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Michael21107

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  1. Like
    Michael21107 reacted to PNWParksFan for a file, Gameconfig.xml for LML or manual install by RDE Team   
    This is the latest gameconfig.xml by @dilapidated, @PNWParksFan, and the RDE Team. A modified gameconfig is required for most add-on mods. We recommend installing this gameconfig using LML (Lenny's Mod Loader). If you are using LML, you can install this package using the Mod Manager, and it will load a working gameconfig.xml for the latest game version. You do not need to change the file in update.rpf, just load this package and you're ready to go.
     
    You can also install this gameconfig manually by downloading the file, and copying gameconfig.xml from the "latest" folder to [mods]\update\update.rpf\common\data\. 
     
    Please see our github repository for further information and faster updates after new game versions are released.
  2. Like
    Michael21107 reacted to Ripple for a file, [ELS] San Andreas State Parks Mini Pack   
    If you want to talk or whatever join this discord
    https://discord.gg/aeQPR5z
     
    Sorry for the retarded windows text on the screenshots
     
    You need to install the META files for the LODS to function properly
     
    If you use this in a video please credit it properly 
     
    Known Issues: 
     
    Disclaimer:
    DO NOT distribute this content without my permission! This includes liveries, models or the screenshots. 
     
    DO NOT use the vehicles in a clan or group without my express permission. THIS APPLIES TO FIVEM TOO.. Just ask me.
    Please do not upload this file or a part of it to any other website without permission from me
    I accept no responsibility for any damage caused to your PC, game, or anything else. 

    DO NOT rip, dismantle or change the vehicle in any way (except for texture files). Vehicles are LOCKED for a reason. 
  3. Like
    Michael21107 reacted to BOYDEAD02 for a file, [ELS] [DLC] [Reflective] LSPD (Houston Police Dept) Pack   
    This is my first release pack based in Houston, Texas, where I was born and still live. I wanted to make this packed because there were no vehicle models for Houston, and I wanted to make one for the people that live in Houston; this packed contains with
    Highly Detail Livery of the 2020 FPIU was made by the one and only Marty's Designs https://discord.gg/ZDhphtzR
    Including the HPD Lor-Friendly 75+Liveries in the Pack
    ShowCase Video
    https://streamable.com/dikcew
    https://streamable.com/mwlup7
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    2011 Crown Victoria Liberty-Freedom-Ghost
    2014 Tahoe Liberty-Freedom-Ghost
    2016 Ford Explorer-Westin Pushbar-K-9-ALPR
    2016 Ford Taurus-Ghost SlickTop
    2016 Ford Taurus (Ghost Slicktop)
    2020 Ford Explorer-Westin Pushbar-SlickTop-ALPR
     
    Highly Recommend Using this Plugin/Script For the ALPR’s Vehicles, Tahoe, Explorers
     
     
    Thank you for Downloading my file; hopefully, you had fun with my vehicle models
  4. Like
    Michael21107 reacted to PieRGud for a file, Callout Manager   
    Callout Manager gives you the ability to select LSPDFR-compatible callouts individually.
     
    Please note that this plugin scans through each callout plugin installed and finds any and all callouts in that plugin. Some callout authors may have left callouts that aren't intended to be triggered in their code. Thus, you may encounter some weird callout names or callouts that don't trigger at all.
     
    Also note that this mod uses a part of LSPDFR that isn't intended to be used. The LSPDFR developers can update their modification at any time and effectively patch the method used, rendering this plugin obsolete.
     
    Installation
    Place CalloutManager.dll and CalloutManager.ini in /Plugins/LSPDFR/.
    Then while on duty, press F12 on your keyboard or RB and the Left DPad button on your controller.
    These toggles can be changed in the CalloutManager.ini.
     
    FAQ
    Q: There is only one default LSPDFR callout. What's up with that?
    A: LSPDFR defines every callout as a "Robbery" which is the only thing that will show up in the Callout Manager. When this callout is triggered in Callout Manager, it will randomly trigger one of the three default callouts LSPDFR has to offer.
     
    Q: Does this work for ____ callout plugin?
    A: Yes. This plugin will fetch the callouts from every callout plugin installed.
     
    Support
    If you have an issue with this plugin or have a question/suggestion, simply post a comment below.
     
  5. Like
    Michael21107 reacted to ApparentlyRohan for a file, MTFO: Move The F*** Over   
    MTFO
    Enhance traffic control and AI behavior when you are responding to a call with your lights and siren active. MTFO aims to create a more realistic and immersive experience by making the AI drivers react in a more intelligent and 'human-like' way to your sirens, rather than swerving all over the place.
     
    Disclaimer:
    GTA AI is extremely temperamental, and you may encounter some edge cases and odd AI behavior; these issues will be addressed in later updates. Please report any problems 😁
    The best place to get support or suggest changes would be on Discord. 
     
    Features:
    Extensive customization of AI actions via the MTFO.ini file. Configuration is reloaded when going on/off duty.
    Opticom Intersection Control: As you approach intersections with traffic lights, this feature will automatically turn the light green in your direction. This can be disabled via the EnableOpticom setting in the configuration file.
    Intelligent Yielding: On highways, vehicles traveling in the same direction as you will switch lanes if they are blocking your path, if no lane is available they will attempt to come to a smooth stop on the wide of the road. They will attempt to find a safe space to pull over if you are in the furthermost right lane.
    Oncoming Traffic Braking: Vehicles in the oncoming lane will slow down or come to a stop as you pass them on highways, rather than aggressively swerving. This is controlled by the EnableOncomingBraking setting.
    Dynamic Intersection Clearing: When you are approaching a major intersection (with traffic lights or stop signs), cross-traffic will be instructed to stop, clearing the way for you without having to navigate around other vehicles. Toggled via EnableIntersectionControl.
    Around Player Overtaking: When you are stopped, vehicles behind you will attempt to safely overtake your vehicle rather than getting stuck behind you. This is particularly useful during traffic stops or when you are stationary on a roadway for any reason. This is managed by the EnableAroundPlayerLogic setting.

    With the update to v4, the custom yielding now primarily functions on freeways/highways to make yielding more realistic in these scenarios. Please do not use your old ini; replace it with the new one; it will not function properly with v4, as I have rewritten the majority of the codebase.

