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Alencar1990

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Everything posted by Alencar1990

  1. Alencar1990 posted a gallery image in GTA V Galleries
  2. Alencar1990 posted a gallery image in GTA V Galleries
  3. It certainly is, felt very alive and colorful to me. By the time I got to play it was much more polished, so, nothing to complain about. Can't really count how many times I just drove around taking in the world and the view.
  4. Alencar1990 posted a gallery image in GTA V Galleries
  5. Alencar1990 posted a gallery image in GTA V Galleries
  6. Never thought a game could be so hardcoded like that. It's sad, really sad. I really loved the open world of WD1, but I understand the limitations even though I'm not a programmer myself. My limit is installing custom maps and messing up with Object Spooner and some callouts that work anywhere. There's a Chicago map for GTA V currently in the works though, If haven't seen it yet: https://www.youtube.com/watch?v=ZpChSxuu-ec I'll make sure to check these videos too, after I finish WD2.
  7. It really depends on how moddable the engine is. My dream was to play in WD1's Chicago as police, But Ubisoft games aren't really mod friendly. Having ZERO mod tools really guts the replayability, sadly.
  8. Thank you so much! I'm doing a winter-themed modlist and this will help a lot!
  9. Figured it out by myself. Saw this and was like "I wonder if..." and It worked! But thanks for the help anyway. Great pack, btw!
  10. Installed the addon version of the pack, But, what are the specific spawn codes? Tried the ones in your discord server and none of them worked.
  11. I'm trying to install the Chevy Avalanche Park Ranger 1.1 as an addon car, but the instructions tell me to edit files that don't exist! Am I supposed to create these files into my mods folder? There are similar files in the original game folder, but I rather not mess with replacing original vehicles. The mod link and instructions read-me, for reference: https://www.gta5-mods.com/vehicles/2010-chevy-avalanche-park-rangers-els-non-els-1-0-0
  12. Hey, I was doing beach patrol this morning around Vespucci and noticed some interesting scenarios, See if you can integrate some of those into your mod: - There are "dog on a leash" signs but most people don't respect that rule. Maybe a "why isn't your dog on a leash" question? - People don't really care about bicycle helmets, which is strange. And there's no charges for that on CompuLite and no real way to deal with it. - There is trash everywhere, some sad scenes of homeless people loitering in public spaces That's another thing full of potential for scenarios.
  13. Is there a specific location in the map I should be for these callouts to work? Tried using Callout Mananger too but I get an instant Code 4 after I accept the "sus veh callouts", for example. I'm patrolling the highways near Sandy Shores and Grapeseed btw.
  14. Are you planning on more wilderness/park stuff? Great start for a different callout pack!
  15. I'm so hooked to LSPDFR that I forgot the online. Much more my style of gameplay. But thanks for the info anyway.
  16. New LSPDFR officer here! I've been watching FirstThirtyMinutes' videos for quite a while and always wanted to try out the mod. I was planning to buy the game when epic suddenly handed it over for free and since then, I'm having a lot of fun with the mod! Even with only the basic callout pack. It's really awesome to see people expanding the scope of the game! As a fan of the Fallout franchise, I'm very into modding. I have a few questions if you wouldn't mind helping a newbie: - Is there any "Mod Organizer" program to avoid messing with the game folder? If not, how do you play GTA:O? You have to keep track of, and remove every mod? - What are the standard community-recommended mods? Simple stuff like not throwing your helmet away when walking or police/ped AI. - Anyone got interesting mods for Paleto Bay? Maybe a house my character can spawn in or some more open building mods?

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