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Echooo

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Everything posted by Echooo

  1. Sky doesnt make vics for his packs, theres a chance other devs might do it though
  2. Yeah I wanna get them done at some point but idk when, so theres a chance a 2020 could get added in a future update
  3. He has used stuff from my mods in the past (improved pursuit ai, improved ai accuracy) and reuploaded them in his mods, borderline copy paste. But at the time it was a free release, and it was just meta files so I just messaged him to at least give me credit since I didn't care that much. Sucks to see that he's doing that sorta thing again but worse, especially with something like plugins, which takes 100x more work.
  4. Was a known issue, a patch is now out that should fix it.
  5. Just a heads up, the dlcpack is setup incorrectly causing the models to not be able to be spawned in game. Inside the dlc.rpf, inside the content.xml and setup2.xml you need to replace every instance of "tahoe71" with the name of the dlc, in this case being "prangerpak". Those two xmls are what makes gta read the files inside the dlc, and since they have "tahoe71" as the dlcpack name, its not actually reading the meta files.
  6. Make sure your game is up to date and compatibility mode is turned off on the gta5 exe
  7. Make sure you're on directx 11 in graphics settings
  8. No, FHP doesnt have any ghost chargers without rambars
  9. Im still debating on whether I even want to do the multi bolo system. I may just keep it as one bolo at a time but instead make it higher quality and more detailed instead. For example a hit and run bolo where the vehicle has damage on the car, etc
  10. Not sure what your specs are but id suggest trying this: Although my plugin shouldnt cause any texture issues, odd
  11. Hanakos g3 is/was a paid eup asset only obtainable through his discord (I bought the old version back when it was available). Theres an old version thats no longer available, and a new version currently available for purchase in his discord. Not sure which one this texture is set up for though, it looks like the old one thats no longer available based on the screenshots
  12. Most people disable that system in the config, so it wouldn't be worth it imo. Plus, that severely limits how much control I have over the event because I'd be giving some level of control to lspdfr, which could lead to all sorts of issues and bugs.
  13. Eventually, im currently busy with a new major project that im focusing on, I will likely have an update out for this plugin sometime soon with some bug fixes though Known issue, it happens when you go off duty and back on duty. Its something I will be fixing in one of the next updates, for now just unload and reload lspdfr and it will work
  14. You have gta running, you need to fully close the game to install meta files. If you already closed the game, parts of it are still running, in which a pc restart should fix it.
  15. A little suggestion, not sure how this could be added, but it would be nice to be able to apply specific formats to only certain plate textures, instead of basing it off of classes. For example the cars vehicle class uses 2-3 different plate textures, and I dont want to change the plate texture, but I want to be able to have specific formats depending on which texture they use, since some of my civ plates require spaces and some dont
  16. Makes sense, you might want to specify that in the template though so that people don't get confused. Also is there a way to include empty spaces in the format? In case I want to have some characters on the left and right of the plate with a space in the middle
  17. I'm a little confused on some things, what do the characters in plateFormat mean? For example I'm unable to find what "XXX-0000" means, even in the documentation.
  18. Its distance based, all ambient events are set up to disappear at around 400m if you havent started interacting with said event, I can make this value configurable though in the ini
  19. Based on testing It seems like I was finally able to fix this issue, ill have a patch out for it sometime this week/weekend
  20. Its a known bug im working on fixing, its tricky but im hoping to have it fixed by the next update
  21. You can have dispatch repeat the bolo details through grammar police or the plugins menu, in the bolo event submenu

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