    UPDATED SHOWCASE: Thanks to @BlueLine Vibes
    https://youtu.be/yYFjruw2yeQ?si=l1x4acViG_rKxI_9

    LEGACY VERSION: Showcase, thanks to @amenbrother
     
    LEGACY VERSION: Showcase of the vehicles stopping for you thanks to @Scorpionfam
     
     
     
     
  6. Like
    Michael21107 reacted to HeyPalu for a file, ExternalPoliceComputer   
    Welcome To ExternalPoliceComputer
    Thank you for downloading ExternalPoliceComputer
    EPC allows you to use any device in your home network (e.g. a laptop, your mobile or just the same device you're playing LSPDFR on) as a modern MDT
    Important notices: STP is no longer supported as PolicingRedefined is the new standard (you can still use STP, it just doesn't sync like PR does); Your old configuration files will no longer work - remove them; Node.js is no longer required because the server is now integrated into the LSPDFR plugin
     
    Features
    New desktop like experience with modern UI and live in-game data
    Ped and vehicle lookup
    In-depth report system (more to come :))
    Simple court system
    Seamless integration and synchronization with PolicingRedefined and Callout Interface
    In-depth customization and localization options
     
    Requirements
    It is recommended to use PolicingRedefined and Callout Interface
     
    Installation
    Move all files and folders from the ZIP file into your GTA main directory
     
    Setup
    When going on duty using LSPDFR, ExternalPoliceComputer will display notifications in-game containing the addresses, used to access EPC
    If you missed them, ExternalPoliceComputer also generates a file including the addresses: GTAV/EPC/ipAddresses.txt
    You can access EPC using any browser of your choice (however I recommend a Chromium based browser, e.g. Chrome, Brave, etc.) by entering one of the addresses (if one doesn't work, try the other)
    For more information on usage, check out the GitHub README
    Setup using Steam
    In Steam go to Steam → Settings → In Game
    Make sure Enable the Steam Overlay while in-game is enabled
    Set Overlay shortcut key(s) to whatever key you want to use to open ExternalPoliceComputer
    Set Web browser home page to http://127.0.0.1:8080 (or the url provided by EPC)
     
    Customization
    You can customize your config.json, language.json, arrestOptions.json and citationOptions.json; all located in the EPC folder of your GTA main directory
    The config can be customized on the customization page to avoid having to reload LSPDFR
    Check out the GitHub README to learn more about Plugins for EPC
    I highly recommend installing these arrest and citations charges by @unitedOrange66

    Issues And Enhancements
    Join The Discord Server for support, suggestion, and upcoming versions: https://discord.gg/RW9uy3spVb
    This is my first LSDPFR Plugin or C# project for that matter; So please don't be too hard on me if you find out that my code is shit
     
    Source Code
    The code can be found on GitHub
    Do not upload the code anywhere else and claim it as your own
     
     
    Video by @Armouredivision
     
     
  7. Like
    Michael21107 reacted to Guess1m for a file, ReportsPlus - External MDT [NEW Custom Reports]   
    EARLY DEVELOPMENT
    This is an early release of a very in-depth application with a lot of features, there WILL be bugs.
     
    Please, before leaving a bad review, leave a comment here or preferably on the ReportsPlus Discord with the issue and I will work to fix it ASAP.
    Please also let me know any features you would like to see added and I can work to implement them
     
    Consider joining the ReportsPlus Discord for helping with testing, support, requesting features, and development updates.
     
    Description:
    - ReportsPlus was designed to act as an external MDT that can be used from another device (Windows/Mac OS) to create reports, receive actual game data, and make the LSPDFR experience much more immersive.

    - ReportsPlus really shines when used from a separate system you have next to you, as it mimics an actual MDT, however, you can use it from the same system if you don't have access to another laptop you can use.

    - ReportsPlus is not just typing reports like the name may suggest, as ReportsPlus has a fully functioning court system, lookup system for peds and vehicles, callout popups, ID popups when asking for them, tons of customization, and report types, full language translation, and SO MUCH more than I can list here.
     
    - This is not a window that opens in-game such as something like CompuLite, it is an external application that connects to your game to be able to receive actual game data. 
     
    Key Features:
    Court System- When creating a Citation or Arrest report, a court case will be created. These court cases will reveal their outcomes over a customizable amount of time, with charge/citation outcomes being taken from your Charges.xml and Citations.xml (Compatible with Compulite Charges/Citations) Ped/Veh Lookup- Peds and Vehicles can be looked up in their respective lookup apps. You can see tons of data for each such as license information, previous charges/citations, times stopped, vehicle registration/insurance information, and much more. Callout Popups- If you have Callout Interface installed, when receiving a callout in-game they will pop up on the Application where you can see their data. They then get put in the Callouts app to be viewed or closed with a Callout report created. ID Popups- If you have STP, when asking a ped for their ID or patting them down, you will have an ID popup in the Application with the suspect's ID and their information. Advanced Notes- Notes can be written in the Notes app, and data can be pulled directly from the notes into report windows when using tags Log Browser- View and edit previously created reports, arrests, and citations. Tons of Customization- You can customize almost everything in the Application. All of the colors can be changed as well as the desktop background color or setting it as an image of your choice. RP supports localization via the locale file to translate almost every piece of text in the entire Application. All dropdown options, Charges/Citations, Agencies/Divisions/Ranks, notifications, and so much more. {NEW} Custom Reports- Create custom reports with completely customizable custom dropdowns which can be shared. For more information consult the User Guide included in the installation.  
     
    Usage / Installation / Troubleshooting:
    - Make sure you consult the comprehensive USER GUIDE included in the download and other accompanying materials before attempting to use ReportsPlus.
    ReportsPlus does have Requirements (Java/JDK), which are explained in-depth in the USER GUIDE Make sure Java is installed FIRST It seems a recent JDK 25 update is causing some people issues, you can download jdk24 here Java Archive Downloads - Java SE 24 If you have an issue please make a Support post in the ReportsPlus Discord  
    * Currently undergoing a complete rewrite into a web-based system, any suggestions will likely go toward this new version *
     
  8. Like
    Michael21107 reacted to alexguirre for a file, Spotlight   
    Installation 
    Install RAGEPluginHook 1.74+.  Drop the "Spotlight.dll" file and "Spotlight Resources" folder into the "Plugins" folder in your game directory.  
    Controls
    This plugin has 3 input layouts:
    Keyboard:
    For toggling the spotlight press I.
    For moving it use the NumPad (NumPad4, NumPad6, NumPad8 and NumPad2). 
    For tracking peds or vehicles press NumPad3. Controller:
    For toggling the spotlight press LB + X.
    For moving it use the left stick. You can change this to the right stick or the DPad in the General.ini file. Mouse:
    For toggling the spotlight press I.
    For moving it hold down the left control key and move your mouse.  
    And to open the in-game editor press F11.
     
