re-edit, unlock, or sell any parts of this mod.
2. If you want to use any of the textures in this mod for other projects, please ask the original author for permission.
3. Do not request the release or provision of any assets.
4. Do not convert this mod to another game or to another format without permission.
5. If you are releasing a texture mod, please upload only the edited texture and include a link to this mod.
Do not ask me:
1.How to install on FiveM
2.How to use these for backup units
3.How to install to another slot
Credits:
EUP
EUP Team
-Alex Ashfold
-PierGud
-Nacho
-Will
-Lucas Ritter
Contributors
- Stan85 for LSPD Badges enhancements
- Dusty Flop
- Jacobmaate
- Sethy1124
- Dilapidated
- Dusty Flop
- Allen
- Bozza
- Alfa1516
- PNWParksFan
- Sam
- SuperStumpje
- Slick
- Fenton
- AlexanderLB
- Jordan Devlin
Axon Body2, Axon Body3
Model, Texture, Conversion by HANAKO
Motorola PMMN4025A Mic
Model, Texture, Conversion by HANAKO
Screenshots
crunchycat
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Ivovic31 reacted to opus49 for a file, Prowler RadarDiscord: https://discord.gg/AuJCUag
Features:
A realistic radar system based on the real-world Stalker Dual DSR Four different modes including stationary and moving A "fast" tracker to differentiate between strongest and fastest signal An "auto lock" feature that allows you to set a maximum speed
Prowler-Dual-DSR.pdf
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Ivovic31 reacted to PeterU for a file, ScenariOh!ScenariOh! is a modification to help with roleplaying that lets you start various scenarios (animations + props) on the current player character.
Before you ask, this is and always will be a Rage Plugin Hook modification for single player. I will not make this compatible with multiplayer modifications.
Important: by using the modification, you agree to the terms and conditions in LICENSE.txt as included in the originally downloaded package from LCPDFR.com.
Installation
ScenariOh! is a Rage Plugin Hook modification, not an LSPDFR modification.
You must therefore copy the files in this package to your GTA V directory\plugins folder.
To load the plugin on demand, open the Rage Plugin Hook console (default F4) and type:
LoadPlugin "ScenariOh.dll"
If you would like the plugin to be loaded by default when you start Rage Plugin Hook, open RPH’s settings (hold down Shift when starting RPH) and, in the Plugins tab, tick the plugin to add it to your RPH startup script. Then click Save and Launch.
Usage
Once the plugin is loaded, press the key combination (default Right Ctrl + S) to open the menu.
Scroll between the different Categories using the first menu item. This allows you to have distinct menus for different roleplaying types — e.g. a cop Category and a medic Category, for example.
The next two menu items allow you to stop the current scenario (which will return control of your character to the keyboard/controller input). Stopping the scenario gracefully make take some time, as the “exit” animations will be played before returning control to you.
The remainder of the menu shows you the scenario lists available to you in the current category. Scroll through and find a desired scenario, then press Enter to start it. Esc will close the menu.
Customization! Oh my!
For more information on customizing ScenariOh!, including adding your own selections of scenarios to the menu, see the readme file in the downloaded package.
License
All files copyright (C) 2017 PeterU unless otherwise stated.
RAGENativeUI.dll is copyright (c) 2016 Guad, alexguirre and is licensed as follows: https://github.com/alexguirre/RAGENativeUI/blob/master/LICENSE.md
Throughout this document:
"The Modification" means this downloadable package, and also any and each file contained within it.
"The PC Single-Player Mods Statement" means the statement released with that title by Rockstar Games on June 23rd, 2017.
If you do not agree to this license, then you have no legal right to use the Modification, as the original work of the Modification author(s) is protected by copyright. Using the Modification constitutes making a copy (even if this copy is only into temporary storage, such as RAM).
This Modification is intended to be compliant with the PC Single-Player Mods statement from Rockstar Games:
https://support.rockstargames.com/hc/en-us/articles/115009494848-PC-Single-Player-Mods
Rockstar Games believes in reasonable fan creativity, and, in particular, wants creators to showcase their passion for our games. After discussions with Take-Two, Take-Two has agreed that it generally will not take legal action against third-party projects involving Rockstar’s PC games that are single-player, non-commercial, and respect the intellectual property (IP) rights of third parties. This does not apply to (i) multiplayer or online services; (ii) tools, files, libraries, or functions that could be used to impact multiplayer or online services, or (iii) use or importation of other IP (including other Rockstar IP) in the project. This is not a license, and it does not constitute endorsement, approval, or authorization of any third-party project. Take-Two reserves the right to object to any third-party project, or to revise, revoke and/or withdraw this statement at any time in their own discretion. This statement does not constitute a waiver of any rights that Take-Two may have with respect to third-party projects.
By loading Grand Theft Auto while this Modification is installed in the game directory you agree the following:
· You shall defend, indemnify and hold the Modification author(s) harmless from any and all claims, injuries, damages, losses or suits, including attorneys' fees, arising out of or in connection with the Modification.
· You shall neither engage in nor attempt to engage in any action to which the PC Single-Player Mods Statement above does not apply. For example, you may not attempt to load the Modification or any part thereof during a multiplayer session.
· You shall respect the rights of the Modification author(s) and third parties.
· You shall not provide material support (including but not limited to payment, publicity) to individuals or organizations who fail to respect the rights of the Modification author(s) and/or third parties.
· You shall not use any part of the Modification for any purpose other than:
- Executing it, unmodified, inside a validly licensed instance of Grand Theft Auto V
- Customizing configuration files (.ini, .xml) for your own personal, non-commercial purposes
· You shall obtain specific written permission from the Modification author(s) before commencing any other use of the Modification.
If any of these conditions are unsatisfactory to you, your only option is to remove any and all copies of the Modification from your computer.
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Crouch converted by Faya (OC: BaziForYou)
Discord Server / Installation / Progress Board / BaziForYou
With 'Crouch', you can crouch and move around while still being able to aim and shoot.
Use Left Ctrl on the keyboard or DPad Up on the controller to crouch or stand up.
These keys can be customized in the settings.
Notes:
There are no movement bugs, such as automatically standing up, unlike in FiveM.
Full credit goes to BaziForYou, a well-known FiveM developer who allowed this to be converted into an RPH plugin.
Asking for support in a review is not allowed. Message me here instead.