    Check General.ini file to change which keys/buttons should be used, or if any controls should be disabled. 
     
     
    Source code
  9. Like
    Michael21107 reacted to alexguirre for a file, Police Station Armory   
    Police Station Armory
    v1.4
    This plugin allows you to take any weapon you need from the Downtown Police Station. You can even create your own custom loadouts to quickly get all the weapons you want at once.
     
    Read the README.txt file for installation instructions, how to use this plugin and how to create the loadouts.
     
    Source Code
  10. Like
    Michael21107 reacted to Sparky81 for a file, LSPDFR Policer Advanced - Modern Policing Plugin for LSPDFR   
    A modern, modular overhaul for traffic and street policing. Built from scratch for stability and current GTA V + LSPDFR versions.
    Discord (support & updates): https://discord.gg/3E5JyujUXw
     
    THIS MOD IS STILL IN WIP (WORK IN PROGRESS)
    🔑 Key Features (v1.5.0)
    🚦 Traffic Stops
    Smart stop detection with clean “Approach & press E” prompts.
    Modular interaction menu for ID checks, citations, warnings, arrests, and more.
    💬 Dialog System (New/Expanded)
    Two layers:
    General Dialog (always available) loaded from GeneralDialog.xml.
    Symptom Dialog (conditional) loaded from SymptomDialog.xml.
    Symptom questions render in red to clearly distinguish them from general lines.
    Users can add unlimited questions and multiple <Symptom key="..."> entries per symptom; the system picks a random pool and response for variety.
    Loaded automatically when going on duty and integrated into the Traffic Stop dialog menu.
    Added dedicated Dialog Questions submenu to On-Foot Interaction. 
    📋 Full Citation System
    Two dedicated UIs:
    Traffic Citation Form (with vehicle data).
    Ped Citation Form (on-foot only).
    Supports multiple offenses, automatic fine calculation, summons toggle, and notes.
    Penalty Points system (UK only).
    Records stored in:
    Plugins/LSPDFR/PolicerAdvanced/data/citations.xml.
    ⚖️ Court System
    Citations and Arrest Reports generate real court cases.
    Features TXD mugshots, case numbers, addresses, and verdicts (US/UK logic).
    UK support includes penalty points & driving bans.
    Cases stored in:
    Plugins/LSPDFR/PolicerAdvanced/data/courtcases.xml.
    🚶 On-Foot Ped Interaction
    Context menu: ID check, warnings, on-foot citations, Follow/Stop Following, Grab/Dismiss.
    Persona data stays consistent with vehicle stops.
    🚔 Felony Stop System
    Tactical control of driver/passengers at gunpoint:
    Orders: Turn off engine, Exit vehicle, Hands up, Drop weapon.
    Movement: Walk back, Step left/right, Kneel, Face directions.
    Actions: Detain suspect or Abort stop.
    Requires pulling over a vehicle first (press F5).
    👮 Partner & K9 System
    Manage a human partner or K9 via Partner Menu (F9).
    Commands: Follow, Stay, Dismiss, Move to Location, Search Vehicle.
    K9s automatically use rear seats; partner model configurable in PolicerAdvanced.ini.
    🚘 Vehicle Seizure System
    Seize/impound vehicles during citations.
    Occupants removed, vehicle logged in SeizedVehicles.xml.
    Tow trucks dispatched, attach, drive away, and auto-cleanup.
    Includes H override if tow takes too long.
    🧑 Persona & Flag Detection
    Unified persona shared across MDT, Radio, ANPR, and alerts.
    Detects suspended license, expired insurance/registration, stolen vehicles, wanted suspects.
    📻 Police Radio (Motorola-style)
    Plate and Ped checks, Code 3 backup, tow, coroner, Panic and more.
    Full sound + visual feedback system.
    🖥️ MDT / Police Computer
    Gwen-based UI with multiple tabs:
    Person Lookup (with TXD mugshot).
    Vehicle Lookup.
    Citation Records.
    Arrest Reports.
    Integrated with ANPR, court results, and all record databases.
    📡 ANPR (Automatic Number Plate Recognition)
    Live scanning for: owner wanted, invalid license, stolen vehicles, expired/none insurance/registration.
    Triggers in-game alerts and dispatch radio playback.
    ⚠️ Warnings System
    Track verbal warnings.
    Stored in:
    Plugins/LSPDFR/PolicerAdvanced/data/warnings.xml.
    📦 Contraband & Symptoms
    Symptom-driven contraband injection (odor, jittery, bloodshot eyes, sweating, delayed responses, etc).
    Fully expandable via ContrabandItems.xml.
    Integrated drug & alcohol testing.
    Symptom-driven dialog with randomized responses for immersive roleplay.
    🌍 Ambient Events
    Drunk Driver (swerving), Known Gang Vehicle, Bad State Vehicle.
    Independent cooldowns and pursuit/stop logic.
    🛠️ Vehicle Manager (F7)
    Options: Search Vehicle, Open Trunk, Tint Reader, Tyre Tread.
    Police-only options: Repair Vehicle, Restock Vehicle.
    Future integration with the Evidence System.
    📑 Arrest Reports
    Full MDT form: charges, officer details, auto-filled location/time.
    Records stored in:
    Plugins/LSPDFR/PolicerAdvanced/data/arrestreports.xml.
    Can automatically generate a court case.
    🧰 Loadout System
    Fully integrated into the Policer Main Menu.
    Apply custom or vanilla police loadouts instantly in-game.
    Supports:
    Weapons with chance percentages.
    Attachments/components (flashlights, scopes, grips, etc).
    Stun weapons and armor levels.
    Custom loadouts file:
    Plugins/LSPDFR/PolicerAdvanced/data/loadouts.xml
    Compatible fallback with LSPDFR\data\inventory.xml.
    🧭 Policer Main Menu 
    Central hub for all Policer Advanced systems (currently loadouts & Road Management).
    Designed to unify access for future systems like Partner, Vehicle, and Evidence management.
    Open using the key defined under [Global] MainMenuKey in PolicerAdvanced.ini.
    🚧 Road Management System 
    Deploy and manage roadside control tools directly in-game.
    Place cones using a realistic placement animation and ground marker.
    Deploy police barriers via cursor trace placement with automatic rotation.  
    Create interactive speed zones to slow nearby AI traffic temporarily. 
    Full cleanup options to remove individual or all placed objects. 
    Ideal for managing crash scenes, checkpoints, and investigations. 
    🚨 BOLO System – Basic Mission Pack
    Ten fully integrated BOLO missions using the new BoloMissionManager: New Feature Request by @New York Modz
    Stolen Vehicle
    Wanted Gang Member
    Drug Courier
    High-Risk Felon
    Missing Person
    Gang Vehicle Sighted
    Serial Burglar
    Stolen Construction Van
    Human Trafficking Transport
    Aggressive Driver
    All BOLOs support:
    Configurable pursuit chance via [BOLO] PursuitChancePercent
    Clean shutdown of Policer Advanced traffic stop logic before LSPDFR pursuits
    Vehicle & persona flag integration
    Full MDT & Radio compatibility
    Unified mission resolution (resolved only if the suspect is arrested or dead)
    Vehicle-based BOLOs now support dynamic AI behaviour:
    cruising → stop → flee → LSPDFR pursuit.

    ⚰️ Coroner System (New) (See Planned / Upcoming below)
    Request a coroner unit through the Police Radio.
    Coroner van responds to nearby deceased persons.
    Two coroners arrive, examine each body, and report an apparent cause of death.
    Bodies are removed and replaced with a configurable body bag prop.
    Coroner vehicle and staff clear the scene automatically after recovery.
    Vehicle, ped model, body bag prop, search radius, spawn distance, arrival distance, and drive speed are configurable in PolicerAdvanced.ini.
    Optional: Install the Body Bags replacement mod for realistic body bag/stretcher visuals.

     
    ⚙️ Built on CommonLibSparky81x for INI configs, key input handling, popups, logging, helpers, and zone detection.
    Installation
    Drag & Drop the contents of the included GTA5 folder into your GTA V root.
    Important: To avoid conflicts with Policer Advanced, disable the default LSPDFR traffic stop interaction keys.
     
              Open: Grand Theft Auto V\lspdfr\keys.ini
     
              TRAFFICSTOP_INTERACT_Key=None
              TRAFFICSTOP_INTERACT_ModifierKey=None
              TRAFFICSTOP_INTERACT_ControllerKey=None
              TRAFFICSTOP_INTERACT_ControllerModifierKey=None
     
    Remember, if you want the K9 model I used, you can grab it here:
    German Shepherd / Malinois K9 Dog – LSPDFR
     
    As of 9/12/2025
    DO NOT USE Stop The Ped (STP), Policing Redefined (PR) with Policer Advanced. It will conflict with custom stop and ped management logic.
    Requirements
    GTA V Legacy or Enhanced
    LSPDFR 0.4.9
    RAGEPluginHook 1.102+ (Read Known Issues Below)
    CommonLibSparky81x 1.0.2 - UPDATED 29/10/2025
     
    Recommended Setup
    Ensure your GTA V and LSPDFR installations are fully updated.
    Use a clean plugin environment before testing new Policer Advanced versions.
     
    Optional Addons
    Ultimate Backup – for enhanced unit variety (optional, not required).
    Vehicle mods – compatible with the ANPR and Seizure systems.
    Controls & Access
    On-Foot Ped Interaction Menu: L (near a stopped ped).
    Vehicle Manager: F7 (configurable).
    Traffic Stop Prompt: Approach vehicle → on-screen E prompt (when fully stopped).
    (Other actions appear in menus; your existing LSPDFR keys still apply. See ini for key settings) All ini keys are in Plugins\LSPDFR\PolicerAdvanced.ini
    How It All Ties Together
    Start a traffic stop, use the menu to ID / cite / warn / arrest. Summonsed citations create court cases with realistic verdict logic and mugshots.
    Use ANPR while patrolling to surface wanted owners, invalid licensing, or stolen/expired vehicles — triggers radio checks and UI alerts automatically.
    On foot, use L-menu to manage peds consistently with vehicle stops (persona + flags unify all systems).
    Vehicle Manager (F7) for quick inspections/tests, and police-only quality-of-life options.
    Development Status (Completed Phases)
    All core systems through Phase 27 are base complete and are subject to change before release:
    Traffic Stop Interaction, Citation + XML, Persona/Flags, Radio, MDT, ANPR, Warnings, Drug & Alcohol Tests, Logging, Symptoms, Dialog, Court, Citation UI, On-Foot, Persona Overrides, Contraband, Ambient Events, Mugshots, Vehicle Manager, Arrest Core, Arrest Reports UI, Felony Stop System, Partner & K9 System, Vehicle Seizure System, Loadout System, Road Management System, BOLO Mission System.
    Planned / Upcoming
    Evidence System — Collect, catalog, and store items during searches. Evidence will tie into the MDT for reports and may influence court verdicts.
    XP & Rank Progression — Earn experience for traffic stops, arrests, and completed events. Unlock higher ranks and see your progression in a dedicated pause-menu tab.
    Expanded Radio SFX — More authentic dispatch chatter with randomized audio categories. Existing radio already supports custom .wav playback, and this phase will flesh out a full library.
    AI Backup System — Call in Code 2 and Code 3 backup units during high-risk or combative stops. System will expand into tactical responses and unit variety.
    Coroner System - IN TESTING — Request coroner to remove deceased peds after violent incidents. Ties into realism systems for cleanup and notifications.
    Community & Support
    Discord: https://discord.gg/3E5JyujUXw
    Get help, report bugs, share showcases, and see sneak peeks.
    Credits
    Author: Sparky — github.com/Sparky81x
    Thanks to the LSPDFR, RAGE Plugin Hook, and community resources used to build & test the systems.
     
    Thanks to T13Ollie for the Addon Police Vehicle tutorial for use with the ANPR system.
    https://discord.com/channels/1366265407882657834/1420726024077053962/1420726024077053962
    Disclaimer
    This mod is a community project and is not affiliated with Rockstar Games, Take-Two, or LCPDFR. Designed for realism, performance, and flexibility.
    Known Issues
    MDT Flicker:
    Some users may experience flickering of MDT forms when the game is not paused.  
    This occurs because GTA V and Gwen both require fibers at the same time.  
    Fix: Set `PauseGameOnOpen = true` in the `[MDT]` section of `PolicerAdvanced.ini`.  
    High-end PCs may not need this setting.
     
    Tow Trucks Getting Stuck:
    Tow trucks may sometimes get stuck or fail to navigate correctly.  
    This is a limitation of GTA V AI driving.  
    Use the `H` respawn feature to force a tow truck to respawn closer if it cannot reach the target.  
     
    AI Behavior:
    Cones and barriers currently do not affect AI navigation.
    Vehicle avoidance will be introduced in a future update.

    Speed Zone Visuals:
    Zones are functional but have no visible ground ring once placed (for performance reasons).

  11. Like
    Michael21107 reacted to Officer Mike Lucas for a file, Danish Callouts - English Version   
    NO FURTHER DEVELOPMENT
     
    Callout Interface by opus49 and BenH6021 (Recommended) 
    Stop The Ped by BejoIjo (Recommended) 
     
     
    ==========================================    Description   ==================================
     
    DanishCallouts is a callout plugin with 3 callouts at the moment.
    DanishCallouts is compatible with CalloutInterface.
     
    ==========================================   Current Callouts   ==================================
     
    Intoxicated Individual
    Suspicious Photographer
    Bicycle Theft
     
    ==========================================    Extra Info   ==================================
     
    You're welcome to report bugs and give suggestions in my discord server:
    Discord Server
     
     
  12. Like
    Michael21107 reacted to AstroBurgers for a file, Automatic Traffic Control   
    THIS PROJECT IS NO LONGER ACTIVELY MAINTAINED.
    this doesn't mean I'll never update it, but it's generally buggy and "spaghetti" code. This was one of the first mods I ever wrote.

    What Does It Do?

    With Automatic Traffic Control whenever you discharge your weapon, traffic is stopped in a configurable radius.
    This can be very useful in large shootouts on roads.
     
    How Do I Install?
     
    There is a ReadMe file provided in the download.
     
    For Any Issues or suggestions Join The Discord => https://discord.gg/29NUzekUfs
     
    Some FAQ's Before They Are Inevitably Asked.
     
    Q: Does this have grammar police support?
    A: No, I may add it in the future.
     
    Q: How do I clear the traffic control?
    A: The traffic control is cleared after you travel a certain distance from the area.
     
    Q: Is there a keybind to clear the traffic control?
    A: No.
     
    Q: Will I add any extra features not related to the core purpose of the mod?
    A: Most Likely Not.
     
     
    Requirements: 
    LSPDFR, RPH, A Legal copy of GTA.
  13. Like
    Michael21107 reacted to LMS for a file, LSPD First Response (Enhanced Preview)   
    If you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V Enhanced without any other mods or plugins.
     
    Welcome to the public preview of LSPDFR for GTA 5 Enhanced. We are very exciting to finally make this available to a wider audience! Please note that this is a preview version and as such not all features and functionality from the Legacy version are available. We will be continuously updating this version to achieve feature parity.

    If you are wondering whether your favorite callouts and plugins work, the answer is most likely yes. There will be a few exceptions to mods that directly interface with the game's memory, but the vast majority should work just fine.

    If you are playing GTA 5 Enhanced on an NVME, you may get a warning from RAGE Plugin Hook that DirectStorage is enabled. Please install the following fix (link also provided by RPH): https://www.gta5-mods.com/scripts/directstoragefix Please note that you need to use the xinput1_4.dll from SHV and replace the one included by default with RPH in this case.


    LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018.  LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
     
    Please see the following resources for more information about LSPDFR and its features:
    LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
    LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
    LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
     
    Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/

    Part of the First Response Mods family.
    Community Callouts
    Our community has made over 100 extra downloadable callouts for LSPDFR.
    Browse Community Callouts
  14. Love
    Michael21107 reacted to G17 Media for a file, LSPD First Response   
    If you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
     
    LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018.  LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
     
    Please see the following resources for more information about LSPDFR and its features:
    LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
    LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
    LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
     
    Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/

    Part of the First Response Mods family.
  15. Like
    Back again with another Troy console, this time for RAZ3R's new 2021 Chevrolet Tahoe PPV. It includes 4 different faceplate options for the level area, a rear printer mount which is compatible with Recon's Brother PocketJet printer and a mic clip assembly.
     
    Polygon count (including printer mount, mic clip and beverage holder):
     
    * Wide-Body:
     
    L0: 5269
    L1: 26
     
    * Standard:
     
    L0: 4449
    L1: 28
     
    Any comments, feedback and suggestions are greatly appreciated. Enjoy!
  16. Like
    IMPORTANT NOTE: this pack uses all 32 available sirens, which means you will require the SirenSetting Limit Adjuster in order for them to work. If you don't have it installed then the lights will look dumb just like you for not having it. Anyway, moving on...
     
    This is my very first vehicle upload and i decided to go with the Margate Police Department (Florida). The lighting may not be as interesting but i really loved the livery. I'm sure many of you will love it too.
     
    * ELS Version
    ELS version features full scene mode (takedown and scene lights together), cruise function (lighting stage 1), "park pattern" (stage 2) and forced pattern when honking the horn. It includes optional lore friendly liveries for the Rockford Hills PD and Los Santos PD aswell.
     
    ** Models included:
     
    - 2021 Chevrolet Tahoe PPV (mpd21tahoe)
     
     
    * DLSv2 Version
    The DLSv2 version of this pack features full scene mode, alley lighting, takedowns, cruise function (corners and full cruise), brake override, horn override, door kill and siren tone kill (meaning it will shut off when out of the vehicle). It also includes optional lore friendly liveries for the Rockford Hills PD and Los Santos PD.
     
    IMPORTANT NOTE: Keep in mind that this pack works exclusively with DLSv2. DLSv1.4 configs won't work with this or any other vehicle pack that uses DLSv2 since the latter was completely reworked recently and, unfortunately, updating to the latest version would mean you'll have to get rid of your previous configs.
     
    ** Models included:
     
    - 2021 Chevrolet Tahoe PPV (mpd21tahoe-dls)
     
     
    * Stage 3 Lighting showcase:
    https://streamable.com/1dzwi7
     
    * Full DLSv2 showcase:
    https://streamable.com/0fhkno
     
    NOTE REGARDING CUSTOM LIVERIES: if you wish to add your own liveries, you will need to replace tahoe71_reflective with a transparent texture. Otherwise it will clip through it and it won't look right.
     
    The lighting on this vehicle pack is based on its real life counterpart, but feel free to edit the carcols and make your own pattern. If you feel it's going too fast, you can also change the lighting's speed by editing the <sequencerBpm value="1180" /> line in the carcols.meta file. I suggest you to learn more about carcols before doing so.
     
    * There are some more vehicles i plan to add in the future when i get the base models, such as:
     
    - 2019 Dodge Durango
    - 2018 Dodge Charger
     
    If you guys find any interior equipment references, please do let me know through private messages on here or discord and i'll update the pack as soon as possible.
     
    Hit me up if you find any bugs, glitches or missed credits. Have fun!
  17. Like
    Michael21107 reacted to khorio for a file, StickyWheels   
    StickyWheels is a RagePluginHook plugin that keeps the wheels turned the way you left them when stationary.
    When you leave the vehicle the wheels will retain their angle,
    entering the vehicle will not straighten them out again.
    Requirements: RagePluginHook v0.41+
    Usage:
    Turn the wheel left or right when stationary  
  18. Like
    Michael21107 reacted to BLKThePower for a file, BLK Highway Callouts   
    Welcome to the only highway focused callout pack (that is still slowly maintained) in LSPDFR!
     
    This callout pack doesn't include shootings, robberies, muggins, kidnappings, stabbings, bank robberies, juggernatus or all the typical callouts you can find all over the script section of this website.
     
    I'm more focused into creating callouts that are not too common or that can be approached from a different perspective. Why would I make you chase a vehicle around all of LS when I can make you surprise the criminals by deploying a spike strip and then, join the pursuit?
     
    Remember officers don't have to deal with high speed pursuits or robberies everyday, there is also a side that is not that exciting but that officers have to do anyway. If you want to experience a different side to an officers work on the highways of LS, then give this callout pack a try.
     
     
    ⚠️ IMPORTANT NOTE ON CALLOUT MANAGER ⚠️
    If you are using Callout Manager or any other plugin that starts callouts on demand, be aware that these callouts are meant to be played as a trooper or an officer patroling close to a highway, so if you are in the middle of the map like in Great Chaparral, Harmony or in Vinewood Hills, the callouts will fail to start.
     
     
    REQUIREMENTS:
    LSPDFR 0.4.9 (not included) RagePluginHook (not included) RageNativeUI (not included) CalloutInterface (optional)  
    ⚠️ STP and UB no longer required! ⚠️
     
    HOW TO INSTALL:
    Drag and drop the "lspdfr" folder into your main game folder. Drag and drop the "plugins" folder into your main game folder. Drag and drop the CalloutInterfaceAPI file to your main game folder. Customize as desired in the ini file.
     
     
    PLUGIN RECOMMENDATION
    SceneManager by Rich
    This plugin will help you manage traffic and you will surely need it for these callouts. If you don't have any plugin that can do something similar, you'll have a hard time playing this pack. I don't make it a requirement because is no longer maintained, but it still works!
    Make sure to use the latest RageNativeUI version, do not use the version included in the plugin.
     
     
     
    ✨AVAILABLE CALLOUTS ✨
     
    NEW!  Disturbance in rest area (only available at the rest area east of LS) : Investigate a couple that has been arguing in their vehicle for a long time.  
    NEW!  Prowler in rest area (only available at the rest area east of LS) : The store clerk has called reporting a possible prowler in the rest area. Search for the suspect and make sure the zone is safe. Multiple outcomes possible.  
    NEW!  Stranded Vehicle: There's a vehicle parked on the shoulder of the highway; make sure the driver is safe.  
    MVA Traffic Control: You are not the only officer on patrol. Some officers are cleaning a MVA scene but are having a hard time handling traffic. Hurry up and manage traffic to prevent more accidents.  
    Assistance to Road Worker: The city had to cut resources and the road workers don't have all the security equipment they should. Luckily for them, you have them covered. Protect the workers from the heavy traffic and help maintain the roads of LS in good shape.  
    Animal on road: Some drivers have reported an animal in/close to the highway. Get there and make sure it's not a safety concern for the drivers and the animal.  
    Motor Vehicle Accident: Car accidents are a big part of an officers work and can't be missing in a callout pack like this.  
    Object on road: Drivers are reporting objects on the road, potentially causing an accident. Arrive to the scene and clear the way.  
    Asistance to stranded driver: You got a call for a vehicle stranded on the highway. Investigate and assist the driver.  
    Spike Strip Support: There is a pursuit approaching your position. Hurry up and get ready to deploy a spike strip and catch the criminals.  
     
     
    KNOWN ISSUES 🙁 :
    Peds/animations are not playing correctly at times. Animals caught by animal control look weird at the back of the truck.  
     
    HOW TO ADD CUSTOM VEHICLES FOR HIGHWAYS
     
     
    VIDEOS
     
  19. Like
    Michael21107 reacted to Rich for a file, Scene Manager   
    Retired - No more updates
    Installation
    Follow the instructions in the README and verify your settings in the .ini file.
     
    FAQ
    Q:  The plugin doesn't open.
    A:  Read the README
     
    Q:  Why do vehicles ignore the barriers?
    A:  Read the README
     
    Q:  Why does the virus check say anomaly detected?  Are you trying to hack my computer??  ARE YOU GOING TO STEAL ALL MY GTA MONEY?
    A:  It's a false positive.  If the positive reviews and tens of thousands of downloads don't convince you it's safe, then don't download it.

    About
    Scene Manager is a standalone plugin which allows you to create custom AI paths to help manage your incident scenes.  Follow the README for instructions, and don't forget to load the plugin with Rage.

    Included Features
        Create custom paths for the AI to follow     Custom waypoint options to modify AI driving speed and behavior     Direct nearest driver to a selected path     Dismiss nearest driver to release them from your path     Barrier management menu to add and remove barricades around your scene     Save, load, and share paths with XML files
    Dependencies
        RageNativeUI 1.8 (included)     InputManager (included)  
    Recommended Mods
    Basic how-to (menus are outdated, but functionality is the same)
     
  20. Like
    Michael21107 reacted to LMS for a file, Lenny's Mod Loader   
    The general idea of Lenny's Mod Loader is to provide an easy way to install file modifications. This is achieved in two different ways depending on whether existing resources in the game are to be 'replaced' or if new resources are added to the game as 'addons'. To replace resources, the game file system can be modified on a per-file basis allowing you to quickly change the content of files without touching any RPFs. To add new resources, the new content can be loaded from disk directly into the game, again without the need for any RPF changes. Goodbye to patchday17 and dlclist.xml. Certain mods, such as vehicles, can even be loaded at runtime, making choosing your new favorite ride a breeze.
     
    You can find more information on the dedicated Lenny's Mod Loader page here: https://www.lcpdfr.com/lml/index/
    Getting Started Guide: https://www.lcpdfr.com/wiki/lml/lml-installation-guide-first-steps-r75/
     
  21. Like
    Michael21107 reacted to Faya for a file, Seatbelt   
    Seatbelt by Faya
    Discord Server    /    Installation    /    Progress Board

    Fasten your seatbelt to stay securely inside the vehicle, preventing ejection or being pulled out. If you forget to fasten it, a chime will play to remind you. You can choose from up to 16 different chimes and 2 different fastening and unfastening sound effects.

     
    Important information:
    Want to hold to fasten your seatbelt instead? Set HoldToFasten to true in the Seatbelt.ini
     
    Press Left CTRL on the keyboard or DPad Up on the controller to fasten or unfasten your seatbelt. You can customize these keys in the settings.
    Press F4 and enter "OpenSeatbeltSettings" to open the settings menu.


    Audio & Visual Cues:
    Once you step into a vehicle, you'll see a seatbelt indicator, meaning you do not have your seatbelt fastened. Once you start driving without your seatbelt on, the indicator will start blinking, and a chime will start playing.
     
    Customization:
    There are currently sixteen seatbelt chimes to choose from and four seatbelt sound effects to choose from. If you prefer a different keybind, you can change the keyboard key or the controller button in the settings file.
     
    Settings Menu:
    There is a settings menu you can use by opening the RAGEPluginHook console (F4) and entering "OpenSeatbeltSettings", this will open up a menu where you can change the settings in-game.
     
    Chime Linking:
    You can link different chimes to different vehicles, so as an example, you can link the Dodge chime to your Dodge Charger or your Chevrolet chime to your Silverado. Non-linked vehicles will use the value of the ChimeSound setting.
     
    Quick Exit Feature:
    You can quickly exit the vehicle by double-tapping the vehicle exit key. You will exit the vehicle, and the player won't close the door after exiting, although you can choose to have the player close it by setting "LeaveDoorOpenOnQuickExit" to false.
     
    Miscellaneous:
    When fastening or unfastening, your character will play an animation.
    If you're using a controller, it will vibrate when interacting.
    When fastened, you will not be able to leave the vehicle, nor will peds be able to pull you out of it.
    You can even add custom chimes if you'd like; just place the .wav file in "Plugins/Seatbelt Media/Chimes" and update the ChimeSound setting to that audio file name.
     
    Current chimes
    Aston Martin, Audi, BMW, BMW 2, Chevrolet, Chrysler, Dodge, Ford, Ford 2, Hyundai, Mazda, Mazda 2, Mercedes, Misc 1, Subaru, Tesla
     
    Asking for support in a review is not allowed. Please message me here instead.

     
  22. Like
    Michael21107 reacted to TheMaybeast for a file, Dynamic Siren System (DSS)   
    Dynamic Siren System (DSS) v1.0.0
     
    Discord Server for pre-release versions, bug reporting, and other ways to talk with people interested in DSS!
    GitHub Repository for access to DSS's source code.
     
    Welcome to Dynamic Siren System, a simple and lightweight siren control system.
     
    REQUIREMENTS
    RagePluginHook version .78+
    OVERVIEW OF FEATURES
    Fully fledged siren control for non-ELS vehicles; Easy to setup and customize; Allows for siren hashes change on a vehicle-to-vehicle basis or for full packs;  
    DO YOU HAVE PROBLEMS WITH DSS?
    Read all documentation included with DSS and verify any custom XMLs you made to make sure you haven't made a mistake while editing/creating configurations. If still giving errors, post it here or on my Discord Server or as an issue on the GitHub repository.     
    DSS IS OPEN-SOURCE!
    DSS is and will always be an open-source project and nothing around it will be behind a paywall. If you're someone with C# experience or programming experience in general and feel like contributing to DSS the help would be surely appreciated.     
    IMPORTANT INFORMATION
    DSS is not compatible with ELS vehicles as of release and there are no plans to support them. DSS is not compatible with DLS. All siren configurations are set up in an external .xml file and allows for vehicle developers to still share the vehicle as functional non-ELS vehicles with all regular features. DSS, as the name indicates, is designed to be extremely lightweight and simply control lights and sirens. That being said, suggestions for small tweaks and changes will be considered, while new features likely won't. Do not post questions as Reviews as I'll not be able to answer it properly that way.     
    CREDITS
    @PNWParksFan, w.. [w/#7263] and @Lieutenant Dan for helping immensely in the development process. AlexanderLB for designing a siren controller that inspired the one used in DSS.
  23. Love
    Michael21107 reacted to TheMaybeast for a file, Dynamic Lighting System   
    Dynamic Lighting System v2.0.0
     
    Discord Server for pre-release versions, bug reporting, and other ways to talk with people interested in DLS!
    GitHub Repository for access to DLS's source code.
    Youtube Playlist to check some stuff that was done with DLS.
     
    Welcome to Dynamic Lighting System, a full-fledged light control system that allows for in-depth control of the vehicle's lighting system.
     
    REQUIREMENTS
    RagePluginHook version .78+ (Recommended) SirenSetting Limit Adjuster
    OVERVIEW OF FEATURES
    Multiple custom stages for non-ELS vehicles without taking up the vehicle's extras; Fully setup and customizable siren control with configurable and add-on sirens; Ability to create numerous additional features like SCAN, Blackout, Steady Burn...; Easy to set up for new vehicles (without changes to the model itself or the default .meta files); A lot more...
    DO YOU HAVE PROBLEMS WITH DLS?
    Read all documentation included with DLS and verify any custom XMLs you made to make sure you haven't made a mistake while editing/creating configurations. If still giving errors, post it there or on my Discord Server or as an issue on the GitHub repository.     
    DLS IS OPEN-SOURCE!
    DLS is and will always be an open-source project and nothing around it will be behind a paywall. If you're someone with C# experience or programming experience in general and feel like contributing to DLS the help would be surely appreciated.     
    IMPORTANT INFORMATION
    DLS is not compatible with ELS as of release and there are no plans to support them. All vehicle configuration is set up in an external .xml file and allows for vehicle developers to still share the vehicle as functional non-ELS vehicles with all regular features. DLS is still in active development and future features are already planned. Do not post questions as Reviews as I'll not be able to answer it properly that way.     
    CREDITS
    @PNWParksFan, w.. [w/#7263] and @Lieutenant Dan for helping immensely in the development process. @cp702 for developing the amazing SirenSetting Limit Adjuster which will enable plenty of different carcols for numerous vehicles in GTA V. AlexanderLB for designing a siren controller that inspired the one used in DLS.
  24. Love
    Michael21107 reacted to cp702 for a file, SirenSetting Limit Adjuster   
    This mod raises various siren limits in GTA V.
     
    The per-vehicle siren limit is raised from 20 to 32. Vehicles can now have siren1 through siren32, which are all fully functioning and independent. The siren_glass limit is also raised to 32. Note that the limit of 128 total bones on a vehicle still exists.
     
    The maximum value of a siren setting ID in carcols is raised to 65535. In the base game, siren settings can conflict if one of them has a value over 255. Now, siren setting IDs can go up to 65535 without conflicting with each other.
     
    This mod also expands the maximum number of unique siren settings you can have. If you have 400 cars, and they all have unique light patterns, that'll work.
     
    Installation
    Copy the included ASI to your game folder.
     
    Usage
    For additional lights, just use siren21 through siren32 and add extra entries to the siren settings in carcols.meta. Again, note that there is still a limit of 128 total bones on a single vehicle.
     
    For the increased ID limit, just use a number bigger than "255" as the ID. The values 0, 255, and 65535 are reserved, so don't use those specific values. No additional configuration is required.
     
    RPH Users
    SSLA does not require RAGEPluginHook, but it is compatible with it. However, it is ONLY compatible with the latest version! RPH version 1.98 has a compatibility patch that will play nicely with SSLA v2. The latest RPH version can be found bundled with LSPDFR, or on the RAGEPluginHook Discord server.
     
    If you had RAGEPluginHook and SSLA v1, you may have had a compatibility DLL in your Plugins folder. This DLL is no longer required and should be removed. RPH now talks directly to SSLA.
     
    RPH plugins that deal with emergency lighting will continue to function, but may need to be updated to support lights 21 through 32.
     
    FiveM Users
    SSLA v2 is compatible with FiveM. The server owner must enable ASIs in server.cfg with sv_scripthookallowed true, and Each user must copy the ASI into the plugins folder in their FiveM Application Data. No changes are required to the server config.
     
    RPH Developers
    In RPH version 1.98 and up, the Lights member of an EmergencyLighting will be length EmergencyLighting.MaxLights (a static class property) instead of necessarily being length 20. They will still all have the same length, it's just that that length will be longer than 20 if SSLA is installed.
     
    Logging
    This ASI produces a SirenSettings.log file in your game directory. It records:
    Every loaded SirenSetting, its name, its ID, and its internal index; Every loaded vehicle, its name, its siren ID, and the index it was matched to; Any conflicts, where two SirenSetting entries have the same ID. License
    Please link to an official upload instead of redistributing this yourself.
  25. Love
    Michael21107 reacted to Tom3k. for a file, EUPFR Policing Redefined Configurations   
    Discord Server
    The official Tom's Designs Discord Server is the best way to stay up to date with news and updates.
    If you want to be part of the community, need support, have suggestions or need to report a bug - click here!
    Join us today and elevate your visual experience!
     
    Features
    These configurations will allow you to move to the new version of San Andreas as a first responder when using the Policing Redefined plugin. A multitude of jurisdictions, units and uniform presets that are as close as possible to the appearance of a California agency are waiting for you. Boring, repetitive basic PEDs or incorrect jurisdictions will no longer be a problem!
     
    Two versions are available. The decision you choose is yours!
    lore addon vehicles - already configured add-on vehicles ready to play. Of course, everything is lore friendly. REQUIRES installation of additional add-ons!
    default vehicles - set basic vehicles for each unit. It does not require installing any additional add-ons. It is recommended to configure your own configuration to suit your needs. If you don't know how to do it, you can find a configuration editing guide on my Discord Server.
     
    Included Units
    Local Units (LSPD, LSSD, BCSO, RHPD, DPPD, LSPA, LSIAP, SASPA, SASP, SASP Lifeguard, USAF Security, NOOSE Police)
    State Police Units (SAHP, NYSP)
    Female Local Units (LSPD, LSSD, BCSO, RHPD, DPPD, LSPA, LSIAP, SASPA, SASP, SASP Lifeguard, USAF Security, NOOSE Police)
    Female State Police Units (SAHP, NYSP)
    Local K-9 Units (LSPD, LSSD, BCSO, RHPD, DPPD, LSPA, LSIAP, SASPA, SASP, USAF Security)
    State K-9 Police Units (SAHP, NYSP)
    Air Support Units (LSPD, LSSD, BCSO, NOOSE SEP, NYSP, Air Ambulance (SAR))
    SWAT Units (LSPD, LSSD, BCSO, RHPD, DPPD, FIB SWAT, NYSP)
    Investigation Divisions (LSPD, LSSD, BCSO, RHPD, DPPD)
    State Police inspectors (SAHP)
    Local Transport Units (LSPD, LSSD, BCSO, RHPD, DPPD, LSPA, LSIAP, SASPA, NYSP)
    Medical Services (LSFD, LSCoFD, BCFD, MRSA, Lifeguard, Central Los Santos Medical Center, Mount Zohan Medical Center, Phillbox Hill Medical Center, Sandy Shores Medical Center, St. Fiacre Hospital, The Bay Care Center)
    Fire Services (LSFD, LSCoFD, BCFD)
    Federal Agents (FIB, DOA, U.S. Marshal)
    Bureau of Land Management
    National Oceanic and Atmospheric Administration
    National Parks Service
    Medical Examiners
     
    Requirements
    EUP Ultimate Backup Configurations require EUP 9.10 (9.7, 9.8, 9.9).
    You can only get these versions on EUP's Patreon.
    The list of required scripts and add-ons can be found in the Requirements.txt file in the zip archive.
     
    How to install
    Drag and drop files into: plugins\LSPDFR\Policing Redefined/Backup

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